PUBLISHER: The Business Research Company | PRODUCT CODE: 1973453
PUBLISHER: The Business Research Company | PRODUCT CODE: 1973453
End-user computing (EUC) encompasses computer platforms and technologies designed to empower non-programmers in building applications and providing clients with access to corporate data and apps from any location and device. This includes virtual desktop infrastructure (VDI) capable of supporting a variety of client devices, ranging from traditional PCs to tablets, smartphones, and thin-client terminal devices. The adoption of EUC brings several benefits to businesses, including enhanced mobility, efficiency, business continuity, and cost reduction.
Deployment of end-user computing can occur through either cloud-based or on-premises models. Cloud-based deployment refers to applications or software stored, controlled, and accessible via the cloud. The solutions associated with EUC encompass virtual desktop infrastructure, unified communication, device management, software asset management, and other solutions. Additionally, these solutions may require services such as consulting, support and maintenance, training and education, system integration, and managed services. Industries leveraging EUC solutions include IT and telecom, banking, financial services, and insurance (BFSI), education, healthcare, government, retail, media and entertainment, manufacturing, and others.
Tariffs have affected the End-User Computing (EUC) market by impacting the cost and availability of virtual desktop infrastructure, cloud-based platforms, and software asset management tools. Cloud and on-premises deployment solutions, particularly in North America, Europe, and Asia-Pacific regions like China and India, have been most affected due to dependency on imported software and hardware. These tariffs have raised operational costs and slowed adoption, but have also encouraged local development, innovation in AI-driven device management, and the use of hybrid deployment models, providing a more resilient EUC ecosystem.
The end-user computing (euc) market research report is one of a series of new reports from The Business Research Company that provides end-user computing (euc) market statistics, including end-user computing (euc) industry global market size, regional shares, competitors with a end-user computing (euc) market share, detailed end-user computing (euc) market segments, market trends and opportunities, and any further data you may need to thrive in the end-user computing (euc) industry. This end-user computing (euc) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The end-user computing (euc) market size has grown rapidly in recent years. It will grow from $14.77 billion in 2025 to $16.44 billion in 2026 at a compound annual growth rate (CAGR) of 11.3%. The growth in the historic period can be attributed to increasing adoption of virtual desktops, demand for remote working solutions, need for centralized device management, rise of unified communication tools, focus on business continuity and cost reduction.
The end-user computing (euc) market size is expected to see rapid growth in the next few years. It will grow to $25.25 billion in 2030 at a compound annual growth rate (CAGR) of 11.3%. The growth in the forecast period can be attributed to integration of AI in end-user computing, growth of hybrid and remote work models, expansion of immersive learning platforms, adoption of cloud-first strategies, increasing demand for software asset optimization. Major trends in the forecast period include cloud-based virtual desktop infrastructure, ai-driven device management, unified communication platforms, software asset management solutions, virtual training and education.
The growing adoption of bring your own device (BYOD) practices is expected to drive the growth of the end-user computing (EUC) market in the coming years. BYOD refers to organizational policies that allow employees to use their personal devices for work-related tasks instead of relying solely on company-issued hardware. The expansion of BYOD is largely supported by the increasing shift toward remote and hybrid work models, which promote flexibility, enhance employee productivity, and help organizations reduce hardware and infrastructure costs. End-user computing solutions support this transition by enabling secure access to enterprise applications and data across employee-owned devices while maintaining strong data security and compliance standards. For example, in October 2024, according to JumpCloud, a US-based cloud directory platform, BYOD adoption was reported in more than 80% of organizations. In addition, 68% of organizations indicated higher employee productivity, while 42% of IT leaders associated smartphone usage with faster innovation, highlighting the accelerating momentum of BYOD adoption as organizations scale. Therefore, the rising adoption of BYOD is fueling the growth of the end-user computing market.
Companies operating in the end-user computing market are increasingly focusing on technological advancements such as unified end-user computing platforms to expand their customer base and increase revenue. A unified end-user computing platform is an integrated solution that securely manages, delivers, and automates digital workplace environments across diverse devices and operating systems. For instance, in February 2023, IGEL, a Germany-based provider of end-user computing solutions, introduced IGEL COSMOS, a unified platform designed to provide secure and managed access to cloud workspaces. The platform enables organizations to manage endpoints running different operating systems while supporting hybrid work environments. IGEL COSMOS offers enhanced control over current and future cloud infrastructures and delivers optimized user experiences through advanced management capabilities provided by the latest generation of its universal management suite.
In February 2024, KKR & Co. Inc., a US-based global investment firm, acquired VMware's end-user computing division from Broadcom Inc. for approximately $4 billion. This acquisition is intended to establish the EUC business as an independent entity and expand its digital workspace and endpoint management offerings. The move aims to strengthen solutions such as Workspace ONE and Horizon, enhancing their ability to support enterprise customers and partners worldwide. Broadcom Inc. is a US-based technology company specializing in semiconductor and infrastructure software solutions for cloud, data center, networking, and security applications.
Major companies operating in the end-user computing (euc) market are Microsoft Corporation; Dell Technologies Inc.; Amazon Web Services Inc.; Lenovo Group Limited; Fujitsu Limited; Infosys Limited; Tech Mahindra Ltd.; NetApp Inc.; VMware Inc.; CSS Corp; Citrix Systems Inc.; SITA; Nutanix Inc.; Mindtree Limited; Emtec Inc.; Mainline Information Systems; IGEL Technology; Hitachi Systems Micro Clinic Pvt. Ltd.; HCL Infosystems Ltd.
North America was the largest region in the end-user computing market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the end-user computing (euc) market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the end-user computing (euc) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain
The end-user computing (EUC) market includes revenues earned by entities by providing services such as workforce customization, cloud-based solutions, monitoring and management of desktops and applications, app refactoring, and related services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
End-User Computing (EUC) Market Global Report 2026 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses end-user computing (euc) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for end-user computing (euc) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The end-user computing (euc) market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
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