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PUBLISHER: KBV Research | PRODUCT CODE: 1826745

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PUBLISHER: KBV Research | PRODUCT CODE: 1826745

North America Generative AI In Animation Market Size, Share & Industry Analysis Report By Component, By Type, By End Use (Gaming, Advertising, Movie Production, Televisions, and Other End Use), By Country and Growth Forecast, 2025 - 2032

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The North America Generative AI In Animation Market would witness market growth of 38.2% CAGR during the forecast period (2025-2032).

The US market dominated the North America Generative AI In Animation Market by Country in 2024, and would continue to be a dominant market till 2032; thereby, achieving a market value of USD 2,014.2 million by 2032. The Canada market is experiencing a CAGR of 40.8% during (2025 - 2032). Additionally, The Mexico market would exhibit a CAGR of 40.5% during (2025 - 2032). The US and Canada led the North America Generative AI In Animation Market by Country with a market share of 77.1% and 14% in 2024.

Generative AI is changing the animation industry in North America by becoming a part of creative workflows as an extra layer that speeds up idea generation and takes care of boring production tasks. Software companies and studios are adding AI to existing tools, which lets artists make concept art, lip sync, and different styles using natural language prompts while still being in charge of their own work. This change cuts down on production time, gives smaller teams more power, and encourages people to try new things. At the same time, platform providers are offering model hosting and asset libraries, as well as collaborative, GPU-accelerated pipelines that can be used by distributed teams and workflows that can grow. The end result is a shift from separate tests to standardized production methods that use AI.

Studios and vendors are focusing on governance, provenance, and safe model usage to deal with copyright, compliance, and ethical issues, in addition to making things more efficient. Leading platforms are trying to make creative suites more powerful by adding AI, create ecosystems through partnerships, and make businesses more secure by adding audit trails and access controls. There are OEM giants, cloud providers, and startups all competing with each other. They set themselves apart by how well they integrate, how good their models are, how well they govern themselves, and how involved they are with their communities. SDKs and industry standards are examples of cooperative efforts that make sure that different systems can work together, which stops vendor lock-in. In general, the ecosystem is becoming a hybrid landscape where both established companies and smaller, more specialized ones help build scalable, auditable, and creative AI-driven animation pipelines.

Component Outlook

Based on Component, the market is segmented into Solutions, and Services. With a compound annual growth rate (CAGR) of 36.6% over the projection period, the Solutions Market, dominate the US Generative AI In Animation Market by Component in 2024 and would be a prominent market until 2032. The Services market is expected to witness a CAGR of 38.9% during (2025 - 2032).

Type Outlook

Based on Type, the market is segmented into Transformers, GANs, VAEs, and Other Type. The Transformers market segment dominated the Canada Generative AI In Animation Market by Type is expected to grow at a CAGR of 39.9 % during the forecast period thereby continuing its dominance until 2032. Also, The VAEs market is anticipated to grow as a CAGR of 42 % during the forecast period during (2025 - 2032).

Country Outlook

The United States has the largest market for generative AI in animation in North America. This is because there are a lot of studios, cloud providers, and AI tool vendors near major media hubs. Adoption is driven by the need to speed up production while keeping the creative quality high in film, streaming, games, and ads. Hyperscale compute access, deep creative-tech funding, and integration with mature post-production networks are all important factors. Union and legal oversight of attribution, IP, and governance are also important. Trends show that multi-modal pipelines, real-time iteration, procedural worldbuilding, and quick creative localization are becoming more popular. There is competition between proprietary studio toolchains, startups that make things faster and easier to control, and vendors that offer reliable, production-ready integrations. Strategies now focus on human-in-the-loop review, auditability, governance guardrails, and collaborative workflows to make sure that AI can be used in animation pipelines in a way that is both scalable and controlled.

List of Key Companies Profiled

  • Adobe, Inc.
  • Autodesk, Inc.
  • NVIDIA Corporation
  • Google LLC
  • The Walt Disney Company
  • Unity Software, Inc.
  • Epic Games, Inc.
  • Runway AI, Inc.
  • OpenAI, LLC
  • ServiceNow, Inc.

