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Top Telecom 2012: Trends, Business Issues, Technologies, and Applications

Abstract

Overview:

The telecommunications market represents a large ecosystem with multiple players, solutions, applications, technologies and relationships in a multi-billion dollar industry.

It is often daunting to understand the technical and market dynamics and plan business accordingly. This report provides the reader with an understanding of leading trends, issues, challenges, and opportunities with telecommunications with an emphasis on wireless.

Topic areas include: Self Organizing Networks, Value-added Services (VAS), Next Generation Networks (NGN), Fourth Generation (4G) wireless via the LTE standard, Mobile Commerce, Mobile Advertising, and more.

Table of Contents

1.0 EXECUTIVE SUMMARY

  • 1.1 ADVANTAGES OF WIRELESS NETWORKS
    • 1.1.1 POPULARITY
    • 1.1.2 MOBILITY
    • 1.1.3 EASE OF DEPLOYMENT
  • 1.2 FIRST GENERATION OF MOBILE TELECOMMUNICATIONS (1G)
  • 1.3 SECOND GENERATION MOBILE TELECOMMUNICATIONS (2G)
    • 1.3.1 SIM
    • 1.3.2 SPEECH CODING
    • 1.3.3 AUTHENTICATIONS AND SECURITY IN GSM NETWORKS
    • 1.3.4 WAP (WIRELESS APPLICANT PROTOCOL)
    • 1.3.5 MOBILE TELECOMMUNICATIONS THIRD GENERATION
    • 1.3.6 CHARACTERISTICS OF 3G SYSTEMS
    • 1.3.7 THE EVOLUTION OF THE 3G SYSTEM
    • 1.3.8 APPLICATIONS IN 3G SYSTEM
    • 1.3.9 SUMMARY
  • 1.4 MOBILE TELECOMMUNICATIONS 4TH GENERATION AND LTE
    • 1.4.1 TARGET OF 4G SYSTEM
    • 1.4.2 APPLICATIONS AND SERVICES OF 4G SYSTEM
    • 1.4.3 TELE PRESENCE
    • 1.4.4 INFORMATION ACCESS
    • 1.4.5 INTER-MACHINE COMMUNICATION
    • 1.4.6 INTELLIGENT SHOPPING
    • 1.4.7 LOCATION-BASED SERVICES
    • 1.4.8 LBS IN GENERAL
    • 1.4.9 TECHNIQUES
    • 1.4.10 CELL ID-BASED LOCATION
    • 1.4.11 TERMINAL-BASED LOCATION TECHNIQUES
    • 1.4.12 GLOBAL POSITIONING SYSTEM (GPS)
    • 1.4.13 GPS DISADVANTAGES
    • 1.4.14 LOCATION ARCHITECTURE AND INTERFACES
    • 1.4.15 PROTOCOLS BASED ON PLAIN-TEXT XML
    • 1.4.16 ROAMING LOCATION PROTOCOL (RLP)
    • 1.4.17 DIFFERENCE BETWEEN MLP AND RLP
    • 1.4.18 ADDING LOCATION VALUE
    • 1.4.19 APPLICATIONS AND CONTENT
    • 1.4.20 GAMING 34
    • 1.4.21 GLOBALIZATION OF PRODUCTS
    • 1.4.22 COMMUNICATING APPLIANCES
    • 1.4.23 STANDARDIZATION DIVERSIFICATION
    • 1.4.24 SUMMARY

