Picture
SEARCH
What are you looking for?
Need help finding what you are looking for? Contact Us
Compare

PUBLISHER: Fairfield Market Research | PRODUCT CODE: 1394119

Cover Image

PUBLISHER: Fairfield Market Research | PRODUCT CODE: 1394119

3D Animation Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)

PUBLISHED:
PAGES: 316 Pages
DELIVERY TIME: 2-5 business days
SELECT AN OPTION
PPT Slides/PDF & Excel (Enterprise License)
USD 4995

Add to Cart

The global 3D animation market is poised for substantial expansion, driven by technological advancements and increasing interest in visual effects, virtual reality, artificial intelligence, and augmented reality. In 2024, the market was valued at US$ 22 billion and is estimated to reach US$ 63 billion by the end of 2031.

Elevating Digital Realities with 3D Animation

Three-dimensional animation is a revolutionary technique that breathes life into digital objects, imbuing them with the illusion of movement within a 3-Dimensional space. While these computer-generated creations are viewed on 2-D screens, they mimic the dynamics of the 3-D world, seamlessly replicating movement, rotation, and perspective.

The recent surge in 3D animation adoption can be attributed to its integration with visual effects, virtual reality, artificial intelligence, and augmented reality technologies. Notably, 3D animators harness artificial intelligence and natural language processing to enhance graphics, control simulations, and elevate customer experiences in 3D video games. The growing fascination with animated movies in virtual reality is expected to further catalyze the 3D animation market's growth.

Challenges in the 3D Animation Market: Tackling Corruption and Piracy

Despite its promising outlook, the 3D animation industry faces significant challenges. Rampant corruption and piracy pose major threats, leading to the illicit sale and purchase of pirated copies and substantial financial losses for producers. Additionally, the high cost of animation tools required for game development hampers industry growth.

Innovative Developments on the Horizon

In January 2023, BMW Welt, an automobile museum based in Munich, Germany, introduced a groundbreaking solution that enables visitors to witness their own animated faces in 3D on a colossal LED screen, leveraging artificial intelligence to create lifelike animations. In another pioneering move, Sri Lanka is set to release its first 3D animation movie, "Gajaman," in January 2023. This film employs motion capture technology, marking a significant milestone in the Sri Lankan film industry's development.

The Dominance of the US 3D Animation Market

The United States stands at the forefront of the global 3D animation market, driven by its robust manufacturing and architecture industries, where 3D animation finds extensive application in product and equipment design. User-friendly 3D animation software has attracted a wide audience for both recreational and professional use. Moreover, the US entertainment industry boasts unparalleled technological and creative prowess, fostering the production of high-budget films and shows featuring 3D animation and VFX.

India's Potential for 3D Animation Growth

India's burgeoning media and entertainment industry, while in need of 3D animation solutions, currently faces challenges related to production quality. However, with the country's manufacturing sector on the rise and government initiatives aimed at boosting the animation industry, the demand for 3D animation services is expected to soar in the coming years. India also serves as an outsourcing hub for 3D animation services, attracting projects from North America and Europe due to its skilled workforce and cost-effective services.

Japan's Flourishing 3D Animation Market

Japan boasts a thriving automobile and manufacturing industry, along with a robust media and entertainment sector, all of which heavily rely on 3D animation. Notably, the country's anime and video game industry exerts a significant influence on society, incorporating animation services into advertisements and commercials. This indirect support has propelled the Japanese 3D animation market to new heights.

Key Players in the Competitive Landscape

The 3D animation market is enriched with key players shaping the industry's future, including:

  • Autodesk Inc.
  • Corel Corporation
  • The DVI Group
  • Indigo Productions
  • Studio B Films
  • Grumo Media
  • Yans Media
  • Spin Creative

Key Segments of 3D Animation Market Industry Research

By Component:

  • Hardware
  • Software
  • Services

By Technology:

  • 3D Modelling
  • Motion Graphics
  • 3D Rendering
  • Visual Effects

By End User:

  • Media and Entertainment
  • Education
  • Healthcare
  • Architecture

By Region:

  • North America
  • Latin America
  • Europe
  • East Asia
  • South Asia Pacific
  • Middle East and Africa

Table of Contents

1. Executive Summary

  • 1.1. Global 3D Animation Market Snapshot
  • 1.2. Future Projections
  • 1.3. Key Market Trends
  • 1.4. Regional Snapshot, by Value, 2023
  • 1.5. Analyst Recommendations

