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PUBLISHER: QYResearch | PRODUCT CODE: 1736284

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PUBLISHER: QYResearch | PRODUCT CODE: 1736284

Global Fighting Games Market Size, Manufacturers, Supply Chain, Sales Channel and Clients, 2025-2031

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This research report focuses on the Fighting Games Market. It analyzes market size, trends and demand forecasts, as well as growth factors and challenges. The report provides market data breakdowns by type, application, company, and region, in addition to competitive landscape and key company profiles.

TABLE OF CONTENTS

1 Study Coverage

  • 1.1 Fighting Games Product Introduction
  • 1.2 Market by Type
    • 1.2.1 Global Fighting Games Market Size Growth Rate by Type (2020 VS 2024 VS 2031)
    • 1.2.2 2D Fighting Games
    • 1.2.3 3D Fighting Games
  • 1.3 Market by Application
    • 1.3.1 Global Fighting Games Market Size Growth Rate by Application (2020 VS 2024 VS 2031)
    • 1.3.2 PC
    • 1.3.3 Mobile
    • 1.3.4 Tablet
    • 1.3.5 Gaming Console
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Executive Summary

  • 2.1 Global Fighting Games Market Size Estimates and Forecasts
  • 2.2 Fighting Games Market Size by Region: 2024 Versus 2031
    • 2.2.1 Global Fighting Games Revenue by Region: 2020-2025
    • 2.2.2 Global Fighting Games Revenue Forecast by Region (2026-2031)
    • 2.2.3 Global Fighting Games Revenue Market Share by Region (2020-2031)

3 Market Segments

  • 3.1 Breakdown Data by Type
    • 3.1.1 Global Fighting Games Revenue by Type (2020-2031)
    • 3.1.2 Global Fighting Games Revenue Market Share by Type (2020-2031)
  • 3.2 Breakdown Data by Application
    • 3.2.1 Global Fighting Games Revenue by Application (2020-2031)
    • 3.2.2 Global Fighting Games Revenue Market Share by Application (2020-2031)
  • 3.3 by Type and by Application Crossing Analysis
    • 3.3.1 2D Fighting Games of Fighting Games Revenue Market Share by Application
    • 3.3.2 3D Fighting Games of Fighting Games Revenue Market Share by Application

4 Global Fighting Games by Company

  • 4.1 Global Fighting Games Revenue by Company (2020-2025)
  • 4.2 Global Fighting Games Revenue Share by Company (2020-2025)
  • 4.3 Competitive Landscape
    • 4.3.1 Key Fighting Games Companies around the World: Ranking by Revenue
    • 4.3.2 Global Fighting Games Market Concentration Ratio (CR5 and HHI) & (2020-2025)
    • 4.3.3 Global Fighting Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 4.4 Global Fighting Games Companies Headquarters & Product Type
    • 4.4.1 Global Fighting Games Companies Headquarters
    • 4.4.2 Date of International Companies Enter into Fighting Games Market
    • 4.4.3 Global Fighting Games Companies Product & Service
    • 4.4.4 2D Fighting Games Revenue Market Share of Fighting Games by Company
    • 4.4.5 3D Fighting Games Revenue Market Share of Fighting Games by Company
  • 4.5 Global Fighting Games Mergers & Acquisitions, Expansion Plans

