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Market Research Report
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1089741

Augmented Reality Market Research Report by Offering (Hardware and Software), Technology, Device Type, Application, Region (Americas, Asia-Pacific, and Europe, Middle East & Africa) - Global Forecast to 2027 - Cumulative Impact of COVID-19

Published: | 360iResearch LLP | 197 Pages | Delivery time: 1-2 business days

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Augmented Reality Market Research Report by Offering (Hardware and Software), Technology, Device Type, Application, Region (Americas, Asia-Pacific, and Europe, Middle East & Africa) - Global Forecast to 2027 - Cumulative Impact of COVID-19
Published: June 15, 2022
360iResearch LLP
Content info: 197 Pages
Delivery time: 1-2 business days
  • Description
  • Table of Contents
  • List of Tables

The Global Augmented Reality Market size was estimated at USD 17.99 billion in 2021 and expected to reach USD 22.30 billion in 2022, and is projected to grow at a CAGR 24.23% to reach USD 66.15 billion by 2027.

Market Statistics:

The report provides market sizing and forecast across five major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2019 and 2020 are considered historical years, 2021 as the base year, 2022 as the estimated year, and years from 2023 to 2027 are considered the forecast period.

Market Segmentation & Coverage:

This research report categorizes the Augmented Reality to forecast the revenues and analyze the trends in each of the following sub-markets:

Based on Offering, the market was studied across Hardware and Software. The Hardware is further studied across Screenless Viewer​, Standalone, and Tethered​.

Based on Technology, the market was studied across Anchor-Based AR Technology, Marker-Based AR Technology, and Markerless AR Technology.

Based on Device Type, the market was studied across HMDs and HUDs.

Based on Application, the market was studied across Aerospace & Defense, Automotive, Commercial, Energy, Enterprise, Gaming, Healthcare, and Retail and Marketing.

Based on Region, the market was studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, and Thailand. The Europe, Middle East & Africa is further studied across France, Germany, Italy, Netherlands, Qatar, Russia, Saudi Arabia, South Africa, Spain, United Arab Emirates, and United Kingdom.

Cumulative Impact of COVID-19:

COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Cumulative Impact of 2022 Russia Ukraine Conflict:

We continuously monitor and update reports on political and economic uncertainty due to the Russian invasion of Ukraine. Negative impacts are significantly foreseen globally, especially across Eastern Europe, European Union, Eastern & Central Asia, and the United States. This contention has severely affected lives and livelihoods and represents far-reaching disruptions in trade dynamics. The potential effects of ongoing war and uncertainty in Eastern Europe are expected to have an adverse impact on the world economy, with especially long-term harsh effects on Russia.This report uncovers the impact of demand & supply, pricing variants, strategic uptake of vendors, and recommendations for Augmented Reality market considering the current update on the conflict and its global response.

Competitive Strategic Window:

The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix evaluates and categorizes the vendors in the Augmented Reality Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:

The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Competitive Scenario:

The Competitive Scenario provides an outlook analysis of the various business growth strategies adopted by the vendors. The news covered in this section deliver valuable thoughts at the different stage while keeping up-to-date with the business and engage stakeholders in the economic debate. The competitive scenario represents press releases or news of the companies categorized into Merger & Acquisition, Agreement, Collaboration, & Partnership, New Product Launch & Enhancement, Investment & Funding, and Award, Recognition, & Expansion. All the news collected help vendor to understand the gaps in the marketplace and competitor's strength and weakness thereby, providing insights to enhance product and service.

Company Usability Profiles:

The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the Global Augmented Reality Market, including Apple Inc., BioflightVR, Blippar Ltd, EchoPixel, Inc., Google, Inc., Infinity Augmented Reality Ltd., Lenovo, Magic Leap, Inc., Maxst Co. Ltd., Microsoft Corporation, Niantic, Inc., Proximie Limited, PTC Inc., Qualcomm Technologies, Inc., Samsung Electronics Co., Ltd., Seiko Epson Corporation, Sony Corporation, Toshiba Corporation, Wikitude GmbH, and Zappar Ltd..

