Picture

Questions?

+1-866-353-3335

SEARCH
What are you looking for?
Need help finding what you are looking for? Contact Us
Compare

PUBLISHER: TechNavio | PRODUCT CODE: 1283862

Cover Image

PUBLISHER: TechNavio | PRODUCT CODE: 1283862

Global Mobile Gaming Market 2023-2027

PUBLISHED:
PAGES: 161 Pages
DELIVERY TIME: 1-2 business days
SELECT AN OPTION
PDF (Single User License)
USD 2500
PDF (Enterprise License)
USD 4000

Add to Cart

The mobile gaming market is forecasted to grow by USD 59.62 bn during 2022-2027, accelerating at a CAGR of 9.96% during the forecast period. The report on the mobile gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the popularity of multiplayer mobile games, the rising adoption of AR games, and an increasing number of strategic partnerships and acquisitions.

Technavio's mobile gaming market is segmented as below:

By Platform

  • Online
  • Offline

By Type

  • Casual gaming
  • Professional gaming

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • Middle East and Africa
  • South America

This study identifies the growth of free-to-play mobile games as one of the prime reasons driving the mobile gaming market growth during the next few years. Also, the popularity of e-sports and the emergence of mobile cloud video gaming will lead to sizable demand in the market.

The report on the mobile gaming market covers the following areas:

  • Mobile gaming market sizing
  • Mobile gaming market forecast
  • Mobile gaming market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading mobile gaming market vendors that include Activision Blizzard Inc., CyberAgent Inc., DeNA Co. Ltd., Electronic Arts Inc., Epic Games Inc., GungHo Online Entertainment Inc., Microsoft Corp., NetEase Inc., Niantic Inc., Nintendo Co. Ltd., Square Enix Holdings Co. Ltd., Tencent Holdings Ltd., The Walt Disney Co., Behold Studios, Larva Game Studios, Modern Times Group MTG AB, Netmarble Corp., NEXON Co Ltd., Sega Sammy Holdings Inc., and Ubisoft Entertainment SA. Also, the mobile gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Product Code: IRTNTR40192

Table of Contents

1 Executive Summary

  • 1.1 Market overview
  • Exhibit 01: Executive Summary - Chart on Market Overview
  • Exhibit 02: Executive Summary - Data Table on Market Overview
  • Exhibit 03: Executive Summary - Chart on Global Market Characteristics
  • Exhibit 04: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibit 05: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibit 06: Executive Summary - Chart on Market Segmentation by Type
  • Exhibit 07: Executive Summary - Chart on Incremental Growth
  • Exhibit 08: Executive Summary - Data Table on Incremental Growth
  • Exhibit 09: Executive Summary - Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
  • Exhibit 10: Parent market
  • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
  • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
  • Exhibit 13: Market segments
  • 3.3 Market size 2022
  • 3.4 Market outlook: Forecast for 2022-2027
  • Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

4 Historic Market Size

  • 4.1 Global mobile gaming market 2017 - 2021
  • Exhibit 18: Historic Market Size - Data Table on global mobile gaming market 2017 - 2021 ($ billion)
  • 4.2 Platform Segment Analysis 2017 - 2021
  • Exhibit 19: Historic Market Size - Platform Segment 2017 - 2021 ($ billion)
  • 4.3 Type Segment Analysis 2017 - 2021
  • Exhibit 20: Historic Market Size - Type Segment 2017 - 2021 ($ billion)
  • 4.4 Geography Segment Analysis 2017 - 2021
  • Exhibit 21: Historic Market Size - Geography Segment 2017 - 2021 ($ billion)
  • 4.5 Country Segment Analysis 2017 - 2021
  • Exhibit 22: Historic Market Size - Country Segment 2017 - 2021 ($ billion)