5 Company Profiles

  • 5.1 Nintendo
    • 5.1.1 Nintendo Corporation Information
    • 5.1.2 Nintendo Description, Business Overview
    • 5.1.3 Nintendo Fighting Games Products Offered
    • 5.1.4 Nintendo Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.1.5 Nintendo Fighting Games Revenue by Product in 2024
    • 5.1.6 Nintendo Fighting Games Revenue by Application in 2024
    • 5.1.7 Nintendo Fighting Games Revenue by Geographic Area in 2024
    • 5.1.8 Nintendo Recent Developments
  • 5.2 Namco
    • 5.2.1 Namco Corporation Information
    • 5.2.2 Namco Description, Business Overview
    • 5.2.3 Namco Fighting Games Products Offered
    • 5.2.4 Namco Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.2.5 Namco Fighting Games Revenue by Product in 2024
    • 5.2.6 Namco Fighting Games Revenue by Application in 2024
    • 5.2.7 Namco Fighting Games Revenue by Geographic Area in 2024
    • 5.2.8 Namco Recent Developments
  • 5.3 WB Games
    • 5.3.1 WB Games Corporation Information
    • 5.3.2 WB Games Description, Business Overview
    • 5.3.3 WB Games Fighting Games Products Offered
    • 5.3.4 WB Games Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.3.5 WB Games Fighting Games Revenue by Product in 2024
    • 5.3.6 WB Games Fighting Games Revenue by Application in 2024
    • 5.3.7 WB Games Fighting Games Revenue by Geographic Area in 2024
    • 5.3.8 WB Games Recent Developments
  • 5.4 Sega
    • 5.4.1 Sega Corporation Information
    • 5.4.2 Sega Description, Business Overview
    • 5.4.3 Sega Fighting Games Products Offered
    • 5.4.4 Sega Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.4.5 Sega Fighting Games Revenue by Product in 2024
    • 5.4.6 Sega Fighting Games Revenue by Application in 2024
    • 5.4.7 Sega Fighting Games Revenue by Geographic Area in 2024
    • 5.4.8 Sega Recent Developments
  • 5.5 Capcom
    • 5.5.1 Capcom Corporation Information
    • 5.5.2 Capcom Description, Business Overview
    • 5.5.3 Capcom Fighting Games Products Offered
    • 5.5.4 Capcom Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.5.5 Capcom Fighting Games Revenue by Product in 2024
    • 5.5.6 Capcom Fighting Games Revenue by Application in 2024
    • 5.5.7 Capcom Fighting Games Revenue by Geographic Area in 2024
    • 5.5.8 Capcom Recent Developments
  • 5.6 Koei Tecmo
    • 5.6.1 Koei Tecmo Corporation Information
    • 5.6.2 Koei Tecmo Description, Business Overview
    • 5.6.3 Koei Tecmo Fighting Games Products Offered
    • 5.6.4 Koei Tecmo Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.6.5 Koei Tecmo Fighting Games Revenue by Product in 2024
    • 5.6.6 Koei Tecmo Fighting Games Revenue by Application in 2024
    • 5.6.7 Koei Tecmo Fighting Games Revenue by Geographic Area in 2024
    • 5.6.8 Koei Tecmo Recent Developments
  • 5.7 SNK Playmore
    • 5.7.1 SNK Playmore Corporation Information
    • 5.7.2 SNK Playmore Description, Business Overview
    • 5.7.3 SNK Playmore Fighting Games Products Offered
    • 5.7.4 SNK Playmore Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.7.5 SNK Playmore Fighting Games Revenue by Product in 2024
    • 5.7.6 SNK Playmore Fighting Games Revenue by Application in 2024
    • 5.7.7 SNK Playmore Fighting Games Revenue by Geographic Area in 2024
    • 5.7.8 SNK Playmore Recent Developments
  • 5.8 Autumn Games
    • 5.8.1 Autumn Games Corporation Information
    • 5.8.2 Autumn Games Description, Business Overview
    • 5.8.3 Autumn Games Fighting Games Products Offered
    • 5.8.4 Autumn Games Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.8.5 Autumn Games Fighting Games Revenue by Product in 2024
    • 5.8.6 Autumn Games Fighting Games Revenue by Application in 2024
    • 5.8.7 Autumn Games Fighting Games Revenue by Geographic Area in 2024
    • 5.8.8 Autumn Games Recent Developments
  • 5.9 Arc System Works
    • 5.9.1 Arc System Works Corporation Information
    • 5.9.2 Arc System Works Description, Business Overview
    • 5.9.3 Arc System Works Fighting Games Products Offered
    • 5.9.4 Arc System Works Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.9.5 Arc System Works Fighting Games Revenue by Product in 2024
    • 5.9.6 Arc System Works Fighting Games Revenue by Application in 2024
    • 5.9.7 Arc System Works Fighting Games Revenue by Geographic Area in 2024
    • 5.9.8 Arc System Works Recent Developments

6 North America

  • 6.1 North America Fighting Games Market Size YoY Growth 2020-2031
  • 6.2 North America Fighting Games Market Facts & Figures by Country (2020-2031)
  • 6.3 North America Fighting Games Revenue by Type (2020-2025)
  • 6.4 North America Fighting Games Revenue by Application (2020-2025)

