Market Research Report
Toys and Games in the US
|Published by||Euromonitor International||Product code||113129|
|Published||Content info||33 Pages
Delivery time: 1-2 business days
|Toys and Games in the US|
|Published: June 19, 2018||Content info: 33 Pages||
Toys and games continued to grow in the US in 2017, as mixed results within traditional toys and games were more than offset by strong growth in video games. Traditional toys and games was buffeted by headwinds such as the bankruptcy of Toys "R" Us and the poor performance of LEGO Group, offset by growth in collectable toys, with products such as LOL Surprise! Video games, meanwhile, was buoyed by the successful introduction of the Nintendo Switch in March.
Euromonitor International's Toys and Games in USA report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2013-2017, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2022 illustrate how the market is set to change.
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Video Games Leads Toys and Games in the US in 2017
Collectibles Remains A Bright Spot in Traditional Toys and Games
Nintendo Rebounds Thanks To the Success of Nintendo Switch
the Closure of Toys "r" US Highlights A Shift in Distribution
Toys and Games Set To See Steady Growth Through To 2022
the Fall of Toys "r" US
Declining Birth Rate Threatens Traditional Toys and Games
the Collectibles Craze Continues To Boost Sales
the Shine Comes Off of Star Wars
Lego Group's Woes Signal Tough Times Ahead for Construction Toys
Spin Master Continues Its Acquisition Spree
Nintendo Switch Reshapes Video Games Hardware
In-game Purchases Make Major Gains Across Platforms
Ar/vr Headsets Sees A Slow Start
Activision Blizzard Leads in Gbo Terms, Whilst Nintendo Advances
Players Offering New Games Lead Company Growth
Companies Learn To Balance the Intensity of Microtransactions