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Market Research Report

Amusements Global Market Opportunities And Strategies To 2022

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Amusements Global Market Opportunities And Strategies To 2022
Published: July 9, 2019 Content info: 537 Pages
Description

Amusements Global Market Report 2019 from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global amusements market.

Reasons to Purchase

  • Outperform competitors using accurate up to date demand-side dynamics information.
  • Identify growth segments for investment.
  • Facilitate decision making on the basis of historic and forecast data and the drivers and restraints on the market.
  • Create regional and country strategies on the basis of local data and analysis.
  • Stay abreast of the latest customer and market research findings
  • Benchmark performance against key competitors.
  • Develop strategies based on likely future developments.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Gain a global perspective on the development of the market.

Description:

Where is the largest and fastest growing market for the amusements market? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The global amusements market report to 2022 report from the Business Research Company answers all these questions and many more.

The report covers the following chapters

  • Executive Summary - The executive summary section of the report gives a brief overview and summary of the report
  • Report Structure - This section gives the structure of the report and the information covered in the various sections.
  • Market Characteristics - The market characteristics section of the report defines and explains the amusements market. This chapter includes different goods and services covered in the report and basic definitions.
  • Supply Chain - The supply chain section of the report defines and explains the key players in the amusements industry supply chain.
  • Product/Service Analysis - The product analysis section of the report describes the leading products in the amusements market along with key features and differentiators for those products.
  • Major Attractions - The major attractions section of the report describes the attractions within major amusement parks along with key features and differentiators.
  • Customer Information - This chapter covers recent customers' trends/preferences in the global amusements market.
  • Trends And Strategies - This chapter describes the major trends shaping the global amusements market. This section highlights likely future developments in the market and suggests approaches companies can take to exploit these opportunities.
  • PESTEL Analysis - This chapter describes the market opportunity assessment through PESTEL analysis.
  • Regulatory Landscape In Gambling- This section describes the regulatory landscape of gambling in major countries globally.
  • Emergence Of Augmented Reality And Virtual Reality - This section describes the emergence of augmented reality and virtual reality in the gambling market
  • Illegal Gambling Market - This section provides information about illegal gambling such as underground casinos, sports betting and other illegal online gambling statistics in some major countries.
  • Gambling Competitions - This section provides information about global gambling competitions such as the World Series of Poker and the DraftKings Sports Betting Championship.
  • Global Market Size And Growth - This section contains the global historic (2014-2018) and forecast (2018-2022) market values, and drivers and restraints that support and control the growth of the market in the historic and forecast periods.
  • Regional And Country Analysis - This section contains the historic (2014-2018), forecast (2018-2022) market value and growth and market share comparison by region. This section contains the historic (2014-2018), forecast (2018-2022) market value and growth and market share comparison for 12 major countries.
  • Segmentation- This section contains the market value (2014-2022) and analysis for different segments and their sub-segments.
  • Global Macro Comparison - The global amusements market comparison with macro-economic factors gives the amusements market size, percentage of GDP, and average amusements market expenditure.
  • Regional Market Size and Growth - This section contains the region's market size (2018), historic (2014-2018) and forecast (2018-2022) market values, and growth and market share comparison of countries within the region. This report includes information on all the regions including Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa and major countries within each region. The market overview sections of the report describe the current size of the market, background information, government initiatives, regulations, regulatory bodies, associations, corporate tax structure, investments, and major companies. This information is also given for the two largest economies in the world, the USA and China.
  • Competitive Landscape - This section covers details on the competitive landscape of the global amusements market, estimated market shares and company profiles for the leading players.
  • Key Mergers And Acquisitions - This chapter gives the information on recent mergers and acquisitions in the market covered in the report. This section gives key financial details of mergers and acquisitions which have shaped the market in recent years.
  • Market Background - This section describes the recreation market of which the amusements market is a segment. This chapter includes the global recreation market 2014-18 and 2018-22 values, and regional and country analyses for the recreation market.
  • Opportunities And Strategies - This section gives information on growth opportunities across countries, segments and strategies to be followed in those markets. It gives an understanding of where there is significant business to be gained by competitors in the next five years.
  • Conclusions And Recommendations - This section includes conclusions and recommendations based on findings of the research.
  • Appendix - This section includes details on the NAICS codes covered, abbreviations and currencies codes used in this report.

