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PUBLISHER: 360iResearch | PRODUCT CODE: 1717202

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PUBLISHER: 360iResearch | PRODUCT CODE: 1717202

Anime Market by Format, Genre, Demographic, Distribution Channel - Global Forecast 2025-2030

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The Anime Market was valued at USD 35.21 billion in 2024 and is projected to grow to USD 38.40 billion in 2025, with a CAGR of 9.27%, reaching USD 59.96 billion by 2030.

KEY MARKET STATISTICS
Base Year [2024] USD 35.21 billion
Estimated Year [2025] USD 38.40 billion
Forecast Year [2030] USD 59.96 billion
CAGR (%) 9.27%

The anime industry has evolved into a powerful cultural and economic force, captivating audiences across the globe. In recent years, the blend of rich storytelling, innovative animation techniques, and the integration of technology has redefined how viewers interact with this ever-expanding universe. This introduction lays the foundation by examining the remarkable journey and the multifaceted nature of the industry. In today's dynamic media landscape, anime not only offers immersive narratives but also serves as a cultural bridge that inspires creativity across different art forms. Stakeholders-from creative studios to distribution networks-continue to harness boundless opportunities presented by shifting consumer preferences and new market channels. As traditional storytelling meets state-of-the-art digital concepts, the industry is positioned at an intersection where creativity meets commerce. This report analyzes market evolution, drawing attention to both historical relevance and modern trends in content production and delivery. It also illustrates how strategic innovations have catalyzed the growth of anime exposure in global markets. By exploring influential drivers and market dynamics, the narrative sets the stage for a closer examination of industry shifts, segmentation details, and actionable strategies for industry leaders. Readers are invited to delve into an analytical review that encapsulates both the creative allure and the strategic depth of anime's global manifestation.

Transformative Shifts in the Anime Media Landscape

Transformative shifts within the anime industry have fundamentally changed the way content is created, distributed, and consumed. The landscape is witnessing a confluence of technological progress, changing viewer behaviors and evolving cultural narratives that challenge traditional paradigms. Emerging digital platforms have redefined the distribution channel, enabling instant access to anime series and films worldwide, thus facilitating a rapid expansion of the audience base. Technological innovations such as real-time rendering and sophisticated animation software have significantly shortened production cycles, while also pushing creative boundaries. This transformation is mirrored in strategic alliances between production studios, tech innovators, and global distribution networks that have collectively unlocked new revenue streams and fostered diverse form factors. Moreover, global events and evolving consumer preferences continue to accelerate these changes, prompting industry players to adapt by investing in diversified content portfolios. As the market becomes increasingly competitive, adapting to these trends is not just a necessity but the bedrock of survival. In understanding these transformative shifts, the industry acknowledges both its cultural potency and its economic impact. The evolution of viewing habits and engagement metrics further illustrates a shift away from conventional broadcast media toward personalized, on-demand consumption models that sustain continuous engagement with anime content.

Key Segmentation Insights for Consumer and Market Trends

A deeper exploration into market segmentation reveals critical insights that define consumer behavior and industry direction. When examining the market based on format, various channels including games, manga and light novels, merchandise, movies, music, streaming services and DVDs, as well as TV series play significant roles in shaping the overall ecosystem. Particularly noteworthy in the merchandise segment is the further breakdown into action figures and collectibles, apparel, along with posters, keychains, and stationery, which collectively highlight the diverse interests of a dedicated fan base. The market segmentation based on genre demonstrates the wide appeal of anime with categories ranging from action and adventure to comedy, fantasy and science fiction, historical and period pieces, horror and thriller narratives, romance, and slice of life themes. Demographic studies further refine the analysis by identifying distinct consumer profiles such as adult women (josei), children (kodomo), adult men (seinen), young girls (shojo), and young boys (shonen), each contributing uniquely to content demand and market trends. Lastly, distribution channel segmentation underscores the multiple pathways through which anime is accessed; these include home video, merchandise and licensing, online streaming platforms, physical retail-with a nuanced exploration into general retail and specialty stores-television broadcast, and theatrical release. This nuanced segmentation provides a comprehensive perspective on consumer touchpoints and market preferences, allowing for more tailored and strategic engagement opportunities within the evolving industry.

