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PUBLISHER: UnivDatos Market Insights Pvt Ltd | PRODUCT CODE: 1226750

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PUBLISHER: UnivDatos Market Insights Pvt Ltd | PRODUCT CODE: 1226750

VR in Healthcare Market: Current Analysis and Forecast (2022-2028)

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Virtual reality (VR) in the healthcare market is expected to witness a CAGR of around 35% during the forecast period. Virtual reality is a computer-based technology with images and things that seem real. The market for VR technologies is expected to grow and be adopted more widely in the healthcare sector due to it helps in medical training, medical marketing, performing surgeries, and creating disease awareness. Also, the major factors that drive virtual reality in healthcare market include a rise in incidences of neurological disorders, an increase in demand for innovative diagnostic techniques, and growth in awareness regarding the benefits of virtual reality technologies. Moreover, recent advancements and collaborations boost the market growth. For instance, in July 2021, Vuzix a leading supplier of wearable AR, virtual reality, and display technology signed an agreement with TeleVU for the supply of M400 Smart Glasses which will help in remote-based medical assistance. This device is user-friendly and has an audio-visual link between remote experts and frontline clinicians.

Based on component, the market is bifurcated into hardware and software. The hardware category is to witness the highest CAGR during the forecast period. This virtual reality hardware involves PCs, head-mounted displays (HMD), and other devices, such as mobiles and laptops. Further, the growing demand for various devices like 3D sensors, smart glasses, and displays that are head-mounted will drive segmental growth in the coming years.

Based on technology, the market is segmented into full-immersive, semi-immersive, and non-immersive. The full-immersive category is to witness the highest CAGR during the forecast period. Full-immersion learning is a highly effective technique for many learners to advance their knowledge and abilities. In order to learn and improve new skills and practices, it offers artificial, digitally manufactured content and environments that faithfully imitate real-life scenarios. These factors will drive the growth of the segment during the forecast period.

On the basis of application, the market is categorized into pain management, education and training, surgery, patient care management, rehabilitation and therapy procedures, and others. Among these, pain management held a significant share of the market in 2020. This is mainly due to the growing use of virtual reality (VR) in surgeries, which provides a three-dimensional image of a patient's anatomy and physiology. Planning and performing challenging operations in VR increases the chances that they will be effective when they are actually carried out. Hence, it increases the demand for VR in healthcare.

Based on end-user, the VR in healthcare market has been classified into hospitals, clinics & surgical centers, research organizations & pharma companies, government & defense institutions, and research & diagnostics laboratories. The hospitals, clinics & surgical centers category is to witness higher adoption of VR in healthcare during the forecast period. This is mainly due to the rising demand for VR technology in surgeries in hospitals and also the growing use of VR in the treatment of cancer or neurological disorders, which is expected to drive the growth of the segment.

For a better understanding of the market adoption of the VR in healthcare industry, the market is analyzed based on its worldwide presence in the countries such as North America (U.S., Canada, Rest of North America), Europe (Germany, U.K., France, Spain, Italy, Rest of Europe), Asia-Pacific (China, Japan, India, Rest of Asia-Pacific), Rest of World. North America is anticipated to grow at a substantial CAGR during the forecast period owing to the rising investments and adoption of several advanced technologies, such as immersive technology in the healthcare sector, availability of major market players such as Microsoft, Apple, Google, etc. to carry out research in the VR field. Also, prototypes for medical virtual reality are also being developed at the University of Southern California Institute for Creative Technologies, which is also conducting considerable VR research. Additionally, the growing demand for VR in the healthcare industry is caused by an increase in private and public investment in the development of these technologies in the healthcare sector as well as the availability of advanced healthcare infrastructure in the region.

Some of the major players operating in the market include: Koninklijke Philips N.V., SAMSUNG, EON Reality, CAE Inc., EchoPixel, Medical Realities Ltd., XRHealth USA INC., PSICO SMART APPS, S.L., HTC Corporation, Sony Corporation

Product Code: UMME211637

TABLE OF CONTENTS

1 MARKET INTRODUCTION

  • 1.1. Market Definitions
  • 1.2. Main Objective
  • 1.3. Stakeholders
  • 1.4. Limitation

2 RESEARCH METHODOLOGY OR ASSUMPTION

  • 2.1. Research Process of the VR in Healthcare Market
  • 2.2. Research Methodology of the VR in Healthcare Market
  • 2.3. Respondent Profile

3 MARKET SYNOPSIS

4 EXECUTIVE SUMMARY

5 IMPACT OF COVID-19 ON THE VR IN HEALTHCARE MARKET

6 VR IN HEALTHCARE MARKET REVENUE, 2020-2028F

7 MARKET INSIGHTS BY COMPONENT

  • 7.1. Hardware
  • 7.2. Software

8 MARKET INSIGHTS BY APPLICATION

  • 8.1. Pain Management
  • 8.2. Education and Training
  • 8.3. Surgery
  • 8.4. Patient Care Management
  • 8.5. Rehabilitation and Therapy Procedures
  • 8.6. Others

9 MARKET INSIGHTS BY TECHNOLOGY

  • 9.1. Full-Immersive
  • 9.2. Semi-Immersive
  • 9.3. Non-Immersive

10 MARKET INSIGHTS BY END-USER

  • 10.1. Hospitals, Clinics & Surgical Centers
  • 10.2. Research Organizations & Pharma Companies
  • 10.3. Government & Defense Institutions
  • 10.4. Research & Diagnostics Laboratories

11 MARKET INSIGHTS BY REGION

  • 11.1. North America
    • 11.1.1. U.S.
    • 11.1.2. Canada
    • 11.1.3. Rest of North America
  • 11.2. Europe
    • 11.2.1. Germany
    • 11.2.2. U.K.
    • 11.2.3. France
    • 11.2.4. Italy
    • 11.2.5. Spain
    • 11.2.6. Rest of Europe
  • 11.3. Asia-Pacific
    • 11.3.1. China
    • 11.3.2. Japan
    • 11.3.3. India
    • 11.3.4. Rest of Asia-Pacific
  • 11.4. Rest of World

12 VR IN HEALTHCARE MARKET DYNAMICS

  • 12.1. Market Drivers
  • 12.2. Market Challenges
  • 12.3. Impact Analysis

13 VR IN HEALTHCARE MARKET OPPORTUNITIES

14 VR IN HEALTHCARE MARKET TRENDS

15 DEMAND AND SUPPLY-SIDE ANALYSIS

  • 15.1. Demand Side Analysis
  • 15.2. Supply Side Analysis

16 VALUE CHAIN ANALYSIS

17 PRICING ANALYSIS

18 STRATEGIC INSIGHTS

19 COMPETITIVE SCENARIO

  • 19.1. Competitive Landscape
    • 19.1.1. Porters Fiver Forces Analysis

20 COMPANY PROFILED

  • 20.1. Koninklijke Philips N.V.
  • 20.2. SAMSUNG
  • 20.3. EON Reality
  • 20.4. CAE Inc.
  • 20.5. EchoPixel
  • 20.6. Medical Realities Ltd.
  • 20.7. XRHealth USA INC.
  • 20.8. PSICO SMART APPS, S.L.
  • 20.9. HTC Corporation
  • 20.10. Sony Corporation

21 DISCLAIMER

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