PUBLISHER: The Business Research Company | PRODUCT CODE: 1942624
PUBLISHER: The Business Research Company | PRODUCT CODE: 1942624
A cortical haptic virtual reality glove is a sophisticated wearable device that employs direct neural or cortical interfaces to deliver tactile feedback in virtual environments. It conveys sensations of touch, texture, and force directly to the user's nervous system, creating highly realistic haptic experiences.
The primary product types of cortical haptic virtual reality gloves are wired and wireless haptic gloves. Wired haptic gloves are connected via cables and provide users with tactile feedback and realistic touch sensations in virtual environments. They utilize technologies such as force feedback, vibrotactile feedback, electroactive polymers, and more, with applications in gaming and entertainment, healthcare and rehabilitation, education and training, industrial and engineering sectors, among others. These gloves are distributed through online and offline channels, serving a wide range of end-users, including consumers, commercial clients, enterprises, and more.
Tariffs have influenced the cortical haptic vr glove market by raising costs for imported sensors, polymers, and exoskeleton components, affecting both wired and wireless glove segments. North America and Europe are particularly impacted due to reliance on Asia-Pacific manufacturing hubs. This has slowed procurement for gaming, industrial, and healthcare applications, though it encourages local manufacturing and component innovation, promoting cost-optimized glove solutions with improved tactile precision.
The cortical haptic virtual reality glove market research report is one of a series of new reports from The Business Research Company that provides cortical haptic virtual reality glove market statistics, including cortical haptic virtual reality glove industry global market size, regional shares, competitors with a cortical haptic virtual reality glove market share, detailed cortical haptic virtual reality glove market segments, market trends and opportunities, and any further data you may need to thrive in the cortical haptic virtual reality glove industry. This cortical haptic virtual reality glove market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The cortical haptic virtual reality glove market size has grown exponentially in recent years. It will grow from $1.84 billion in 2025 to $2.23 billion in 2026 at a compound annual growth rate (CAGR) of 21.3%. The growth in the historic period can be attributed to increasing adoption of vr gaming and entertainment, early development of haptic glove technologies, growth in industrial simulation and training, investments in rehabilitation and healthcare applications, advancements in sensor and exoskeleton technologies.
The cortical haptic virtual reality glove market size is expected to see exponential growth in the next few years. It will grow to $4.79 billion in 2030 at a compound annual growth rate (CAGR) of 21.0%. The growth in the forecast period can be attributed to integration with ai for adaptive haptic responses, expansion in industrial and engineering training applications, growth of immersive education platforms, rise of wireless and soft robotic glove technologies, increasing demand for realistic remote and metaverse interactions. Major trends in the forecast period include neural-interface enabled tactile feedback, advanced force and vibrotactile feedback, wireless haptic glove innovations, rehabilitation and healthcare integration, high-fidelity gaming and simulation experiences.
The expansion of wearable devices is expected to accelerate the growth of the cortical haptic virtual reality glove market in the future. Wearable devices are electronic gadgets worn on the body, typically designed for health tracking, fitness monitoring, or providing smart features. The surge in wearable device demand can be attributed to the growing focus on personal health, as more people seek ways to monitor and enhance their fitness, track vital signs, and maintain overall well-being. These devices enhance cortical haptic virtual reality gloves by offering precise, real-time feedback, which makes them well-suited for immersive virtual experiences and training simulations. They help improve interaction accuracy by replicating sensations of touch, pressure, and texture, enhancing user engagement and making VR environments more effective. For example, in April 2025, the Parliamentary Office of Science and Technology in the UK reported that the National Institute for Health and Care Research and UK Research and Innovation invested £11.5 million in wearable technology research aimed at improving the independence of individuals with frailty or long-term disabilities. Thus, the growing prevalence of wearable devices is contributing to the expansion of the cortical haptic virtual reality glove market.
Major companies in the cortical haptic virtual reality glove market are concentrating on creating innovative solutions like pneumatic haptic gloves to improve realism and user engagement in immersive experiences. A pneumatic haptic glove is a wearable device that uses air-pressure-based mechanisms to provide accurate tactile feedback, allowing more natural interaction with digital environments. For example, in January 2024, Microtube Technologies, a Singapore-based immersive haptic hardware company, introduced the HEXR Glove. This device offers high-fidelity tactile sensations through pneumatic actuation while remaining wireless and free from external pumps or bulky components, enhancing comfort and portability. It supports major virtual, augmented, and extended-reality headsets, making it suitable for applications in fields such as healthcare, education, entertainment, and training.
In February 2024, Meta Platforms, a US-based technology company focused on virtual reality (VR) and extended reality (XR) products, entered into a licensing agreement with Immersion Corporation to gain access to its collection of haptic technology patents. This licensing deal enables Meta to enhance its haptic capabilities and speed up the creation of immersive tactile experiences across its VR and XR platforms. Immersion Corporation is a US-based technology firm that develops and licenses touch-feedback (haptic) technologies for mobile devices, gaming systems, automotive interfaces, medical equipment, and other digital products.
Major companies operating in the cortical haptic virtual reality glove market are HaptX Inc, Manus VR, SenseGlove, CyberGlove Systems, VRgluv, Dexta Robotics, BeBop Sensors, Contact CI, NeuroDigital Technologies, Noitom Ltd, Teslasuit, Meta Platforms Inc, Apple Inc, Sony Interactive Entertainment, Razer Inc, bHaptics, Virtuix, Quantanx, Ultraleap, Straythink, ExoGeniX, GestureTek, Tactai, VRGluv, AxonVR
North America was the largest region in the cortical haptic virtual reality glove market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the cortical haptic virtual reality glove market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the cortical haptic virtual reality glove market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain
The cortical haptic virtual reality glove market consists of revenues earned by entities by providing services such as virtual reality training and simulation services, gaming and entertainment experiences, therapeutic and rehabilitation solutions, industrial design and prototyping, and remote collaboration services. The market value includes the value of related goods sold by the service provider or included within the service offering. The cortical haptic virtual reality glove market also includes sales of finger-tracking gloves, exoskeleton gloves, data glove kits, haptic actuator modules, wireless haptic gloves, and soft robotic gloves. Values in this market are 'factory gate' values; that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Cortical Haptic Virtual Reality Glove Market Global Report 2026 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses cortical haptic virtual reality glove market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for cortical haptic virtual reality glove ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The cortical haptic virtual reality glove market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
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