Based on Format, market is studied across Games, Manga and Light Novels, Merchandise, Movies, Music, Streaming Services & DVDs, and TV Series. The Merchandise is further studied across Action Figures & Collectibles, Apparel, and Posters, Keychains, & Stationery.

Based on Genre, market is studied across Action/Adventure, Comedy, Fantasy/Science Fiction, Historical/Period, Horror/Thriller, Romance, and Slice of Life.

Based on Demographic, market is studied across Josei (Adult Women), Kodomo (Children), Seinen (Adult Men), Shojo (Young Girls), and Shonen (Young Boys).

Based on Distribution Channel, market is studied across Home Video, Merchandise & Licensing, Online Streaming Platforms, Physical Retail, Television Broadcast, and Theatrical Release. The Physical Retail is further studied across General Retail and Specialty Stores.

Key Regional Insights Across Global Entertainment Markets

Regional dynamics play an essential role in the anime market's growth and diversity. In North America and Latin America, significant enthusiasm for anime has been amplified by digital trends and fan-driven conventions. In territories spanning Europe, the Middle East, and Africa, there is a noticeable blend of tradition and modern innovation that has seen the adoption of anime in both niche and mainstream capacities. Meanwhile, the Asia-Pacific region continues to be the powerhouse of anime production and consumption, driven by both historical roots and modern technological advancements. These regions are connected by shared passions for storytelling, yet each exhibits unique consumption patterns and market drivers that reflect their cultural variability. The interplay between localized content and global appeal forms the basis for a vibrant market, and analyzing these regional nuances offers in-depth perspectives on market growth, potential challenges, and emerging opportunities. Understanding the interplay between global trends and regional specifics remains key to driving forward sustainable growth and innovation in the market.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Bolivia, Brazil, Canada, Chile, Colombia, Costa Rica, Dominican Republic, Ecuador, El Salvador, Guatemala, Mexico, Panama, Paraguay, Peru, United States, Uruguay, and Venezuela. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

Key Companies Driving Innovation and Market Leadership

The competitive arena of anime is populated by an impressive cadre of companies that relentlessly push the boundaries of creative storytelling and technical excellence. Industry leaders such as Anima Estudios S.A.P.I. de C.V. and Aniplex Inc have set benchmarks in production quality and international reach, while companies like Arvo Animation Inc. and Bandai Namco Filmworks Inc. continue to shape technological and market trends with innovative approaches to animation and multimedia engagements. Esteemed studios including Bones Inc. and Brain's Base Co., Ltd. have cultivated unique creative identities that resonate with diverse audiences. This is further complemented by emerging players like Copa Studio and Discotek Media, who are carving out significant market niches and expanding the global footprint of anime narratives. Additionally, historic powerhouses such as J.C.Staff Co., Ltd., Kinema Citrus Co., Ltd. and Kyoto Animation Co., Ltd. have been instrumental in bridging traditional animation techniques with modern production methodologies. MADHOUSE Inc. alongside MAPPA Co., Ltd. consistently deliver groundbreaking content that keeps the audience engaged, while Media Blasters and Nippon Animation Co., Ltd. bring unique perspectives and global narratives to the fore. Not to be overlooked, Pierrot Co., Ltd. and Pixar Animation Studios by The Walt Disney Company have also contributed to this evolving landscape, complemented by the innovative works of SHAFT Animation Studio, Sony Pictures Entertainment, and Studio Ghibli, Inc. The influence of Tatsunoko Production, TOEI Animation Co., Ltd., Trigger Inc. by Ultra Super Pictures, Ufotable, Inc., White Fox Co., Ltd., and Wit Studio Co., Ltd. further underscores the depth and diversity of strategic vision thriving in the industry. Each of these companies enriches the competitive landscape through creative ventures and strategic partnerships that drive industry evolution.