North America Generative AI In Animation Market Report Segmentation

By Component

  • Solutions
  • Services

By Type

  • Transformers
  • GANs
  • VAEs
  • Other Type

By End Use

  • Gaming
  • Advertising
  • Movie Production
  • Televisions (Over-the-Top)
  • Other End Use

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 North America Generative AI In Animation Market, by Component
    • 1.4.2 North America Generative AI In Animation Market, by Type
    • 1.4.3 North America Generative AI In Animation Market, by End Use
    • 1.4.4 North America Generative AI In Animation Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges

Chapter 4. Market Trends - North America Generative AI In Animation Market

Chapter 5. State of Competition - North America Generative AI In Animation Market

Chapter 6. Value Chain Analysis of Generative AI In Animation Market

Chapter 7. Product Life Cycle (PLC) - Generative AI In Animation Market

Chapter 8. Market Consolidation - Generative AI In Animation Market

Chapter 9. Key Customer Criteria - Generative AI In Animation Market

Chapter 10. Competition Analysis - Global

  • 10.1 KBV Cardinal Matrix
  • 10.2 Recent Industry Wide Strategic Developments
    • 10.2.1 Partnerships, Collaborations and Agreements
    • 10.2.2 Product Launches and Product Expansions
    • 10.2.3 Acquisition and Mergers
  • 10.3 Market Share Analysis, 2024
  • 10.4 Top Winning Strategies
    • 10.4.1 Key Leading Strategies: Percentage Distribution (2021-2025)
    • 10.4.2 Key Strategic Move: (Product Launches and Product Expansions : 2023, Jun - 2025, May) Leading Players
  • 10.5 Porter Five Forces Analysis

Chapter 11. North America Generative AI In Animation Market by Component

  • 11.1 North America Solutions Market by Region
  • 11.2 North America Services Market by Region

Chapter 12. North America Generative AI In Animation Market by Type

  • 12.1 North America Transformers Market by Country
  • 12.2 North America GANs Market by Country
  • 12.3 North America VAEs Market by Country
  • 12.4 North America Other Type Market by Country

Chapter 13. North America Generative AI In Animation Market by End Use

  • 13.1 North America Gaming Market by Country
  • 13.2 North America Advertising Market by Country
  • 13.3 North America Movie Production Market by Country
  • 13.4 North America Televisions (Over-the-Top) Market by Country
  • 13.5 North America Other End Use Market by Country

Chapter 14. North America Generative AI In Animation Market by Country

  • 14.1 US Generative AI In Animation Market
    • 14.1.1 US Generative AI In Animation Market by Component
    • 14.1.2 US Generative AI In Animation Market by Type
    • 14.1.3 US Generative AI In Animation Market by End Use
  • 14.2 Canada Generative AI In Animation Market
    • 14.2.1 Canada Generative AI In Animation Market by Component
    • 14.2.2 Canada Generative AI In Animation Market by Type
    • 14.2.3 Canada Generative AI In Animation Market by End Use
  • 14.3 Mexico Generative AI In Animation Market
    • 14.3.1 Mexico Generative AI In Animation Market by Component
    • 14.3.2 Mexico Generative AI In Animation Market by Type
    • 14.3.3 Mexico Generative AI In Animation Market by End Use
  • 14.4 Rest of North America Generative AI In Animation Market
    • 14.4.1 Rest of North America Generative AI In Animation Market by Component
    • 14.4.2 Rest of North America Generative AI In Animation Market by Type
    • 14.4.3 Rest of North America Generative AI In Animation Market by End Use