7 Asia-Pacific

  • 7.1 Asia-Pacific Fighting Games Market Size YoY Growth 2020-2031
  • 7.2 Asia-Pacific Fighting Games Market Facts & Figures by Region (2020-2031)
  • 7.3 Asia-Pacific Fighting Games Revenue by Type (2020-2025)
  • 7.4 Asia-Pacific Fighting Games Revenue by Application (2020-2025)

8 Europe

  • 8.1 Europe Fighting Games Market Size YoY Growth 2020-2031
  • 8.2 Europe Fighting Games Market Facts & Figures by Country (2020-2031)
  • 8.3 Europe Fighting Games Revenue by Type (2020-2025)
  • 8.4 Europe Fighting Games Revenue by Application (2020-2025)

9 Latin America

  • 9.1 Latin America Fighting Games Market Size YoY Growth 2020-2031
  • 9.2 Latin America Fighting Games Market Facts & Figures by Country (2020-2031)
  • 9.3 Latin America Fighting Games Revenue by Type (2020-2025)
  • 9.4 Latin America Fighting Games Revenue by Application (2020-2025)

10 Middle East and Africa

  • 10.1 Latin America Fighting Games Market Size YoY Growth 2020-2031
  • 10.2 Middle East and Africa Fighting Games Market Facts & Figures by Country (2020-2031)
  • 10.3 Middle East and Africa Fighting Games Revenue by Type (2020-2025)
  • 10.4 Middle East and Africa Fighting Games Revenue by Application (2020-2025)

11 Supply Chain and Sales Channel analysis

  • 11.1 Fighting Games Supply Chain Analysis
  • 11.2 Fighting Games Key Raw Materials and Upstream Suppliers
  • 11.3 Fighting Games Clients Analysis
  • 11.4 Fighting Games Sales Channel and Sales Model Analysis
    • 11.4.1 Fighting Games Distribution Channel Analysis: Indirect Sales VS Direct Sales
    • 11.4.2 Fighting Games Distribution Channel Analysis: Online Sales VS Offline Sales
    • 11.4.3 Fighting Games Distributors

12 Fighting Games Market Dynamics

  • 12.1 Fighting Games Industry Trends
  • 12.2 Fighting Games Market Drivers
  • 12.3 Fighting Games Market Challenges
  • 12.4 Fighting Games Market Restraints

13 Research Findings and Conclusion

14 Appendix

  • 14.1 Research Methodology
    • 14.1.1 Methodology/Research Approach
      • 14.1.1.1 Research Programs/Design
      • 14.1.1.2 Market Size Estimation
      • 14.1.1.3 Market Breakdown and Data Triangulation
    • 14.1.2 Data Source
      • 14.1.2.1 Secondary Sources
      • 14.1.2.2 Primary Sources
  • 14.2 Author Details
  • 14.3 Disclaimer

TABLE OF CONTENTS

1 Study Coverage

  • 1.1 Fighting Games Product Introduction
  • 1.2 Market by Type
    • 1.2.1 Global Fighting Games Market Size Growth Rate by Type (2020 VS 2024 VS 2031)
    • 1.2.2 2D Fighting Games
    • 1.2.3 3D Fighting Games
  • 1.3 Market by Application
    • 1.3.1 Global Fighting Games Market Size Growth Rate by Application (2020 VS 2024 VS 2031)
    • 1.3.2 PC
    • 1.3.3 Mobile
    • 1.3.4 Tablet
    • 1.3.5 Gaming Console
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Executive Summary

  • 2.1 Global Fighting Games Market Size Estimates and Forecasts
  • 2.2 Fighting Games Market Size by Region: 2024 Versus 2031
    • 2.2.1 Global Fighting Games Revenue by Region: 2020-2025
    • 2.2.2 Global Fighting Games Revenue Forecast by Region (2026-2031)
    • 2.2.3 Global Fighting Games Revenue Market Share by Region (2020-2031)