2. Market Overview

  • 2.1. Market Definitions and Segmentations
  • 2.2. Market Dynamics
    • 2.2.1. Drivers
    • 2.2.2. Restraints
    • 2.2.3. Market Opportunities
  • 2.3. Value Chain Analysis
  • 2.4. Porter's Five Forces Analysis
  • 2.5. COVID-19 Impact Analysis
    • 2.5.1. Supply
    • 2.5.2. Demand
  • 2.6. Impact of Ukraine-Russia Conflict
  • 2.7. Economic Overview
    • 2.7.1. World Economic Projections
  • 2.8. PESTLE Analysis

3. Developments in Animation Technology

4. Price Trend Analysis, 2018 - 2031

  • 4.1. Key Highlights
  • 4.2. Key Factors Impacting Product Prices
  • 4.3. Prices By Component
  • 4.4. Regional Prices and Product Preferences

5. Global 3D Animation Market Outlook, 2018 - 2031

  • 5.1. Global 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 5.1.1. Key Highlights
      • 5.1.1.1. Hardware
      • 5.1.1.2. Software
      • 5.1.1.3. Services
  • 5.2. Global 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 5.2.1. Key Highlights
      • 5.2.1.1. 3D Modelling
      • 5.2.1.2. Motion Graphics
      • 5.2.1.3. 3D Rendering
      • 5.2.1.4. Visual Effects
  • 5.3. Global 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 5.3.1. Key Highlights
      • 5.3.1.1. Media and Entertainment
      • 5.3.1.2. Education
      • 5.3.1.3. Healthcare
      • 5.3.1.4. Architecture
  • 5.4. Global 3D Animation Market Outlook, by Region, Value (US$ Bn), 2018 - 2031
    • 5.4.1. Key Highlights
      • 5.4.1.1. North America
      • 5.4.1.2. Europe
      • 5.4.1.3. Asia Pacific
      • 5.4.1.4. Latin America
      • 5.4.1.5. Middle East & Africa

6. North America 3D Animation Market Outlook, 2018 - 2031

  • 6.1. North America 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 6.1.1. Key Highlights
      • 6.1.1.1. Hardware
      • 6.1.1.2. Software
      • 6.1.1.3. Services
  • 6.2. North America 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 6.2.1. Key Highlights
      • 6.2.1.1. 3D Modelling
      • 6.2.1.2. Motion Graphics
      • 6.2.1.3. 3D Rendering
      • 6.2.1.4. Visual Effects
  • 6.3. North America 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 6.3.1. Key Highlights
      • 6.3.1.1. Media and Entertainment
      • 6.3.1.2. Education
      • 6.3.1.3. Healthcare
      • 6.3.1.4. Architecture
    • 6.3.2. BPS Analysis/Market Attractiveness Analysis
  • 6.4. North America 3D Animation Market Outlook, by Country, Value (US$ Bn), 2018 - 2031
    • 6.4.1. Key Highlights
      • 6.4.1.1. U.S. 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 6.4.1.2. U.S. 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 6.4.1.3. U.S. 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 6.4.1.4. Canada 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 6.4.1.5. Canada 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 6.4.1.6. Canada 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
    • 6.4.2. BPS Analysis/Market Attractiveness Analysis

7. Europe 3D Animation Market Outlook, 2018 - 2031

  • 7.1. Europe 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 7.1.1. Key Highlights
      • 7.1.1.1. Hardware
      • 7.1.1.2. Software
      • 7.1.1.3. Services
  • 7.2. Europe 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 7.2.1. Key Highlights
      • 7.2.1.1. 3D Modelling
      • 7.2.1.2. Motion Graphics
      • 7.2.1.3. 3D Rendering
      • 7.2.1.4. Visual Effects
  • 7.3. Europe 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 7.3.1. Key Highlights
      • 7.3.1.1. Media and Entertainment
      • 7.3.1.2. Education
      • 7.3.1.3. Healthcare
      • 7.3.1.4. Architecture
    • 7.3.2. BPS Analysis/Market Attractiveness Analysis
  • 7.4. Europe 3D Animation Market Outlook, by Country, Value (US$ Bn), 2018 - 2031
    • 7.4.1. Key Highlights
      • 7.4.1.1. Germany 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.2. Germany 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.3. Germany 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.4. U.K. 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.5. U.K. 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.6. U.K. 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.7. France 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.8. France 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.9. France 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.10. Italy 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.11. Italy 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.12. Italy 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.13. Turkey 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.14. Turkey 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.15. Turkey 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.16. Russia 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.17. Russia 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.18. Russia 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 7.4.1.19. Rest of Europe 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 7.4.1.20. Rest of Europe 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 7.4.1.21. Rest of Europe 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
    • 7.4.2. BPS Analysis/Market Attractiveness Analysis

