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Market Research Report

Gesture Control Interfaces - Mobile Devices, Gaming, Smart Buildings and Smart Appliances, Automotive, Healthcare, Augmented and Virtual Reality, Sign Language and Computing: Global Market Analysis and Forecasts

Published by Tractica Product code 689281
Published Content info 68 Pages; 60 Tables, Charts & Figures
Delivery time: 1-2 business days
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Gesture Control Interfaces - Mobile Devices, Gaming, Smart Buildings and Smart Appliances, Automotive, Healthcare, Augmented and Virtual Reality, Sign Language and Computing: Global Market Analysis and Forecasts
Published: August 31, 2018 Content info: 68 Pages; 60 Tables, Charts & Figures
Description

Touchless gesture recognition occurs when a user makes movements in the air (whether intentionally or unintentionally), rather than in contact with a trackpad, touchscreen, stylus, or similar surface interface. These gestures are uniquely distinguishable as human, and are recognized and interpreted by automated systems to deduce the user's intention or status. Gesture recognition technologies include 2D cameras, 3D cameras, infrared (IR), lidar, ultrasonics, radio frequency (RF), motion-sensing gloves, and accelerometers.

In the past, gesture recognition has been used to bring a more intuitive user experience to gaming systems. Sales in this category will continue to be brisk. However, recent games have brought augmented reality (AR) to the attention of mainstream smartphone users, who are increasingly comfortable "looking through" their phones into annotated or imaginary worlds. This leads naturally to a desire to "reach through" into the AR world as well, manipulating it via gestures. At the same time, gesture recognition software APIs now exist that can recognize a user's hand and arm gestures using whatever sensors may already be present. Furthermore, the detection of "inadvertent gestures" will be used, increasingly, to distinguish human from nonhuman movements, and to deduce health analytics and other personal data in real time.

This Tractica report assesses the expected growth in gesture recognition technologies between 2018 and 2023. Substantial growth is anticipated in the fields of healthcare, smart buildings and smart appliances, phones and tablets, VR gaming, and enterprise AR. Modest growth is anticipated in automotive, 2D console gaming and sign language interpretation, while slight or negative change is anticipated in desktop and laptop computing. The report includes a comprehensive examination of market issues, technology issues, and key industry players.

Key Questions Addressed:

  • Where is touchless gesture recognition being used successfully today?
  • Where has it been attempted in the past?
  • Which emerging use cases have the greatest market potential?
  • What market factors are driving or inhibiting the growth of gesture recognition technology?
  • Which technologies are best suited to support this growth?
  • Which industry players are best positioned to grow?

Who Needs This Report?

  • User interface technology developers
  • Mobile application developers and users
  • Healthcare providers and users
  • Smart building and smart appliance device manufacturers and users
  • Factory and maintenance operators
  • Automotive industry
  • Investor community
Table of Contents
Product Code: GEST-18

Table of Contents

1. Executive Summary

  • 1. Introduction
  • 2. Market Issues and Key Trends
  • 3. Key Technologies
  • 4. Market Forecast

2. Market Issues

  • 1. Background on Gesture Control Interface Development
  • 2. Market Overview
  • 3. Key Market Drivers
    • 1. Control of Building and Household Devices
    • 2. Automotive
    • 3. Control of Phones, Tablets, and Computers
    • 4. 2D Gaming
    • 5. Augmented Reality and Virtual Reality
    • 6. Teleoperation
    • 7. Healthcare
    • 8. Handicapped Accessibility
  • 4. Market Barriers
    • 1. Competition with Other Interfaces
    • 2. Cost
    • 3. Space Requirements and Fatigue
    • 4. Camera Capabilities
    • 5. Accuracy of Gesture Interpretation
    • 6. Privacy and Security Concerns
    • 7. Latency
    • 8. Consumer Resistance
  • 5. Legal and Regulatory Issues
    • 1. Safety
    • 2. Liability
    • 3. Other Issues
  • 6. Key Market Segments and Applications
    • 1. Household Devices
    • 2. Automotive
    • 3. Phones and Tablets
    • 4. Laptop, Desktop, and Enterprise Computing
    • 5. Non-Augmented Reality/Virtual Reality Gaming
    • 6. Augmented and Virtual Reality
    • 7. Teleoperation (Drones, Robots, etc.)
    • 8. Healthcare
    • 9. Handicapped Accessibility
    • 10. Novel Devices
  • 7. Geographic Segmentation

3. Technology Issues

  • 1. Introduction
  • 2. Challenges and Limitations
  • 3. Gesture Types
    • 1. Emotion and Alertness
      • 1. Facial Expression
      • 2. Body Language
      • 3. Eye Motion
      • 4. Proxemics
    • 2. Semaphoric Commands
    • 3. Communication
      • 1. Response and Disambiguation
      • 2. Drawing and Writing
      • 3. Sign Language
    • 4. Manipulation
      • 1. Virtual Keyboards
      • 2. Virtual Mouse Inputs (Menus, Icons, Buttons)
      • 3. Virtual Objects
  • 4. Gesture Tracking Types
    • 1. 2D Image and Pattern Recognition
    • 2. 3D Hand/Finger tracking
    • 3. 3D Skeletal Tracking and Pose Estimation
    • 4. Gaze Tracking
    • 5. Expression Tracking
  • 5. Gesture Control Interface Types
    • 1. Controller-Based Interfaces
    • 2. Glove Interfaces
    • 3. Space-Aware Interfaces
      • 1. 2D Cameras
      • 2. Depth-Aware Cameras
      • 3. Stereo Cameras
      • 4. Ultrasonics
        • 1. Dedicated Device
        • 2. Repurposing Existing Sensors
    • 4. Radar
    • 5. Sensor Fusion
  • 6. Technical Considerations with Gesture Control Interfaces
    • 1. Minimizing Space Requirements
    • 2. Minimizing Fatigue
    • 3. Improving Accuracy
    • 4. Maintaining Privacy
    • 5. Compatibility and Integration