2.0 LONG TERM EVOLUTION

  • 2.1 INTRODUCTION
  • 2.2 FUTURE TRENDS
  • 2.3 EVOLUTION OF THE TELECOMMUNICATION INDUSTRY TO 2016
  • 2.4 FUTURE TECHNOLOGIES FOR A UNIVERSAL RADIO ENVIRONMENT
    • 2.4.1 FUTURE TECHNOLOGIES FOR A UNIVERSAL RADIO ENVIRONMENT TDD SYSTEM
    • 2.4.2 FEATURES OF FUTURE TDD SYSTEM
    • 2.4.3 CHALLENGES OF THE TDD SYSTEM
    • 2.4.4 THE UPCOMING TECHNOLOGY OF TDD SYSTEM
    • 2.4.5 TDD TOPOLOGY
  • 2.5 RADIO ACCESS NETWORK (RAN)
    • 2.5.1 CONTROL PLANE AND USER PLANE
    • 2.5.2 PEAK DATA RATE
  • 2.6 MULTIPLE ACCESS METHODS
    • 2.6.1 OFDM MODULATION
    • 2.6.2 RANDOM ACCESS PROCEDURE
  • 2.7 LTE APPLICATIONS
    • 2.7.1 CHARGING IN LTE
    • 2.7.2 IP MULTIMEDIA SYSTEM (IMS) CHARGING
    • 2.7.3 MULTIMEDIA SESSIONS
    • 2.7.4 MOBILE IP
    • 2.7.5 THE MIGRATION FROM IPV4 TO IPV6
  • 2.8 LTE BASED APPLICATIONS
    • 2.8.1 CDMA2000 WITH LTE
    • 2.8.2 WIMAX WITH LTE
  • 2.9 COMPARISON BETWEEN LTE SOLUTIONS
  • 2.9.1 THROUGHPUT PERFORMANCE
  • 2.10 LTE PERFORMANCE ANALYSIS
    • 2.10.1 LATENCY
    • 2.10.2 EFFICIENCY
    • 2.10.3 VOIP OVER LTE
  • 2.11 LTE STRATEGIES
    • 2.11.1 LTE STRATEGIES 2011-2012
    • 2.11.2 STRENGTHS AND WEAKNESS OF BROADBAND
    • 2.11.3 CURRENT MARKET SEGMENT
    • 2.11.4 DEPLOYING EDGE/HSPA/HSPA+ STRATEGY
  • 2.12 3GPP STRATEGY DEPLOYMENT 79
    • 2.12.1 2013-2015 KEY SERVICE ADVANCES
    • 2.12.2 DEVICES DEVELOPMENTS
    • 2.12.3 NETWORK INTERFACES
    • 2.12.4 MOBILE INTERFACES
    • 2.12.5 HIGH-PERFORMANCE BROADBAND SYSTEMS STRATEGIES
    • 2.12.6 EDGE/HSPA/LTE FEATURES 2011-2014
    • 2.12.7 ADOPTION OF TECHNOLOGIES TO 2030
  • 2.13 MIGRATION FROM THE CURRENT NETWORKS TO LTE STRATEGIES
  • 2.14 LONG TERM EVOLUTION (LTE) MARKET AND TECHNOLOGY OVERVIEW
    • 2.14.1 LTE MARKET OVERVIEW
    • 2.14.2 MARKET DRIVERS
    • 2.14.3 THE SHIFT FROM VOICE TO DATA CENTRIC SERVICES
    • 2.14.4 THE DEMAND FOR HIGHER DATA ARPUS
    • 2.14.5 CAPACITY MANAGEMENT AND OPEX REDUCTION
    • 2.14.6 LIMITED COMPETITION
    • 2.14.7 LACK OF FIXED BROADBAND IN LOW DENSITY AREAS
    • 2.14.8 VENDOR COMMITMENTS
    • 2.14.9 MARKET BARRIERS
    • 2.14.10 SPECTRUM CONGESTION
    • 2.14.11 HIGH INVESTMENTS FOR EARLY ADOPTERS
    • 2.14.12 CONSUMER DEVICE CHALLENGES
    • 2.14.13 BROADBAND PRICING AND INTERNATIONAL ROAMING
    • 2.14.14 LTE TECHNOLOGY OVERVIEW
    • 2.14.15 TECHNOLOGY OVERVIEW
    • 2.14.16 PERFORMANCE METRICS
    • 2.14.17 LTE ADVANCED 100
    • 2.14.18 NTEGRATION WITH DEPLOYED NETWORKS
  • 2.15 NEXT GENERATION NETWORK (NGN) OSS/BSS
    • 2.15.1 NGN OSS OVERVIEW
    • 2.15.2 DRIVERS OF NGN
    • 2.15.3 TELECOM OPERATOR AND VENDOR INTERESTS
    • 2.15.4 IMPROVEMENT IN ACCESS TECHNOLOGIES
    • 2.15.5 REDUCED VENDOR DEPENDENCY
    • 2.15.6 OPERATIONAL CHALLENGES
    • 2.15.7 INTEGRATION OF MULTIPLE PRIVATE NETWORKS AND APPLICATION INTO THE LARGER PUBLIC NETWORKS
    • 2.15.8 QUALITY OF SERVICE (QOS)
    • 2.15.9 NATIONAL SECURITY AND COMPETITIVE POLICIES
  • 2.16 NGN OSS/BSS: COMPONENTS, IMS IMPLICATIONS AND FRAMEWORKS 106
    • 2.16.1 NETWORK PLANNING AND ENGINEERING
    • 2.16.2 FAULT MANAGEMENT 106
    • 2.16.3 PERFORMANCE MANAGEMENT
    • 2.16.4 PROVISIONING AND SERVICE ACTIVATION
    • 2.16.5 INVENTORY MANAGEMENT
    • 2.16.6 BILLING AND CUSTOMER CARE
    • 2.16.7 MEDIATION
    • 2.16.8 REVENUE ASSURANCE
    • 2.16.9 CHALLENGES FOR OSS AND BSS
  • 2.17 OSS CHALLENGES
    • 2.17.1 STAKEHOLDER APPREHENSIONS
    • 2.17.2 FRAMEWORK TO INTEGRATE CUSTOMIZATION DEMANDS
    • 2.17.3 SMOOTH TRANSITION FROM EXISTING OSS FRAMEWORKS
    • 2.17.4 MULTI-VENDOR COORDINATION
    • 2.17.5 BSS CHALLENGES

