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Tech Watch: PC Graphics Industry - Covers International Trade Shows and offer First-hand Analysis of the Newest Products and Trends for the Future

Published by Jon Peddie Research Product code 945617
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Tech Watch: PC Graphics Industry - Covers International Trade Shows and offer First-hand Analysis of the Newest Products and Trends for the Future
Published: annual subscription Content info:
Description

Jon Peddie's ‘Tech Watch ’ is our regular report on the PC graphics industry. We cover international trade shows and offer first hand analysis of the newest products and trends for the future. Our latest update for the web lets subscribers get access to our news reports and data as it develops. Subscribers can find recent articles by category and date, and create their own collections of content.

Back in the fall of 1991, when many of you were still in school, and the old guys reading this were trying to figure out how to get two or more AIBs to work together, Tom DeFanti, Dan Sandin and colleagues designed the very first - and trademarked - CAVE (cave automatic virtual environment), and built it at the University of Illinois at Chicago Electronic Visualization Lab-that was the first functional, non-sickening, fully immersive walk-in VR system-26 years ago. You could move around in it, untethered, see 360 around, up and down, all in stereo 3D-interactively, it even had multi-channel audio.

Features:

  • Up to the minute reporting
  • In-depth industry overviews
  • Knowledgeable industry insight
  • Access to primary and secondary research
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