8. Asia Pacific 3D Animation Market Outlook, 2018 - 2031

  • 8.1. Asia Pacific 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 8.1.1. Key Highlights
      • 8.1.1.1. Hardware
      • 8.1.1.2. Software
      • 8.1.1.3. Services
  • 8.2. Asia Pacific 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 8.2.1. Key Highlights
      • 8.2.1.1. 3D Modelling
      • 8.2.1.2. Motion Graphics
      • 8.2.1.3. 3D Rendering
      • 8.2.1.4. Visual Effects
  • 8.3. Asia Pacific 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 8.3.1. Key Highlights
      • 8.3.1.1. Media and Entertainment
      • 8.3.1.2. Education
      • 8.3.1.3. Healthcare
      • 8.3.1.4. Architecture
    • 8.3.2. BPS Analysis/Market Attractiveness Analysis
  • 8.4. Asia Pacific 3D Animation Market Outlook, by Country, Value (US$ Bn), 2018 - 2031
    • 8.4.1. Key Highlights
      • 8.4.1.1. China 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.2. China 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.3. China 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 8.4.1.4. Japan 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.5. Japan 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.6. Japan 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 8.4.1.7. South Korea 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.8. South Korea 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.9. South Korea 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 8.4.1.10. India 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.11. India 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.12. India 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 8.4.1.13. Southeast Asia 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.14. Southeast Asia 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.15. Southeast Asia 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 8.4.1.16. Rest of Asia Pacific 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 8.4.1.17. Rest of Asia Pacific 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 8.4.1.18. Rest of Asia Pacific 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
    • 8.4.2. BPS Analysis/Market Attractiveness Analysis

9. Latin America 3D Animation Market Outlook, 2018 - 2031

  • 9.1. Latin America 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 9.1.1. Key Highlights
      • 9.1.1.1. Hardware
      • 9.1.1.2. Software
      • 9.1.1.3. Services
  • 9.2. Latin America 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 9.2.1. Key Highlights
      • 9.2.1.1. 3D Modelling
      • 9.2.1.2. Motion Graphics
      • 9.2.1.3. 3D Rendering
      • 9.2.1.4. Visual Effects
  • 9.3. Latin America 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 9.3.1. Key Highlights
      • 9.3.1.1. Media and Entertainment
      • 9.3.1.2. Education
      • 9.3.1.3. Healthcare
      • 9.3.1.4. Architecture
    • 9.3.2. BPS Analysis/Market Attractiveness Analysis
  • 9.4. Latin America 3D Animation Market Outlook, by Country, Value (US$ Bn), 2018 - 2031
    • 9.4.1. Key Highlights
      • 9.4.1.1. Brazil 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 9.4.1.2. Brazil 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 9.4.1.3. Brazil 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 9.4.1.4. Mexico 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 9.4.1.5. Mexico 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 9.4.1.6. Mexico 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 9.4.1.7. Argentina 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 9.4.1.8. Argentina 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 9.4.1.9. Argentina 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 9.4.1.10. Rest of Latin America 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 9.4.1.11. Rest of Latin America 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 9.4.1.12. Rest of Latin America 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
    • 9.4.2. BPS Analysis/Market Attractiveness Analysis

10. Middle East & Africa 3D Animation Market Outlook, 2018 - 2031

  • 10.1. Middle East & Africa 3D Animation Market Outlook, by Component, Value (US$ Bn), 2018 - 2031
    • 10.1.1. Key Highlights
      • 10.1.1.1. Hardware
      • 10.1.1.2. Software
      • 10.1.1.3. Services
  • 10.2. Middle East & Africa 3D Animation Market Outlook, by Technology, Value (US$ Bn), 2018 - 2031
    • 10.2.1. Key Highlights
      • 10.2.1.1. 3D Modelling
      • 10.2.1.2. Motion Graphics
      • 10.2.1.3. 3D Rendering
      • 10.2.1.4. Visual Effects
  • 10.3. Middle East & Africa 3D Animation Market Outlook, by End User, Value (US$ Bn), 2018 - 2031
    • 10.3.1. Key Highlights
      • 10.3.1.1. Media and Entertainment
      • 10.3.1.2. Education
      • 10.3.1.3. Healthcare
      • 10.3.1.4. Architecture
    • 10.3.2. BPS Analysis/Market Attractiveness Analysis
  • 10.4. Middle East & Africa 3D Animation Market Outlook, by Country, Value (US$ Bn), 2018 - 2031
    • 10.4.1. Key Highlights
      • 10.4.1.1. GCC 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 10.4.1.2. GCC 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 10.4.1.3. GCC 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 10.4.1.4. South Africa 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 10.4.1.5. South Africa 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 10.4.1.6. South Africa 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 10.4.1.7. Egypt 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 10.4.1.8. Egypt 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 10.4.1.9. Egypt 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 10.4.1.10. Nigeria 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 10.4.1.11. Nigeria 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 10.4.1.12. Nigeria 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
      • 10.4.1.13. Rest of Middle East & Africa 3D Animation Market by Component, Value (US$ Bn), 2018 - 2031
      • 10.4.1.14. Rest of Middle East & Africa 3D Animation Market Technology, Value (US$ Bn), 2018 - 2031
      • 10.4.1.15. Rest of Middle East & Africa 3D Animation Market End User, Value (US$ Bn), 2018 - 2031
    • 10.4.2. BPS Analysis/Market Attractiveness Analysis