5 Five Forces Analysis

  • 5.1 Five forces summary
  • Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
  • 5.2 Bargaining power of buyers
  • Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
  • 5.3 Bargaining power of suppliers
  • Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
  • 5.4 Threat of new entrants
  • Exhibit 26: Threat of new entrants - Impact of key factors in 2022 and 2027
  • 5.5 Threat of substitutes
  • Exhibit 27: Threat of substitutes - Impact of key factors in 2022 and 2027
  • 5.6 Threat of rivalry
  • Exhibit 28: Threat of rivalry - Impact of key factors in 2022 and 2027
  • 5.7 Market condition
  • Exhibit 29: Chart on Market condition - Five forces 2022 and 2027

6 Market Segmentation by Platform

  • 6.1 Market segments
  • Exhibit 30: Chart on Platform - Market share 2022-2027 (%)
  • Exhibit 31: Data Table on Platform - Market share 2022-2027 (%)
  • 6.2 Comparison by Platform
  • Exhibit 32: Chart on Comparison by Platform
  • Exhibit 33: Data Table on Comparison by Platform
  • 6.3 Online - Market size and forecast 2022-2027
  • Exhibit 34: Chart on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 35: Data Table on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 36: Chart on Online - Year-over-year growth 2022-2027 (%)
  • Exhibit 37: Data Table on Online - Year-over-year growth 2022-2027 (%)
  • 6.4 Offline - Market size and forecast 2022-2027
  • Exhibit 38: Chart on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 39: Data Table on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 40: Chart on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibit 41: Data Table on Offline - Year-over-year growth 2022-2027 (%)
  • 6.5 Market opportunity by Platform
  • Exhibit 42: Market opportunity by Platform ($ billion)
  • Exhibit 43: Data Table on Market opportunity by Platform ($ billion)

7 Market Segmentation by Type

  • 7.1 Market segments
  • Exhibit 44: Chart on Type - Market share 2022-2027 (%)
  • Exhibit 45: Data Table on Type - Market share 2022-2027 (%)
  • 7.2 Comparison by Type
  • Exhibit 46: Chart on Comparison by Type
  • Exhibit 47: Data Table on Comparison by Type
  • 7.3 Casual gaming - Market size and forecast 2022-2027
  • Exhibit 48: Chart on Casual gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 49: Data Table on Casual gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 50: Chart on Casual gaming - Year-over-year growth 2022-2027 (%)
  • Exhibit 51: Data Table on Casual gaming - Year-over-year growth 2022-2027 (%)
  • 7.4 Professional gaming - Market size and forecast 2022-2027
  • Exhibit 52: Chart on Professional gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 53: Data Table on Professional gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 54: Chart on Professional gaming - Year-over-year growth 2022-2027 (%)
  • Exhibit 55: Data Table on Professional gaming - Year-over-year growth 2022-2027 (%)
  • 7.5 Market opportunity by Type
  • Exhibit 56: Market opportunity by Type ($ billion)
  • Exhibit 57: Data Table on Market opportunity by Type ($ billion)

