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PUBLISHER: QYResearch | PRODUCT CODE: 1872046

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PUBLISHER: QYResearch | PRODUCT CODE: 1872046

Virtual Event Platforms - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

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The global market for Virtual Event Platforms was estimated to be worth US$ 2500 million in 2024 and is forecast to a readjusted size of US$ 5527 million by 2031 with a CAGR of 12.0% during the forecast period 2025-2031.

Virtual event platforms are digital tools powered by internet technology that allow users to host various types of online events such as conferences, exhibitions, webinars, training sessions, and product launches. These platforms eliminate traditional event space and time constraints and provide features for participant interaction, real-time communication, and information sharing. With the acceleration of globalization and digital transformation, the demand for virtual event platforms has increased, particularly during the pandemic when virtual events became the mainstream solution for various industries.

The product range of virtual event platforms is extensive. They typically offer a variety of modular features, including virtual venues, event scheduling, video streaming, participant interaction, Q&A, polling, breakout sessions, exhibition booths, social platforms, and data analytics tools. These features enable event organizers to efficiently manage and run online events while ensuring participant engagement and interaction. Additionally, some platforms offer customization options, such as brand customization, virtual gifts, and interactive virtual exhibitions, to provide unique event experiences tailored to specific customer requirements.

With technological advancements, many virtual event platforms have started incorporating cutting-edge technologies such as augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) to enhance the immersion and interactivity of events. The integration of these technologies not only makes virtual events more vivid and realistic but also enhances participant interaction, making online events more engaging and practical. As a result, virtual event platforms are no longer limited to traditional conferences and exhibitions but have expanded into fields such as education, training, recruitment, and healthcare, providing solutions for a variety of scenarios.

The virtual event platform market is experiencing rapid growth, driven by several factors. First, the acceleration of globalization and digital transformation is a major reason behind the rise of virtual event platforms. Especially after the outbreak of the pandemic, remote work and online events became the new normal, prompting businesses and educational institutions to adopt virtual event platforms for global communication, remote collaboration, and information sharing. Additionally, virtual event platforms offer high flexibility and cost-efficiency. Compared to traditional offline events, virtual events save on venue rental, travel, and other related costs, making them the preferred solution for event management across industries.

From a market opportunity perspective, the prospects for virtual event platforms are vast. With technological advancements, the functionality of these platforms will continue to expand, especially with the integration of technologies like augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), which will greatly enhance the interactivity and immersion of virtual events. Furthermore, the increasing demand from businesses for global reach, flexibility, and efficiency is further driving the demand for virtual event platforms. As industries such as online education, virtual recruitment, and telemedicine continue to grow, the application scenarios for virtual event platforms are expanding, contributing to the diversification of market demand.

However, the market also faces challenges and risks. First, technological instability and system performance issues are significant challenges for virtual event platforms. During high-traffic periods, the platform's stability and service quality may be impacted, affecting user experience. Secondly, with the intensification of market competition, platform homogeneity has become a significant issue. Many platforms offer similar functionalities, so differentiating in terms of innovation, user experience, and technological application will be key to survival and growth. Additionally, cybersecurity and privacy protection are critical concerns for virtual event platforms, with user data security and privacy being vital to the platform's development.

In terms of downstream demand, as industries increase their reliance on online events, virtual event platforms are facing more diverse market needs. For instance, the education sector may require highly interactive virtual classrooms and learning tools, while businesses may focus more on virtual exhibitions and online recruitment features. Moreover, with the development of artificial intelligence, big data analytics, and other technologies, platforms will be able to provide more accurate user data analysis and customized services, enhancing user engagement and improving event outcomes.

This report aims to provide a comprehensive presentation of the global market for Virtual Event Platforms, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Virtual Event Platforms by region & country, by Type, and by Application.

The Virtual Event Platforms market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Event Platforms.

Market Segmentation

By Company

  • InEvent
  • Townscript
  • Cvent
  • Bevy Labs
  • Hopin
  • Influitive
  • RainFocus
  • Eventzilla
  • Socio
  • Brazen
  • SpotMe
  • Accelevents
  • TOCCA
  • Whova
  • Boomset
  • KitApps
  • All In The Loop
  • PheedLoop
  • 6Connex
  • Airmeet
  • HexaFair
  • Intrado Corporation
  • EventXtra
  • Eventtia
  • eZ-XPO
  • Bizzabo
  • AIDAIO Software Solutions
  • Engagez
  • Azavista
  • Evenium
  • vFairs
  • Run The World
  • Pathable
  • Zoom Video Communications
  • SCHED
  • Remo Conference