Markets Covered:

By Type Of Amusement: Amusement Parks And Arcades, Gambling

Amusement Parks And Arcades market is segmented by type of establishment into Theme Parks, Water Parks, Amusement Arcades.

Each of the amusement parks and arcades market's sub-segments, namely theme parks, water parks and amusement arcades are further segmented based on the age group of visitors into - below 25 years, 25 to 39 years, 40 to 59 years, 60 to 74 years, and 75 years and above.

The sub-segments are also categorized based on the visitors' gender - male and female.

Gambling market is segmented by type of gambling activity into Lotteries, Casino, Sports Betting, Others

Each of the gambling market's sub-segments, namely lotteries, casinos, sports betting, and others are further segmented based on the sales channel into offline gambling, online gambling, and VR gambling.

Companies Mentioned: China Sports Lottery, China Welfare Lottery, The Walt Disney Company, Sporties Group, and Las Vegas Sands Corporation

Countries: China, Australia, Hong Kong, India, Japan, Malaysia, New Zealand, Philippines, Singapore, South Korea, Thailand, Vietnam, Canada, Mexico, USA, Argentina, Brazil, Chile, Colombia, Peru, Venezuela, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, UK, Czech Republic, Poland, Romania, Russia, Saudi Arabia, Israel, Turkey, UAE, Egypt, Nigeria, South Africa.

Regions: Asia Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

Time series: Five years historic and forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

Table of Contents

1. Amusements Market Executive Summary

2. Table Of Contents

3. List Of Figures

4. List Of Tables

5. Report Structure

6. Introduction

    • 6.1.1.Segmentation By Geography
    • 6.1.2.Segmentation By Type

7. Amusements Market Characteristics

  • 7.1. Market Definition
  • 7.2. Amusement Parks And Arcades
    • 7.2.1.Segmentation By Type Of Establishment
    • 7.2.2.Segmentation By Revenue Source
  • 7.3. Gambling
    • 7.3.1.Segmentation By Type Of Gambling Activity
    • 7.3.2.Segmentation By Sales Channel

8. Amusements Market Supply Chain Analysis

    • 8.1.1.Resources
    • 8.1.2.Amusements Providers
    • 8.1.3.Other Service Providers
    • 8.1.4.End Users

9. Amusements Market Product/Service Analysis - Product Examples

  • 9.1. Amusement Parks And Arcades Market Product/Service Analysis - Product Examples
  • 9.2. Gambling Market Product Analysis - Product Examples

10. Amusement Parks And Arcades Major Attractions

11. Amusements Market, Customer Information

  • 11.1. Amusement Parks And Arcades
    • 11.1.1. Theme Park Visitors Prefer Artificial Intelligence (AI) Systems
    • 11.1.2. Queuing is the biggest Inconvenience
    • 11.1.3. Millennials Are More Likely To Visit Theme Parks
    • 11.1.4. Visiting Theme Parks Is Directly Proportional To Income Levels
    • 11.1.5. Theme Park Customers Prefer Mobile Applications
  • 11.2. Gambling
    • 11.2.1. The National Lottery Draws Are The Most Popular Gambling Activity
    • 11.2.2. Casinos Are Considering Adopting Skill-Based Games To Attract New Gamers
    • 11.2.3. Americans Believe That Sports Gambling Is Moral, But Illegal
    • 11.2.4. Most Social Gamblers Have Not Faced Issues From Their Gambling Activity
    • 11.2.5. Gambling By Friends And Family Members Is Affecting Personal Lives
    • 11.2.6. Rise In Gambling Activity Among Singapore Residents
    • 11.2.7. Lottery Is the Most Popular Gambling Activity Among Australians
    • 11.2.8. Increased Funding For Problem Gambling Services In The United States
    • 11.2.9. Australians Are Concerned About Over Exposure To Gambling Advertisements