8 Customer Landscape

  • 8.1 Customer landscape overview
  • Exhibit 58: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
  • Exhibit 59: Chart on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibit 60: Data Table on Market share By Geographical Landscape 2022-2027 (%)
  • 9.2 Geographic comparison
  • Exhibit 61: Chart on Geographic comparison
  • Exhibit 62: Data Table on Geographic comparison
  • 9.3 APAC - Market size and forecast 2022-2027
  • Exhibit 63: Chart on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 64: Data Table on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 65: Chart on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibit 66: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • 9.4 North America - Market size and forecast 2022-2027
  • Exhibit 67: Chart on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 68: Data Table on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 69: Chart on North America - Year-over-year growth 2022-2027 (%)
  • Exhibit 70: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • 9.5 Europe - Market size and forecast 2022-2027
  • Exhibit 71: Chart on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 72: Data Table on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 73: Chart on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibit 74: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • 9.6 Middle East and Africa - Market size and forecast 2022-2027
  • Exhibit 75: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 76: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 77: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibit 78: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • 9.7 South America - Market size and forecast 2022-2027
  • Exhibit 79: Chart on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 80: Data Table on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 81: Chart on South America - Year-over-year growth 2022-2027 (%)
  • Exhibit 82: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • 9.8 China - Market size and forecast 2022-2027
  • Exhibit 83: Chart on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 84: Data Table on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 85: Chart on China - Year-over-year growth 2022-2027 (%)
  • Exhibit 86: Data Table on China - Year-over-year growth 2022-2027 (%)
  • 9.9 US - Market size and forecast 2022-2027
  • Exhibit 87: Chart on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 88: Data Table on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 89: Chart on US - Year-over-year growth 2022-2027 (%)
  • Exhibit 90: Data Table on US - Year-over-year growth 2022-2027 (%)
  • 9.10 Japan - Market size and forecast 2022-2027
  • Exhibit 91: Chart on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 92: Data Table on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 93: Chart on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibit 94: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • 9.11 South Korea - Market size and forecast 2022-2027
  • Exhibit 95: Chart on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 96: Data Table on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 97: Chart on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibit 98: Data Table on South Korea - Year-over-year growth 2022-2027 (%)
  • 9.12 Germany - Market size and forecast 2022-2027
  • Exhibit 99: Chart on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 100: Data Table on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 101: Chart on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibit 102: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • 9.13 Market opportunity By Geographical Landscape
  • Exhibit 103: Market opportunity By Geographical Landscape ($ billion)
  • Exhibit 104: Data Tables on Market opportunity By Geographical Landscape ($ billion)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