3 Market Segments

  • 3.1 Breakdown Data by Type
    • 3.1.1 Global Fighting Games Revenue by Type (2020-2031)
    • 3.1.2 Global Fighting Games Revenue Market Share by Type (2020-2031)
  • 3.2 Breakdown Data by Application
    • 3.2.1 Global Fighting Games Revenue by Application (2020-2031)
    • 3.2.2 Global Fighting Games Revenue Market Share by Application (2020-2031)
  • 3.3 by Type and by Application Crossing Analysis
    • 3.3.1 2D Fighting Games of Fighting Games Revenue Market Share by Application
    • 3.3.2 3D Fighting Games of Fighting Games Revenue Market Share by Application

4 Global Fighting Games by Company

  • 4.1 Global Fighting Games Revenue by Company (2020-2025)
  • 4.2 Global Fighting Games Revenue Share by Company (2020-2025)
  • 4.3 Competitive Landscape
    • 4.3.1 Key Fighting Games Companies around the World: Ranking by Revenue
    • 4.3.2 Global Fighting Games Market Concentration Ratio (CR5 and HHI) & (2020-2025)
    • 4.3.3 Global Fighting Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 4.4 Global Fighting Games Companies Headquarters & Product Type
    • 4.4.1 Global Fighting Games Companies Headquarters
    • 4.4.2 Date of International Companies Enter into Fighting Games Market
    • 4.4.3 Global Fighting Games Companies Product & Service
    • 4.4.4 2D Fighting Games Revenue Market Share of Fighting Games by Company
    • 4.4.5 3D Fighting Games Revenue Market Share of Fighting Games by Company
  • 4.5 Global Fighting Games Mergers & Acquisitions, Expansion Plans

5 Company Profiles

  • 5.1 Nintendo
    • 5.1.1 Nintendo Corporation Information
    • 5.1.2 Nintendo Description, Business Overview
    • 5.1.3 Nintendo Fighting Games Products Offered
    • 5.1.4 Nintendo Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.1.5 Nintendo Fighting Games Revenue by Product in 2024
    • 5.1.6 Nintendo Fighting Games Revenue by Application in 2024
    • 5.1.7 Nintendo Fighting Games Revenue by Geographic Area in 2024
    • 5.1.8 Nintendo Recent Developments
  • 5.2 Namco
    • 5.2.1 Namco Corporation Information
    • 5.2.2 Namco Description, Business Overview
    • 5.2.3 Namco Fighting Games Products Offered
    • 5.2.4 Namco Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.2.5 Namco Fighting Games Revenue by Product in 2024
    • 5.2.6 Namco Fighting Games Revenue by Application in 2024
    • 5.2.7 Namco Fighting Games Revenue by Geographic Area in 2024
    • 5.2.8 Namco Recent Developments
  • 5.3 WB Games
    • 5.3.1 WB Games Corporation Information
    • 5.3.2 WB Games Description, Business Overview
    • 5.3.3 WB Games Fighting Games Products Offered
    • 5.3.4 WB Games Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.3.5 WB Games Fighting Games Revenue by Product in 2024
    • 5.3.6 WB Games Fighting Games Revenue by Application in 2024
    • 5.3.7 WB Games Fighting Games Revenue by Geographic Area in 2024
    • 5.3.8 WB Games Recent Developments
  • 5.4 Sega
    • 5.4.1 Sega Corporation Information
    • 5.4.2 Sega Description, Business Overview
    • 5.4.3 Sega Fighting Games Products Offered
    • 5.4.4 Sega Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.4.5 Sega Fighting Games Revenue by Product in 2024
    • 5.4.6 Sega Fighting Games Revenue by Application in 2024
    • 5.4.7 Sega Fighting Games Revenue by Geographic Area in 2024
    • 5.4.8 Sega Recent Developments
  • 5.5 Capcom
    • 5.5.1 Capcom Corporation Information
    • 5.5.2 Capcom Description, Business Overview
    • 5.5.3 Capcom Fighting Games Products Offered
    • 5.5.4 Capcom Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.5.5 Capcom Fighting Games Revenue by Product in 2024
    • 5.5.6 Capcom Fighting Games Revenue by Application in 2024
    • 5.5.7 Capcom Fighting Games Revenue by Geographic Area in 2024
    • 5.5.8 Capcom Recent Developments
  • 5.6 Koei Tecmo
    • 5.6.1 Koei Tecmo Corporation Information
    • 5.6.2 Koei Tecmo Description, Business Overview
    • 5.6.3 Koei Tecmo Fighting Games Products Offered
    • 5.6.4 Koei Tecmo Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.6.5 Koei Tecmo Fighting Games Revenue by Product in 2024
    • 5.6.6 Koei Tecmo Fighting Games Revenue by Application in 2024
    • 5.6.7 Koei Tecmo Fighting Games Revenue by Geographic Area in 2024
    • 5.6.8 Koei Tecmo Recent Developments
  • 5.7 SNK Playmore
    • 5.7.1 SNK Playmore Corporation Information
    • 5.7.2 SNK Playmore Description, Business Overview
    • 5.7.3 SNK Playmore Fighting Games Products Offered
    • 5.7.4 SNK Playmore Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.7.5 SNK Playmore Fighting Games Revenue by Product in 2024
    • 5.7.6 SNK Playmore Fighting Games Revenue by Application in 2024
    • 5.7.7 SNK Playmore Fighting Games Revenue by Geographic Area in 2024
    • 5.7.8 SNK Playmore Recent Developments
  • 5.8 Autumn Games
    • 5.8.1 Autumn Games Corporation Information
    • 5.8.2 Autumn Games Description, Business Overview
    • 5.8.3 Autumn Games Fighting Games Products Offered
    • 5.8.4 Autumn Games Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.8.5 Autumn Games Fighting Games Revenue by Product in 2024
    • 5.8.6 Autumn Games Fighting Games Revenue by Application in 2024
    • 5.8.7 Autumn Games Fighting Games Revenue by Geographic Area in 2024
    • 5.8.8 Autumn Games Recent Developments
  • 5.9 Arc System Works
    • 5.9.1 Arc System Works Corporation Information
    • 5.9.2 Arc System Works Description, Business Overview
    • 5.9.3 Arc System Works Fighting Games Products Offered
    • 5.9.4 Arc System Works Fighting Games Revenue and Gross Margin (2020-2025)
    • 5.9.5 Arc System Works Fighting Games Revenue by Product in 2024
    • 5.9.6 Arc System Works Fighting Games Revenue by Application in 2024
    • 5.9.7 Arc System Works Fighting Games Revenue by Geographic Area in 2024
    • 5.9.8 Arc System Works Recent Developments