Segment by Type

  • Vitual Conference
  • Vitual Job Fair
  • Vitual Exhibition

Segment by Application

  • Government
  • Retail and eCommerce
  • BFSI
  • Telecom and IT

By Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Virtual Event Platforms company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of Virtual Event Platforms in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of Virtual Event Platforms in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Virtual Event Platforms Product Introduction
  • 1.2 Global Virtual Event Platforms Market Size Forecast (2020-2031)
  • 1.3 Virtual Event Platforms Market Trends & Drivers
    • 1.3.1 Virtual Event Platforms Industry Trends
    • 1.3.2 Virtual Event Platforms Market Drivers & Opportunity
    • 1.3.3 Virtual Event Platforms Market Challenges
    • 1.3.4 Virtual Event Platforms Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Virtual Event Platforms Players Revenue Ranking (2024)
  • 2.2 Global Virtual Event Platforms Revenue by Company (2020-2025)
  • 2.3 Key Companies Virtual Event Platforms Manufacturing Base Distribution and Headquarters
  • 2.4 Key Companies Virtual Event Platforms Product Offered
  • 2.5 Key Companies Time to Begin Mass Production of Virtual Event Platforms
  • 2.6 Virtual Event Platforms Market Competitive Analysis
    • 2.6.1 Virtual Event Platforms Market Concentration Rate (2020-2025)
    • 2.6.2 Global 5 and 10 Largest Companies by Virtual Event Platforms Revenue in 2024
    • 2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Event Platforms as of 2024)
  • 2.7 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 Vitual Conference
    • 3.1.2 Vitual Job Fair
    • 3.1.3 Vitual Exhibition
  • 3.2 Global Virtual Event Platforms Sales Value by Type
    • 3.2.1 Global Virtual Event Platforms Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Virtual Event Platforms Sales Value, by Type (2020-2031)
    • 3.2.3 Global Virtual Event Platforms Sales Value, by Type (%) (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Government
    • 4.1.2 Retail and eCommerce
    • 4.1.3 BFSI
    • 4.1.4 Telecom and IT
  • 4.2 Global Virtual Event Platforms Sales Value by Application
    • 4.2.1 Global Virtual Event Platforms Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Virtual Event Platforms Sales Value, by Application (2020-2031)
    • 4.2.3 Global Virtual Event Platforms Sales Value, by Application (%) (2020-2031)