  • Exhibit 105: Impact of drivers and challenges in 2022 and 2027
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
  • Exhibit 106: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption
  • Exhibit 107: Overview on factors of disruption
  • 11.4 Industry risks
  • Exhibit 108: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered
  • Exhibit 109: Vendors covered
  • 12.2 Market positioning of vendors
  • Exhibit 110: Matrix on vendor position and classification
  • 12.3 Activision Blizzard Inc.
  • Exhibit 111: Activision Blizzard Inc. - Overview
  • Exhibit 112: Activision Blizzard Inc. - Business segments
  • Exhibit 113: Activision Blizzard Inc. - Key news
  • Exhibit 114: Activision Blizzard Inc. - Key offerings
  • Exhibit 115: Activision Blizzard Inc. - Segment focus
  • 12.4 Behold Studios
  • Exhibit 116: Behold Studios - Overview
  • Exhibit 117: Behold Studios - Product / Service
  • Exhibit 118: Behold Studios - Key offerings
  • 12.5 CyberAgent Inc.
  • Exhibit 119: CyberAgent Inc. - Overview
  • Exhibit 120: CyberAgent Inc. - Business segments
  • Exhibit 121: CyberAgent Inc. - Key offerings
  • Exhibit 122: CyberAgent Inc. - Segment focus
  • 12.6 DeNA Co. Ltd.
  • Exhibit 123: DeNA Co. Ltd. - Overview
  • Exhibit 124: DeNA Co. Ltd. - Product / Service
  • Exhibit 125: DeNA Co. Ltd. - Key offerings
  • 12.7 Electronic Arts Inc.
  • Exhibit 126: Electronic Arts Inc. - Overview
  • Exhibit 127: Electronic Arts Inc. - Product / Service
  • Exhibit 128: Electronic Arts Inc. - Key offerings
  • 12.8 Epic Games Inc.
  • Exhibit 129: Epic Games Inc. - Overview
  • Exhibit 130: Epic Games Inc. - Product / Service
  • Exhibit 131: Epic Games Inc. - Key offerings
  • 12.9 GungHo Online Entertainment Inc.
  • Exhibit 132: GungHo Online Entertainment Inc. - Overview
  • Exhibit 133: GungHo Online Entertainment Inc. - Product / Service
  • Exhibit 134: GungHo Online Entertainment Inc. - Key offerings
  • 12.10 Microsoft Corp.
  • Exhibit 135: Microsoft Corp. - Overview
  • Exhibit 136: Microsoft Corp. - Business segments
  • Exhibit 137: Microsoft Corp. - Key news
  • Exhibit 138: Microsoft Corp. - Key offerings
  • Exhibit 139: Microsoft Corp. - Segment focus
  • 12.11 Modern Times Group MTG AB
  • Exhibit 140: Modern Times Group MTG AB - Overview
  • Exhibit 141: Modern Times Group MTG AB - Business segments
  • Exhibit 142: Modern Times Group MTG AB - Key offerings
  • Exhibit 143: Modern Times Group MTG AB - Segment focus
  • 12.12 NetEase Inc.
  • Exhibit 144: NetEase Inc. - Overview
  • Exhibit 145: NetEase Inc. - Business segments
  • Exhibit 146: NetEase Inc. - Key offerings
  • Exhibit 147: NetEase Inc. - Segment focus
  • 12.13 Niantic Inc.
  • Exhibit 148: Niantic Inc. - Overview
  • Exhibit 149: Niantic Inc. - Product / Service
  • Exhibit 150: Niantic Inc. - Key offerings
  • 12.14 Square Enix Holdings Co. Ltd.
  • Exhibit 151: Square Enix Holdings Co. Ltd. - Overview
  • Exhibit 152: Square Enix Holdings Co. Ltd. - Business segments
  • Exhibit 153: Square Enix Holdings Co. Ltd. - Key offerings
  • Exhibit 154: Square Enix Holdings Co. Ltd. - Segment focus
  • 12.15 Tencent Holdings Ltd.
  • Exhibit 155: Tencent Holdings Ltd. - Overview
  • Exhibit 156: Tencent Holdings Ltd. - Business segments
  • Exhibit 157: Tencent Holdings Ltd. - Key offerings
  • Exhibit 158: Tencent Holdings Ltd. - Segment focus
  • 12.16 The Walt Disney Co.
  • Exhibit 159: The Walt Disney Co. - Overview
  • Exhibit 160: The Walt Disney Co. - Business segments
  • Exhibit 161: The Walt Disney Co. - Key offerings
  • Exhibit 162: The Walt Disney Co. - Segment focus
  • 12.17 Ubisoft Entertainment SA
  • Exhibit 163: Ubisoft Entertainment SA - Overview
  • Exhibit 164: Ubisoft Entertainment SA - Business segments
  • Exhibit 165: Ubisoft Entertainment SA - Key news
  • Exhibit 166: Ubisoft Entertainment SA - Key offerings
  • Exhibit 167: Ubisoft Entertainment SA - Segment focus