12. Amusements Market Trends And Strategies

  • 12.1. Amusement Parks And Arcades Market Trends And Strategies
    • 12.1.1. Use Of IoT Technology Improves Efficiency And Guest Experience
    • 12.1.2. Rising Investments In Overhauling Of Old Coasters
    • 12.1.3. Interactive Experiences
    • 12.1.4. Adoption of Green Energy in Amusement Parks
    • 12.1.5. Cost Effective Retractable Roofs For Water Parks
    • 12.1.6. Virtual Reality (VR) And Augmented Reality (AR) In Amusement Parks
    • 12.1.7. Personal Devices And Self Service To Eliminate Queues
    • 12.1.8. Theme Parks Creating Movie Themes
    • 12.1.9. Sustainable Practices Within Operations
    • 12.1.10. Bots In Theme Parks
  • 12.2. Gambling Market Trends And Strategies
    • 12.2.1. Security In Online Gambling
    • 12.2.2. Hybrid Games
    • 12.2.3. Cryptocurrency In Gambling
    • 12.2.4. Large-Format Slot Machines
    • 12.2.5. Sports Betting Bots
    • 12.2.6. Mobile Gambling
    • 12.2.7. Online Casinos
    • 12.2.8. Offshore Sports Betting
    • 12.2.9. Big Data Analytics in Sports Betting
    • 12.2.10. Branded Slots
    • 12.2.11. Slots On Smart Watches

13. Amusements Market Opportunity Assessment, PESTEL Analysis

  • 13.1. Political
    • 13.1.1. Favorable Tourism Policies And Initiatives
    • 13.1.2. Political Changes
    • 13.1.3. Government Policies
    • 13.1.4. Tax Laws
  • 13.2. Economic
    • 13.2.1. Globalization
    • 13.2.2. Emerging Markets
    • 13.2.3. Interest Rates
  • 13.3. Social
    • 13.3.1. Changing Demographics
  • 13.4. Technological
    • 13.4.1. Technological Advances
    • 13.4.2. Mobile Applications For Amusement Parks
  • 13.5. Environmental
    • 13.5.1. Extreme Weather Conditions
  • 13.6. Legal
    • 13.6.1. Regulations On Amusement Parks Safety
    • 13.6.2. Tax On Amusement Parks And Arcades
    • 13.6.3. Legality Of Gambling

14. Regulatory Landscape In Gambling

  • 14.1. Asia-Pacific
    • 14.1.1. India
    • 14.1.2. China
    • 14.1.3. Japan
    • 14.1.4. Australia
    • 14.1.5. Macau
  • 14.2. North America
    • 14.2.1. USA
    • 14.2.2. Canada
    • 14.2.3. Mexico
  • 14.3. South America
    • 14.3.1. Brazil
    • 14.3.2. Argentina
    • 14.3.3. Chile
    • 14.3.4. Peru
    • 14.3.5. Venezuela
  • 14.4. Western Europe
    • 14.4.1. UK
    • 14.4.2. Germany
    • 14.4.3. France
    • 14.4.4. Italy
    • 14.4.5. Spain
  • 14.5. Eastern Europe
    • 14.5.1. Russia
    • 14.5.2. Poland
    • 14.5.3. Romania
  • 14.6. Middle East
    • 14.6.1. Israel
    • 14.6.2. Saudi Arabia
    • 14.6.3. UAE
  • 14.7. Africa
    • 14.7.1. South Africa
    • 14.7.2. Egypt

15. Emergence of Augmented Reality and Virtual Reality In Gambling

  • 15.1. Augmented Reality (AR)
  • 15.2. Virtual Reality (VR)

