PUBLISHER: The Business Research Company | PRODUCT CODE: 2035875
PUBLISHER: The Business Research Company | PRODUCT CODE: 2035875
Client computing is an approach in which applications and data processing are primarily executed on end-user devices rather than relying entirely on centralized servers. Its main goal is to enhance speed and efficiency, reduce server load, support offline access, and improve user experience by leveraging the processing power of local devices.
The key device types of client computing include desktops, laptops and notebooks, thin clients, mobile workstations, and tablets and hybrid devices. Desktops are stationary personal computing systems designed for high performance, scalability, and enterprise-grade workloads. These devices are delivered through on-premises client computing, cloud-based client computing, and hybrid models, and distributed via direct sales, channel partners, and online retail platforms. They are used by end users in information technology and telecommunications, banking, financial services and insurance, healthcare, retail, manufacturing, government, education, and other sectors.
Tariffs on imported computing devices, semiconductors, and hardware components are impacting the client computing market by increasing procurement and production costs, particularly affecting desktops, laptops, mobile workstations, and tablets. Regions such as North America, Europe, and Asia-Pacific, which rely on imported IT hardware, are most affected. While tariffs elevate costs, they also encourage local manufacturing, promote domestic supply chain resilience, and incentivize innovation in cost-efficient, high-performance client devices, offering long-term market growth opportunities.
The client computing market research report is one of a series of new reports from The Business Research Company that provides client computing market statistics, including client computing industry global market size, regional shares, competitors with a client computing market share, detailed client computing market segments, market trends and opportunities, and any further data you may need to thrive in the client computing industry. This client computing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The client computing market size has grown steadily in recent years. It will grow from $227.26 billion in 2025 to $236.15 billion in 2026 at a compound annual growth rate (CAGR) of 3.9%. The growth in the historic period can be attributed to growing enterprise adoption of desktops and laptops, rising demand for mobile computing solutions, increasing focus on IT infrastructure efficiency, expansion of corporate IT budgets, adoption of thin clients for centralized management.
The client computing market size is expected to see steady growth in the next few years. It will grow to $277.88 billion in 2030 at a compound annual growth rate (CAGR) of 4.2%. The growth in the forecast period can be attributed to increasing deployment of cloud-based client computing, growing adoption of hybrid computing environments, rising demand for edge computing and offline capabilities, expansion of AI-enabled client devices, increasing need for high-performance computing in specialized sectors. Major trends in the forecast period include increasing adoption of hybrid client computing models, rising demand for rugged and mobile workstations, growing focus on offline and edge computing capabilities, expansion of high-performance laptops and desktops for enterprise use, rising integration with virtual collaboration and productivity tools.
The increasing demand for remote work solutions is expected to propel the growth of the client computing market going forward. Remote work solutions are comprehensive digital technologies and platforms that allow employees to securely communicate, collaborate, and carry out their professional responsibilities from remote or non-office locations. The demand for remote work solutions is rising as employees increasingly expect flexible work environments that support productivity outside traditional office settings. Client computing enables remote work shifts by delivering secure laptops, virtual desktops, and endpoint devices that allow seamless remote access to enterprise systems and collaboration platforms. For instance, in May 2025, according to Eurostat, a Luxembourg-based statistical office, in 2024, 52.9% of EU enterprises with 10 or more employees held meetings remotely over the internet, marking a 2.9 percentage point increase compared to 2022. Therefore, increasing demand for remote work solutions is driving the growth of the client computing market.
Major companies operating in the client computing market are focusing on developing advanced AI-integrated personal computing devices to enhance performance efficiency, enable on-device AI processing, and improve overall user productivity. AI-integrated personal computing devices are advanced computing systems embedded with specialized AI hardware to handle artificial intelligence tasks directly on the device, streamlining workflows while minimizing dependence on cloud-based processing. For instance, in May 2024, Microsoft, a US-based technology company, introduced Copilot+ PCs at a special event held at its new campus, unveiling a new category of Windows PCs designed specifically for AI. These devices integrate advanced silicon, all-day battery life, and AI-driven capabilities directly into the Windows ecosystem, enabling users to leverage on-device AI features such as real-time assistance, content generation, and enhanced workflow automation, thereby redefining the future of client computing.
In May 2025, Microsoft Corporation, a US-based technology company that manufactures client computing devices, entered into a partnership with Qualcomm Technologies to advance the future of AI-enabled client computing through enhanced on-device intelligence and high-performance Windows PCs. The collaboration is intended to combine Qualcomm's Snapdragon compute platforms with Microsoft's Windows 11, Copilot+ PCs, and Windows AI Foundry to provide superior AI performance, greater power efficiency, and integrated on-device AI functionalities for next-generation client computing devices. Qualcomm Technologies is a US-based company specializing in mobile and PC processors, AI acceleration, and connectivity solutions.
Major companies operating in the client computing market are Apple Inc, Google LLC, Microsoft Corporation, Samsung Electronics Co Ltd, Huawei Technologies Co Ltd, Dell Technologies Inc, LG Electronics Inc, Lenovo Group Limited, Panasonic Holdings Corporation, HP Inc, Xiaomi Corporation, Fujitsu Limited, ASUSTeK Computer Inc, Acer Inc, Gigabyte Technology Co Ltd, Micro Star International Co Ltd, Zebra Technologies Corporation, Razer Inc, VAIO Corporation, Dynabook Inc.
North America was the largest region in the client computing market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the client computing market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the client computing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The client computing market consists of revenues earned by entities by providing services such as endpoint device provisioning, virtual desktop access, device management, operating system integration, and performance optimization solutions. The market value includes the value of related goods sold by the service provider or included within the service offering. The client computing market also includes sales of mini personal computers, all-in-one personal computers, rugged handheld devices, and zero clients. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Client Computing Market Global Report 2026 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses client computing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for client computing ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The client computing market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
Added Benefits available all on all list-price licence purchases, to be claimed at time of purchase. Customisations within report scope and limited to 20% of content and consultant support time limited to 8 hours.