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PUBLISHER: Inkwood Research | PRODUCT CODE: 1072719

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PUBLISHER: Inkwood Research | PRODUCT CODE: 1072719

South Korea VR in Healthcare Market Forecast 2022-2028

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PAGES: 135 Pages
DELIVERY TIME: 2-3 business days
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KEY FINDINGS

The South Korea VR in healthcare market is estimated to grow with a CAGR of 31.34% across the forecasting period. The base year regarded for the market's study is 2021, and the forecasted years are from 2022 to 2028. Some of the key factors influencing the country's market growth include the increasing technological developments and innovations as well as the presence of well-established companies.

MARKET INSIGHTS

The South Korean Ministry of Science and Information and Communications Technology is proposing a $26.2 million investment in a research program to develop digital treatments for depression. The mental health condition is a major problem in the country, with 800,000 South Koreans diagnosed with depression in 2019.

Likewise, as per the University of Pennsylvania, suicide rates among males averaged 41.7 per 100,000 in South Korea, with the rates increasing by up to three times over the last 25 years. Suicide has also observed a dramatic rise among women over the age of 40. Hence, in this regard, the research program will witness the development of a digital service that provides personalized depression diagnoses on the basis of the real-time collection as well as analysis of patient data.

One of the key features of the aforementioned investment is the research program utilizing virtual reality and games in order to help treat mental disorders. Furthermore, the potential of VR in South Korea for health care has been increasingly tapped for assisting the diagnosis and treatment of medical conditions.

COMPETITIVE INSIGHTS

Some of the leading companies operating in the market include Nunaps, Microsoft Corporation, Alphabet Inc (Google), Samsung, etc.

Our report offerings include:

  • Explore key findings of the overall market
  • Strategic breakdown of market dynamics (Drivers, Restraints, Opportunities, Challenges)
  • Market forecasts for a minimum of 9 years, along with 3 years of historical data for all segments, sub-segments, and regions
  • Market Segmentation cater to a thorough assessment of key segments with their market estimations
  • Geographical Analysis: Assessments of the mentioned regions and country-level segments with their market share
  • Key analytics: Porter's Five Forces Analysis, Vendor Landscape, Opportunity Matrix, Key Buying Criteria, etc.
  • Competitive landscape is the theoretical explanation of the key companies based on factors, market share, etc.
  • Company profiling: A detailed company overview, product/services offered, SCOT analysis, and recent strategic developments
Product Code: 44853

TABLE OF CONTENTS

1. RESEARCH SCOPE & METHODOLOGY

  • 1.1. STUDY OBJECTIVES
  • 1.2. SCOPE OF STUDY
  • 1.3. METHODOLOGY
  • 1.4. ASSUMPTIONS & LIMITATIONS

2. EXECUTIVE SUMMARY

  • 2.1. MARKET SIZE & ESTIMATES
  • 2.2. COUNTRY SNAPSHOT
  • 2.3. COUNTRY ANALYSIS
  • 2.4. KEY GROWTH ENABLERS
  • 2.5. KEY CHALLENGES

3. KEY ANALYTICS

  • 3.1. IMPACT OF COVID-19 ON SOUTH KOREA VR IN HEALTHCARE MARKET
  • 3.2. KEY MARKET TRENDS
  • 3.3. PORTER'S FIVE FORCES ANALYSIS
    • 3.3.1. BUYERS POWER
    • 3.3.2. SUPPLIERS POWER
    • 3.3.3. SUBSTITUTION
    • 3.3.4. NEW ENTRANTS
    • 3.3.5. INDUSTRY RIVALRY
  • 3.4. OPPORTUNITY MATRIX
  • 3.5. VALUE CHAIN ANALYSIS

4. MARKET BY END-USER

  • 4.1. HOSPITALS & CLINICS
  • 4.2. RESEARCH LABORATORIES
  • 4.3. OTHERS

5. MARKET BY APPLICATION

  • 5.1. SURGICAL PLANNING
  • 5.2. BEHAVIORAL NEUROLOGY/REHABILITATION
  • 5.3. PAIN MANAGEMENT
  • 5.4. OTHER APPLICATIONS

6. MARKET BY COMPONENT

  • 6.1. HARDWARE
  • 6.2. SOFTWARE

7. MARKET BY PRODUCT TYPE

  • 7.1. VR SEMICONDUCTOR COMPONENTS
  • 7.2. VR DEVICES
  • 7.3. VR SENSORS
  • 7.4. OTHERS

8. MARKET BY TECHNOLOGY

  • 8.1. HEAD MOUNTED
  • 8.2. GESTURE TRACKING
  • 8.3. PROJECTORS AND DISPLAYS

9. COMPETITIVE LANDSCAPE

  • 9.1. KEY STRATEGIC DEVELOPMENTS
    • 9.1.1. MERGERS & ACQUISITIONS
    • 9.1.2. PRODUCT LAUNCHES & DEVELOPMENTS
    • 9.1.3. PARTNERSHIPS & AGREEMENTS
    • 9.1.4. BUSINESS EXPANSIONS/DIVESTITURES
  • 9.2. COMPANY PROFILES
    • 9.2.1. ALPHABET INC (GOOGLE)
    • 9.2.2. LOOXIDLABS
    • 9.2.3. MICROSOFT CORPORATION
    • 9.2.4. NUNAPS
    • 9.2.5. SAMSUNG
Product Code: 44853