11. Competitive Landscape

  • 11.1. Manufacturer vs Technology Heatmap
  • 11.2. Manufacturer vs End User Heatmap
  • 11.3. Company Market Share Analysis, 2023
  • 11.4. Competitive Dashboard
  • 11.5. Company Profiles
    • 11.5.1. Autodesk Inc.
      • 11.5.1.1. Company Overview
      • 11.5.1.2. Product Portfolio
      • 11.5.1.3. Financial Overview
      • 11.5.1.4. Business Strategies and Development
    • 11.5.2. Corel Corporation
      • 11.5.2.1. Company Overview
      • 11.5.2.2. Product Portfolio
      • 11.5.2.3. Financial Overview
      • 11.5.2.4. Business Strategies and Development
    • 11.5.3. The DVI Group
      • 11.5.3.1. Company Overview
      • 11.5.3.2. Product Portfolio
      • 11.5.3.3. Financial Overview
      • 11.5.3.4. Business Strategies and Development
    • 11.5.4. Indigo Productions
      • 11.5.4.1. Company Overview
      • 11.5.4.2. Product Portfolio
      • 11.5.4.3. Financial Overview
      • 11.5.4.4. Business Strategies and Development
    • 11.5.5. Studio B Films
      • 11.5.5.1. Company Overview
      • 11.5.5.2. Product Portfolio
      • 11.5.5.3. Financial Overview
      • 11.5.5.4. Business Strategies and Development
    • 11.5.6. Grumo Media
      • 11.5.6.1. Company Overview
      • 11.5.6.2. Product Portfolio
      • 11.5.6.3. Financial Overview
      • 11.5.6.4. Business Strategies and Development
    • 11.5.7. Yans Media
      • 11.5.7.1. Company Overview
      • 11.5.7.2. Product Portfolio
      • 11.5.7.3. Financial Overview
      • 11.5.7.4. Business Strategies and Development
    • 11.5.8. Spin Creative
      • 11.5.8.1. Company Overview
      • 11.5.8.2. Product Portfolio
      • 11.5.8.3. Financial Overview
      • 11.5.8.4. Business Strategies and Development
    • 11.5.9. ZCO Corporation
      • 11.5.9.1. Company Overview
      • 11.5.9.2. Product Portfolio
      • 11.5.9.3. Financial Overview
      • 11.5.9.4. Business Strategies and Development
    • 11.5.10. Adobe
      • 11.5.10.1. Company Overview
      • 11.5.10.2. Product Portfolio
      • 11.5.10.3. Financial Overview
      • 11.5.10.4. Business Strategies and Development
    • 11.5.11. NVDIA Corporation
      • 11.5.11.1. Company Overview
      • 11.5.11.2. Product Portfolio
      • 11.5.11.3. Financial Overview
      • 11.5.11.4. Business Strategies and Development
    • 11.5.12. Maxon Computer
      • 11.5.12.1. Company Overview
      • 11.5.12.2. Product Portfolio
      • 11.5.12.3. Financial Overview
      • 11.5.12.4. Business Strategies and Development
    • 11.5.13. New Tel Inc
      • 11.5.13.1. Company Overview
      • 11.5.13.2. Product Portfolio
      • 11.5.13.3. Financial Overview
      • 11.5.13.4. Business Strategies and Development

11.5.13.5.

12. Appendix

  • 12.1. Research Methodology
  • 12.2. Report Assumptions
  • 12.3. Acronyms and Abbreviations
Have a question?
Picture

Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

Picture

Christine Sirois

Manager - Americas

+1-860-674-8796

Questions? Please give us a call or visit the contact form.
Hi, how can we help?
Contact us!