Chapter 15. Company Profiles

  • 15.1 Adobe, Inc.
    • 15.1.1 Company Overview
    • 15.1.2 Financial Analysis
    • 15.1.3 Segmental and Regional Analysis
    • 15.1.4 Research & Development Expense
    • 15.1.5 Recent strategies and developments:
      • 15.1.5.1 Product Launches and Product Expansions:
    • 15.1.6 SWOT Analysis
  • 15.2 Autodesk, Inc.
    • 15.2.1 Company Overview
    • 15.2.2 Financial Analysis
    • 15.2.3 Regional Analysis
    • 15.2.4 Research & Development Expenses
    • 15.2.5 Recent strategies and developments:
      • 15.2.5.1 Product Launches and Product Expansions:
      • 15.2.5.2 Acquisition and Mergers:
    • 15.2.6 SWOT Analysis
  • 15.3 NVIDIA Corporation
    • 15.3.1 Company Overview
    • 15.3.2 Financial Analysis
    • 15.3.3 Segmental and Regional Analysis
    • 15.3.4 Research & Development Expenses
    • 15.3.5 Recent strategies and developments:
      • 15.3.5.1 Product Launches and Product Expansions:
    • 15.3.6 SWOT Analysis
  • 15.4 Google LLC
    • 15.4.1 Company Overview
    • 15.4.2 Financial Analysis
    • 15.4.3 Segmental and Regional Analysis
    • 15.4.4 Research & Development Expenses
    • 15.4.5 Recent strategies and developments:
      • 15.4.5.1 Product Launches and Product Expansions:
    • 15.4.6 SWOT Analysis
  • 15.5 The Walt Disney Company
    • 15.5.1 Company Overview
    • 15.5.2 Financial Analysis
    • 15.5.3 Segmental and Regional Analysis
  • 15.6 Unity Software, Inc.
    • 15.6.1 Company Overview
    • 15.6.2 Financial Analysis
    • 15.6.3 Regional Analysis
    • 15.6.4 Research & Development Expenses
    • 15.6.5 Recent strategies and developments:
      • 15.6.5.1 Product Launches and Product Expansions:
  • 15.7 Epic Games, Inc.
    • 15.7.1 Company Overview
    • 15.7.2 Recent strategies and developments:
      • 15.7.2.1 Product Launches and Product Expansions:
    • 15.7.3 SWOT Analysis
  • 15.8 Runway AI, Inc.
    • 15.8.1 Company Overview
    • 15.8.2 Recent strategies and developments:
      • 15.8.2.1 Partnerships, Collaborations, and Agreements:
      • 15.8.2.2 Product Launches and Product Expansions:
  • 15.9 OpenAI, LLC
    • 15.9.1 Company Overview
    • 15.9.2 Recent strategies and developments:
      • 15.9.2.1 Product Launches and Product Expansions:
    • 15.9.3 SWOT Analysis
  • 15.10. ServiceNow, Inc.
    • 15.10.1 Company Overview
    • 15.10.2 Financial Analysis
    • 15.10.3 Regional Analysis
    • 15.10.4 Research & Development Expenses