The report provides insights on the following pointers:

  • 1. Market Penetration: Provides comprehensive information on the market offered by the key players
  • 2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
  • 3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
  • 4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
  • 5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

  • 1. What is the market size and forecast of the Global Augmented Reality Market?
  • 2. What are the inhibiting factors and impact of COVID-19 shaping the Global Augmented Reality Market during the forecast period?
  • 3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Augmented Reality Market?
  • 4. What is the competitive strategic window for opportunities in the Global Augmented Reality Market?
  • 5. What are the technology trends and regulatory frameworks in the Global Augmented Reality Market?
  • 6. What is the market share of the leading vendors in the Global Augmented Reality Market?
  • 7. What modes and strategic moves are considered suitable for entering the Global Augmented Reality Market?
Product Code: MRR-8201ABF219CE

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Growing adoption of augmented reality AR technology in the healthcare sector
      • 5.1.1.2. Rising demand for AR in retail and e-commerce sectors
      • 5.1.1.3. Increasing investment in augmented reality
    • 5.1.2. Restraints
      • 5.1.2.1. Security and privacy issues associated with AR
    • 5.1.3. Opportunities
      • 5.1.3.1. Continuous collaboration of telecom players and AR manufacturers to expand and accelerate AR
      • 5.1.3.2. Surge in adoption of AR technology by travel & tourism and education sectors
    • 5.1.4. Challenges
      • 5.1.4.1. Long term impacts of AR on the mental health
  • 5.2. Cumulative Impact of COVID-19

6. Augmented Reality Market, by Offering

  • 6.1. Introduction
  • 6.2. Hardware
    • 6.2.1. Screenless Viewer​
    • 6.2.2. Standalone
    • 6.2.3. Tethered​
  • 6.3. Software

7. Augmented Reality Market, by Technology

  • 7.1. Introduction
  • 7.2. Anchor-Based AR Technology
  • 7.3. Marker-Based AR Technology
  • 7.4. Markerless AR Technology

8. Augmented Reality Market, by Device Type

  • 8.1. Introduction
  • 8.2. HMDs
  • 8.3. HUDs

9. Augmented Reality Market, by Application

  • 9.1. Introduction
  • 9.2. Aerospace & Defense
  • 9.3. Automotive
  • 9.4. Commercial
  • 9.5. Energy
  • 9.6. Enterprise
  • 9.7. Gaming
  • 9.8. Healthcare
  • 9.9. Retail and Marketing

10. Americas Augmented Reality Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Augmented Reality Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand

12. Europe, Middle East & Africa Augmented Reality Market

  • 12.1. Introduction
  • 12.2. France
  • 12.3. Germany
  • 12.4. Italy
  • 12.5. Netherlands
  • 12.6. Qatar
  • 12.7. Russia
  • 12.8. Saudi Arabia
  • 12.9. South Africa
  • 12.10. Spain
  • 12.11. United Arab Emirates
  • 12.12. United Kingdom

13. Competitive Landscape

  • 13.1. FPNV Positioning Matrix
    • 13.1.1. Quadrants
    • 13.1.2. Business Strategy
    • 13.1.3. Product Satisfaction
  • 13.2. Market Ranking Analysis
  • 13.3. Market Share Analysis, By Key Player
  • 13.4. Competitive Scenario
    • 13.4.1. Merger & Acquisition
    • 13.4.2. Agreement, Collaboration, & Partnership
    • 13.4.3. New Product Launch & Enhancement
    • 13.4.4. Investment & Funding
    • 13.4.5. Award, Recognition, & Expansion

14. Company Usability Profiles

  • 14.1. Apple Inc.
  • 14.2. BioflightVR
  • 14.3. Blippar Ltd
  • 14.4. EchoPixel, Inc.
  • 14.5. Google, Inc.
  • 14.6. Infinity Augmented Reality Ltd.
  • 14.7. Lenovo
  • 14.8. Magic Leap, Inc.
  • 14.9. Maxst Co. Ltd.
  • 14.10. Microsoft Corporation
  • 14.11. Niantic, Inc.
  • 14.12. Proximie Limited
  • 14.13. PTC Inc.
  • 14.14. Qualcomm Technologies, Inc.
  • 14.15. Samsung Electronics Co., Ltd.
  • 14.16. Seiko Epson Corporation
  • 14.17. Sony Corporation
  • 14.18. Toshiba Corporation
  • 14.19. Wikitude GmbH
  • 14.20. Zappar Ltd.

