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Market Research Report
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994783

Real-Time Bidding

Published: | Global Industry Analysts, Inc. | 171 Pages | Delivery time: 1-2 business days

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Real-Time Bidding
Published: April 1, 2021
Global Industry Analysts, Inc.
Content info: 171 Pages
Delivery time: 1-2 business days
  • Description
  • Table of Contents

Abstract:

Global Real-Time Bidding Market to Reach $54 Billion by 2027

Amid the COVID-19 crisis, the global market for Real-Time Bidding estimated at US$8.5 Billion in the year 2020, is projected to reach a revised size of US$54 Billion by 2027, growing at a CAGR of 30.2% over the analysis period 2020-2027. Mobiles, one of the segments analyzed in the report, is projected to record a 31.7% CAGR and reach US$29.9 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Desktops segment is readjusted to a revised 28.9% CAGR for the next 7-year period.

The U.S. Market is Estimated at $2.6 Billion, While China is Forecast to Grow at 29.2% CAGR

The Real-Time Bidding market in the U.S. is estimated at US$2.6 Billion in the year 2020. China, the world`s second largest economy, is forecast to reach a projected market size of US$9.2 Billion by the year 2027 trailing a CAGR of 29.2% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 27.2% and 25.7% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 21.1% CAGR.

Other Devices Segment to Record 26.6% CAGR

In the global Other Devices segment, USA, Canada, Japan, China and Europe will drive the 26.5% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$633.6 Million in the year 2020 will reach a projected size of US$3.3 Billion by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$6.4 Billion by the year 2027.

Select Competitors (Total 35 Featured) -

  • Adobe
  • Appnexus (A Xandr Company)
  • Criteo
  • Facebook
  • Google
  • Match2one
  • Mediamath
  • Mopub
  • Platform One
  • Pubmatic
  • Rubicon Project
  • Salesforce
  • Smaato
  • Verizon Media
  • WPP
  • Yandex
Product Code: MCP22685

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Impact of Covid-19 and a Looming Global Recession
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Current & Future Analysis for Real-Time Bidding by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 2: World 7-Year Perspective for Real-Time Bidding by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2020 & 2027
    • TABLE 3: World Current & Future Analysis for Mobiles by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 4: World 7-Year Perspective for Mobiles by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 5: World Current & Future Analysis for Desktops by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 6: World 7-Year Perspective for Desktops by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 7: World Current & Future Analysis for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 8: World 7-Year Perspective for Other Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 9: World Current & Future Analysis for Mobile Apps by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 10: World 7-Year Perspective for Mobile Apps by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 11: World Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 12: World 7-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 13: World Current & Future Analysis for Media & Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 14: World 7-Year Perspective for Media & Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 15: World Current & Future Analysis for Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 16: World 7-Year Perspective for Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 17: World Current & Future Analysis for Retail & eCommerce by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 18: World 7-Year Perspective for Retail & eCommerce by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 19: World Current & Future Analysis for Travel & Luxury by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 20: World 7-Year Perspective for Travel & Luxury by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 21: World Current & Future Analysis for Open by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 22: World 7-Year Perspective for Open by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027
    • TABLE 23: World Current & Future Analysis for Invited by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 24: World 7-Year Perspective for Invited by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2020 & 2027

III. MARKET ANALYSIS

  • UNITED STATES
    • TABLE 25: USA Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 26: USA 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 27: USA Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 28: USA 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 29: USA Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 30: USA 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • CANADA
    • TABLE 31: Canada Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 32: Canada 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 33: Canada Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 34: Canada 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 35: Canada Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 36: Canada 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • JAPAN
    • TABLE 37: Japan Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 38: Japan 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 39: Japan Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 40: Japan 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 41: Japan Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 42: Japan 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • CHINA
    • TABLE 43: China Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 44: China 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 45: China Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 46: China 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 47: China Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 48: China 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • EUROPE
    • TABLE 49: Europe Current & Future Analysis for Real-Time Bidding by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
    • TABLE 50: Europe 7-Year Perspective for Real-Time Bidding by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2020 & 2027
    • TABLE 51: Europe Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 52: Europe 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 53: Europe Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 54: Europe 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 55: Europe Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 56: Europe 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • FRANCE
    • TABLE 57: France Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 58: France 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 59: France Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 60: France 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 61: France Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 62: France 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • GERMANY
    • TABLE 63: Germany Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 64: Germany 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 65: Germany Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 66: Germany 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 67: Germany Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 68: Germany 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • ITALY
    • TABLE 69: Italy Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 70: Italy 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 71: Italy Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 72: Italy 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 73: Italy Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 74: Italy 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • UNITED KINGDOM
    • TABLE 75: UK Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 76: UK 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 77: UK Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 78: UK 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 79: UK Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 80: UK 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • REST OF EUROPE
    • TABLE 81: Rest of Europe Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 82: Rest of Europe 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 83: Rest of Europe Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 84: Rest of Europe 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 85: Rest of Europe Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 86: Rest of Europe 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • ASIA-PACIFIC
    • TABLE 87: Asia-Pacific Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 88: Asia-Pacific 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 89: Asia-Pacific Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 90: Asia-Pacific 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 91: Asia-Pacific Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 92: Asia-Pacific 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027
  • REST OF WORLD
    • TABLE 93: Rest of World Current & Future Analysis for Real-Time Bidding by Device - Mobiles, Desktops and Other Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 94: Rest of World 7-Year Perspective for Real-Time Bidding by Device - Percentage Breakdown of Value Sales for Mobiles, Desktops and Other Devices for the Years 2020 & 2027
    • TABLE 95: Rest of World Current & Future Analysis for Real-Time Bidding by Application - Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 96: Rest of World 7-Year Perspective for Real-Time Bidding by Application - Percentage Breakdown of Value Sales for Mobile Apps, Other Applications, Media & Entertainment, Games, Retail & eCommerce and Travel & Luxury for the Years 2020 & 2027
    • TABLE 97: Rest of World Current & Future Analysis for Real-Time Bidding by Auction Type - Open and Invited - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
    • TABLE 98: Rest of World 7-Year Perspective for Real-Time Bidding by Auction Type - Percentage Breakdown of Value Sales for Open and Invited for the Years 2020 & 2027

IV. COMPETITION

  • Total Companies Profiled: 35