3.0 EVOLVED PACKET CORE (EPC)

  • 3.1 THE BENEFITS OF EPC FOR BOTH END USER AND OPERATORS
    • 3.1.1 ARCHITECTURE OF EPC
    • 3.1.2 USER EQUIPMENT (UE)
    • 3.1.3 RADIO NETWORKS AND EPC
  • 3.2 EPC DEPLOYMENT CASES
  • 3.3 INSTALLING CASES
    • 3.3.1 FIRST SCENARIO
    • 3.3.2 SECOND SCENARIO
  • 3.4 THIRD SCENARIO
    • 3.4.1 FIFTH SCENARIO
  • 3.5 FUTURE TRENDS
  • 3.6 FEMTOCELLS
    • 3.6.1 ROI OF THE FEMTOCELLS

4.0 SELF ORGANIZING NETWORKS

  • 4.1 INTRODUCTION
  • 4.2 ARCHITECTURE OF SON
    • 4.2.1 IEEE 802.16
    • 4.2.2 NGMN STANDARDS FOR SON
    • 4.2.3 SON CATEGORIES AND CASES
    • 4.2.4 DISTRIBUTED/SELF-ORGANIZING (DSO)
    • 4.2.5 COOPERATIVE RELAYING (CR) IN SON
    • 4.2.6 FEEDBACK OVERHEAD IN SON
    • 4.2.7 CODEBOOK-BASED PRE-CODING IN SON
    • 4.2.8 FEEDBACK DELAY IN SON
  • 4.3 INSTALLING SON
  • 4.4 STAGES OF INSTALLING SON
    • 4.4.1 SELF CONFIGURATION
    • 4.4.2 SELF OPTIMIZATION
    • 4.4.3 SELF HEALING
    • 4.4.4 PROBLEMS WITH SELF HEALING
    • 4.4.5 INSTALLING PHASES