5 Segmentation by Region

  • 5.1 Global Virtual Event Platforms Sales Value by Region
    • 5.1.1 Global Virtual Event Platforms Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Virtual Event Platforms Sales Value by Region (2020-2025)
    • 5.1.3 Global Virtual Event Platforms Sales Value by Region (2026-2031)
    • 5.1.4 Global Virtual Event Platforms Sales Value by Region (%), (2020-2031)
  • 5.2 North America
    • 5.2.1 North America Virtual Event Platforms Sales Value, 2020-2031
    • 5.2.2 North America Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • 5.3 Europe
    • 5.3.1 Europe Virtual Event Platforms Sales Value, 2020-2031
    • 5.3.2 Europe Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific Virtual Event Platforms Sales Value, 2020-2031
    • 5.4.2 Asia Pacific Virtual Event Platforms Sales Value by Region (%), 2024 VS 2031
  • 5.5 South America
    • 5.5.1 South America Virtual Event Platforms Sales Value, 2020-2031
    • 5.5.2 South America Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • 5.6 Middle East & Africa
    • 5.6.1 Middle East & Africa Virtual Event Platforms Sales Value, 2020-2031
    • 5.6.2 Middle East & Africa Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Virtual Event Platforms Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Virtual Event Platforms Sales Value, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Virtual Event Platforms Sales Value, 2020-2031
    • 6.3.2 United States Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Virtual Event Platforms Sales Value, 2020-2031
    • 6.4.2 Europe Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Virtual Event Platforms Sales Value, 2020-2031
    • 6.5.2 China Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Virtual Event Platforms Sales Value, 2020-2031
    • 6.6.2 Japan Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Virtual Event Platforms Sales Value, 2020-2031
    • 6.7.2 South Korea Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia Virtual Event Platforms Sales Value, 2020-2031
    • 6.8.2 Southeast Asia Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 Southeast Asia Virtual Event Platforms Sales Value by Application, 2024 VS 2031
  • 6.9 India
    • 6.9.1 India Virtual Event Platforms Sales Value, 2020-2031
    • 6.9.2 India Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 India Virtual Event Platforms Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 InEvent
    • 7.1.1 InEvent Profile
    • 7.1.2 InEvent Main Business
    • 7.1.3 InEvent Virtual Event Platforms Products, Services and Solutions
    • 7.1.4 InEvent Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.1.5 InEvent Recent Developments
  • 7.2 Townscript
    • 7.2.1 Townscript Profile
    • 7.2.2 Townscript Main Business
    • 7.2.3 Townscript Virtual Event Platforms Products, Services and Solutions
    • 7.2.4 Townscript Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.2.5 Townscript Recent Developments
  • 7.3 Cvent
    • 7.3.1 Cvent Profile
    • 7.3.2 Cvent Main Business
    • 7.3.3 Cvent Virtual Event Platforms Products, Services and Solutions
    • 7.3.4 Cvent Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.3.5 Cvent Recent Developments
  • 7.4 Bevy Labs
    • 7.4.1 Bevy Labs Profile
    • 7.4.2 Bevy Labs Main Business
    • 7.4.3 Bevy Labs Virtual Event Platforms Products, Services and Solutions
    • 7.4.4 Bevy Labs Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.4.5 Bevy Labs Recent Developments
  • 7.5 Hopin
    • 7.5.1 Hopin Profile
    • 7.5.2 Hopin Main Business
    • 7.5.3 Hopin Virtual Event Platforms Products, Services and Solutions
    • 7.5.4 Hopin Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.5.5 Hopin Recent Developments
  • 7.6 Influitive
    • 7.6.1 Influitive Profile
    • 7.6.2 Influitive Main Business
    • 7.6.3 Influitive Virtual Event Platforms Products, Services and Solutions
    • 7.6.4 Influitive Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.6.5 Influitive Recent Developments
  • 7.7 RainFocus
    • 7.7.1 RainFocus Profile
    • 7.7.2 RainFocus Main Business
    • 7.7.3 RainFocus Virtual Event Platforms Products, Services and Solutions
    • 7.7.4 RainFocus Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.7.5 RainFocus Recent Developments
  • 7.8 Eventzilla
    • 7.8.1 Eventzilla Profile
    • 7.8.2 Eventzilla Main Business
    • 7.8.3 Eventzilla Virtual Event Platforms Products, Services and Solutions
    • 7.8.4 Eventzilla Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.8.5 Eventzilla Recent Developments
  • 7.9 Socio
    • 7.9.1 Socio Profile
    • 7.9.2 Socio Main Business
    • 7.9.3 Socio Virtual Event Platforms Products, Services and Solutions
    • 7.9.4 Socio Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.9.5 Socio Recent Developments
  • 7.10 Brazen
    • 7.10.1 Brazen Profile
    • 7.10.2 Brazen Main Business
    • 7.10.3 Brazen Virtual Event Platforms Products, Services and Solutions
    • 7.10.4 Brazen Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.10.5 Brazen Recent Developments
  • 7.11 SpotMe
    • 7.11.1 SpotMe Profile
    • 7.11.2 SpotMe Main Business
    • 7.11.3 SpotMe Virtual Event Platforms Products, Services and Solutions
    • 7.11.4 SpotMe Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.11.5 SpotMe Recent Developments
  • 7.12 Accelevents
    • 7.12.1 Accelevents Profile
    • 7.12.2 Accelevents Main Business
    • 7.12.3 Accelevents Virtual Event Platforms Products, Services and Solutions
    • 7.12.4 Accelevents Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.12.5 Accelevents Recent Developments
  • 7.13 TOCCA
    • 7.13.1 TOCCA Profile
    • 7.13.2 TOCCA Main Business
    • 7.13.3 TOCCA Virtual Event Platforms Products, Services and Solutions
    • 7.13.4 TOCCA Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.13.5 TOCCA Recent Developments
  • 7.14 Whova
    • 7.14.1 Whova Profile
    • 7.14.2 Whova Main Business
    • 7.14.3 Whova Virtual Event Platforms Products, Services and Solutions
    • 7.14.4 Whova Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.14.5 Whova Recent Developments
  • 7.15 Boomset
    • 7.15.1 Boomset Profile
    • 7.15.2 Boomset Main Business