16. Illegal Market In Gambling

17. Gambling Competitions

  • 17.1. World Series Of Poker
  • 17.2. DraftKings Sports Betting Championship

18. Global Amusements Market Size And Growth

  • 18.1. Historic Market Growth, Value ($ Billion)
    • 18.1.1. Drivers Of The Market
    • 18.1.2. Restraints On The Market
  • 18.2. Forecast Market Growth, Value ($ Billion)
    • 18.2.1. Drivers Of The Market
    • 18.2.2. Restraints On The Market

19. Amusements Market, Regional Analysis

  • 19.1. Global Amusements Market, 2018, By Region, Value ($ Billion)
  • 19.2. Global Amusements Market, 2014 - 2022, Historic And Forecast, By Region
  • 19.3. Global Amusements Market, Growth And Consumption Share Comparison, By Region

20. Global Amusements Market Segmentation

  • 20.1. Global Amusements Market, Segmentation By Type Of Amusement, 2014 - 2022, Value ($ Billion)

21. Global Amusement Parks And Arcades Market Segments

  • 21.1. Global Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment, Value ($ Billion)
  • 21.2. Theme Parks
    • 21.2.1. Global Theme Parks Market, 2018, Segmentation By Age Group Of Visitors, Value ($ Billion)
    • 21.2.2. Visitors aged 75 years and above
    • 21.2.3. Global Theme Parks Market, 2018, Segmentation By Visitors' Gender, Value ($ Billion)
  • 21.3. Water Parks
    • 21.3.1. Global Water Parks Market, 2018, Segmentation By Age Group Of Visitors, Value ($ Billion)
    • 21.3.2. Global Water Parks Market, 2018, Segmentation By Visitors' Gender, Value ($ Billion)
  • 21.4. Amusement Arcades
    • 21.4.1. Global Amusement Arcades Market, 2018, Segmentation By Age Group Of Visitors, Value ($ Billion)
    • 21.4.2. Global Amusement Arcades Market, 2018, Segmentation By Visitors' Gender, Value ($ Billion)
  • 21.5. Global Amusement Parks And Arcades Market, 2018, By Revenue Source, Value ($ Billion)

22. Global Gambling Market Segments

  • 22.1. Global Gambling Market, Segmentation By Type Of Gambling Activity, 2014 - 2022, Value ($ Billion)
  • 22.2. Lotteries
    • 22.2.1. Global Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 22.2.2. Global Lotteries Market, 2014 - 2022, Historic And Forecast Growth Rate, By Sales Channel
  • 22.3. Casino
    • 22.3.1. Global Casino Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 22.3.2. Global Casino Market, 2014 - 2022, Historic And Forecast Growth Rate, By Sales Channel
  • 22.4. Sports Betting
    • 22.4.1. Global Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 22.4.2. Global Sports Betting Market, 2014 - 2022, Historic And Forecast Growth Rate, By Sales Channel
  • 22.5. Other Gambling
    • 22.5.1. Global Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 22.5.2. Global Others Gambling Market, 2014 - 2022, Historic And Forecast Growth Rate, By Sales Channel

23. Global Amusements Market Comparison With Macro Economic Factors

  • 23.1. Amusements Market Size, Percentage Of GDP, Global
  • 23.2. Per Capita Average Amusements Market Expenditure, Global