15. Appendix

  • 15.1. Discussion Guide
  • 15.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. GLOBAL AUGMENTED REALITY MARKET: DYNAMICS
  • FIGURE 2. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2021 VS 2027 (%)
  • FIGURE 3. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2021 VS 2027 (USD BILLION)
  • FIGURE 4. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2027
  • FIGURE 5. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, 2019-2027 (USD BILLION)
  • FIGURE 6. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 7. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, 2019-2027 (USD BILLION)
  • FIGURE 8. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 9. GLOBAL AUGMENTED REALITY MARKET SIZE, BY STANDALONE, 2019-2027 (USD BILLION)
  • FIGURE 10. GLOBAL AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 11. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TETHERED​, 2019-2027 (USD BILLION)
  • FIGURE 12. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 13. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, 2019-2027 (USD BILLION)
  • FIGURE 14. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 15. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2021 VS 2027 (%)
  • FIGURE 16. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2021 VS 2027 (USD BILLION)
  • FIGURE 17. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2027
  • FIGURE 18. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, 2019-2027 (USD BILLION)
  • FIGURE 19. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 20. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, 2019-2027 (USD BILLION)
  • FIGURE 21. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 22. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, 2019-2027 (USD BILLION)
  • FIGURE 23. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 24. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2021 VS 2027 (%)
  • FIGURE 25. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2021 VS 2027 (USD BILLION)
  • FIGURE 26. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2027
  • FIGURE 27. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HMDS, 2019-2027 (USD BILLION)
  • FIGURE 28. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HMDS, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 29. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HUDS, 2019-2027 (USD BILLION)
  • FIGURE 30. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HUDS, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 31. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2021 VS 2027 (%)
  • FIGURE 32. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2021 VS 2027 (USD BILLION)
  • FIGURE 33. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2027
  • FIGURE 34. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, 2019-2027 (USD BILLION)
  • FIGURE 35. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 36. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, 2019-2027 (USD BILLION)
  • FIGURE 37. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 38. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, 2019-2027 (USD BILLION)
  • FIGURE 39. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 40. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENERGY, 2019-2027 (USD BILLION)
  • FIGURE 41. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 42. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, 2019-2027 (USD BILLION)
  • FIGURE 43. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 44. GLOBAL AUGMENTED REALITY MARKET SIZE, BY GAMING, 2019-2027 (USD BILLION)
  • FIGURE 45. GLOBAL AUGMENTED REALITY MARKET SIZE, BY GAMING, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 46. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, 2019-2027 (USD BILLION)
  • FIGURE 47. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 48. GLOBAL AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, 2019-2027 (USD BILLION)
  • FIGURE 49. GLOBAL AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY REGION, 2021 VS 2027 (USD BILLION)
  • FIGURE 50. AMERICAS AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 51. ARGENTINA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 52. BRAZIL AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 53. CANADA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 54. MEXICO AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 55. UNITED STATES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 56. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 57. AUSTRALIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 58. CHINA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 59. INDIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 60. INDONESIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 61. JAPAN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 62. MALAYSIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 63. PHILIPPINES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 64. SINGAPORE AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 65. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 66. TAIWAN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 67. THAILAND AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 68. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 69. FRANCE AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 70. GERMANY AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 71. ITALY AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 72. NETHERLANDS AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 73. QATAR AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 74. RUSSIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 75. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 76. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 77. SPAIN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 78. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 79. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • FIGURE 80. GLOBAL AUGMENTED REALITY MARKET: FPNV POSITIONING MATRIX
  • FIGURE 81. GLOBAL AUGMENTED REALITY MARKET: SHARE, BY KEY PLAYER, 2021
  • FIGURE 82. COMPETITIVE SCENARIO ANALYSIS IN GLOBAL AUGMENTED REALITY MARKET, BY TYPE