    • 7.15.3 Boomset Virtual Event Platforms Products, Services and Solutions
    • 7.15.4 Boomset Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.15.5 Boomset Recent Developments
  • 7.16 KitApps
    • 7.16.1 KitApps Profile
    • 7.16.2 KitApps Main Business
    • 7.16.3 KitApps Virtual Event Platforms Products, Services and Solutions
    • 7.16.4 KitApps Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.16.5 KitApps Recent Developments
  • 7.17 All In The Loop
    • 7.17.1 All In The Loop Profile
    • 7.17.2 All In The Loop Main Business
    • 7.17.3 All In The Loop Virtual Event Platforms Products, Services and Solutions
    • 7.17.4 All In The Loop Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.17.5 All In The Loop Recent Developments
  • 7.18 PheedLoop
    • 7.18.1 PheedLoop Profile
    • 7.18.2 PheedLoop Main Business
    • 7.18.3 PheedLoop Virtual Event Platforms Products, Services and Solutions
    • 7.18.4 PheedLoop Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.18.5 PheedLoop Recent Developments
  • 7.19 6Connex
    • 7.19.1 6Connex Profile
    • 7.19.2 6Connex Main Business
    • 7.19.3 6Connex Virtual Event Platforms Products, Services and Solutions
    • 7.19.4 6Connex Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.19.5 6Connex Recent Developments
  • 7.20 Airmeet
    • 7.20.1 Airmeet Profile
    • 7.20.2 Airmeet Main Business
    • 7.20.3 Airmeet Virtual Event Platforms Products, Services and Solutions
    • 7.20.4 Airmeet Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.20.5 Airmeet Recent Developments
  • 7.21 HexaFair
    • 7.21.1 HexaFair Profile
    • 7.21.2 HexaFair Main Business
    • 7.21.3 HexaFair Virtual Event Platforms Products, Services and Solutions
    • 7.21.4 HexaFair Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.21.5 HexaFair Recent Developments
  • 7.22 Intrado Corporation
    • 7.22.1 Intrado Corporation Profile
    • 7.22.2 Intrado Corporation Main Business
    • 7.22.3 Intrado Corporation Virtual Event Platforms Products, Services and Solutions
    • 7.22.4 Intrado Corporation Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.22.5 Intrado Corporation Recent Developments
  • 7.23 EventXtra
    • 7.23.1 EventXtra Profile
    • 7.23.2 EventXtra Main Business
    • 7.23.3 EventXtra Virtual Event Platforms Products, Services and Solutions
    • 7.23.4 EventXtra Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.23.5 EventXtra Recent Developments
  • 7.24 Eventtia
    • 7.24.1 Eventtia Profile
    • 7.24.2 Eventtia Main Business
    • 7.24.3 Eventtia Virtual Event Platforms Products, Services and Solutions
    • 7.24.4 Eventtia Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.24.5 Eventtia Recent Developments
  • 7.25 eZ-XPO
    • 7.25.1 eZ-XPO Profile
    • 7.25.2 eZ-XPO Main Business
    • 7.25.3 eZ-XPO Virtual Event Platforms Products, Services and Solutions
    • 7.25.4 eZ-XPO Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.25.5 eZ-XPO Recent Developments
  • 7.26 Bizzabo
    • 7.26.1 Bizzabo Profile
    • 7.26.2 Bizzabo Main Business
    • 7.26.3 Bizzabo Virtual Event Platforms Products, Services and Solutions
    • 7.26.4 Bizzabo Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.26.5 Bizzabo Recent Developments
  • 7.27 AIDAIO Software Solutions
    • 7.27.1 AIDAIO Software Solutions Profile
    • 7.27.2 AIDAIO Software Solutions Main Business
    • 7.27.3 AIDAIO Software Solutions Virtual Event Platforms Products, Services and Solutions
    • 7.27.4 AIDAIO Software Solutions Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.27.5 AIDAIO Software Solutions Recent Developments
  • 7.28 Engagez
    • 7.28.1 Engagez Profile
    • 7.28.2 Engagez Main Business
    • 7.28.3 Engagez Virtual Event Platforms Products, Services and Solutions
    • 7.28.4 Engagez Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.28.5 Engagez Recent Developments
  • 7.29 Azavista
    • 7.29.1 Azavista Profile
    • 7.29.2 Azavista Main Business
    • 7.29.3 Azavista Virtual Event Platforms Products, Services and Solutions
    • 7.29.4 Azavista Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.29.5 Azavista Recent Developments
  • 7.30 Evenium
    • 7.30.1 Evenium Profile
    • 7.30.2 Evenium Main Business
    • 7.30.3 Evenium Virtual Event Platforms Products, Services and Solutions
    • 7.30.4 Evenium Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.30.5 Evenium Recent Developments
  • 7.31 vFairs
    • 7.31.1 vFairs Profile
    • 7.31.2 vFairs Main Business
    • 7.31.3 vFairs Virtual Event Platforms Products, Services and Solutions
    • 7.31.4 vFairs Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.31.5 vFairs Recent Developments
  • 7.32 Run The World
    • 7.32.1 Run The World Profile
    • 7.32.2 Run The World Main Business
    • 7.32.3 Run The World Virtual Event Platforms Products, Services and Solutions
    • 7.32.4 Run The World Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.32.5 Run The World Recent Developments
  • 7.33 Pathable
    • 7.33.1 Pathable Profile
    • 7.33.2 Pathable Main Business
    • 7.33.3 Pathable Virtual Event Platforms Products, Services and Solutions
    • 7.33.4 Pathable Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.33.5 Pathable Recent Developments
  • 7.34 Zoom Video Communications
    • 7.34.1 Zoom Video Communications Profile
    • 7.34.2 Zoom Video Communications Main Business
    • 7.34.3 Zoom Video Communications Virtual Event Platforms Products, Services and Solutions
    • 7.34.4 Zoom Video Communications Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.34.5 Zoom Video Communications Recent Developments
  • 7.35 SCHED
    • 7.35.1 SCHED Profile
    • 7.35.2 SCHED Main Business
    • 7.35.3 SCHED Virtual Event Platforms Products, Services and Solutions
    • 7.35.4 SCHED Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.35.5 SCHED Recent Developments
  • 7.36 Remo Conference
    • 7.36.1 Remo Conference Profile
    • 7.36.2 Remo Conference Main Business
    • 7.36.3 Remo Conference Virtual Event Platforms Products, Services and Solutions
    • 7.36.4 Remo Conference Virtual Event Platforms Revenue (US$ Million) & (2020-2025)
    • 7.36.5 Remo Conference Recent Developments

