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PUBLISHER: DataM Intelligence | PRODUCT CODE: 1446799

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PUBLISHER: DataM Intelligence | PRODUCT CODE: 1446799

Global Human Augmentation Market - 2024-2031

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Overview

Global Human Augmentation Market reached US$ 252.6 Billion in 2023 and is expected to reach US$ 780.7 Billion by 2031, growing with a CAGR of 15.6% during the forecast period 2024-2031.

The increasing demand for assistive technology is intended to improve the independence and quality of life for those with age-related or disability-related limitations. To try to solve mobility issues, sensory impairments and other functional shortcomings, human augmentation technologies such as exoskeletons, prosthetic limbs, brain-computer interfaces and assistive robots are being created and used more often.

Asia-Pacific is a dominating region in the market due to the early adoption of the technologies. IDC projects that by 2026, almost one-fifth of Asian industrial operations will incorporate AI and ML technologies into robotics and automation processes, vision-based systems and other processes. The date of this prediction is January 8, 2024. The integration aims to raise operational efficiency, decrease downtime and enhance worker safety within various industries.

By 2027, it is projected that approximately 60% of organizations in the Asia/Pacific region will enhance operational roles by integrating automation technology. The implementation aims to enhance employee engagement and unleash a 50% rise in worker efficiency. By the year 2028, a quarter of industrial organizations in Asia are expected to have implemented Private LTE or 5G networks across at least 30% of their operational sites. The adoption is aimed at decreasing initial expenses and enhancing data collection capabilities.

Dynamics

Growing Defence and Military

Virtual reality (VR) and augmented reality (AR) technologies are employed on the battlefield to provide soldiers with a higher situational awareness. AR displays enhance decision-making and coordination during combat situations by superimposing tactical data and opponent positions in real time onto the soldier's field of vision. Soldiers can train in lifelike virtual settings that mimic combat scenarios, medical emergencies and other crucial events thanks to the use of human improvement technology in military training and simulation. VR-based courses improve decision-making, muscle memory and skill learning, which raises preparedness and effectiveness levels all around.

Growing investments by major key players for human augmentation help to boost market growth over the forecast period. For instance, on May 04, 2022, DASA initiated an Innovation Focus Area aimed at identifying Generation-After-Next (GAN) human augmentation technologies suitable for applications in defense and security. Funding proposals are being sought for innovative Generation-After-Next (GAN) human augmentation solutions, with a total value of approximately £70,000.

Growing Manufacturing Industry

Users can interact with virtual simulations and augmented environments through rich and interactive experiences provided by AR and VR technology. The technologies can be applied to the field of human augmentation to create extremely effective and entertaining training schedules, rehabilitation exercises or supportive devices for people with disabilities.

In various industries like healthcare and manufacturing, AR and VR technologies provide realistic and secure training and educational environments. The simulations are instrumental in training professionals in intricate procedures, refining surgical planning or replicating hazardous scenarios without real-world dangers.

High Cost of the Technology

High cost of technology could indeed be an important barrier to the expansion of the global marketplace for human enhancement. Wearable technology, implants and other improvements intended to augment human capacities are instances of human augmentation technologies. The technologies frequently necessitate large expenditures for manufacturing, research and development. Many potential buyers of these technologies are unable to obtain them because these expenses are subsequently transferred to consumers or healthcare providers.

The adoption rates of technology by businesses and organizations can also be impacted by its high cost. For instance, because of the upfront expenses, businesses might be cautious about investing in human augmentation technology for employees. Furthermore, incorporating expensive augmentation technologies into their practices can prove difficult for healthcare practitioners, particularly when reimbursement rates fall short of the whole cost of the equipment.

Segment Analysis

The global human augmentation market is segmented based on type, product, technology, application, end-user and region.

Growing Demand for Wearable Type Human Augmentation

Based on the type, the human augmentation market is segmented into in-built and wearable. The development of more complex and adaptable wearable technology that can be smoothly integrated with the human body is the result of ongoing breakthroughs in this field. Wearable augmentation technologies are becoming more useful and user-friendly because of developments in component miniaturization, battery life, sensor capabilities and form factor comfort.

The growing product launches by the major key players helps to boost segment growth over the forecast period. For instance, on July 27,2020, Hilti launched EXO-O1 its first exoskeleton for construction. The EXO-O1 is the result of a collaboration between Hilti Group and Ottobock SE & Co. KGaA, a top supplier of orthotics, prosthetics and exoskeletons that help people improve and preserve their physical independence.

Geographical Penetration

Asia-Pacific is Dominating the Human Augmentation Market

Asia-Pacific accounted for the largest market share in the global human augmentation market due to the growing research and development activities by major key players. The expansion of the industry is being fueled by significant investments made by private and public sectors in various sectors. Populations of Asia-Pacific including South Korea and Japan, are ageing rapidly. The need for Human Augmentation technology in the region is driven by its ability to address issues associated with aging, such as healthcare robots and aids for mobility devices.