The report delves into recent significant developments in the Anime Market, highlighting leading vendors and their innovative profiles. These include Anima Estudios S.A.P.I. de C.V., Aniplex Inc, Arvo Animation Inc., Bandai Namco Filmworks Inc., Bones Inc., Brain's Base Co., Ltd., Copa Studio, Discotek Media, J.C.Staff Co., Ltd.,, Kinema Citrus Co., Ltd., Kyoto Animation Co., Ltd., MADHOUSE Inc., MAPPA Co., Ltd., Media Blasters, Nippon Animation Co., Ltd., Pierrot Co., Ltd., Pixar Animation Studios by The Walt Disney Company, SHAFT Animation Studio, Sony Pictures Entertainment, Studio Ghibli, Inc., Tatsunoko Production, TOEI Animation Co., Ltd., Trigger Inc. by Ultra Super Pictures, Ufotable, Inc., White Fox Co., Ltd., and Wit Studio Co., Ltd.. Actionable Recommendations for Navigating Market Complexities

For industry leaders poised to navigate the competitive anime market, strategic actionable recommendations are both timely and essential. First, continuing to invest in innovative digital platforms and immersive content experiences is crucial. Leaders should leverage emerging technologies in animation and interactive storytelling to create more engaging and personalized user experiences. Fostering inter-studio collaborations can accelerate creative breakthroughs and reduce production risks. Additionally, understanding and capitalizing on the detailed segmentation insights-ranging from diversified content formats to nuanced demographic and distribution channel strategies-can support targeted content development that resonates with specific consumer bases. Industry stakeholders would also do well to monitor evolving regional dynamics to preempt market shifts and tailor their distribution strategies accordingly. By aligning creative storytelling with focused market analytics, companies can better anticipate consumer demands, optimize revenue streams, and expand global reach. Strategic partnerships that enhance technological integration with market insights may act as a catalyst for sustained growth. Furthermore, enhancing data-driven decision-making processes through predictive analytics will empower more agile responses to rapidly changing industry landscapes.

Conclusion: Integrating Creative Innovation with Strategic Vision

In conclusion, the anime industry stands as a testament to the enduring blend of art and technology, continually evolving to meet the challenges of a dynamic global environment. The comprehensive review provided here highlights the transformative shifts in content creation, distribution, and consumer engagement which underpin the current market trajectory. With nuanced insights into segmentation, regional dynamics, and key industry players, stakeholders are well equipped to leverage growth opportunities. Moving forward, a strategic and data-driven approach will be essential for sustaining competitive advantage and fostering further innovation within this vibrant sector.

Product Code: MRR-742BD517AE12

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing demand for diverse genres and unique storytelling attracting broader audiences
      • 5.1.1.2. Growth in e-sports and gaming sectors synergizing with anime themes to capture younger audiences
      • 5.1.1.3. Rising presence of anime in mainstream media and pop culture references
    • 5.1.2. Restraints
      • 5.1.2.1. High production costs associated with high-quality anime
    • 5.1.3. Opportunities
      • 5.1.3.1. Advancements in animation technology to enhancing visual appeal quality of anime
      • 5.1.3.2. Rising investment in anime-based video games generating cross-platform interest and brand loyalty
    • 5.1.4. Challenges
      • 5.1.4.1. Piracy and intellectual property issues with anime
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Format: Increasing utilization of anime in game for storytelling with interactive entertainment
    • 5.2.2. Distribution Channel: Rising adoption of online streaming platforms to enhanced anime consumption
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Anime Market, by Format

  • 6.1. Introduction
  • 6.2. Games
  • 6.3. Manga and Light Novels
  • 6.4. Merchandise
    • 6.4.1. Action Figures & Collectibles
    • 6.4.2. Apparel
    • 6.4.3. Posters, Keychains, & Stationery
  • 6.5. Movies
  • 6.6. Music
  • 6.7. Streaming Services & DVDs
  • 6.8. TV Series

7. Anime Market, by Genre

  • 7.1. Introduction
  • 7.2. Action/Adventure
  • 7.3. Comedy
  • 7.4. Fantasy/Science Fiction
  • 7.5. Historical/Period
  • 7.6. Horror/Thriller
  • 7.7. Romance
  • 7.8. Slice of Life