8 Industry Chain Analysis

  • 8.1 Virtual Event Platforms Industrial Chain
  • 8.2 Virtual Event Platforms Upstream Analysis
    • 8.2.1 Key Raw Materials
    • 8.2.2 Raw Materials Key Suppliers
    • 8.2.3 Manufacturing Cost Structure
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels
    • 8.5.1 Virtual Event Platforms Sales Model
    • 8.5.2 Sales Channel
    • 8.5.3 Virtual Event Platforms Distributors

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
      • 10.1.1.1 Research Programs/Design
      • 10.1.1.2 Market Size Estimation
      • 10.1.1.3 Market Breakdown and Data Triangulation
    • 10.1.2 Data Source
      • 10.1.2.1 Secondary Sources
      • 10.1.2.2 Primary Sources
  • 10.2 Author Details
  • 10.3 Disclaimer

List of Tables

  • Table 1. Virtual Event Platforms Market Trends
  • Table 2. Virtual Event Platforms Market Drivers & Opportunity
  • Table 3. Virtual Event Platforms Market Challenges
  • Table 4. Virtual Event Platforms Market Restraints
  • Table 5. Global Virtual Event Platforms Revenue by Company (2020-2025) & (US$ Million)
  • Table 6. Global Virtual Event Platforms Revenue Market Share by Company (2020-2025)
  • Table 7. Key Companies Virtual Event Platforms Manufacturing Base Distribution and Headquarters
  • Table 8. Key Companies Virtual Event Platforms Product Type
  • Table 9. Key Companies Time to Begin Mass Production of Virtual Event Platforms
  • Table 10. Global Virtual Event Platforms Companies Market Concentration Ratio (CR5 and HHI)
  • Table 11. Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Event Platforms as of 2024)
  • Table 12. Mergers & Acquisitions, Expansion Plans
  • Table 13. Global Virtual Event Platforms Sales Value by Type: 2020 VS 2024 VS 2031 (US$ Million)
  • Table 14. Global Virtual Event Platforms Sales Value by Type (2020-2025) & (US$ Million)
  • Table 15. Global Virtual Event Platforms Sales Value by Type (2026-2031) & (US$ Million)
  • Table 16. Global Virtual Event Platforms Sales Market Share in Value by Type (2020-2025)
  • Table 17. Global Virtual Event Platforms Sales Market Share in Value by Type (2026-2031)
  • Table 18. Global Virtual Event Platforms Sales Value by Application: 2020 VS 2024 VS 2031 (US$ Million)
  • Table 19. Global Virtual Event Platforms Sales Value by Application (2020-2025) & (US$ Million)
  • Table 20. Global Virtual Event Platforms Sales Value by Application (2026-2031) & (US$ Million)
  • Table 21. Global Virtual Event Platforms Sales Market Share in Value by Application (2020-2025)
  • Table 22. Global Virtual Event Platforms Sales Market Share in Value by Application (2026-2031)
  • Table 23. Global Virtual Event Platforms Sales Value by Region, (2020 VS 2024 VS 2031) & (US$ Million)
  • Table 24. Global Virtual Event Platforms Sales Value by Region (2020-2025) & (US$ Million)
  • Table 25. Global Virtual Event Platforms Sales Value by Region (2026-2031) & (US$ Million)
  • Table 26. Global Virtual Event Platforms Sales Value by Region (2020-2025) & (%)
  • Table 27. Global Virtual Event Platforms Sales Value by Region (2026-2031) & (%)
  • Table 28. Key Countries/Regions Virtual Event Platforms Sales Value Growth Trends, (US$ Million): 2020 VS 2024 VS 2031
  • Table 29. Key Countries/Regions Virtual Event Platforms Sales Value, (2020-2025) & (US$ Million)
  • Table 30. Key Countries/Regions Virtual Event Platforms Sales Value, (2026-2031) & (US$ Million)
  • Table 31. InEvent Basic Information List
  • Table 32. InEvent Description and Business Overview
  • Table 33. InEvent Virtual Event Platforms Products, Services and Solutions
  • Table 34. Revenue (US$ Million) in Virtual Event Platforms Business of InEvent (2020-2025)
  • Table 35. InEvent Recent Developments
  • Table 36. Townscript Basic Information List
  • Table 37. Townscript Description and Business Overview
  • Table 38. Townscript Virtual Event Platforms Products, Services and Solutions
  • Table 39. Revenue (US$ Million) in Virtual Event Platforms Business of Townscript (2020-2025)
  • Table 40. Townscript Recent Developments
  • Table 41. Cvent Basic Information List
  • Table 42. Cvent Description and Business Overview
  • Table 43. Cvent Virtual Event Platforms Products, Services and Solutions
  • Table 44. Revenue (US$ Million) in Virtual Event Platforms Business of Cvent (2020-2025)
  • Table 45. Cvent Recent Developments
  • Table 46. Bevy Labs Basic Information List
  • Table 47. Bevy Labs Description and Business Overview
  • Table 48. Bevy Labs Virtual Event Platforms Products, Services and Solutions
  • Table 49. Revenue (US$ Million) in Virtual Event Platforms Business of Bevy Labs (2020-2025)
  • Table 50. Bevy Labs Recent Developments
  • Table 51. Hopin Basic Information List
  • Table 52. Hopin Description and Business Overview
  • Table 53. Hopin Virtual Event Platforms Products, Services and Solutions
  • Table 54. Revenue (US$ Million) in Virtual Event Platforms Business of Hopin (2020-2025)
