Market Research Report
3D Motion Capture Market by System (Optical, Non-Optical) Type (Hardware, Software, Service), Application (Media and Entertainment, Biomechanical Research and Medical, Engineering & Design and Industrial, Education), Geography - Global Forecast to 2022
|Published by||MarketsandMarkets||Product code||341707|
|Published||Content info||167 Pages
Delivery time: 1-2 business days
|3D Motion Capture Market by System (Optical, Non-Optical) Type (Hardware, Software, Service), Application (Media and Entertainment, Biomechanical Research and Medical, Engineering & Design and Industrial, Education), Geography - Global Forecast to 2022|
|Published: April 5, 2017||Content info: 167 Pages||
The 3D motion capture market is expected to reach USD 204.0 million by 2022, at a CAGR of 10.28% during the forecast period. The growth of the market is driven by various factors such as new technological innovations in the field of computer vision and 3D display technologies, real-time data access, and animations of desired quality and accuracy. However, the captured images through 3D motion capture systems are limited within the capture volume without extra editing of the data, which is one of the factors restraining the growth of this market.
The 3D motion capture market for software is expected to grow at the highest CAGR between 2017 and 2022. The software is a mandatory part of the 3D motion capture system as it acts as an interface between different parts of motion capture system and helps in recording, cleaning up, pre-editing, post-editing, and reusing captured data. The availability of low cost 3D motion capture systems with few free accessible software, attribute to the high growth rate in the market.
The media and entertainment application in 3D motion capture market held the largest market size during the forecast period. The 3D motion capture systems are widely adopted for the purpose of broadcast, live shows, film production, and gaming. Moreover, 3D motion capture systems offer easy and real-time implementation of 3D motion capture data for creating and animating new characters and models, and hence would attain the largest market share.
North America accounted for the largest share of the 3D motion capture market in 2016. This is attributed to the strong presence of major vendors of 3D motion capture systems and the wide adoption of 3D motion capture in this region. The 3D motion capture market in Asia-Pacific (APAC) is expected to grow at the highest CAGR between 2017 and 2022. This growth is attributed to the growing adoption of motion capture systems for various applications such as media and entertainment and biomechanical research and medical.
Following is the breakdown of the profile of the primary participants, in terms of the different parameters considered:
The key players operating in the 3D motion capture market includes Vicon Motion Systems Ltd. (U.K.), Qualisys AB (Sweden), Phoenix Technologies, Inc. (U.S.), Xsense Technologies B.V. (Netherlands), Motion Analysis Corporation (U.S.), OptiTrack (U.S.), Codamotion (U.K.), Phasespace, Inc. (U.S.), Synertial Labs Ltd. (U.K.), and Noraxon USA Inc. (U.S.).
In this report, various segments such as system, type, application, and geography have been covered. The report also discusses the drivers, restraints, opportunities, and challenges pertaining to the market. The report provides a detailed view of the market across four main regions: North America, Europe, Asia-Pacific (APAC), and Rest of the World (RoW). The Porter's five forces analysis has been included in the report, along with the description of each of its forces and their impact on the 3D motion capture market.