5.0 NEW VALUE ADDED SERVICES APPLICATION FOR THE 4G AND LTE ERA

  • 5.1 E-GOVERNMENT
    • 5.1.1 MOBILE APPLICATIONS FOR THE GOVERNMENT
    • 5.1.2 THE FUTURE OF E-GOVERNMENT CONCEPT
    • 5.1.3 E-GOVERNMENT TO MOBILE GOVERNMENT (GOVERNMENT ON GO CONCEPT)
    • 5.1.4 THE RETURN ON THE INVESTMENT OF THE MOBILE GOVERNMENT
    • 5.1.5 THE USE OF TELECOMMUNICATION IN PUBLIC SERVICE APPLICATIONS
    • 5.1.6 CASE STUDY: HOW TELECOMMUNICATION CAN SAVE COSTS FOR THE GOVERNMENTS AND MAKE PROFITS
    • 5.1.7 THE EFFECT ON THE ECONOMY AND THE ROI
    • 5.1.8 CELL BROADCAST SERVICE (CBS)
    • 5.1.9 CELLTICK
    • 5.1.10 (MMS) MULTIMEDIA MESSAGING SERVICE
    • 5.1.11 MOZAT 163
    • 5.1.12 ANNY WAY MMS
    • 5.1.13 UNIFIED MESSAGING
    • 5.1.14 CYCOS AG
  • 5.2 AUGMENTED REALITY
    • 5.2.1 INTRODUCTION
    • 5.2.2 AR 3D APPLICATIONS
    • 5.2.3 TRACKING USER'S POSITION
    • 5.2.4 QR CODES
    • 5.2.5 MOBILE SYSTEMS IN AR
    • 5.2.6 COLLABORATIVE APPLICATIONS
    • 5.2.7 AUGMENTED REALITY CHALLENGES
    • 5.2.8 AR APPLICATIONS
    • 5.2.9 AR IN TOURISM
    • 5.2.10 AR AND FACE RECOGNITION
    • 5.2.11 CASE STUDY: HOW MOBILE CAN BENEFIT FROM AUGMENTED REALITY
  • 5.3 WEB 2.0 AND SOCIAL SOFTWARE
    • 5.3.1 LOCATION-BASED SERVICE IN AR
    • 5.3.2 CONCLUSION

6.0 THE CURRENT CHALLENGES FACING THE TELECOMMUNICATION INDUSTRY 187

7.0 MOBILE ADVERTISING

  • 7.1 MOBILE MESSAGING VENDORS GROW UP
  • 7.2 MOBILE MESSAGING, MOBILE SEARCH CRITICAL ADVERTISING TOOL
  • 7.3 LOCALIZED MOBILE ADS DRIVE KEY SALES IN SPECIFIC VERTICALS
    • 7.3.1 MOBILE VIDEO AND APPS IS FASTEST GROWING CONTENT SECTOR
    • 7.3.2 ADVERTISING SPENDING GROWTH FORECASTS 2012 TO 2020
    • 7.3.3 EUROPEAN MOBILE MARKETING WILL GROW GRADUALLY
    • 7.3.4 EUROPE MOBILE MARKETING EFFORTS MATURE SLOWLY
    • 7.3.5 ASIA REMAINS MOBILE GLOBAL LEADER; U.S. LAGS
    • 7.3.6 GROWTH OF MOBILE MARKETING SPENDING FACES CHALLENGES
  • 7.4 MOBILE MARKETING VENDORS MAKE THEIR MARK
    • 7.4.1 SUPPLIERS PROVIDE DIVERSE SET OF OFFERINGS
    • 7.4.2 ADVERTISING NETWORKS VIE FOR LEADING BRAND CLIENTELE
    • 7.4.3 GLOBAL MARKET SPENDING TO REACH $54B BY 2020
  • 7.5 RECOMMENDATIONS FOR THE MOBILE MARKETER DURING AN ECONOMIC DOWNTURN
    • 7.5.1 IMMEDIATE MEASUREMENT OF SUCCESS ATTRACTS ADVERTISERS

