PUBLISHER: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | PRODUCT CODE: 1892973
PUBLISHER: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | PRODUCT CODE: 1892973
Global Mobile Gaming Market to Reach US$253.2 Billion by 2030
The global market for Mobile Gaming estimated at US$130.9 Billion in the year 2024, is expected to reach US$253.2 Billion by 2030, growing at a CAGR of 11.6% over the analysis period 2024-2030. Smartphones, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the end of the analysis period. Growth in the Other Devices segment is estimated at 8.3% CAGR over the analysis period.
The U.S. Market is Estimated at US$28.6 Billion While China is Forecast to Grow at 14.9% CAGR
The Mobile Gaming market in the U.S. is estimated at US$28.6 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$60.3 Billion by the year 2030 trailing a CAGR of 14.9% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 7.4% and 9.2% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.8% CAGR.
Global Mobile Gaming Market - Key Trends & Drivers Summarized
Mobile gaming has emerged as one of the fastest-growing segments in the entertainment industry, transforming the way people play games. With the proliferation of smartphones and tablets, mobile games have become more accessible and diverse, catering to a wide range of audiences from casual gamers to hardcore enthusiasts. The mobile gaming market includes various genres such as puzzle games, strategy games, role-playing games, and augmented reality (AR) games. Innovations in mobile technology, such as high-resolution displays, powerful processors, and advanced graphics capabilities, have significantly enhanced the gaming experience, making mobile games more immersive and engaging.
The market for mobile gaming has been bolstered by several trends and factors. The rise of social gaming, where players can connect and compete with friends online, has driven engagement and user retention. Additionally, the free-to-play model, supported by in-app purchases and advertisements, has democratized access to games, allowing players to enjoy high-quality games without upfront costs. The integration of AR technology, as seen in popular games like Pokemon Go, has created new gaming experiences that blend virtual and real-world environments. E-sports and mobile gaming tournaments have also gained popularity, further legitimizing mobile gaming as a competitive and professional platform.
The growth in the mobile gaming market is driven by several factors. Firstly, the widespread adoption of smartphones and mobile internet access is expanding the user base for mobile games. Secondly, the free-to-play business model and the monetization strategies through in-app purchases and ads are generating significant revenue streams. Thirdly, technological advancements in mobile devices are enhancing game quality and user experience, attracting more players. Lastly, the increasing popularity of mobile e-sports and social gaming features is fostering community engagement and driving market growth. These factors collectively contribute to the dynamic expansion of the mobile gaming industry.
SCOPE OF STUDY:
The report analyzes the Mobile Gaming market in terms of units by the following Segments, and Geographic Regions/Countries:
Segments:
Device (Smartphones, Other Devices); Genre (Strategy & Brain, Action & Adventure, Arcade, Sports, Other Genres)
Geographic Regions/Countries:
World; USA; Canada; Japan; China; Europe; France; Germany; Italy; UK; Spain; Russia; Rest of Europe; Asia-Pacific; Australia; India; South Korea; Rest of Asia-Pacific; Latin America; Argentina; Brazil; Mexico; Rest of Latin America; Middle East; Iran; Israel; Saudi Arabia; UAE; Rest of Middle East; Africa.
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