PUBLISHER: The Business Research Company | PRODUCT CODE: 1390922
PUBLISHER: The Business Research Company | PRODUCT CODE: 1390922
“3D Display Global Market Report 2024 ” from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on 3d display market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for 3d display? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? “The 3d display market global report ” from The Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
The impact of higher inflation in many countries and the resulting spike in interest rates.
The continued but declining impact of COVID-19 on supply chains and consumption patterns.
3D display technology refers to visualization tools that efficiently present and help comprehend complex high-dimensional data and objects. This technology achieves its effect by showcasing two distinct images, which the viewer's eyes then interpret as a single 3D image. The application of 3D display is common in providing stereoscopic vision on TVs to enhance the viewing experience.
The primary product categories in the 3D display market include volumetric, stereoscopic, and head-mounted displays (HMD). Volumetric 3D displays produce three-dimensional images that fill the entire screen, emitting visible light from the region in which they appear in a 3D scene. Various technologies contribute to this, including digital light processing, plasma display panels, organic light-emitting diodes, and light-emitting diodes. Access methods encompass conventional and screen-based displays, as well as micro displays, utilized across applications such as TVs, smartphones, monitors, mobile computing devices, projectors, head-mounted displays (HMD), and more.
The 3D display market research report is one of a series of new reports from The Business Research Company that provides 3D display market statistics, including 3D display industry global market size, regional shares, competitors with a 3D display market share, detailed 3D display market segments, market trends and opportunities, and any further data you may need to thrive in the 3D display industry. This 3D display market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The 3d display market size has grown exponentially in recent years. It will grow from $112.34 in 2023 to $136.15 in 2024 at a compound annual growth rate (CAGR) of 21.2%. The growth observed during the historical period can be attributed to factors such as the widespread adoption of consumer electronics, increased investment in research and development, expansion in the automotive sector, and the rise of the e-commerce industry.
The 3d display market size is expected to see exponential growth in the next few years. It will grow to $284.69 in 2028 at a compound annual growth rate (CAGR) of 20.3%. The anticipated growth in the forecast period can be linked to the increasing integration of smart home technologies, the expanding healthcare sector, the growing adoption of smartphones, a rise in disposable income, and the flourishing gaming and entertainment industry. Notable trends expected in this forecast period encompass the emergence of glasses-free 3D displays, the application of 3D printing for visualization purposes, the utilization of holographic displays, a focus on energy-efficient display technologies, and an increase in industry collaborations.
Anticipated growth in the demand for 3D technology within the gaming industry is expected to be a driving force behind the expansion of the 3D display market in the foreseeable future. In gaming, 3D technology encompasses the interactive computer entertainment displayed in three dimensions-height, width, and depth. With most video games being designed with a three-dimensional perspective, there's an increased need within the gaming industry for laptops and similar products equipped with stereo 3D displays. As highlighted by Tech Jury in 2021, 48% of gaming firms were actively involved in developing virtual reality (VR) and augmented reality (AR) games, where 3D technology played a pivotal role in delivering an immersive gaming experience, thereby contributing to the rise in demand for 3D technology within the gaming sector, consequently driving the growth of the 3D display market.
The surge in film ticket sales is projected to be a significant factor propelling the growth of the 3D display market in the future. 3D displays in films enrich the viewing experience by adding depth perception, creating a more realistic visual environment for audiences. As per information from Popflick LLC in 2022, cinemas in the U.S. and Canada experienced a substantial increase in ticket sales, reaching 844 million-an approximately 281% surge compared to two years prior. This surge in film ticket sales emphasizes the appeal and influence of 3D displays in enhancing the cinematic experience, consequently driving the growth of the 3D display market.
A prominent trend influencing the 3D display market is the emergence of new technological advancements. Major companies operating within this sector are actively engaged in developing innovative technological solutions to maintain their competitive positions in the market. For instance, in December 2021, LG Display, a South Korea-based manufacturer specializing in various 3D display products, introduced its 'OLED.EX,' a new 3D display leveraging unique algorithm-based 'EX Technology.' This proprietary technology has improved the total picture quality of the display by 30%, utilizing 33 million organic light-emitting diodes (OLEDs) to significantly enhance the viewing experience compared to conventional 3D displays.
Prominent companies within the 3D display market are introducing holographic displays, such as the 3D holographic display, to bolster their market presence. 3D holographic technology involves the use of holographic fans that create a three-dimensional image seemingly suspended in the air. A notable example occurred in October 2022, where the US-based fast-food chain McDonald's launched a 3D holographic display in Clear Channel's bus shelters to promote the return of their Samurai and Ninja burgers. The holographic fans projected a visually striking 3D image of the burgers, appearing to float in the air, providing commuters with an engaging and immersive three-dimensional view. Animated characters representing the Samurai and Ninja themes were initially teased on social media and later presented in various phases as part of the promotional campaign.
In August 2023, Leia Inc., a US-based company specializing in 3D display technology, acquired Dimenco for an undisclosed amount. This strategic acquisition is aimed at enabling Leia Inc. to offer a unified, cross-platform 3D display solution based on an industry-standard shared by both entities. Dimenco, a Netherlands-based company engaged in 3D display manufacturing, joins forces with Leia Inc., likely to further enhance and expand the development of 3D display technology.
Major companies operating in the 3d display market include Samsung Electronics Co. Ltd., LG Corporation, Panasonic Corporation, Sony Corporation, Sharp Corporation, Toshiba Corporation, Mitsubishi Electric Corporation, AU Optronics Corp., Coretec Group Inc., Universal Display Corporation, ViewSonic Corporation, Planar Systems Inc., Zecotek Photonics Inc., SeeReal Technologies GmbH, Glimm Display BV, Koninklijke Philips N.V., 3D Global GmbH, Canon Europe Ltd., Japan Display Inc., HannStar Display Corporation, Chunghwa Picture Tubes Ltd., Universal Display Corporation, Planar Systems Inc., 3D Combination, 3DIcon Corporation, Medtronic Inc., Signet Systems Inc., Tritium Pty Ltd., DirectMed Inc., Invivo Corporation
North America was the largest region in the 3D display market in 2023. Asia-Pacific is expected to be the fastest-growing region in the 3D display during the forecast period. The regions covered in the 3D display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, the Middle East, and Africa.
The countries covered in the 3D display market report are: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
The 3D display market consists of revenues earned by entities by providing 3D display solutions such as 3D anaglyph viewing, 3D shutter viewing, and 3D gaming. The market value includes the value of related goods sold by the service provider or included within the service offering. The 3D display market also includes sales of active glass, passive glass, and auto-stereoscopic 3D displays. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.