8.0 HANDSETS DEVELOPMENTS

  • 8.1 MANUFACTURES OF THE SEMICONDUCTORS WORLDWIDE
  • 8.2 INTEL CORPORATION
  • 8.3 COMPANY OVERVIEW
    • 8.3.1 LOCATION
    • 8.3.2 INDUSTRY CLASSIFICATION
    • 8.3.3 BUSINESS DESCRIPTION
    • 8.3.4 SERVICE OFFERINGS
    • 8.3.5 COMPANY HISTORY
    • 8.3.6 KEY PEOPLE
  • 8.4 FINANCIAL POSITION
    • 8.4.1 FINANCIALS & KEY NUMBERS
    • 8.4.2 FINANCIAL ANALYSIS
    • 8.4.3 SEGMENTAL PERFORMANCE
  • 8.5 COMPANY UPDATES
    • 8.5.1 KEY DEVELOPMENTS
    • 8.5.2 LEGAL ISSUES
    • 8.5.3 MERGERS AND ACQUISITIONS
    • 8.5.4 COMPANY ANALYSIS
  • 8.6 AMD (ADVANCED MICRO DEVICES) ANALYSIS
  • 8.7 COMPANY OVERVIEW
    • 8.7.1 LOCATION
    • 8.7.2 INDUSTRY CLASSIFICATION
    • 8.7.3 BUSINESS DESCRIPTION
    • 8.7.4 SERVICE OFFERINGS
    • 8.7.5 COMPANY HISTORY
    • 8.7.6 KEY PEOPLE
    • 8.7.7 FINANCIALS & KEY NUMBERS
    • 8.7.1 KEY FINANCIALS
    • 8.7.2 SEGMENTAL PERFORMANCE
  • 8.8 COMPANY UPDATES
    • 8.8.1 KEY DEVELOPMENTS
    • 8.8.2 LEGAL ISSUES 250
    • 8.8.3 COMPANY ANALYSIS
    • 8.8.4 INDUSTRY OUTLOOK TO 2020
    • 8.8.5 COMPETITIVE FACTORS
    • 8.8.6 THE ECONOMY AND THE INDUSTRY CAPACITY
    • 8.8.7 KEY RISKS IN SEMICONDUCTOR INDUSTRY:

9.0 TELECOMMUNICATIONS MARKET SUMMARY WORLDWIDE

  • 9.1 MARKET POTENTIAL FOR MOBILE PHONE DEVICES IN ASIA
    • 9.1.1 THE MARKET FOR MOBILE PHONE DEVICES IN ASIA: 2011 - 2016
  • 9.2 MARKET POTENTIAL FOR MOBILE PHONE DEVICES IN EUROPE
    • 9.2.1 THE MARKET FOR MOBILE PHONE DEVICES IN EUROPE: 2011 - 2016
  • 9.3 MARKET POTENTIAL FOR MOBILE PHONE DEVICES IN LATIN AMERICA
    • 9.3.1 THE MARKET FOR MOBILE PHONE DEVICES IN LATIN AMERICA: 2011 - 2016
    • 9.3.1 CONSUMER MARKET (2012 - 2017)
    • 9.3.2 SEMICONDUCTORS IN AUTOMOTIVE INDUSTRY MARKETS
    • 9.3.3 MILITARY MARKETS

10.0 MOBILE PAYMENT AND ITS POTENTIALS FOR OPERATORS TO MAKE PROFIT

  • 10.1.1 MOBILE PAYMENT SYSTEMS
  • 10.1.2 CURRENT M-PAYMENT MARKET
  • 10.1.3 MONEY TRANSFERS
  • 10.1.4 M-BANKING ECO-SYSTEM
  • 10.1.5 MOBILE WALLETS
  • 10.1.6 COMPARISON BETWEEN CURRENT WALLET SYSTEMS
  • 10.1.7 ADVANTAGES OF THE M-PAYMENTS SYSTEMS 298

11.0 MOBILE COMMERCE AND ITS PROFIT FOR OPERATORS

  • 11.1.1 FACTORS TO AFFECT THE M-COMMERCE INDUSTRY
    • 11.1.2 THE FUTURE OF M-COMMERCE
    • 11.1.3 M-COMMERCE FUTURE TRENDS
    • 11.1.4 M-COMMERCE CHALLENGES
    • 11.1.5 CONCLUSION 315
  • 11.2 MOBILE TV IN LTE
    • 11.2.1 MOBILE TV ECOSYSTEM
    • 11.2.2 THE OPERATORS ROLE
    • 11.2.3 HANDSET MANUFACTURERS ROLE
    • 11.2.4 SOFTWARE VENDORS ROLE
    • 11.2.5 CHARGING IN MOBILE TV
    • 11.2.6 SPECTRUM
    • 11.2.7 CONCLUSION