  • Table 55. Hopin Recent Developments
  • Table 56. Influitive Basic Information List
  • Table 57. Influitive Description and Business Overview
  • Table 58. Influitive Virtual Event Platforms Products, Services and Solutions
  • Table 59. Revenue (US$ Million) in Virtual Event Platforms Business of Influitive (2020-2025)
  • Table 60. Influitive Recent Developments
  • Table 61. RainFocus Basic Information List
  • Table 62. RainFocus Description and Business Overview
  • Table 63. RainFocus Virtual Event Platforms Products, Services and Solutions
  • Table 64. Revenue (US$ Million) in Virtual Event Platforms Business of RainFocus (2020-2025)
  • Table 65. RainFocus Recent Developments
  • Table 66. Eventzilla Basic Information List
  • Table 67. Eventzilla Description and Business Overview
  • Table 68. Eventzilla Virtual Event Platforms Products, Services and Solutions
  • Table 69. Revenue (US$ Million) in Virtual Event Platforms Business of Eventzilla (2020-2025)
  • Table 70. Eventzilla Recent Developments
  • Table 71. Socio Basic Information List
  • Table 72. Socio Description and Business Overview
  • Table 73. Socio Virtual Event Platforms Products, Services and Solutions
  • Table 74. Revenue (US$ Million) in Virtual Event Platforms Business of Socio (2020-2025)
  • Table 75. Socio Recent Developments
  • Table 76. Brazen Basic Information List
  • Table 77. Brazen Description and Business Overview
  • Table 78. Brazen Virtual Event Platforms Products, Services and Solutions
  • Table 79. Revenue (US$ Million) in Virtual Event Platforms Business of Brazen (2020-2025)
  • Table 80. Brazen Recent Developments
  • Table 81. SpotMe Basic Information List
  • Table 82. SpotMe Description and Business Overview
  • Table 83. SpotMe Virtual Event Platforms Products, Services and Solutions
  • Table 84. Revenue (US$ Million) in Virtual Event Platforms Business of SpotMe (2020-2025)
  • Table 85. SpotMe Recent Developments
  • Table 86. Accelevents Basic Information List
  • Table 87. Accelevents Description and Business Overview
  • Table 88. Accelevents Virtual Event Platforms Products, Services and Solutions
  • Table 89. Revenue (US$ Million) in Virtual Event Platforms Business of Accelevents (2020-2025)
  • Table 90. Accelevents Recent Developments
  • Table 91. TOCCA Basic Information List
  • Table 92. TOCCA Description and Business Overview
  • Table 93. TOCCA Virtual Event Platforms Products, Services and Solutions
  • Table 94. Revenue (US$ Million) in Virtual Event Platforms Business of TOCCA (2020-2025)
  • Table 95. TOCCA Recent Developments
  • Table 96. Whova Basic Information List
  • Table 97. Whova Description and Business Overview
  • Table 98. Whova Virtual Event Platforms Products, Services and Solutions
  • Table 99. Revenue (US$ Million) in Virtual Event Platforms Business of Whova (2020-2025)
  • Table 100. Whova Recent Developments
  • Table 101. Boomset Basic Information List
  • Table 102. Boomset Description and Business Overview
  • Table 103. Boomset Virtual Event Platforms Products, Services and Solutions
  • Table 104. Revenue (US$ Million) in Virtual Event Platforms Business of Boomset (2020-2025)
  • Table 105. Boomset Recent Developments
  • Table 106. KitApps Basic Information List
  • Table 107. KitApps Description and Business Overview
  • Table 108. KitApps Virtual Event Platforms Products, Services and Solutions
  • Table 109. Revenue (US$ Million) in Virtual Event Platforms Business of KitApps (2020-2025)
  • Table 110. KitApps Recent Developments
  • Table 111. All In The Loop Basic Information List
  • Table 112. All In The Loop Description and Business Overview
  • Table 113. All In The Loop Virtual Event Platforms Products, Services and Solutions
  • Table 114. Revenue (US$ Million) in Virtual Event Platforms Business of All In The Loop (2020-2025)
  • Table 115. All In The Loop Recent Developments
  • Table 116. PheedLoop Basic Information List
  • Table 117. PheedLoop Description and Business Overview
  • Table 118. PheedLoop Virtual Event Platforms Products, Services and Solutions
  • Table 119. Revenue (US$ Million) in Virtual Event Platforms Business of PheedLoop (2020-2025)
  • Table 120. PheedLoop Recent Developments
  • Table 121. 6Connex Basic Information List
  • Table 122. 6Connex Description and Business Overview
  • Table 123. 6Connex Virtual Event Platforms Products, Services and Solutions
  • Table 124. Revenue (US$ Million) in Virtual Event Platforms Business of 6Connex (2020-2025)
  • Table 125. 6Connex Recent Developments
  • Table 126. Airmeet Basic Information List
  • Table 127. Airmeet Description and Business Overview
  • Table 128. Airmeet Virtual Event Platforms Products, Services and Solutions
  • Table 129. Revenue (US$ Million) in Virtual Event Platforms Business of Airmeet (2020-2025)
  • Table 130. Airmeet Recent Developments
