PUBLISHER: Lucintel | PRODUCT CODE: 1356669
PUBLISHER: Lucintel | PRODUCT CODE: 1356669
Cloud Gaming Trends and Forecast
The future of the global cloud gaming market looks promising with opportunities in the casual gamer, avid gamer, and hardcore gamer markets. The global cloud gaming market is expected to reach an estimated $14.0 billion by 2030 with a CAGR of 26.5% from 2024 to 2030. The major drivers for this market are rising popularity for digital games, emergence of 5G and fast broadband, and growing number of casual and professional gamers.
A more than 150-page report is developed to help in your business decisions.
Cloud Gaming by Segment
The study includes a forecast for the global cloud gaming by device, streaming type, end use, and region.
Cloud Gaming Market by Device [Shipment Analysis by Value from 2018 to 2030]:
Cloud Gaming Market by Streaming Type [Shipment Analysis by Value from 2018 to 2030]:
Cloud Gaming Market by End Use [Shipment Analysis by Value from 2018 to 2030]:
Cloud Gaming Market by Region [Shipment Analysis by Value from 2018 to 2030]:
List of Cloud Gaming Companies
Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies cloud gaming companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the cloud gaming companies profiled in this report include-
Cloud Gaming Market Insights
Lucintel forecasts that video is expected to witness highest growth over the forecast period due to its growing demand among gamers given to its simple gaming experience regardless of technical requirements.
Within this market, avid gamer is expected to witness highest growth over the forecast perioddue to growing demand for cloud gaming among these gamers to play for any purposes as well as they complete in-app purchases and subscribe to gaming platforms.
APAC will remain the largest region due to availability of low-cost high-speed internet, widespread smartphone adoption, and presence of large gaming base in the region.
Features of the Global Cloud Gaming Market
Market Size Estimates: Cloud gaming market size estimation in terms of value ($B).
Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.
Segmentation Analysis: Cloud gaming market size by device, streaming type, end use, and region. in terms of value ($B).
Regional Analysis: Cloud gaming market breakdown by North America, Europe, Asia Pacific, and Rest of the World.
Growth Opportunities: Analysis of growth opportunities in different devices, streaming types, end uses, and region.s for the cloud gaming market.
Strategic Analysis: This includes M&A, new product development, and competitive landscape of the cloud gaming market.
Analysis of competitive intensity of the industry based on Porter's Five Forces model.
FAQ
Q.1. What is the cloud gaming market size?
Answer: The global cloud gaming market is expected to reach an estimated $14.0 billion by 2030.
Q.2. What is the growth forecast for cloud gaming market?
Answer: The global cloud gaming market is expected to grow with a CAGR of 26.5% from 2024 to 2030.
Q.3. What are the major drivers influencing the growth of the cloud gaming market?
Answer: The major drivers for this market are rising popularity for digital games, emergence of 5G and fast broadband, and growing number of casual and professional gamers.
Q.4. What are the major segments for cloud gaming market?
Answer: The future of the cloud gaming market looks promising with opportunities in the casual gamer, avid gamer, and hardcore gamer markets.
Q.5. Who are the key cloud gaming market companies?
Answer: Some of the key cloud gaming companies are as follows:
Q.6. Which cloud gaming market segment will be the largest in future?
Answer: Lucintel forecasts that video is expected to witness highest growth over the forecast period due to its growing demand among gamers given to its simple gaming experience regardless of technical requirements.
Q.7. In cloud gaming market, which region is expected to be the largest in next 5 years?
Answer: APAC will remain the largest region due to availability of low-cost high-speed internet, widespread smartphone adoption, and presence of large gaming base in the region.
Q.8. Do we receive customization in this report?
Answer: Yes, Lucintel provides 10% customization without any additional cost.