PUBLISHER: TechNavio | PRODUCT CODE: 2110061
PUBLISHER: TechNavio | PRODUCT CODE: 2110061
The global amusement machine market is forecasted to grow by USD 2448.1 mn during 2025-2030, accelerating at a CAGR of 6.0% during the forecast period. The report on the global amusement machine market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing demand for immersive and interactive entertainment experiences, increasing consumer spending on out-of-home entertainment, expansion of family entertainment centers and commercial leisure destinations.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
| Market Scope | |
|---|---|
| Base Year | 2025 |
| End Year | 2030 |
| Series Year | 2026-2030 |
| Growth Momentum | Accelerate |
| YOY 2026 | 5.8% |
| CAGR | 6% |
| Incremental Value | $2448.1 mn |
Technavio's global amusement machine market is segmented as below:
By Genre
By Product Type
By Application
Geography
This study identifies the growing adoption of immersive vr and simulation-based gaming as one of the prime reasons driving the global amusement machine market growth during the next few years. Also, growing adoption of licensed entertainment and branded gaming experiences and rising adoption of cashless and connected arcade ecosystems will lead to sizable demand in the market.
The report on the global amusement machine market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global amusement machine market vendors that include Adrenaline Amusements Inc., Andamiro Co. Ltd., Bandai Namco Amusement Inc., Bay Tek Entertainment Inc., Bobs Space Racers Inc., Chicago Gaming Co., ELAUT GROUP, ICE Games Inc., Incredible Technologies Inc., Jersey Jack Pinball Inc., Kalkomat Sp. z o.o., KOMUSE Co. Ltd., Konami Group Corp., LAI Games, Raw Thrills Inc., Sega Amusements International, Smart Industries Corp., Stern Pinball Inc., TAITO Corp., Triotech, UNIS Technology Ltd., Valley Dynamo Inc., Wahlap Technology Co. Ltd.. Also, the global amusement machine market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.