  • Table 131. HexaFair Basic Information List
  • Table 132. HexaFair Description and Business Overview
  • Table 133. HexaFair Virtual Event Platforms Products, Services and Solutions
  • Table 134. Revenue (US$ Million) in Virtual Event Platforms Business of HexaFair (2020-2025)
  • Table 135. HexaFair Recent Developments
  • Table 136. Intrado Corporation Basic Information List
  • Table 137. Intrado Corporation Description and Business Overview
  • Table 138. Intrado Corporation Virtual Event Platforms Products, Services and Solutions
  • Table 139. Revenue (US$ Million) in Virtual Event Platforms Business of Intrado Corporation (2020-2025)
  • Table 140. Intrado Corporation Recent Developments
  • Table 141. EventXtra Basic Information List
  • Table 142. EventXtra Description and Business Overview
  • Table 143. EventXtra Virtual Event Platforms Products, Services and Solutions
  • Table 144. Revenue (US$ Million) in Virtual Event Platforms Business of EventXtra (2020-2025)
  • Table 145. EventXtra Recent Developments
  • Table 146. Eventtia Basic Information List
  • Table 147. Eventtia Description and Business Overview
  • Table 148. Eventtia Virtual Event Platforms Products, Services and Solutions
  • Table 149. Revenue (US$ Million) in Virtual Event Platforms Business of Eventtia (2020-2025)
  • Table 150. Eventtia Recent Developments
  • Table 151. eZ-XPO Basic Information List
  • Table 152. eZ-XPO Description and Business Overview
  • Table 153. eZ-XPO Virtual Event Platforms Products, Services and Solutions
  • Table 154. Revenue (US$ Million) in Virtual Event Platforms Business of eZ-XPO (2020-2025)
  • Table 155. eZ-XPO Recent Developments
  • Table 156. Bizzabo Basic Information List
  • Table 157. Bizzabo Description and Business Overview
  • Table 158. Bizzabo Virtual Event Platforms Products, Services and Solutions
  • Table 159. Revenue (US$ Million) in Virtual Event Platforms Business of Bizzabo (2020-2025)
  • Table 160. Bizzabo Recent Developments
  • Table 161. AIDAIO Software Solutions Basic Information List
  • Table 162. AIDAIO Software Solutions Description and Business Overview
  • Table 163. AIDAIO Software Solutions Virtual Event Platforms Products, Services and Solutions
  • Table 164. Revenue (US$ Million) in Virtual Event Platforms Business of AIDAIO Software Solutions (2020-2025)
  • Table 165. AIDAIO Software Solutions Recent Developments
  • Table 166. Engagez Basic Information List
  • Table 167. Engagez Description and Business Overview
  • Table 168. Engagez Virtual Event Platforms Products, Services and Solutions
  • Table 169. Revenue (US$ Million) in Virtual Event Platforms Business of Engagez (2020-2025)
  • Table 170. Engagez Recent Developments
  • Table 171. Azavista Basic Information List
  • Table 172. Azavista Description and Business Overview
  • Table 173. Azavista Virtual Event Platforms Products, Services and Solutions
  • Table 174. Revenue (US$ Million) in Virtual Event Platforms Business of Azavista (2020-2025)
  • Table 175. Azavista Recent Developments
  • Table 176. Evenium Basic Information List
  • Table 177. Evenium Description and Business Overview
  • Table 178. Evenium Virtual Event Platforms Products, Services and Solutions
  • Table 179. Revenue (US$ Million) in Virtual Event Platforms Business of Evenium (2020-2025)
  • Table 180. Evenium Recent Developments
  • Table 181. vFairs Basic Information List
  • Table 182. vFairs Description and Business Overview
  • Table 183. vFairs Virtual Event Platforms Products, Services and Solutions
  • Table 184. Revenue (US$ Million) in Virtual Event Platforms Business of vFairs (2020-2025)
  • Table 185. vFairs Recent Developments
  • Table 186. Run The World Basic Information List
  • Table 187. Run The World Description and Business Overview
  • Table 188. Run The World Virtual Event Platforms Products, Services and Solutions
  • Table 189. Revenue (US$ Million) in Virtual Event Platforms Business of Run The World (2020-2025)
  • Table 190. Run The World Recent Developments
  • Table 191. Pathable Basic Information List
  • Table 192. Pathable Description and Business Overview
  • Table 193. Pathable Virtual Event Platforms Products, Services and Solutions
  • Table 194. Revenue (US$ Million) in Virtual Event Platforms Business of Pathable (2020-2025)
  • Table 195. Pathable Recent Developments
  • Table 196. Zoom Video Communications Basic Information List
  • Table 197. Zoom Video Communications Description and Business Overview
  • Table 198. Zoom Video Communications Virtual Event Platforms Products, Services and Solutions
  • Table 199. Revenue (US$ Million) in Virtual Event Platforms Business of Zoom Video Communications (2020-2025)
  • Table 200. Zoom Video Communications Recent Developments
  • Table 201. SCHED Basic Information List
  • Table 202. SCHED Description and Business Overview
  • Table 203. SCHED Virtual Event Platforms Products, Services and Solutions