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
  • Exhibit 168: Inclusions checklist
  • Exhibit 169: Exclusions checklist
  • 13.3 Currency conversion rates for US$
  • Exhibit 170: Currency conversion rates for US$
  • 13.4 Research methodology
  • Exhibit 171: Research methodology
  • Exhibit 172: Validation techniques employed for market sizing
  • Exhibit 173: Information sources
  • 13.5 List of abbreviations
  • Exhibit 174: List of abbreviations
Product Code: IRTNTR40192

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Type
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Vendor Market Positioning
  • Exhibits10: Parent market
  • Exhibits11: Market Characteristics
  • Exhibits12: Offerings of vendors included in the market definition
  • Exhibits13: Market segments
  • Exhibits14: Chart on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibits15: Data Table on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibits16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibits17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibits18: Historic Market Size - Data Table on global mobile gaming market 2017 - 2021 ($ billion)
  • Exhibits19: Historic Market Size - Platform Segment 2017 - 2021 ($ billion)
  • Exhibits20: Historic Market Size - Type Segment 2017 - 2021 ($ billion)
  • Exhibits21: Historic Market Size - Geography Segment 2017 - 2021 ($ billion)
  • Exhibits22: Historic Market Size - Country Segment 2017 - 2021 ($ billion)
  • Exhibits23: Five forces analysis - Comparison between 2022 and 2027
  • Exhibits24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
  • Exhibits25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
  • Exhibits26: Threat of new entrants - Impact of key factors in 2022 and 2027
  • Exhibits27: Threat of substitutes - Impact of key factors in 2022 and 2027
  • Exhibits28: Threat of rivalry - Impact of key factors in 2022 and 2027
  • Exhibits29: Chart on Market condition - Five forces 2022 and 2027
  • Exhibits30: Chart on Platform - Market share 2022-2027 (%)
  • Exhibits31: Data Table on Platform - Market share 2022-2027 (%)
  • Exhibits32: Chart on Comparison by Platform
  • Exhibits33: Data Table on Comparison by Platform
  • Exhibits34: Chart on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibits35: Data Table on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibits36: Chart on Online - Year-over-year growth 2022-2027 (%)
  • Exhibits37: Data Table on Online - Year-over-year growth 2022-2027 (%)
  • Exhibits38: Chart on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibits39: Data Table on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibits40: Chart on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibits41: Data Table on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibits42: Market opportunity by Platform ($ billion)
  • Exhibits43: Data Table on Market opportunity by Platform ($ billion)
  • Exhibits44: Chart on Type - Market share 2022-2027 (%)
  • Exhibits45: Data Table on Type - Market share 2022-2027 (%)
  • Exhibits46: Chart on Comparison by Type
  • Exhibits47: Data Table on Comparison by Type
  • Exhibits48: Chart on Casual gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibits49: Data Table on Casual gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibits50: Chart on Casual gaming - Year-over-year growth 2022-2027 (%)
  • Exhibits51: Data Table on Casual gaming - Year-over-year growth 2022-2027 (%)
  • Exhibits52: Chart on Professional gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibits53: Data Table on Professional gaming - Market size and forecast 2022-2027 ($ billion)
  • Exhibits54: Chart on Professional gaming - Year-over-year growth 2022-2027 (%)
  • Exhibits55: Data Table on Professional gaming - Year-over-year growth 2022-2027 (%)
  • Exhibits56: Market opportunity by Type ($ billion)
  • Exhibits57: Data Table on Market opportunity by Type ($ billion)
  • Exhibits58: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits59: Chart on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibits60: Data Table on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibits61: Chart on Geographic comparison
  • Exhibits62: Data Table on Geographic comparison
  • Exhibits63: Chart on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibits64: Data Table on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibits65: Chart on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibits66: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibits67: Chart on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits68: Data Table on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits69: Chart on North America - Year-over-year growth 2022-2027 (%)
  • Exhibits70: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • Exhibits71: Chart on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibits72: Data Table on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibits73: Chart on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibits74: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibits75: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibits76: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibits77: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibits78: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibits79: Chart on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits80: Data Table on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits81: Chart on South America - Year-over-year growth 2022-2027 (%)
