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PUBLISHER: Global Industry Analysts, Inc. | PRODUCT CODE: 1784070

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PUBLISHER: Global Industry Analysts, Inc. | PRODUCT CODE: 1784070

Racing Simulators

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Global Racing Simulators Market to Reach US$3.0 Billion by 2030

The global market for Racing Simulators estimated at US$1.2 Billion in the year 2024, is expected to reach US$3.0 Billion by 2030, growing at a CAGR of 16.6% over the analysis period 2024-2030. Racing Simulator Hardware, one of the segments analyzed in the report, is expected to record a 18.0% CAGR and reach US$2.1 Billion by the end of the analysis period. Growth in the Racing Simulator Software segment is estimated at 13.9% CAGR over the analysis period.

The U.S. Market is Estimated at US$312.2 Million While China is Forecast to Grow at 15.6% CAGR

The Racing Simulators market in the U.S. is estimated at US$312.2 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$460.1 Million by the year 2030 trailing a CAGR of 15.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 15.5% and 14.2% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 12.1% CAGR.

Global Racing Simulator Market - Key Trends & Drivers Summarized

Why Is the Racing Simulator Market Experiencing Rapid Growth?

The racing simulator market has seen unprecedented growth in recent years, driven by the increasing popularity of e-sports, advancements in gaming technology, and the rising demand for high-quality virtual driving experiences. Racing simulators offer players a hyper-realistic driving environment, combining cutting-edge physics engines, force feedback steering systems, and dynamic motion platforms to replicate real-world driving conditions. The surge in professional motorsport training programs has further fueled demand, as professional racers use simulators to refine their skills and gain familiarity with different track conditions before actual races. The COVID-19 pandemic significantly accelerated market expansion, as lockdown restrictions led to a surge in online gaming and virtual motorsport events. Additionally, the integration of racing simulators into commercial entertainment venues, driving schools, and automotive research and development (R&D) centers has expanded the market’s scope beyond just gaming. As simulation technology continues to improve, racing simulators are becoming an integral part of both competitive e-sports and professional driver training programs.

How Are Technological Advancements Enhancing Racing Simulators?

Innovations in simulation technology have significantly improved the realism, responsiveness, and immersion of racing simulators. The latest advancements in force feedback steering wheels, hydraulic motion platforms, and ultra-high-definition (UHD) displays have enabled users to experience near-authentic driving sensations. Haptic feedback systems now replicate tire grip, road texture, and suspension movement, enhancing player immersion. Additionally, artificial intelligence (AI)-powered opponent drivers have improved realism in racing simulations, offering more adaptive and challenging virtual competitors. The integration of VR (virtual reality) and AR (augmented reality) technologies has further elevated the immersive experience, allowing users to feel as if they are inside the cockpit of a real racing car. High-fidelity racing simulators now utilize laser-scanned racetracks, which replicate every bump, curve, and elevation change with exceptional accuracy. Cloud-based simulation services and online multiplayer capabilities have also expanded the accessibility of racing simulators, enabling users to compete globally in virtual motorsport tournaments.

What Market Trends Are Shaping the Future of Racing Simulators?

The growing influence of e-sports and competitive gaming has played a pivotal role in driving demand for high-end racing simulators. Major e-sports leagues, such as the F1 Esports Series and iRacing competitions, have created a surge in professional and amateur participation, leading to increased adoption of simulation rigs among gamers. The automotive industry is also leveraging racing simulators for vehicle testing, driver safety training, and autonomous vehicle development. Manufacturers are collaborating with game developers to create hyper-realistic driving models that help engineers test new car designs in a virtual environment before physical prototyping. Additionally, the rising popularity of home racing setups has led to increased sales of modular simulator components, including pedal sets, racing seats, and direct-drive steering wheels. The entry of high-profile sponsorships and brand endorsements in the virtual racing ecosystem is further driving growth, making racing simulators a mainstream entertainment and training tool.

What Are the Key Growth Drivers of the Racing Simulator Market?

The growth in the global racing simulator market is driven by several factors, including advancements in gaming hardware, the expansion of e-sports competitions, and increasing adoption in professional motorsport training. The rising popularity of VR-enhanced racing experiences has encouraged hardware manufacturers to develop next-generation simulators with improved graphics rendering and real-time physics simulation. The integration of racing simulators in driving academies and corporate training programs has expanded the market beyond gaming. Additionally, increasing consumer spending on high-end gaming peripherals and simulation accessories is fueling the growth of premium racing simulators. Strategic partnerships between automotive brands and gaming studios are further strengthening the market, as companies collaborate to offer licensed car models and real-world racetrack experiences. As simulation technology continues to evolve, the racing simulator market is expected to experience sustained growth, appealing to both competitive gamers and professional drivers alike.

SCOPE OF STUDY:

The report analyzes the Racing Simulators market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Offering (Racing Simulator Hardware, Racing Simulator Software); Type (Compact / Entry-Level Simulators, Mid-Level Simulators, Full-Scale Simulators); Sales Channel (Online Sales Channel, Offline Sales Channel); Application (Home / Personal Use Application, Commercial Application); End-Use (Passenger Cars, Commercial Vehicles)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 43 Featured) -

  • 6 Sigma Sim Racing
  • A&D Technology
  • Abruzzi Racewear
  • Allinsports
  • Aston Martin & Curv Racing Simulators
  • Cruden B.V.
  • CXC Simulations
  • D-BOX Technologies
  • Fanatec (Endor AG)
  • Force Dynamics
  • iRacing.com Motorsport Simulations
  • Logitech G
  • MOTUM Simulation
  • MOZA Racing
  • Simucube
  • SIMWORX
  • Thrustmaster
  • Trak Racer
  • TURN 2 RACING
  • Vesaro