LIST OF TABLES

  • TABLE 1: MARKET SNAPSHOT - SOUTH KOREA VR IN HEALTHCARE
  • TABLE 2: SOUTH KOREA VR IN HEALTHCARE MARKET, BY END-USER, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
  • TABLE 3: SOUTH KOREA VR IN HEALTHCARE MARKET, BY END-USER, FORECAST YEARS, 2022-2028 (IN $ MILLION)
  • TABLE 4: SOUTH KOREA VR IN HEALTHCARE MARKET, BY APPLICATION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
  • TABLE 5: SOUTH KOREA VR IN HEALTHCARE MARKET, BY APPLICATION, FORECAST YEARS, 2022-2028 (IN $ MILLION)
  • TABLE 6: SOUTH KOREA VR IN HEALTHCARE MARKET, BY COMPONENT, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
  • TABLE 7: SOUTH KOREA VR IN HEALTHCARE MARKET, BY COMPONENT, FORECAST YEARS, 2022-2028 (IN $ MILLION)
  • TABLE 8: SOUTH KOREA VR IN HEALTHCARE MARKET, BY PRODUCT TYPE, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
  • TABLE 9: SOUTH KOREA VR IN HEALTHCARE MARKET, BY PRODUCT TYPE, FORECAST YEARS, 2022-2028 (IN $ MILLION)
  • TABLE 10: SOUTH KOREA VR IN HEALTHCARE MARKET, BY TECHNOLOGY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
  • TABLE 11: SOUTH KOREA VR IN HEALTHCARE MARKET, BY TECHNOLOGY, FORECAST YEARS, 2022-2028 (IN $ MILLION)

LIST OF FIGURES

  • FIGURE 1: KEY MARKET TRENDS
  • FIGURE 2: PORTER'S FIVE FORCES ANALYSIS
  • FIGURE 3: OPPORTUNITY MATRIX
  • FIGURE 4: VALUE CHAIN ANALYSIS
  • FIGURE 5: SOUTH KOREA VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY END-USER, IN 2021
  • FIGURE 6: SOUTH KOREA VR IN HEALTHCARE MARKET, BY HOSPITALS & CLINICS, 2022-2028 (IN $ MILLION)
  • FIGURE 7: SOUTH KOREA VR IN HEALTHCARE MARKET, BY RESEARCH LABORATORIES, 2022-2028 (IN $ MILLION)
  • FIGURE 8: SOUTH KOREA VR IN HEALTHCARE MARKET, BY OTHERS, 2022-2028 (IN $ MILLION)
  • FIGURE 9: SOUTH KOREA VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY APPLICATION, IN 2021
  • FIGURE 10: SOUTH KOREA VR IN HEALTHCARE MARKET, BY SURGICAL PLANNING, 2022-2028 (IN $ MILLION)
  • FIGURE 11: SOUTH KOREA VR IN HEALTHCARE MARKET, BY BEHAVIORAL NEUROLOGY/REHABILITATION, 2022-2028 (IN $ MILLION)
  • FIGURE 12: SOUTH KOREA VR IN HEALTHCARE MARKET, BY PAIN MANAGEMENT, 2022-2028 (IN $ MILLION)
  • FIGURE 13: SOUTH KOREA VR IN HEALTHCARE MARKET, BY OTHER APPLICATIONS, 2022-2028 (IN $ MILLION)
  • FIGURE 14: SOUTH KOREA VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY COMPONENT, IN 2021
  • FIGURE 15: SOUTH KOREA VR IN HEALTHCARE MARKET, BY HARDWARE, 2022-2028 (IN $ MILLION)
  • FIGURE 16: SOUTH KOREA VR IN HEALTHCARE MARKET, BY SOFTWARE, 2022-2028 (IN $ MILLION)
  • FIGURE 17: SOUTH KOREA VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY PRODUCT TYPE, IN 2021
  • FIGURE 18: SOUTH KOREA VR IN HEALTHCARE MARKET, BY VR SEMICONDUCTOR COMPONENTS, 2022-2028 (IN $ MILLION)
  • FIGURE 19: SOUTH KOREA VR IN HEALTHCARE MARKET, BY VR DEVICES, 2022-2028 (IN $ MILLION)
  • FIGURE 20: SOUTH KOREA VR IN HEALTHCARE MARKET, BY VR SENSORS, 2022-2028 (IN $ MILLION)
  • FIGURE 21: SOUTH KOREA VR IN HEALTHCARE MARKET, BY OTHERS, 2022-2028 (IN $ MILLION)
  • FIGURE 22: SOUTH KOREA VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY TECHNOLOGY, IN 2021
  • FIGURE 23: SOUTH KOREA VR IN HEALTHCARE MARKET, BY HEAD MOUNTED, 2022-2028 (IN $ MILLION)
  • FIGURE 24: SOUTH KOREA VR IN HEALTHCARE MARKET, BY GESTURE TRACKING, 2022-2028 (IN $ MILLION)
  • FIGURE 25: SOUTH KOREA VR IN HEALTHCARE MARKET, BY PROJECTORS AND DISPLAYS, 2022-2028 (IN $ MILLION)
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