12.0 MOBILE NETWORK MANAGEMENT: WAYS TO INCREASE PROFITS

  • 12.1.1 NETWORK MANAGEMENT FUNCTIONALITY
  • 12.1.2 MOBILE NETWORK MANAGEMENT METHODS
  • 12.1.3 SIMPLE NETWORK MANAGEMENT PROTOCOL (SNMP)
  • 12.1.4 OTHER NETWORK MANAGEMENT PROTOCOLS
  • 12.1.5 MANAGING INTERNET PROTOCOL FOR MOBILES
  • 12.1.6 CASE STUDY: HOW TO MANAGE NETWORKS TO INCREASE PROFITS
  • 12.1.7 CORE DIAMETER NETWORKS MANAGEMENT
  • 12.1.8 SUBSCRIBER DATA MANAGEMENT
  • 12.1.9 POLICY MANAGEMENT

13.0 TELECOMMUNICATION MARKET WORLDWIDE

  • 13.1 ASIA-PACIFIC MOBILE TELECOMMUNICATIONS MARKET
    • 13.1.1 OVERVIEW
    • 13.1.2 INTERNATIONAL MARKET, AND THE ASIA-PACIFIC MARKET
    • 13.1.3 THE ASIA-PACIFIC MARKET COMPANIES
    • 13.1.4 THE MARKET OVERVIEW
    • 13.1.5 COMPANIES STRATEGIES IN THE ASIAN-PACIFIC MARKET
    • 13.1.6 SUMMARY
  • 13.2 THE EUROPEAN MOBILE TELECOMMUNICATIONS MARKET
    • 13.2.1 OVERVIEW
    • 13.2.2 MOBILE LICENSE DISTRIBUTION
  • 13.3 THE EUROPEAN MARKET ANALYSIS
    • 13.3.1 THE ANALYSIS OF THE MAJOR OPERATORS IN EUROPE (T-MOBILE, ORANGE AND VODAFONE)
    • 13.3.2 CONCLUSION
  • 13.4 THE LATIN AMERICAN MOBILE MARKET
    • 13.4.1 INTRODUCTION
    • 13.4.2 THE MARKET IN THE PAST
    • 13.4.3 THE MARKET IN 2004
    • 13.4.4 THE MARKET IN 2005
    • 13.4.5 THE MARKET IN 2006
    • 13.4.6 THE MARKET IN 2007 TO 2010
    • 13.4.7 CONCLUSION 383

14.0 DATA MINING AND MANAGEMENT IN TELECOMMUNICATIONS

  • 14.1.1 DATA MINING TOOLS AND TECHNIQUES
    • 14.1.2 THE PERFORMANCE OF DATA MINING TECHNIQUES WHEN APPLIED TO CHURN PREDICTION
    • 14.1.3 DATA MINING FOR CALLS
    • 14.1.4 DATA MINING IN DATA NETWORKS
    • 14.1.5 DATA MINING IN CUSTOMERS DATA AND ITS PRIVACY
  • 14.2 CURRENT CLIENTS OF TEKELEC 393
  • 14.3 TEKELEC CURRENT AND FUTURE FINANCIAL ANALYSIS
    • 14.3.1 THE FUTURE OF TEKELEC
    • 14.3.2 WHAT'S MAKE TEKELEC UNIQUE
    • 14.3.3 PRODUCTS SET
    • 14.3.4 TEKELEC ACQUISITION
    • 14.3.5 CHALLENGES OF THE MARKET
    • 14.3.6 HOW TEKELEC CAN OVERCOME THE CHALLENGES
  • 14.4 MOBILE APPLICATION STORE AND ITS POTENTIAL REVENUES FOR MOBILE OPERATORS
    • 14.4.1 CONCLUSION
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