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

Product Code: MCP32744

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Racing Simulators - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Popularity of E-Sports and Virtual Motorsports Throws the Spotlight on Immersive Racing Simulator Experiences
    • Growth in Professional Racing Training Programs Drives Adoption of High-Fidelity Simulators for Driver Skill Enhancement
    • Surge in Home-Based Gaming Setups and Sim Racing Enthusiasts Spurs Demand for Affordable Yet Realistic Racing Simulators
    • Integration of VR and Motion Feedback Systems Expands Realism and Sensory Engagement in Racing Simulation Platforms
    • Increased Investment by Automotive OEMs and Motorsport Teams Strengthens Business Case for Simulator-Based R&D
    • Development of Multi-Axis Motion Platforms and Force Feedback Technologies Drives Hardware Innovation in the Premium Segment
    • Growing Adoption of Racing Simulators in Arcade Chains and Experience Zones Expands Commercial Use Cases
    • Expansion of Online Sim Racing Tournaments and Competitive Leagues Generates New Revenue Streams and Brand Partnerships
    • Technological Advancements in Steering Wheels, Pedals, and Seat Modules Propel Demand for Customizable Hardware Ecosystems
    • Rising Demand for Modular and Ergonomic Racing Rigs Fuels Innovation in DIY and Upgradeable Simulation Systems
    • Collaboration Between Game Developers and Peripheral Manufacturers Enhances Compatibility and Market Synergies
    • Emergence of Racing Simulators as a Tool for Cognitive Training and Reaction Time Testing Drives Use in Sports Science
    • Increasing Integration with Real-Time Telemetry and Track Data Boosts Use of Simulators in Professional Motorsports Analytics
    • Regulatory Approvals for Simulator-Based Training in Licensing Programs Strengthen Adoption by Driving Schools and Federations
    • Growth in Remote Coaching and E-Learning Platforms for Racing Drivers Encourages Simulator-Based Instruction Modules
    • Expansion of Simulation-Based Driver Assessment in Autonomous Vehicle Testing and ADAS Development Creates New Enterprise Use Cases
    • Surge in Social Media Influencer Engagement and Content Creation Around Sim Racing Boosts Consumer Interest and Awareness
    • Focus on Cross-Platform Gaming and Cloud-Based Access Drives Development of Hybrid Hardware-Software Ecosystems
    • Rising Need for Realistic Environmental Replication and Weather Dynamics Spurs Software Innovation in Racing Sim Titles
    • Growing Availability of Licensed Tracks and Vehicle Models Enhances Authenticity and Engagement for Racing Enthusiasts
    • Increased Participation of Younger Audiences and Casual Gamers Expands Market for Entry-Level and Mid-Tier Racing Sim Solutions
    • Focus on Sustainability and Digital Twin Technologies Fuels Demand for Simulators in Motorsport Engineering and Simulation Labs
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Racing Simulators Market Analysis of Annual Sales in US$ Thousand for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Racing Simulator Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Racing Simulator Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Racing Simulator Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Racing Simulator Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Passenger Cars by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Passenger Cars by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Commercial Vehicles by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Commercial Vehicles by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Compact / Entry-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Compact / Entry-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Mid-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Mid-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Full-Scale Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Full-Scale Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Online Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Online Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Offline Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Offline Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 22: World Recent Past, Current & Future Analysis for Home / Personal Use Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 23: World 6-Year Perspective for Home / Personal Use Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 24: World Recent Past, Current & Future Analysis for Commercial Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 25: World 6-Year Perspective for Commercial Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 26: USA Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 27: USA 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 28: USA Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 29: USA 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 30: USA Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 31: USA 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 32: USA Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 33: USA 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 34: USA Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 35: USA 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CANADA
    • TABLE 36: Canada Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Canada 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 38: Canada Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Canada 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 40: Canada Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Canada 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 42: Canada Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Canada 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 44: Canada Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Canada 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • JAPAN
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 46: Japan Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Japan 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 48: Japan Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Japan 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 50: Japan Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Japan 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 52: Japan Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 53: Japan 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 54: Japan Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 55: Japan 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CHINA
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 56: China Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 57: China 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 58: China Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 59: China 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 60: China Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 61: China 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 62: China Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 63: China 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 64: China Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 65: China 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • EUROPE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 66: Europe Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 67: Europe 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 68: Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 70: Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 72: Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 74: Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 76: Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • FRANCE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 78: France Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 79: France 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 80: France Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 81: France 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 82: France Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 83: France 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 84: France Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 85: France 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 86: France Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 87: France 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • GERMANY
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 88: Germany Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 89: Germany 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 90: Germany Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Germany 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 92: Germany Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Germany 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 94: Germany Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Germany 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 96: Germany Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Germany 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ITALY
    • TABLE 98: Italy Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Italy 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 100: Italy Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Italy 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 102: Italy Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Italy 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 104: Italy Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Italy 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 106: Italy Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Italy 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • UNITED KINGDOM
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 108: UK Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 109: UK 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 110: UK Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 111: UK 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 112: UK Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 113: UK 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 114: UK Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 115: UK 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 116: UK Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 117: UK 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 118: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 119: Rest of Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 120: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 121: Rest of Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 122: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Rest of Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 124: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 125: Rest of Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 126: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 127: Rest of Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 128: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 129: Asia-Pacific 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 130: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 131: Asia-Pacific 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 132: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 133: Asia-Pacific 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 134: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 135: Asia-Pacific 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 136: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 137: Asia-Pacific 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 138: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 139: Rest of World 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 140: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Rest of World 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 142: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 143: Rest of World 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 144: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 145: Rest of World 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 146: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 147: Rest of World 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030

IV. COMPETITION

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Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

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Christine Sirois

Manager - Americas

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