LIST OF TABLES

  • TABLE 1 North America Generative AI In Animation Market, 2021 - 2024, USD Million
  • TABLE 2 North America Generative AI In Animation Market, 2025 - 2032, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Generative AI In Animation Market
  • TABLE 4 Product Launches And Product Expansions- Generative AI In Animation Market
  • TABLE 5 Acquisition and Mergers- Generative AI In Animation Market
  • TABLE 6 North America Generative AI In Animation Market by Component, 2021 - 2024, USD Million
  • TABLE 7 North America Generative AI In Animation Market by Component, 2025 - 2032, USD Million
  • TABLE 8 North America Solutions Market by Region, 2021 - 2024, USD Million
  • TABLE 9 North America Solutions Market by Region, 2025 - 2032, USD Million
  • TABLE 10 North America Services Market by Region, 2021 - 2024, USD Million
  • TABLE 11 North America Services Market by Region, 2025 - 2032, USD Million
  • TABLE 12 North America Generative AI In Animation Market by Type, 2021 - 2024, USD Million
  • TABLE 13 North America Generative AI In Animation Market by Type, 2025 - 2032, USD Million
  • TABLE 14 North America Transformers Market by Country, 2021 - 2024, USD Million
  • TABLE 15 North America Transformers Market by Country, 2025 - 2032, USD Million
  • TABLE 16 North America GANs Market by Country, 2021 - 2024, USD Million
  • TABLE 17 North America GANs Market by Country, 2025 - 2032, USD Million
  • TABLE 18 North America VAEs Market by Country, 2021 - 2024, USD Million
  • TABLE 19 North America VAEs Market by Country, 2025 - 2032, USD Million
  • TABLE 20 North America Other Type Market by Country, 2021 - 2024, USD Million
  • TABLE 21 North America Other Type Market by Country, 2025 - 2032, USD Million
  • TABLE 22 North America Generative AI In Animation Market by End Use, 2021 - 2024, USD Million
  • TABLE 23 North America Generative AI In Animation Market by End Use, 2025 - 2032, USD Million
  • TABLE 24 North America Gaming Market by Country, 2021 - 2024, USD Million
  • TABLE 25 North America Gaming Market by Country, 2025 - 2032, USD Million
  • TABLE 26 North America Advertising Market by Country, 2021 - 2024, USD Million
  • TABLE 27 North America Advertising Market by Country, 2025 - 2032, USD Million
  • TABLE 28 North America Movie Production Market by Country, 2021 - 2024, USD Million
  • TABLE 29 North America Movie Production Market by Country, 2025 - 2032, USD Million
  • TABLE 30 North America Televisions (Over-the-Top) Market by Country, 2021 - 2024, USD Million
  • TABLE 31 North America Televisions (Over-the-Top) Market by Country, 2025 - 2032, USD Million
  • TABLE 32 North America Other End Use Market by Country, 2021 - 2024, USD Million
  • TABLE 33 North America Other End Use Market by Country, 2025 - 2032, USD Million
  • TABLE 34 North America Generative AI In Animation Market by Country, 2021 - 2024, USD Million
  • TABLE 35 North America Generative AI In Animation Market by Country, 2025 - 2032, USD Million
  • TABLE 36 US Generative AI In Animation Market, 2021 - 2024, USD Million
  • TABLE 37 US Generative AI In Animation Market, 2025 - 2032, USD Million
  • TABLE 38 US Generative AI In Animation Market by Component, 2021 - 2024, USD Million
  • TABLE 39 US Generative AI In Animation Market by Component, 2025 - 2032, USD Million
  • TABLE 40 US Generative AI In Animation Market by Type, 2021 - 2024, USD Million
  • TABLE 41 US Generative AI In Animation Market by Type, 2025 - 2032, USD Million
  • TABLE 42 US Generative AI In Animation Market by End Use, 2021 - 2024, USD Million
  • TABLE 43 US Generative AI In Animation Market by End Use, 2025 - 2032, USD Million
  • TABLE 44 Canada Generative AI In Animation Market, 2021 - 2024, USD Million
  • TABLE 45 Canada Generative AI In Animation Market, 2025 - 2032, USD Million
  • TABLE 46 Canada Generative AI In Animation Market by Component, 2021 - 2024, USD Million
  • TABLE 47 Canada Generative AI In Animation Market by Component, 2025 - 2032, USD Million
  • TABLE 48 Canada Generative AI In Animation Market by Type, 2021 - 2024, USD Million
  • TABLE 49 Canada Generative AI In Animation Market by Type, 2025 - 2032, USD Million
  • TABLE 50 Canada Generative AI In Animation Market by End Use, 2021 - 2024, USD Million
  • TABLE 51 Canada Generative AI In Animation Market by End Use, 2025 - 2032, USD Million
  • TABLE 52 Mexico Generative AI In Animation Market, 2021 - 2024, USD Million
  • TABLE 53 Mexico Generative AI In Animation Market, 2025 - 2032, USD Million
  • TABLE 54 Mexico Generative AI In Animation Market by Component, 2021 - 2024, USD Million
  • TABLE 55 Mexico Generative AI In Animation Market by Component, 2025 - 2032, USD Million
  • TABLE 56 Mexico Generative AI In Animation Market by Type, 2021 - 2024, USD Million
  • TABLE 57 Mexico Generative AI In Animation Market by Type, 2025 - 2032, USD Million
  • TABLE 58 Mexico Generative AI In Animation Market by End Use, 2021 - 2024, USD Million
  • TABLE 59 Mexico Generative AI In Animation Market by End Use, 2025 - 2032, USD Million
  • TABLE 60 Rest of North America Generative AI In Animation Market, 2021 - 2024, USD Million
  • TABLE 61 Rest of North America Generative AI In Animation Market, 2025 - 2032, USD Million
  • TABLE 62 Rest of North America Generative AI In Animation Market by Component, 2021 - 2024, USD Million
  • TABLE 63 Rest of North America Generative AI In Animation Market by Component, 2025 - 2032, USD Million
  • TABLE 64 Rest of North America Generative AI In Animation Market by Type, 2021 - 2024, USD Million
  • TABLE 65 Rest of North America Generative AI In Animation Market by Type, 2025 - 2032, USD Million
  • TABLE 66 Rest of North America Generative AI In Animation Market by End Use, 2021 - 2024, USD Million
  • TABLE 67 Rest of North America Generative AI In Animation Market by End Use, 2025 - 2032, USD Million
  • TABLE 68 Key Information - Adobe, Inc.
  • TABLE 69 Key Information - Autodesk, Inc.
  • TABLE 70 Key Information - NVIDIA Corporation
  • TABLE 71 Key Information - Google LLC
  • TABLE 72 Key information - The Walt Disney Company
  • TABLE 73 Key Information - Unity Software, Inc.
  • TABLE 74 key Information - Epic Games, Inc.
  • TABLE 75 Key Information - Runway AI, Inc.
  • TABLE 76 Key Information - OpenAI, LLC
  • TABLE 77 Key Information - ServiceNow, Inc.