LIST OF TABLES

  • TABLE 1. GLOBAL AUGMENTED REALITY MARKET: SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2016-2020
  • TABLE 3. GLOBAL AUGMENTED REALITY MARKET SIZE, BY OFFERING, 2019-2027 (USD BILLION)
  • TABLE 4. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 5. AMERICAS AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 6. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 7. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 8. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY HARDWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 9. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 10. AMERICAS AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 11. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 12. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 13. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY SCREENLESS VIEWER​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 14. GLOBAL AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 15. AMERICAS AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 16. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 17. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 18. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY STANDALONE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 19. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 20. AMERICAS AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 21. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 22. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 23. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY TETHERED​, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 24. GLOBAL AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 25. AMERICAS AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 26. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 27. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 28. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY SOFTWARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 29. GLOBAL AUGMENTED REALITY MARKET SIZE, BY TECHNOLOGY, 2019-2027 (USD BILLION)
  • TABLE 30. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 31. AMERICAS AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 32. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 33. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 34. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY ANCHOR-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 35. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 36. AMERICAS AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 37. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 38. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 39. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY MARKER-BASED AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 40. GLOBAL AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 41. AMERICAS AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 42. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 43. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 44. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY MARKERLESS AR TECHNOLOGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 45. GLOBAL AUGMENTED REALITY MARKET SIZE, BY DEVICE TYPE, 2019-2027 (USD BILLION)
  • TABLE 46. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HMDS, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 47. AMERICAS AUGMENTED REALITY MARKET SIZE, BY HMDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 48. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY HMDS, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 49. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY HMDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 50. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY HMDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 51. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HUDS, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 52. AMERICAS AUGMENTED REALITY MARKET SIZE, BY HUDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 53. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY HUDS, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 54. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY HUDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 55. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY HUDS, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 56. GLOBAL AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2019-2027 (USD BILLION)
  • TABLE 57. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 58. AMERICAS AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 59. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 60. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 61. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 62. GLOBAL AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 63. AMERICAS AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 64. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 65. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 66. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY AUTOMOTIVE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 67. GLOBAL AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 68. AMERICAS AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 69. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 70. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 71. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY COMMERCIAL, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 72. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 73. AMERICAS AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 74. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 75. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 76. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY ENERGY, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 77. GLOBAL AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 78. AMERICAS AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 79. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 80. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 81. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY ENTERPRISE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 82. GLOBAL AUGMENTED REALITY MARKET SIZE, BY GAMING, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 83. AMERICAS AUGMENTED REALITY MARKET SIZE, BY GAMING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 84. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY GAMING, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 85. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY GAMING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 86. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY GAMING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 87. GLOBAL AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 88. AMERICAS AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 89. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 90. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 91. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY HEALTHCARE, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 92. GLOBAL AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY REGION, 2019-2027 (USD BILLION)
  • TABLE 93. AMERICAS AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 94. UNITED STATES AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY STATE, 2019-2027 (USD BILLION)
  • TABLE 95. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 96. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, BY RETAIL AND MARKETING, BY COUNTRY, 2019-2027 (USD BILLION)
  • TABLE 97. AMERICAS AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 98. ARGENTINA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 99. BRAZIL AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 100. CANADA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 101. MEXICO AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 102. UNITED STATES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 103. ASIA-PACIFIC AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 104. AUSTRALIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 105. CHINA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 106. INDIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 107. INDONESIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 108. JAPAN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 109. MALAYSIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 110. PHILIPPINES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 111. SINGAPORE AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 112. SOUTH KOREA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 113. TAIWAN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 114. THAILAND AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 115. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 116. FRANCE AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 117. GERMANY AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 118. ITALY AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 119. NETHERLANDS AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 120. QATAR AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 121. RUSSIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 122. SAUDI ARABIA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 123. SOUTH AFRICA AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 124. SPAIN AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 125. UNITED ARAB EMIRATES AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 126. UNITED KINGDOM AUGMENTED REALITY MARKET SIZE, 2019-2027 (USD BILLION)
  • TABLE 127. GLOBAL AUGMENTED REALITY MARKET: SCORES
  • TABLE 128. GLOBAL AUGMENTED REALITY MARKET: BUSINESS STRATEGY
  • TABLE 129. GLOBAL AUGMENTED REALITY MARKET: PRODUCT SATISFACTION
  • TABLE 130. GLOBAL AUGMENTED REALITY MARKET: RANKING
  • TABLE 131. GLOBAL AUGMENTED REALITY MARKET: SHARE, BY KEY PLAYER, 2021
  • TABLE 132. GLOBAL AUGMENTED REALITY MARKET: MERGER & ACQUISITION
  • TABLE 133. GLOBAL AUGMENTED REALITY MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
  • TABLE 134. GLOBAL AUGMENTED REALITY MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
  • TABLE 135. GLOBAL AUGMENTED REALITY MARKET: INVESTMENT & FUNDING
  • TABLE 136. GLOBAL AUGMENTED REALITY MARKET: AWARD, RECOGNITION, & EXPANSION
  • TABLE 137. GLOBAL AUGMENTED REALITY MARKET: LICENSE & PRICING