Key market players have introduced new products that contribute to the growth of regional markets throughout the forecast period. For instance, on October 18, 2022, to improve human abilities, KYOCERA introduced new human augmentation technology prototypes with advanced AI in Japan. Three wearable sensors one each for the wrist, ankle and ear are used by Kyocera's AI technology to monitor a user's activity. Based on this data, the system offers coaching instructions aimed at enhancing posture and stride.

Competitive Landscape

The major global players in the market include SAMSUNG, Panasonic Corporation, Microsoft, TOYOTA MOTOR CORPORATION, General Motors, Google, FOSSIL GROUP, Raytheon Technologies Corporation, Life Sense Group and Garmin Ltd.

COVID-19 Impact Analysis

There is a disruption in the supply chain of the human augmentation technologies. The market for human augmentation faced both possibilities and problems as a result of the trend towards remote work and collaboration. While remote work hindered in-person collaboration and hands-on development activities, it also accelerated the adoption of virtual collaboration tools and augmented reality technologies for remote assistance and training purposes.

The pandemic changed consumer interests and behavior, which affected the market for technology enabling human augmentation. Interest in wearable technology and augmented reality solutions for telemedicine, remote patient care and healthcare monitoring surged as health and safety became more of a priority. During the pandemic, the healthcare industry became a focus area, stimulating investment and innovation in Human Augmentation technology connected to healthcare. To assist medical professionals and improve patient outcomes, this involves the creation of wearable biosensors, smart prosthetic legs, robotic surgical systems and telepresence robots.

Russia-Ukraine War Impact Analysis

Russia and Ukraine play a major role in the supply chain of human augmentation. Russia has its own industrial skills in this area, while Ukraine is an important center for software development and technology outsourcing. The continuous conflicts between the two nations can halt the supply of vital parts and technologies such as processors, sensors and cutting-edge materials that are required for Human Augmentation devices. Manufacturers within the industry experience increased expenditures and production delays as a result of these interruptions.

Technologies for human augmentation usually depend on cooperative efforts between researchers, developers and manufacturers in several nations. Geopolitical tensions could make it difficult for these partnerships to occur, which would impact R&D projects and slow down the industry's rate of innovation.

The companies and research institutes participating in Human Augmentation may need to reevaluate their research and development goals in light of the geopolitical tensions and possible interruptions to the supply chain. To reduce the dangers brought on by the war, this includes diversifying supply chains, making investments in different technologies or production sites and looking into new collaborations.

By Type

  • In-Built
  • Wearable

By Product

  • Body Worn
  • Non-body Worn

By Technology

  • Wearable
  • Virtual Reality
  • Augmented Reality
  • Exoskeleton
  • Intelligent Virtual Assistants
  • Others

By Application

  • Medical
  • HealthCare
  • Defense
  • Industrial
  • Others

By End-User

  • Pulp & Paper
  • Water Treatment
  • Food & Beverage
  • Agrochemical
  • Household & Cleaning
  • Chemical Processing
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • Rest of Europe
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia-Pacific
    • China
    • India
    • Japan
    • Australia
    • Rest of Asia-Pacific
  • Middle East and Africa

Key Developments

  • On May 04, 2021, Kanverse.ai launched a next-generation Human Augmentation platform and launched an intelligent document processing product in the market. Kanverse Intelligent Document Processing is developed on the foundation of the Kanverse Human Augmentation platform. The comprehensive solution integrates Artificial Intelligence (AI) with Optical Character Recognition, a Business Rule Framework and Automation capabilities.
  • On December 21, 2023, NTT DOCOMO, INC. announced the world's first technology that utilizes a human-augmentation platform for sharing taste perceptions between people. The solution integrates DOCOMO's human augmentation platform with technology from Miyashita Laboratory and H2L to replicate tastes.
  • On November 09, 2023, Phantom Neuro announced its solution to outdated medical standard communications technologies through a first-of-its-kind merging of IoT Wi-Fi and implantable medical systems.

Why Purchase the Report?

  • To visualize the global human augmentation market segmentation based on type, product, technology, application, end-user and region, as well as understand key commercial assets and players.
  • Identify commercial opportunities by analyzing trends and co-development.
  • Excel data sheet with numerous data points of human augmentation market-level with all segments.
  • PDF report consists of a comprehensive analysis after exhaustive qualitative interviews and an in-depth study.
  • Product mapping available as excel consisting of key products of all the major players.

The global human augmentation market report would provide approximately 78 tables, 80 figures and 246 Pages.

Target Audience 2024

  • Manufacturers/ Buyers
  • Industry Investors/Investment Bankers
  • Research Professionals
  • Emerging Companies
Product Code: ICT7967

Table of Contents

1. Methodology and Scope

  • 1.1. Research Methodology
  • 1.2. Research Objective and Scope of the Report

2. Definition and Overview

3. Executive Summary

  • 3.1. Snippet by Type
  • 3.2. Snippet by Product
  • 3.3. Snippet by Technology
  • 3.4. Snippet by Application
  • 3.5. Snippet by End-User
  • 3.6. Snippet by Region

4. Dynamics

  • 4.1. Impacting Factors
    • 4.1.1. Drivers
      • 4.1.1.1. Growing Defence and Military
      • 4.1.1.2. Growing Manufacturing Industry
    • 4.1.2. Restraints
      • 4.1.2.1. High Cost of the Technology
    • 4.1.3. Opportunity
    • 4.1.4. Impact Analysis