LIST OF FIGURES

  • FIG 1 Methodology for the research
  • FIG 2 North America Generative AI In Animation Market, 2021 - 2032, USD Million
  • FIG 3 Key Factors Impacting North America Generative AI In Animation Market
  • FIG 4 Value Chain Analysis of Generative AI In Animation Market
  • FIG 5 Product Life Cycle (PLC) - Generative AI In Animation Market
  • FIG 6 Market Consolidation - Generative AI In Animation Market
  • FIG 7 Key Customer Criteria - Generative AI In Animation Market
  • FIG 8 KBV Cardinal Matrix
  • FIG 9 Market Share Analysis, 2024
  • FIG 10 Key Leading Strategies: Percentage Distribution (2021-2025)
  • FIG 11 Key Strategic Move: (Product Launches and Product Expansions : 2023, Jun - 2025, May) Leading Players
  • FIG 12 Porter's Five Forces Analysis - Generative AI In Animation Market
  • FIG 13 North America Generative AI In Animation Market share by Component, 2024
  • FIG 14 North America Generative AI In Animation Market share by Component, 2032
  • FIG 15 North America Generative AI In Animation Market by Component, 2021 - 2032, USD Million
  • FIG 16 North America Generative AI In Animation Market share by Type, 2024
  • FIG 17 North America Generative AI In Animation Market share by Type, 2032
  • FIG 18 North America Generative AI In Animation Market by Type, 2021 - 2032, USD Million
  • FIG 19 North America Generative AI In Animation Market share by End Use, 2024
  • FIG 20 North America Generative AI In Animation Market share by End Use, 2032
  • FIG 21 North America Generative AI In Animation Market by End Use, 2021 - 2032, USD Million
  • FIG 22 North America Generative AI In Animation Market share by Country, 2024
  • FIG 23 North America Generative AI In Animation Market share by Country, 2032
  • FIG 24 North America Generative AI In Animation Market by Country, 2021 - 2032, USD Million
  • FIG 25 SWOT Analysis: Adobe, Inc.
  • FIG 26 Recent strategies and developments: Autodesk, Inc.
  • FIG 27 SWOT Analysis: Autodesk, Inc.
  • FIG 28 SWOT Analysis: NVIDIA Corporation
  • FIG 29 SWOT Analysis: Google LLC
  • FIG 30 Swot Analysis: Epic Games, Inc.
  • FIG 31 SWOT Analysis: OpenAI, LLC
  • FIG 32 SWOT Analysis: ServiceNow, Inc.
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Jeroen Van Heghe

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+32-2-535-7543

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Christine Sirois

Manager - Americas

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