24. Asia-Pacific Amusements Market

  • 24.1. Asia-Pacific Amusements Market Overview
    • 24.1.1. Region Information
    • 24.1.2. Market Information
    • 24.1.3. Background Information
    • 24.1.4. Government Initiatives
    • 24.1.5. Regulations
    • 24.1.6. Regulatory Bodies
    • 24.1.7. Associations
    • 24.1.8. Taxes Levied
    • 24.1.9. Corporate Tax Structure
    • 24.1.10. Investments
    • 24.1.11. Major Companies
  • 24.2. Asia-Pacific Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.3. Asia-Pacific Amusements Market, 2018, By Country, Value ($ Billion)
  • 24.4. Asia-Pacific Amusements Market, 2014 - 2022, Historic And Forecast, By Country
  • 24.5. Asia-Pacific Amusements Market, Growth And Market Share Comparison, By Country
  • 24.6. Asia-Pacific Amusements Market Metrics
    • 24.6.1. Per Capita Average Amusements Expenditure, 2018, Asia-Pacific Countries
    • 24.6.2. Estimated Number Of Enterprises, Amusements Market, Amusements Market/Number of Enterprises, 2018, Asia-Pacific Countries
    • 24.6.3. Estimated Number Of Employees, Amusements Market, Amusements Market/Number of Employees, 2018, Asia-Pacific Countries
  • 24.7. Asia-Pacific Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment, Value ($ Billion)
  • 24.8. Asia-Pacific Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 24.8.1. Asia-Pacific Casino Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 24.8.2. Asia-Pacific Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 24.8.3. Asia-Pacific Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 24.8.4. Asia-Pacific Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 24.9. Asia-Pacific Amusements Market: Country Analysis
  • 24.10. China Amusements Market
  • 24.11. China Amusements Market Overview
    • 24.11.1. Country Information
    • 24.11.2. Market Information
    • 24.11.3. Background Information
    • 24.11.4. Regulations
    • 24.11.5. Regulatory Bodies
    • 24.11.6. Associations
    • 24.11.7. Taxes Levied
    • 24.11.8. Corporate Tax Structure
    • 24.11.9. Investments
    • 24.11.10. Major Companies
  • 24.12. China Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.13. China Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 24.14. China Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
  • 24.15. India Amusements Market
  • 24.16. India Amusements Market Overview
    • 24.16.1. Country Information
    • 24.16.2. Market Information
    • 24.16.3. Background Information
    • 24.16.4. Government Initiatives
    • 24.16.5. Regulatory Bodies
    • 24.16.6. Regulations
    • 24.16.7. Corporate Tax Structure
    • 24.16.8. Associations
    • 24.16.9. Taxes Levied
    • 24.16.10. Investments
    • 24.16.11. Major Companies
  • 24.17. India Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.18. India Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 24.19. India Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
  • 24.20. Japan Amusements Market
  • 24.21. Japan Amusements Market Overview
    • 24.21.1. Country Information
    • 24.21.2. Market Information
    • 24.21.3. Background Information
    • 24.21.4. Government Initiatives
    • 24.21.5. Regulatory Bodies
    • 24.21.6. Corporate Tax Structure
    • 24.21.7. Regulations
    • 24.21.8. Associations
    • 24.21.9. Investments
    • 24.21.10. Major Companies
  • 24.22. Japan Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.23. Japan Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 24.24. Japan Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
  • 24.25. Australia Amusements Market
  • 24.26. Australia Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.27. Australia Amusement Parks And Arcades Market
  • 24.28. Australia Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 24.29. Australia Gambling Market
  • 24.30. Australia Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 24.30.1. Australia Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 24.30.2. Australia Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 24.30.3. Australia Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 24.31. Hong Kong Amusements Market
  • 24.32. Hong Kong Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.33. Malaysia Amusements Market
  • 24.34. Malaysia Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.35. New Zealand Amusements Market
  • 24.36. New Zealand Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement , Value ($ Billion)
  • 24.37. Philippines Amusements Market
  • 24.38. Philippines Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.39. Singapore Amusements Market
  • 24.40. Singapore Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.41. South Korea Amusements Market
  • 24.42. South Korea Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.43. Thailand Amusements Market
  • 24.44. Thailand Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 24.45. Vietnam Amusements Market
  • 24.46. Vietnam Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)