6 North America

  • 6.1 North America Fighting Games Market Size YoY Growth 2020-2031
  • 6.2 North America Fighting Games Market Facts & Figures by Country (2020-2031)
  • 6.3 North America Fighting Games Revenue by Type (2020-2025)
  • 6.4 North America Fighting Games Revenue by Application (2020-2025)

7 Asia-Pacific

  • 7.1 Asia-Pacific Fighting Games Market Size YoY Growth 2020-2031
  • 7.2 Asia-Pacific Fighting Games Market Facts & Figures by Region (2020-2031)
  • 7.3 Asia-Pacific Fighting Games Revenue by Type (2020-2025)
  • 7.4 Asia-Pacific Fighting Games Revenue by Application (2020-2025)

8 Europe

  • 8.1 Europe Fighting Games Market Size YoY Growth 2020-2031
  • 8.2 Europe Fighting Games Market Facts & Figures by Country (2020-2031)
  • 8.3 Europe Fighting Games Revenue by Type (2020-2025)
  • 8.4 Europe Fighting Games Revenue by Application (2020-2025)

9 Latin America

  • 9.1 Latin America Fighting Games Market Size YoY Growth 2020-2031
  • 9.2 Latin America Fighting Games Market Facts & Figures by Country (2020-2031)
  • 9.3 Latin America Fighting Games Revenue by Type (2020-2025)
  • 9.4 Latin America Fighting Games Revenue by Application (2020-2025)

10 Middle East and Africa

  • 10.1 Latin America Fighting Games Market Size YoY Growth 2020-2031
  • 10.2 Middle East and Africa Fighting Games Market Facts & Figures by Country (2020-2031)
  • 10.3 Middle East and Africa Fighting Games Revenue by Type (2020-2025)
  • 10.4 Middle East and Africa Fighting Games Revenue by Application (2020-2025)