  • Exhibits82: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • Exhibits83: Chart on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibits84: Data Table on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibits85: Chart on China - Year-over-year growth 2022-2027 (%)
  • Exhibits86: Data Table on China - Year-over-year growth 2022-2027 (%)
  • Exhibits87: Chart on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibits88: Data Table on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibits89: Chart on US - Year-over-year growth 2022-2027 (%)
  • Exhibits90: Data Table on US - Year-over-year growth 2022-2027 (%)
  • Exhibits91: Chart on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibits92: Data Table on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibits93: Chart on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibits94: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibits95: Chart on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibits96: Data Table on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibits97: Chart on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibits98: Data Table on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibits99: Chart on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibits100: Data Table on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibits101: Chart on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibits102: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibits103: Market opportunity By Geographical Landscape ($ billion)
  • Exhibits104: Data Tables on Market opportunity By Geographical Landscape ($ billion)
  • Exhibits105: Impact of drivers and challenges in 2022 and 2027
  • Exhibits106: Overview on Criticality of inputs and Factors of differentiation
  • Exhibits107: Overview on factors of disruption
  • Exhibits108: Impact of key risks on business
  • Exhibits109: Vendors covered
  • Exhibits110: Matrix on vendor position and classification
  • Exhibits111: Activision Blizzard Inc. - Overview
  • Exhibits112: Activision Blizzard Inc. - Business segments
  • Exhibits113: Activision Blizzard Inc. - Key news
  • Exhibits114: Activision Blizzard Inc. - Key offerings
  • Exhibits115: Activision Blizzard Inc. - Segment focus
  • Exhibits116: Behold Studios - Overview
  • Exhibits117: Behold Studios - Product / Service
  • Exhibits118: Behold Studios - Key offerings
  • Exhibits119: CyberAgent Inc. - Overview
  • Exhibits120: CyberAgent Inc. - Business segments
  • Exhibits121: CyberAgent Inc. - Key offerings
  • Exhibits122: CyberAgent Inc. - Segment focus
  • Exhibits123: DeNA Co. Ltd. - Overview
  • Exhibits124: DeNA Co. Ltd. - Product / Service
  • Exhibits125: DeNA Co. Ltd. - Key offerings
  • Exhibits126: Electronic Arts Inc. - Overview
  • Exhibits127: Electronic Arts Inc. - Product / Service
  • Exhibits128: Electronic Arts Inc. - Key offerings
  • Exhibits129: Epic Games Inc. - Overview
  • Exhibits130: Epic Games Inc. - Product / Service
  • Exhibits131: Epic Games Inc. - Key offerings
  • Exhibits132: GungHo Online Entertainment Inc. - Overview
  • Exhibits133: GungHo Online Entertainment Inc. - Product / Service
  • Exhibits134: GungHo Online Entertainment Inc. - Key offerings
  • Exhibits135: Microsoft Corp. - Overview
  • Exhibits136: Microsoft Corp. - Business segments
  • Exhibits137: Microsoft Corp. - Key news
  • Exhibits138: Microsoft Corp. - Key offerings
  • Exhibits139: Microsoft Corp. - Segment focus
  • Exhibits140: Modern Times Group MTG AB - Overview
  • Exhibits141: Modern Times Group MTG AB - Business segments
  • Exhibits142: Modern Times Group MTG AB - Key offerings
  • Exhibits143: Modern Times Group MTG AB - Segment focus
  • Exhibits144: NetEase Inc. - Overview
  • Exhibits145: NetEase Inc. - Business segments
  • Exhibits146: NetEase Inc. - Key offerings
  • Exhibits147: NetEase Inc. - Segment focus
  • Exhibits148: Niantic Inc. - Overview
  • Exhibits149: Niantic Inc. - Product / Service
  • Exhibits150: Niantic Inc. - Key offerings
  • Exhibits151: Square Enix Holdings Co. Ltd. - Overview
  • Exhibits152: Square Enix Holdings Co. Ltd. - Business segments
  • Exhibits153: Square Enix Holdings Co. Ltd. - Key offerings
  • Exhibits154: Square Enix Holdings Co. Ltd. - Segment focus
  • Exhibits155: Tencent Holdings Ltd. - Overview
  • Exhibits156: Tencent Holdings Ltd. - Business segments
  • Exhibits157: Tencent Holdings Ltd. - Key offerings
  • Exhibits158: Tencent Holdings Ltd. - Segment focus
  • Exhibits159: The Walt Disney Co. - Overview
  • Exhibits160: The Walt Disney Co. - Business segments
  • Exhibits161: The Walt Disney Co. - Key offerings
  • Exhibits162: The Walt Disney Co. - Segment focus
  • Exhibits163: Ubisoft Entertainment SA - Overview
  • Exhibits164: Ubisoft Entertainment SA - Business segments
  • Exhibits165: Ubisoft Entertainment SA - Key news
  • Exhibits166: Ubisoft Entertainment SA - Key offerings
  • Exhibits167: Ubisoft Entertainment SA - Segment focus
  • Exhibits168: Inclusions checklist
  • Exhibits169: Exclusions checklist
  • Exhibits170: Currency conversion rates for US$
  • Exhibits171: Research methodology
  • Exhibits172: Validation techniques employed for market sizing
  • Exhibits173: Information sources
  • Exhibits174: List of abbreviations
Have a question?
Picture

Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

Picture

Christine Sirois

Manager - Americas

+1-860-674-8796

Questions? Please give us a call or visit the contact form.
Hi, how can we help?
Contact us!