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PUBLISHER: SkyQuest | PRODUCT CODE: 1360376

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PUBLISHER: SkyQuest | PRODUCT CODE: 1360376

Global Interactive Fitness Market Size, Share, Growth Analysis, By Product(Fitness Equipment, Software System), By Application(Gym, Household), By End-User(Residential, Nonresidential), By Region(North America, Europe) - Industry Forecast 2023-2030

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Interactive Fitness Market size was valued at USD 1.1 billion in 2021 and is poised to grow from USD 1.3 billion in 2022 to USD 4.8 billion by 2030, growing at a CAGR of 17.6% in the forecast period (2023-2030).

The interactive fitness market has witnessed remarkable growth, blending technology with physical activity. This sector offers engaging and immersive workout experiences, often combining hardware like smart equipment and wearables with interactive software. Users can access live or on-demand classes, monitor their progress, and receive real-time feedback, fostering motivation and accountability. The market's expansion is driven by the increasing demand for convenient and engaging fitness solutions that cater to diverse preferences, making exercise more accessible and enjoyable.

Top-down and bottom-up approaches were used to estimate and validate the size of interactive fitness and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined by using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Drivers

The burgeoning demand for fitness apps is being fueled by digitization. Predicted to grow at an 8.3% CAGR, the worldwide interactive fitness market is benefiting from increased health awareness. Sedentary lifestyles and busy work routines contribute to health concerns such as obesity, diabetes, and chronic pain. Alarming projections indicate a rise in obesity cases, as highlighted by the 2022 World Obesity Atlas. Moreover, there's an ongoing upward trend in type 2 diabetes cases, emphasizing the need for fitness solutions.

Restraints

The health and wellness products and services market is experiencing a consistent annual growth rate of 5 to 10 percent. A rising number of individuals are showing a strong interest in adopting healthy lifestyle practices. Some individuals emphasize traditional methods such as yoga, meditation, balanced diets, and proper nutrition, while others engage in regular walking and jogging routines. Approximately 40 percent of the general population places a high priority on their health and wellness. The easy accessibility of various devices through e-commerce platforms and the influence of social media are playing a significant role in motivating people to engage in fitness-related activities. Social media applications alone consume around 50 percent of total mobile usage time

Market Trends

Rise of Digital Applications: The Global Interactive Fitness Market is being propelled by smartphone apps incorporating sophisticated data analysis, advanced sensors, and Internet of Things (IoT) technology. Significant adoption was witnessed during the COVID-19 pandemic, driven by limited access to outdoor gyms and recreational venues, thereby fostering the demand for fitness equipment and boosting the market. The ongoing urbanization trend and widespread availability of smart devices are anticipated to drive the market's growth in the foreseeable future.

Product Code: SQSG45E2006

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune
  • Research Methodology
  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Key Market Insights
  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition
  • Market Dynamics & Outlook
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Regulatory Landscape
  • Porters Analysis
  • Competitive rivalry
  • Threat of Substitute Products
  • Bargaining Power of Buyers
  • Threat of New Entrants
  • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
  • Political Impact
  • Economic Impact
  • Social Impact
  • Technical Impact
  • Environmental Impact
  • Legal Impact
  • Global Interactive Fitness Market by Product
  • Market Overview
  • Fitness Equipment
  • Software System

Global Interactive Fitness Market by Application

  • Market Overview
  • Gym
  • Household
  • Global Interactive Fitness Market by End-User
  • Market Overview
  • Residential
  • Nonresidential
  • Global Interactive Fitness Market by Region
  • Market Overview
  • North America
  • Europe
  • Asia-Pacific
  • South America
  • MEA
  • Global Interactive Fitness Market Size by Region
  • Market Overview
  • North America
  • USA
  • Canada
  • Europe
  • Germany
  • Spain
  • France
  • UK
  • Rest of Europe
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Rest of Asia-Pacific
  • Latin America
  • Brazil
  • Rest of Latin America
  • Middle East & Africa (MEA)
  • GCC Countries
  • South Africa
  • Rest of MEA
  • Competitive Landscape
  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
  • By Development
  • By Company
  • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021
  • Key Company Profiles
  • Peloton Interactive Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • NordicTrack
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Technogym
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Precor
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Life Fitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Matrix Fitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Nautilus, Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Echelon Fitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • SoulCycle Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Flywheel Sports Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Mirror
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Tonal
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Hydrow Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • MYXfitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • FightCamp
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Tempo
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Bowflex
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • ProForm
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Schwinn Fitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Horizon Fitness
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
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Jeroen Van Heghe

Manager - EMEA

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Christine Sirois

Manager - Americas

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