11 Supply Chain and Sales Channel analysis

  • 11.1 Fighting Games Supply Chain Analysis
  • 11.2 Fighting Games Key Raw Materials and Upstream Suppliers
  • 11.3 Fighting Games Clients Analysis
  • 11.4 Fighting Games Sales Channel and Sales Model Analysis
    • 11.4.1 Fighting Games Distribution Channel Analysis: Indirect Sales VS Direct Sales
    • 11.4.2 Fighting Games Distribution Channel Analysis: Online Sales VS Offline Sales
    • 11.4.3 Fighting Games Distributors

12 Fighting Games Market Dynamics

  • 12.1 Fighting Games Industry Trends
  • 12.2 Fighting Games Market Drivers
  • 12.3 Fighting Games Market Challenges
  • 12.4 Fighting Games Market Restraints

13 Research Findings and Conclusion

14 Appendix

  • 14.1 Research Methodology
    • 14.1.1 Methodology/Research Approach
      • 14.1.1.1 Research Programs/Design
      • 14.1.1.2 Market Size Estimation
      • 14.1.1.3 Market Breakdown and Data Triangulation
    • 14.1.2 Data Source
      • 14.1.2.1 Secondary Sources
      • 14.1.2.2 Primary Sources
  • 14.2 Author Details
  • 14.3 Disclaimer

List of Tables

Table 1. Global Fighting Games Market Size Growth Rate (CAGR) by Type (US$ Million): 2020 VS 2024 VS 2031

Table 2. Global Fighting Games Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031

Table 3. Global Fighting Games Market Size by Region (US$ Million): 2024 VS 2031

Table 4. Global Fighting Games Revenue by Region (2020-2025) & (US$ Million)

Table 5. Global Fighting Games Revenue Forecast by Region (2026-2031) & (US$ Million)

Table 6. Global Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 7. Global Fighting Games Revenue Forecast by Type (2026-2031) & (US$ Million)

Table 8. Global Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 9. Global Fighting Games Revenue Forecast by Application (2026-2031) & (US$ Million)

Table 10. Fighting Games Revenue by Company (2020-2025) & (US$ Million)

Table 11. Fighting Games Revenue Share by Company (2020-2025)

Table 12. Ranking of Global Top Fighting Games Players by Revenue (US$ Million) in 2024

Table 13. Global Fighting Games Companies Market Concentration Ratio (CR5 and HHI) & (2020-2025)

Table 14. Global Fighting Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Fighting Games as of 2024)

Table 15. Global Fighting Games Companies Headquarters

Table 16. Date of International Companies Enter into Fighting Games Market

Table 17. Global Fighting Games Companies Product & Service

Table 18. Global Fighting Games Mergers & Acquisitions, Expansion Plans

Table 19. Nintendo Corporation Information

Table 20. Nintendo Description and Business Overview

Table 21. Nintendo Fighting Games Product

Table 22. Nintendo Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 23. Nintendo Revenue Proportion of Fighting Games by Product in 2024

Table 24. Nintendo Revenue Proportion of Fighting Games by Application in 2024

Table 25. Nintendo Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 26. Nintendo Recent Developments

Table 27. Namco Corporation Information

Table 28. Namco Description and Business Overview

Table 29. Namco Fighting Games Product

Table 30. Namco Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 31. Namco Revenue Proportion of Fighting Games by Product in 2024

Table 32. Namco Revenue Proportion of Fighting Games by Application in 2024

Table 33. Namco Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 34. Namco Recent Developments

Table 35. WB Games Corporation Information

Table 36. WB Games Description and Business Overview

Table 37. WB Games Fighting Games Product

Table 38. WB Games Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 39. WB Games Revenue Proportion of Fighting Games by Product in 2024

Table 40. WB Games Revenue Proportion of Fighting Games by Application in 2024

Table 41. WB Games Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 42. WB Games Recent Developments

Table 43. Sega Corporation Information

Table 44. Sega Description and Business Overview

Table 45. Sega Fighting Games Product

Table 46. Sega Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 47. Sega Revenue Proportion of Fighting Games by Product in 2024

Table 48. Sega Revenue Proportion of Fighting Games by Application in 2024

Table 49. Sega Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 50. Sega Recent Developments

