The Personal Collection Cards Market was valued at USD 660.27 million in 2025 and is projected to grow to USD 705.72 million in 2026, with a CAGR of 8.65%, reaching USD 1,180.27 million by 2032.
Table of Contents
1. Preface
- 1.1. Objectives of the Study
- 1.2. Market Definition
- 1.3. Market Segmentation & Coverage
- 1.4. Years Considered for the Study
- 1.5. Currency Considered for the Study
- 1.6. Language Considered for the Study
- 1.7. Key Stakeholders
2. Research Methodology
- 2.1. Introduction
- 2.2. Research Design
- 2.2.1. Primary Research
- 2.2.2. Secondary Research
- 2.3. Research Framework
- 2.3.1. Qualitative Analysis
- 2.3.2. Quantitative Analysis
- 2.4. Market Size Estimation
- 2.4.1. Top-Down Approach
- 2.4.2. Bottom-Up Approach
- 2.5. Data Triangulation
- 2.6. Research Outcomes
- 2.7. Research Assumptions
- 2.8. Research Limitations
3. Executive Summary
- 3.1. Introduction
- 3.2. CXO Perspective
- 3.3. Market Size & Growth Trends
- 3.4. Market Share Analysis, 2025
- 3.5. FPNV Positioning Matrix, 2025
- 3.6. New Revenue Opportunities
- 3.7. Next-Generation Business Models
- 3.8. Industry Roadmap
4. Market Overview
- 4.1. Introduction
- 4.2. Industry Ecosystem & Value Chain Analysis
- 4.2.1. Supply-Side Analysis
- 4.2.2. Demand-Side Analysis
- 4.2.3. Stakeholder Analysis
- 4.3. Porter's Five Forces Analysis
- 4.4. PESTLE Analysis
- 4.5. Market Outlook
- 4.5.1. Near-Term Market Outlook (0-2 Years)
- 4.5.2. Medium-Term Market Outlook (3-5 Years)
- 4.5.3. Long-Term Market Outlook (5-10 Years)
- 4.6. Go-to-Market Strategy
5. Market Insights
- 5.1. Consumer Insights & End-User Perspective
- 5.2. Consumer Experience Benchmarking
- 5.3. Opportunity Mapping
- 5.4. Distribution Channel Analysis
- 5.5. Pricing Trend Analysis
- 5.6. Regulatory Compliance & Standards Framework
- 5.7. ESG & Sustainability Analysis
- 5.8. Disruption & Risk Scenarios
- 5.9. Return on Investment & Cost-Benefit Analysis
6. Cumulative Impact of United States Tariffs 2025
7. Cumulative Impact of Artificial Intelligence 2025
8. Personal Collection Cards Market, by Product Type
- 8.1. Gift Cards
- 8.2. Identification Cards
- 8.3. Loyalty Cards
- 8.4. Payment Cards
- 8.4.1. Credit
- 8.4.1.1. Corporate Credit
- 8.4.1.2. Personal Credit
- 8.4.2. Debit
- 8.4.2.1. Atm Debit
- 8.4.2.2. Pos Debit
- 8.4.3. Prepaid
- 8.4.3.1. Closed Loop
- 8.4.3.2. Open Loop
9. Personal Collection Cards Market, by End User
- 9.1. Consumer
- 9.2. Corporate
- 9.3. Government
10. Personal Collection Cards Market, by Application
- 10.1. Access Control
- 10.2. Identification
- 10.3. Loyalty
- 10.4. Payment
- 10.4.1. Chip And Pin
- 10.4.2. Contactless
- 10.4.3. Magnetic Stripe
11. Personal Collection Cards Market, by Distribution Channel
- 11.1. Direct Corporate
- 11.2. Issuing Bank
- 11.3. Retail Partner
- 11.4. Service Provider
12. Personal Collection Cards Market, by Region
- 12.1. Americas
- 12.1.1. North America
- 12.1.2. Latin America
- 12.2. Europe, Middle East & Africa
- 12.2.1. Europe
- 12.2.2. Middle East
- 12.2.3. Africa
- 12.3. Asia-Pacific
13. Personal Collection Cards Market, by Group
- 13.1. ASEAN
- 13.2. GCC
- 13.3. European Union
- 13.4. BRICS
- 13.5. G7
- 13.6. NATO
14. Personal Collection Cards Market, by Country
- 14.1. United States
- 14.2. Canada
- 14.3. Mexico
- 14.4. Brazil
- 14.5. United Kingdom
- 14.6. Germany
- 14.7. France
- 14.8. Russia
- 14.9. Italy
- 14.10. Spain
- 14.11. China
- 14.12. India
- 14.13. Japan
- 14.14. Australia
- 14.15. South Korea
15. United States Personal Collection Cards Market
16. China Personal Collection Cards Market
17. Competitive Landscape
- 17.1. Market Concentration Analysis, 2025
- 17.1.1. Concentration Ratio (CR)
- 17.1.2. Herfindahl Hirschman Index (HHI)
- 17.2. Recent Developments & Impact Analysis, 2025
- 17.3. Product Portfolio Analysis, 2025
- 17.4. Benchmarking Analysis, 2025
- 17.5. Bandai Co., Ltd.
- 17.6. Bushiroad International Pte. Ltd.
- 17.7. Cryptozoic Entertainment LLC
- 17.8. Fanatics Trading Cards LLC
- 17.9. Konami Digital Entertainment Co., Ltd.
- 17.10. Leaf Trading Cards LLC
- 17.11. Panini S.p.A.
- 17.12. The Pokemon Company International, Inc.
- 17.13. Upper Deck Company LLC
- 17.14. Wizards of the Coast LLC