4. Key Industry Players

  • 1. Smart Home and Smart Appliances
    • 1. eyeSight Technologies
    • 2. XYZ Labs
    • 3. Fibaro
    • 4. Cognitive Systems Corp.
    • 5. Otodo
    • 6. Piccolo Labs Inc
    • 7. Sony
    • 8. Thalmic Labs
    • 9. Texas Instruments
    • 10. IMEC
  • 2. Automotive
    • 1. eyeSight Technologies
    • 2. BMW
    • 3. Continental Automotive
    • 4. Texas Instruments
    • 5. IMEC
  • 3. Phones and Tablets
    • 1. eyeSight Technologies
    • 2. Google
    • 3. Apple
    • 4. Elliptic Labs
    • 5. Samsung
    • 6. INTank Corp and Macron Software
  • 4. Desktop and Enterprise Computing
    • 1. Sony
    • 2. Microsoft
    • 3. Leap Motion
    • 4. AMD and Lenovo
  • 5. Gaming (Non-Virtual Reality/Augmented Reality)
    • 1. Nintendo
    • 2. Microsoft
    • 3. Sony
    • 4. Thalmic Labs
  • 6. Augmented and Virtual Reality
    • 1. Leap Motion
    • 2. Thalmic Labs
    • 3. Oculus VR
    • 4. Sony
    • 5. Samsung
    • 6. Sensoryx
    • 7. eyeSight Technologies
  • 7. Teleoperation (Drones, Robots, etc.)
    • 1. Thalmic Labs
    • 2. DJI
    • 3. Texas Instruments
  • 8. Healthcare
    • 1. Intel
    • 2. Microsoft
    • 3. Thalmic Labs
    • 4. Intuitive Surgical, Inc.
    • 5. Somatix Ltd.
  • 9. Communications/Handicapped Accessibility
    • 1. SignAloud
    • 2. SignAll
    • 3. Microsoft
    • 4. MotionSavvy
  • 10. Novel Devices
    • 1. eyeSight Technologies
  • v2. Google

5. Market Forecasts

  • 1. Current Utilization
  • 2. Methodology and Assumptions
  • 3. Market Forecasts
    • 1. Overall Market for Gesture Control Interface Technology
    • 2. Hardware Revenue
    • 3. Licensing and Services
    • 4. Smart Home and Smart Appliances Market
    • 5. Automotive Market
    • 6. Phone and Tablet Market
    • 7. Laptop, Desktop, and Enterprise Computing Market
    • 8. Non-Augmented Reality/Virtual Reality Gaming Market
    • 9. Enterprise Augmented & Virtual Reality Market
    • 10. Teleoperation Market
    • 11. Healthcare Market
    • 12. Handicapped Accessibility and Communications Market
    • 13. Novel Devices Market
  • 4. Conclusions

6. Company Directory

7. Acronym and Abbreviation List

8. Table of Contents

9. Table of Charts and Figures

10. Scope of Study, Sources and Methodology, Notes

List of Charts, Figures, and Tables

Charts

  • Gesture Recognition Interface Unit Shipments (Hardware, Software & Services) by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue (Hardware, Software & Services) by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface (Hardware, Software & Services) Unit Shipments by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Hardware Unit Shipments by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Hardware Revenue by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Software & Services Revenue by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Software & Services Revenue by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Unit Shipments (Hardware, Software & Services) by Region, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue (Hardware, Software, and Services), by Region, World Markets: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, North America: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, North America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Europe: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Europe: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Latin America: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Latin America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, North America: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, North America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Europe: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Europe: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Latin America: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Latin America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Middle East & Africa: 2018-2023

Tables

  • Gesture Recognition Interface Unit Shipments (Hardware, Software & Services) by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue (Hardware, Software & Services) by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface (Hardware, Software & Services) Unit Shipments by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Hardware Unit Shipments by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Hardware Revenue by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Software & Services Revenue by Application Type, World Markets: 2018-2023
  • Gesture Recognition Interface Software & Services Revenue by Technology Type, World Markets: 2018-2023
  • Gesture Recognition Interface Unit Shipments (Hardware, Software & Services) by Region, World Markets: 2018-2023
  • Gesture Recognition Interface Revenue (Hardware, Software, and Services), by Region, World Markets: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, North America: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, North America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Europe: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Europe: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Latin America: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Latin America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Application Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Revenue by Application Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, North America: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, North America: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Europe: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Europe: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Asia Pacific: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Latin America: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Latin America: 2018-2023
  • Gesture Recognition Interface Revenue by Technology Type, Middle East & Africa: 2018-2023
  • Gesture Recognition Interface Unit Shipments by Technology Type, Middle East & Africa: 2018-2023
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