Table 51. Capcom Corporation Information

Table 52. Capcom Description and Business Overview

Table 53. Capcom Fighting Games Product

Table 54. Capcom Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 55. Capcom Revenue Proportion of Fighting Games by Product in 2024

Table 56. Capcom Revenue Proportion of Fighting Games by Application in 2024

Table 57. Capcom Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 58. Capcom Recent Developments

Table 59. Koei Tecmo Corporation Information

Table 60. Koei Tecmo Description and Business Overview

Table 61. Koei Tecmo Fighting Games Product

Table 62. Koei Tecmo Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 63. Koei Tecmo Revenue Proportion of Fighting Games by Product in 2024

Table 64. Koei Tecmo Revenue Proportion of Fighting Games by Application in 2024

Table 65. Koei Tecmo Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 66. Koei Tecmo Recent Developments

Table 67. SNK Playmore Corporation Information

Table 68. SNK Playmore Description and Business Overview

Table 69. SNK Playmore Fighting Games Product

Table 70. SNK Playmore Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 71. SNK Playmore Revenue Proportion of Fighting Games by Product in 2024

Table 72. SNK Playmore Revenue Proportion of Fighting Games by Application in 2024

Table 73. SNK Playmore Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 74. SNK Playmore Recent Developments

Table 75. Autumn Games Corporation Information

Table 76. Autumn Games Description and Business Overview

Table 77. Autumn Games Fighting Games Product

Table 78. Autumn Games Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 79. Autumn Games Revenue Proportion of Fighting Games by Product in 2024

Table 80. Autumn Games Revenue Proportion of Fighting Games by Application in 2024

Table 81. Autumn Games Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 82. Autumn Games Recent Developments

Table 83. Arc System Works Corporation Information

Table 84. Arc System Works Description and Business Overview

Table 85. Arc System Works Fighting Games Product

Table 86. Arc System Works Fighting Games Revenue (US$ Million) and Gross Margin (2020-2025)

Table 87. Arc System Works Revenue Proportion of Fighting Games by Product in 2024

Table 88. Arc System Works Revenue Proportion of Fighting Games by Application in 2024

Table 89. Arc System Works Revenue Proportion of Fighting Games by Geographic Area in 2024

Table 90. Arc System Works Recent Developments

Table 91. North America Fighting Games Revenue by Country (2020-2025) & (US$ Million)

Table 92. North America Fighting Games Revenue by Country (2026-2031) & (US$ Million)

Table 93. North America Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 94. North America Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 95. Asia-Pacific Fighting Games Revenue by Region (2020-2025) & (US$ Million)

Table 96. Asia-Pacific Fighting Games Revenue by Region (2026-2031) & (US$ Million)

Table 97. Asia-Pacific Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 98. Asia-Pacific Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 99. Europe Fighting Games Revenue by Country (2020-2025) & (US$ Million)

Table 100. Europe Fighting Games Revenue by Country (2026-2031) & (US$ Million)

Table 101. Europe Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 102. Europe Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 103. Latin America Fighting Games Revenue by Country (2020-2025) & (US$ Million)

Table 104. Latin America Fighting Games Revenue by Country (2026-2031) & (US$ Million)

Table 105. Latin America Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 106. Latin America Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 107. Middle East and Africa Fighting Games Revenue by Country (2020-2025) & (US$ Million)

Table 108. Middle East and Africa Fighting Games Revenue by Country (2026-2031) & (US$ Million)

Table 109. Middle East and Africa Fighting Games Revenue by Type (2020-2025) & (US$ Million)

Table 110. Middle East and Africa Fighting Games Revenue by Application (2020-2025) & (US$ Million)

Table 111. Fighting Games Key Raw Materials, Industry Status and Trend

Table 112. Fighting Games Key Raw Materials and Upstream Suppliers

Table 113. Fighting Games Clients Status and Trend

Table 114. Fighting Games Typical Clients

Table 115. Fighting Games Distributors

Table 116. Fighting Games Market Trends

Table 117. Fighting Games Market Drivers

Table 118. Fighting Games Market Challenges

Table 119. Fighting Games Market Restraints

Table 120. Research Programs/Design for This Report

Table 121. Key Data Information from Secondary Sources

Table 122. Key Data Information from Primary Sources

List of Figures

Figure 1. Fighting Games Product Picture

Figure 2. Global Fighting Games Market Size by Type (US$ Million): 2020 VS 2024 VS 2031