8. Anime Market, by Demographic

  • 8.1. Introduction
  • 8.2. Josei (Adult Women)
  • 8.3. Kodomo (Children)
  • 8.4. Seinen (Adult Men)
  • 8.5. Shojo (Young Girls)
  • 8.6. Shonen (Young Boys)

9. Anime Market, by Distribution Channel

  • 9.1. Introduction
  • 9.2. Home Video
  • 9.3. Merchandise & Licensing
  • 9.4. Online Streaming Platforms
  • 9.5. Physical Retail
    • 9.5.1. General Retail
    • 9.5.2. Specialty Stores
  • 9.6. Television Broadcast
  • 9.7. Theatrical Release

10. Americas Anime Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Bolivia
  • 10.4. Brazil
  • 10.5. Canada
  • 10.6. Chile
  • 10.7. Colombia
  • 10.8. Costa Rica
  • 10.9. Dominican Republic
  • 10.10. Ecuador
  • 10.11. El Salvador
  • 10.12. Guatemala
  • 10.13. Mexico
  • 10.14. Panama
  • 10.15. Paraguay
  • 10.16. Peru
  • 10.17. United States
  • 10.18. Uruguay
  • 10.19. Venezuela

11. Asia-Pacific Anime Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Anime Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2024
  • 13.2. FPNV Positioning Matrix, 2024
  • 13.3. Competitive Scenario Analysis
    • 13.3.1. Haruna Nakazato and Toto Hasuo debut go-themed manga in young magazine
    • 13.3.2. Saudi Arabia and Japan partnered to innovate anime and gaming content
    • 13.3.3. Dentsu Inc. and Chiru Labs enter strategic partnership for three-part anime series
    • 13.3.4. Warner Bros. Discovery expands Japanese anime production to over ten series annually to meet global demand for anime
  • 13.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Anima Estudios S.A.P.I. de C.V.
  • 2. Aniplex Inc
  • 3. Arvo Animation Inc.
  • 4. Bandai Namco Filmworks Inc.
  • 5. Bones Inc.
  • 6. Brain's Base Co., Ltd.
  • 7. Copa Studio
  • 8. Discotek Media
  • 9. J.C.Staff Co., Ltd.,
  • 10. Kinema Citrus Co., Ltd.
  • 11. Kyoto Animation Co., Ltd.
  • 12. MADHOUSE Inc.
  • 13. MAPPA Co., Ltd.
  • 14. Media Blasters
  • 15. Nippon Animation Co., Ltd.
  • 16. Pierrot Co., Ltd.
  • 17. Pixar Animation Studios by The Walt Disney Company
  • 18. SHAFT Animation Studio
  • 19. Sony Pictures Entertainment
  • 20. Studio Ghibli, Inc.
  • 21. Tatsunoko Production
  • 22. TOEI Animation Co., Ltd.
  • 23. Trigger Inc. by Ultra Super Pictures
  • 24. Ufotable, Inc.
  • 25. White Fox Co., Ltd.
  • 26. Wit Studio Co., Ltd.
Product Code: MRR-742BD517AE12

LIST OF FIGURES

  • FIGURE 1. ANIME MARKET MULTI-CURRENCY
  • FIGURE 2. ANIME MARKET MULTI-LANGUAGE
  • FIGURE 3. ANIME MARKET RESEARCH PROCESS
  • FIGURE 4. ANIME MARKET SIZE, 2024 VS 2030
  • FIGURE 5. GLOBAL ANIME MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 6. GLOBAL ANIME MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 7. GLOBAL ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2024 VS 2030 (%)
  • FIGURE 9. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL ANIME MARKET SIZE, BY GENRE, 2024 VS 2030 (%)
  • FIGURE 11. GLOBAL ANIME MARKET SIZE, BY GENRE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL ANIME MARKET SIZE, BY DEMOGRAPHIC, 2024 VS 2030 (%)
  • FIGURE 13. GLOBAL ANIME MARKET SIZE, BY DEMOGRAPHIC, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 14. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2030 (%)
  • FIGURE 15. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 16. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 17. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 18. UNITED STATES ANIME MARKET SIZE, BY STATE, 2024 VS 2030 (%)
  • FIGURE 19. UNITED STATES ANIME MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 20. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 21. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 22. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 23. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 24. ANIME MARKET SHARE, BY KEY PLAYER, 2024
  • FIGURE 25. ANIME MARKET, FPNV POSITIONING MATRIX, 2024