  • Table 204. Revenue (US$ Million) in Virtual Event Platforms Business of SCHED (2020-2025)
  • Table 205. SCHED Recent Developments
  • Table 206. Remo Conference Basic Information List
  • Table 207. Remo Conference Description and Business Overview
  • Table 208. Remo Conference Virtual Event Platforms Products, Services and Solutions
  • Table 209. Revenue (US$ Million) in Virtual Event Platforms Business of Remo Conference (2020-2025)
  • Table 210. Remo Conference Recent Developments
  • Table 211. Key Raw Materials Lists
  • Table 212. Raw Materials Key Suppliers Lists
  • Table 213. Virtual Event Platforms Downstream Customers
  • Table 214. Virtual Event Platforms Distributors List
  • Table 215. Research Programs/Design for This Report
  • Table 216. Key Data Information from Secondary Sources
  • Table 217. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Virtual Event Platforms Product Picture
  • Figure 2. Global Virtual Event Platforms Sales Value, 2020 VS 2024 VS 2031 (US$ Million)
  • Figure 3. Global Virtual Event Platforms Sales Value (2020-2031) & (US$ Million)
  • Figure 4. Virtual Event Platforms Report Years Considered
  • Figure 5. Global Virtual Event Platforms Players Revenue Ranking (2024) & (US$ Million)
  • Figure 6. The 5 and 10 Largest Companies in the World: Market Share by Virtual Event Platforms Revenue in 2024
  • Figure 7. Virtual Event Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
  • Figure 8. Vitual Conference Picture
  • Figure 9. Vitual Job Fair Picture
  • Figure 10. Vitual Exhibition Picture
  • Figure 11. Global Virtual Event Platforms Sales Value by Type (2020 VS 2024 VS 2031) & (US$ Million)
  • Figure 12. Global Virtual Event Platforms Sales Value Market Share by Type, 2024 & 2031
  • Figure 13. Product Picture of Government
  • Figure 14. Product Picture of Retail and eCommerce
  • Figure 15. Product Picture of BFSI
  • Figure 16. Product Picture of Telecom and IT
  • Figure 17. Global Virtual Event Platforms Sales Value by Application (2020 VS 2024 VS 2031) & (US$ Million)
  • Figure 18. Global Virtual Event Platforms Sales Value Market Share by Application, 2024 & 2031
  • Figure 19. North America Virtual Event Platforms Sales Value (2020-2031) & (US$ Million)
  • Figure 20. North America Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • Figure 21. Europe Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 22. Europe Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • Figure 23. Asia Pacific Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 24. Asia Pacific Virtual Event Platforms Sales Value by Region (%), 2024 VS 2031
  • Figure 25. South America Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 26. South America Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • Figure 27. Middle East & Africa Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 28. Middle East & Africa Virtual Event Platforms Sales Value by Country (%), 2024 VS 2031
  • Figure 29. Key Countries/Regions Virtual Event Platforms Sales Value (%), (2020-2031)
  • Figure 30. United States Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 31. United States Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 32. United States Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 33. Europe Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 34. Europe Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 35. Europe Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 36. China Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 37. China Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 38. China Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 39. Japan Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 40. Japan Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 41. Japan Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 42. South Korea Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 43. South Korea Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 44. South Korea Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 45. Southeast Asia Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 46. Southeast Asia Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 47. Southeast Asia Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 48. India Virtual Event Platforms Sales Value, (2020-2031) & (US$ Million)
  • Figure 49. India Virtual Event Platforms Sales Value by Type (%), 2024 VS 2031
  • Figure 50. India Virtual Event Platforms Sales Value by Application (%), 2024 VS 2031
  • Figure 51. Virtual Event Platforms Industrial Chain
  • Figure 52. Virtual Event Platforms Manufacturing Cost Structure
  • Figure 53. Channels of Distribution (Direct Sales, and Distribution)
  • Figure 54. Bottom-up and Top-down Approaches for This Report
  • Figure 55. Data Triangulation
  • Figure 56. Key Executives Interviewed
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