Market Research Report
Big Data in Global Media, Entertainment & Gaming Market 2021
|Published by||NAVADHI Market Research Pvt Ltd||Product code||637120|
|Published||Content info||79 Pages
Delivery time: 1-2 business days
|Big Data in Global Media, Entertainment & Gaming Market 2021|
|Published: May 4, 2018||Content info: 79 Pages||
Global Big Data market in Media, Entertainment and Gaming industry is poised to grow in the future mainly due to increase in the number of companies looking forward to incorporating useful customer insights based on their preference and behavior and use it to produce content that will be more liked and consumed by the customers.
The objective of this study is to understand the current big data market in media, entertainment and gaming industry across different geographies around the world and to forecast the growth for the next 5 years. The report covers 4 big data service providers and cases based on how big data is being used in the industry with several use cases explaining the benefits of big data in media, entertainment and gaming industry.
The report covers detailed company profiling along with value chain, financial performance, business strategy and products and services involved and required in big data analytics in media, entertainment and gaming industry with a presence across geographies. Also mentioned are the market opportunities for big data analytics in media, entertainment and gaming industry.
The key findings include the current value of big data market in media, entertainment and gaming industry valued at XX billion USD with an expected CAGR of 11.11% to reach XX billion USD by 2021. The end users of big data analytics involve production and media houses that create their own content like New York Times and Eros International or Netflix. Also, gaming industries like EA which provides real time help and support to gamers around the world and Miniclip which uses big data to develop more games based on the popularity of a game.