LIST OF TABLES

  • TABLE 1. ANIME MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
  • TABLE 3. GLOBAL ANIME MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL ANIME MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. ANIME MARKET DYNAMICS
  • TABLE 7. GLOBAL ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL ANIME MARKET SIZE, BY GAMES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL ANIME MARKET SIZE, BY MANGA AND LIGHT NOVELS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL ANIME MARKET SIZE, BY MERCHANDISE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL ANIME MARKET SIZE, BY ACTION FIGURES & COLLECTIBLES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL ANIME MARKET SIZE, BY APPAREL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL ANIME MARKET SIZE, BY POSTERS, KEYCHAINS, & STATIONERY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL ANIME MARKET SIZE, BY MOVIES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL ANIME MARKET SIZE, BY MUSIC, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL ANIME MARKET SIZE, BY STREAMING SERVICES & DVDS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL ANIME MARKET SIZE, BY TV SERIES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL ANIME MARKET SIZE, BY ACTION/ADVENTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL ANIME MARKET SIZE, BY COMEDY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL ANIME MARKET SIZE, BY FANTASY/SCIENCE FICTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL ANIME MARKET SIZE, BY HISTORICAL/PERIOD, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL ANIME MARKET SIZE, BY HORROR/THRILLER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL ANIME MARKET SIZE, BY ROMANCE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL ANIME MARKET SIZE, BY SLICE OF LIFE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL ANIME MARKET SIZE, BY JOSEI (ADULT WOMEN), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL ANIME MARKET SIZE, BY KODOMO (CHILDREN), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL ANIME MARKET SIZE, BY SEINEN (ADULT MEN), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. GLOBAL ANIME MARKET SIZE, BY SHOJO (YOUNG GIRLS), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. GLOBAL ANIME MARKET SIZE, BY SHONEN (YOUNG BOYS), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. GLOBAL ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 34. GLOBAL ANIME MARKET SIZE, BY HOME VIDEO, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 35. GLOBAL ANIME MARKET SIZE, BY MERCHANDISE & LICENSING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 36. GLOBAL ANIME MARKET SIZE, BY ONLINE STREAMING PLATFORMS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 37. GLOBAL ANIME MARKET SIZE, BY PHYSICAL RETAIL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 38. GLOBAL ANIME MARKET SIZE, BY GENERAL RETAIL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 39. GLOBAL ANIME MARKET SIZE, BY SPECIALTY STORES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 40. GLOBAL ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 41. GLOBAL ANIME MARKET SIZE, BY TELEVISION BROADCAST, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 42. GLOBAL ANIME MARKET SIZE, BY THEATRICAL RELEASE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 43. AMERICAS ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 44. AMERICAS ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 45. AMERICAS ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 46. AMERICAS ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 47. AMERICAS ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 48. AMERICAS ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 49. AMERICAS ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 50. ARGENTINA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 51. ARGENTINA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 52. ARGENTINA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 53. ARGENTINA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 54. ARGENTINA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 55. ARGENTINA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 56. BOLIVIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 57. BOLIVIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 58. BOLIVIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 59. BOLIVIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 60. BOLIVIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 61. BOLIVIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 62. BRAZIL ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 63. BRAZIL ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 64. BRAZIL ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 65. BRAZIL ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 66. BRAZIL ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 67. BRAZIL ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 68. CANADA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 69. CANADA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 70. CANADA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 71. CANADA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 72. CANADA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 73. CANADA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 74. CHILE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 75. CHILE ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 76. CHILE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 77. CHILE ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 78. CHILE ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 79. CHILE ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 80. COLOMBIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 81. COLOMBIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 82. COLOMBIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 83. COLOMBIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 84. COLOMBIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 85. COLOMBIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 86. COSTA RICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 87. COSTA RICA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 88. COSTA RICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 89. COSTA RICA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 90. COSTA RICA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 91. COSTA RICA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 92. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 93. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 94. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 95. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 96. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 97. DOMINICAN REPUBLIC ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 98. ECUADOR ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 99. ECUADOR ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 100. ECUADOR ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 101. ECUADOR ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 102. ECUADOR ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 103. ECUADOR ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 104. EL SALVADOR ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 105. EL SALVADOR ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 106. EL SALVADOR ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 107. EL SALVADOR ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 108. EL SALVADOR ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 109. EL SALVADOR ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 110. GUATEMALA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 111. GUATEMALA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 112. GUATEMALA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 113. GUATEMALA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 114. GUATEMALA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 115. GUATEMALA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 116. MEXICO ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 117. MEXICO ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 118. MEXICO ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 119. MEXICO ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 120. MEXICO ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 