Figure 3. Global Fighting Games Revenue Market Share by Type in 2024 & 2031

Figure 4. 2D Fighting Games Product Picture

Figure 5. 3D Fighting Games Product Picture

Figure 6. Global Fighting Games Market Size by Application (US$ Million): 2020 VS 2024 VS 2031

Figure 7. Global Fighting Games Revenue Market Share by Application in 2024 & 2031

Figure 8. PC

Figure 9. Mobile

Figure 10. Tablet

Figure 11. Gaming Console

Figure 12. Fighting Games Report Years Considered

Figure 13. Global Fighting Games Revenue, (US$ Million), 2020 VS 2024 VS 2031

Figure 14. Global Fighting Games Market Size (2020-2031) & (US$ Million)

Figure 15. Global Fighting Games Market Size Market Share by Region: 2024 Versus 2031

Figure 16. Global Fighting Games Revenue Market Share by Region (2020-2031)

Figure 17. Global Fighting Games Revenue Market Share Forecast by Type (2020-2031)

Figure 18. Global Fighting Games Revenue Market Share Forecast by Application (2020-2031)

Figure 19. 2D Fighting Games of Fighting Games Revenue Market Share by Application, 2024 VS 2031

Figure 20. 3D Fighting Games of Fighting Games Revenue Market Share by Application, 2024 VS 2031

Figure 21. Fighting Games Revenue Share by Company (2024)

Figure 22. Fighting Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024

Figure 23. 2D Fighting Games Revenue Proportion by Company in 2024

Figure 24. 3D Fighting Games Revenue Proportion by Company in 2024

Figure 25. North America Fighting Games Revenue 2020-2031 (US$ Million)

Figure 26. North America Fighting Games Revenue Market Share by Type (2020-2025)

Figure 27. North America Fighting Games Revenue Market Share by Application (2020-2025)

Figure 28. Asia-Pacific Fighting Games Revenue 2020-2031 (US$ Million)

Figure 29. Asia-Pacific Fighting Games Revenue Market Share by Region (2020-2031)

Figure 30. Asia-Pacific Fighting Games Revenue Market Share by Type (2020-2025)

Figure 31. Asia-Pacific Fighting Games Revenue Market Share by Application (2020-2025)

Figure 32. Europe Fighting Games Revenue Growth Rate 2020-2031 (US$ Million)

Figure 33. Europe Fighting Games Revenue Market Share by Country (2020-2031)

Figure 34. Europe Fighting Games Revenue Market Share by Type (2020-2025)

Figure 35. Europe Fighting Games Revenue Market Share by Application (2020-2025)

Figure 36. Latin America Fighting Games Revenue Growth Rate 2020-2031 (US$ Million)

Figure 37. Latin America Fighting Games Revenue Market Share by Country (2020-2031)

Figure 38. Latin America Fighting Games Revenue Market Share by Type (2020-2025)

Figure 39. Latin America Fighting Games Revenue Market Share by Application (2020-2025)

Figure 40. Middle East and Africa Fighting Games Revenue Growth Rate 2020-2031 (US$ Million)

Figure 41. Middle East and Africa Fighting Games Revenue Market Share by Country (2020-2031)

Figure 42. Middle East and Africa Fighting Games Revenue Market Share by Type (2020-2025)

Figure 43. Middle East and Africa Fighting Games Revenue Market Share by Application (2020-2025)

Figure 44. Fighting Games Supply Chain (Upstream and Downstream Market)

Figure 45. Global Production Market Share of Fighting Games Raw Materials by Region in 2024

Figure 46. Fighting Games Distribution Channels

Figure 47. Global Fighting Games Percentage 2020-2031: Indirect Sales VS Direct Sales

Figure 48. Global Fighting Games Percentage 2020-2031: Online Sales VS Offline Sales

Figure 49. Bottom-up and Top-down Approaches for This Report

Figure 50. Data Triangulation

Figure 51. Key Executives Interviewed

Have a question?
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Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

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Christine Sirois

Manager - Americas

+1-860-674-8796

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