25. Western Europe Amusements Market

  • 25.1. Western Europe Amusements Market Overview
    • 25.1.1. Region Information
    • 25.1.2. Market Information
    • 25.1.3. Background Information
    • 25.1.4. Government Initiatives
    • 25.1.5. Regulatory Bodies
    • 25.1.6. Corporate Tax Structure
    • 25.1.7. Regulations
    • 25.1.8. Associations
    • 25.1.9. Corporate Tax Structure
    • 25.1.10. Investments
    • 25.1.11. Major Companies
  • 25.2. Western Europe Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.3. Western Europe Amusements Market, 2018, By Country, Value ($ Billion)
  • 25.4. Western Europe Amusements Market, 2014 - 2022, Historic And Forecast, By Country
  • 25.5. Western Europe Amusements Market, Growth And Market Share Comparison, By Country
  • 25.6. Western Europe, Amusements Market Metrics
    • 25.6.1. Per Capita Average Amusements Expenditure, 2018, Western Europe Countries
    • 25.6.2. Estimated Number Of Enterprises, Amusements Market, Amusements Market/Number of Enterprises, 2018, Western Europe Countries
    • 25.6.3. Estimated Number Of Employees, Amusements Market, Amusements Market/Number of Employees, 2018, Western Europe Countries
  • 25.7. Western Europe Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.8. Western Europe Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.8.1. Western Europe Casino Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.8.2. Western Europe Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.8.3. Western Europe Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.8.4. Western Europe Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 25.9. Western Europe Amusements Market: Country Analysis
  • 25.10. Austria Amusements Market
  • 25.11. Austria Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.12. Belgium Amusements Market
  • 25.13. Belgium Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.14. Denmark Amusements Market
  • 25.15. Denmark Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.16. Finland Amusements Market
  • 25.17. Finland Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.18. France Amusements Market
  • 25.19. France Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.20. France Amusement Parks And Arcades Market
  • 25.21. France Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.22. France Gambling Market
  • 25.23. France Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.23.1. France Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.23.2. France Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.23.3. France Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 25.24. Germany Amusements Market
  • 25.25. Germany Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.26. Germany Amusement Parks And Arcades Market
  • 25.27. Germany Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.28. Germany Gambling Market
  • 25.29. Germany Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.29.1. Germany Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.29.2. Germany Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.29.3. Germany Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 25.30. Ireland Amusements Market
  • 25.31. Ireland Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.32. Italy Amusements Market
  • 25.33. Italy Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.34. Italy Amusement Parks And Arcades Market
  • 25.35. Italy Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.36. Italy Gambling Market
  • 25.37. Italy Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.37.1. Italy Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.37.2. Italy Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.37.3. Italy Others Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 25.38. Netherlands Amusements Market
  • 25.39. Netherlands Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.40. Norway Amusements Market
  • 25.41. Norway Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.42. Portugal Amusements Market
  • 25.43. Portugal Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.44. Spain Amusements Market
  • 25.45. Spain Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.46. Spain Amusement Parks And Arcades Market
  • 25.47. Spain Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.48. Spain Gambling Market
  • 25.49. Spain Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.49.1. Spain Casino Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.49.2. Spain Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.49.3. Spain Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.49.4. Spain Others Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
  • 25.50. Sweden Amusements Market
  • 25.51. Sweden Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.52. Switzerland Amusements Market
  • 25.53. Switzerland Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.54. UK Amusements Market
  • 25.55. UK Amusements Market Overview
    • 25.55.1. Country Information
    • 25.55.2. Market Information
    • 25.55.3. Background Information
    • 25.55.4. Regulations
    • 25.55.5. Regulatory Bodies
    • 25.55.6. Corporate Tax Structure
    • 25.55.7. Associations
    • 25.55.8. Corporate Tax Structure
    • 25.55.9. Investments
    • 25.55.10. Major Companies
  • 25.56. UK Amusements Market, 2014 - 2022, Segmentation By Type Of Amusement, Value ($ Billion)
  • 25.57. UK Amusement Parks And Arcades Market, 2014 - 2022, By Type Of Establishment , Value ($ Billion)
  • 25.58. UK Gambling Market, 2014 - 2022, Segmentation By Type Of Gambling Activity, Value ($ Billion)
    • 25.58.1. UK Casino Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.58.2. UK Sports Betting Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.58.3. UK Lotteries Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
    • 25.58.4. UK Others Gambling Market, Segmentation By Sales Channel, 2018, Value ($ Billion)
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