121. MEXICO ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 122. PANAMA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 123. PANAMA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 124. PANAMA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 125. PANAMA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 126. PANAMA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 127. PANAMA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 128. PARAGUAY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 129. PARAGUAY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 130. PARAGUAY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 131. PARAGUAY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 132. PARAGUAY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 133. PARAGUAY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 134. PERU ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 135. PERU ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 136. PERU ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 137. PERU ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 138. PERU ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 139. PERU ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 140. UNITED STATES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 141. UNITED STATES ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 142. UNITED STATES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED STATES ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED STATES ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED STATES ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED STATES ANIME MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 147. URUGUAY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 148. URUGUAY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 149. URUGUAY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 150. URUGUAY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 151. URUGUAY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 152. URUGUAY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 153. VENEZUELA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 154. VENEZUELA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 155. VENEZUELA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 156. VENEZUELA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 157. VENEZUELA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 158. VENEZUELA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 159. ASIA-PACIFIC ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 160. ASIA-PACIFIC ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 161. ASIA-PACIFIC ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 162. ASIA-PACIFIC ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 163. ASIA-PACIFIC ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 164. ASIA-PACIFIC ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 165. ASIA-PACIFIC ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 166. AUSTRALIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 167. AUSTRALIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 168. AUSTRALIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 169. AUSTRALIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 170. AUSTRALIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 171. AUSTRALIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 172. CHINA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 173. CHINA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 174. CHINA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 175. CHINA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 176. CHINA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 177. CHINA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 178. INDIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 179. INDIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 180. INDIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 181. INDIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 182. INDIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 183. INDIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 184. INDONESIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 185. INDONESIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 186. INDONESIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 187. INDONESIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 188. INDONESIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 189. INDONESIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 190. JAPAN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 191. JAPAN ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 192. JAPAN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 193. JAPAN ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 194. JAPAN ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 195. JAPAN ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 196. MALAYSIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 197. MALAYSIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 198. MALAYSIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 199. MALAYSIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 200. MALAYSIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 201. MALAYSIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 202. PHILIPPINES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 203. PHILIPPINES ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 204. PHILIPPINES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 205. PHILIPPINES ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 206. PHILIPPINES ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 207. PHILIPPINES ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 208. SINGAPORE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 209. SINGAPORE ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 210. SINGAPORE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 211. SINGAPORE ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 212. SINGAPORE ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 213. SINGAPORE ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 214. SOUTH KOREA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 215. SOUTH KOREA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 216. SOUTH KOREA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 217. SOUTH KOREA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 218. SOUTH KOREA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 219. SOUTH KOREA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 220. TAIWAN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 221. TAIWAN ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 222. TAIWAN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 223. TAIWAN ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 224. TAIWAN ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 225. TAIWAN ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 226. THAILAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 227. THAILAND ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 228. THAILAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 229. THAILAND ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 230. THAILAND ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 231. THAILAND ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 232. VIETNAM ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 233. VIETNAM ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 234. VIETNAM ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 235. VIETNAM ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 236. VIETNAM ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 237. VIETNAM ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 238. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 239. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 240. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 241. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 242. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 243. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 244. EUROPE, MIDDLE EAST & AFRICA ANIME MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 245. DENMARK ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 246. DENMARK ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 247. DENMARK ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 248. DENMARK ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 249. DENMARK ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 250. DENMARK ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 251. EGYPT ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 252. EGYPT ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 253. EGYPT ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 254. EGYPT ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 255. EGYPT ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 256. EGYPT ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 257. FINLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 258. FINLAND ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 259. FINLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 260. FINLAND ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 261. FINLAND ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 262. FINLAND ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 263. FRANCE ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 264. FRANCE ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 265. FRANCE ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 266. FRANCE ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 267. FRANCE ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 268. FRANCE ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 269. GERMANY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 270. GERMANY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 271. GERMANY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 272. GERMANY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 273. GERMANY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 274. GERMANY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 275. ISRAEL ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 276. ISRAEL ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 277. ISRAEL ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 278. ISRAEL ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 279. ISRAEL ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 280. ISRAEL ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 281. ITALY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 282. ITALY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 283. ITALY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 284. ITALY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 285. ITALY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 286. ITALY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 287. NETHERLANDS ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 288. NETHERLANDS ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 289. NETHERLANDS ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 290. NETHERLANDS ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 291. NETHERLANDS ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 292. NETHERLANDS ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 293. NIGERIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 294. NIGERIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 295. NIGERIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 296. NIGERIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 297. NIGERIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 298. NIGERIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 299. NORWAY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 300. NORWAY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 301. NORWAY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 302. NORWAY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 303. NORWAY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 304. NORWAY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 305. POLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 306. POLAND ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 307. POLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 308. POLAND ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 309. POLAND ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 310. POLAND ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 311. QATAR ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 312. QATAR ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 313. QATAR ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 314. QATAR ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 315. QATAR ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 316. QATAR ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 317. RUSSIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 318. RUSSIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 319. RUSSIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 320. RUSSIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 321. RUSSIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 322. RUSSIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 323. SAUDI ARABIA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 324. SAUDI ARABIA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 325. SAUDI ARABIA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 326. SAUDI ARABIA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 327. SAUDI ARABIA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 328. SAUDI ARABIA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 329. SOUTH AFRICA ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 330. SOUTH AFRICA ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 331. SOUTH AFRICA ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 332. SOUTH AFRICA ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 333. SOUTH AFRICA ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 334. SOUTH AFRICA ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 335. SPAIN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 336. SPAIN ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 337. SPAIN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 338. SPAIN ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 339. SPAIN ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 340. SPAIN ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 341. SWEDEN ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 342. SWEDEN ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 343. SWEDEN ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 344. SWEDEN ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 345. SWEDEN ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 346. SWEDEN ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 347. SWITZERLAND ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 348. SWITZERLAND ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 349. SWITZERLAND ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 350. SWITZERLAND ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 351. SWITZERLAND ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 352. SWITZERLAND ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 353. TURKEY ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 354. TURKEY ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 355. TURKEY ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 356. TURKEY ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 357. TURKEY ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 358. TURKEY ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 359. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 360. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 361. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 362. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 363. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 364. UNITED ARAB EMIRATES ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 365. UNITED KINGDOM ANIME MARKET SIZE, BY FORMAT, 2018-2030 (USD MILLION)
  • TABLE 366. UNITED KINGDOM ANIME MARKET SIZE, BY MERCHANDISE, 2018-2030 (USD MILLION)
  • TABLE 367. UNITED KINGDOM ANIME MARKET SIZE, BY GENRE, 2018-2030 (USD MILLION)
  • TABLE 368. UNITED KINGDOM ANIME MARKET SIZE, BY DEMOGRAPHIC, 2018-2030 (USD MILLION)
  • TABLE 369. UNITED KINGDOM ANIME MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2030 (USD MILLION)
  • TABLE 370. UNITED KINGDOM ANIME MARKET SIZE, BY PHYSICAL RETAIL, 2018-2030 (USD MILLION)
  • TABLE 371. ANIME MARKET SHARE, BY KEY PLAYER, 2024
  • TABLE 372. ANIME MARKET, FPNV POSITIONING MATRIX, 2024
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