5. Industry Analysis

  • 5.1. Porter's Five Force Analysis
  • 5.2. Supply Chain Analysis
  • 5.3. Pricing Analysis
  • 5.4. Regulatory Analysis
  • 5.5. Russia-Ukraine War Impact Analysis
  • 5.6. DMI Opinion

6. COVID-19 Analysis

  • 6.1. Analysis of COVID-19
    • 6.1.1. Scenario Before COVID
    • 6.1.2. Scenario During COVID
    • 6.1.3. Scenario Post COVID
  • 6.2. Pricing Dynamics Amid COVID-19
  • 6.3. Demand-Supply Spectrum
  • 6.4. Government Initiatives Related to the Market During Pandemic
  • 6.5. Manufacturers Strategic Initiatives
  • 6.6. Conclusion

7. By Type

  • 7.1. Introduction
    • 7.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 7.1.2. Market Attractiveness Index, By Type
  • 7.2. In-Built*
    • 7.2.1. Introduction
    • 7.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 7.3. Wearable

8. By Product

  • 8.1. Introduction
    • 8.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 8.1.2. Market Attractiveness Index, By Product
  • 8.2. Body Worn*
    • 8.2.1. Introduction
    • 8.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 8.3. Non-body Worn

9. By Technology

  • 9.1. Introduction
    • 9.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 9.1.2. Market Attractiveness Index, By Technology
  • 9.2. Wearable*
    • 9.2.1. Introduction
    • 9.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 9.3. Virtual Reality
  • 9.4. Augmented Reality
  • 9.5. Exoskeleton
  • 9.6. Intelligent Virtual Assistants
  • 9.7. Others

10. By Application

  • 10.1. Introduction
    • 10.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 10.1.2. Market Attractiveness Index, By Application
  • 10.2. Medical*
    • 10.2.1. Introduction
    • 10.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 10.3. HealthCare
  • 10.4. Defense
  • 10.5. Industrial
  • 10.6. Others

11. By End-User

  • 11.1. Introduction
    • 11.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 11.1.2. Market Attractiveness Index, By End-User
  • 11.2. Pulp & Paper*
    • 11.2.1. Introduction
    • 11.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 11.3. Water Treatment
  • 11.4. Food & Beverage
  • 11.5. Agrochemical
  • 11.6. Household & Cleaning
  • 11.7. Chemical Processing
  • 11.8. Others

12. By Region

  • 12.1. Introduction
    • 12.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Region
    • 12.1.2. Market Attractiveness Index, By Region
  • 12.2. North America
    • 12.2.1. Introduction
    • 12.2.2. Key Region-Specific Dynamics
    • 12.2.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.2.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.2.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.2.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.2.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.2.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.2.8.1. U.S.
      • 12.2.8.2. Canada
      • 12.2.8.3. Mexico
  • 12.3. Europe
    • 12.3.1. Introduction
    • 12.3.2. Key Region-Specific Dynamics
    • 12.3.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.3.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.3.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.3.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.3.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.3.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.3.8.1. Germany
      • 12.3.8.2. UK
      • 12.3.8.3. France
      • 12.3.8.4. Italy
      • 12.3.8.5. Spain
      • 12.3.8.6. Rest of Europe
  • 12.4. South America
    • 12.4.1. Introduction
    • 12.4.2. Key Region-Specific Dynamics
    • 12.4.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.4.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.4.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.4.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.4.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.4.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.4.8.1. Brazil
      • 12.4.8.2. Argentina
      • 12.4.8.3. Rest of South America
  • 12.5. Asia-Pacific
    • 12.5.1. Introduction
    • 12.5.2. Key Region-Specific Dynamics
    • 12.5.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.5.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.5.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.5.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.5.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.5.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.5.8.1. China
      • 12.5.8.2. India
      • 12.5.8.3. Japan
      • 12.5.8.4. Australia
      • 12.5.8.5. Rest of Asia-Pacific
  • 12.6. Middle East and Africa
    • 12.6.1. Introduction
    • 12.6.2. Key Region-Specific Dynamics
    • 12.6.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.6.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.6.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.6.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.6.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User

13. Competitive Landscape

  • 13.1. Competitive Scenario
  • 13.2. Market Positioning/Share Analysis
  • 13.3. Mergers and Acquisitions Analysis

14. Company Profiles

  • 14.1. SAMSUNG*
    • 14.1.1. Company Overview
    • 14.1.2. Product Portfolio and Description
    • 14.1.3. Financial Overview
    • 14.1.4. Key Developments
  • 14.2. Panasonic Corporation
  • 14.3. Microsoft
  • 14.4. TOYOTA MOTOR CORPORATION
  • 14.5. General Motors
  • 14.6. Google
  • 14.7. FOSSIL GROUP
  • 14.8. Raytheon Technologies Corporation
  • 14.9. Life Sense Group
  • 14.10. Garmin Ltd

LIST NOT EXHAUSTIVE

15. Appendix

  • 15.1. About Us and Services
  • 15.2. Contact Us
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