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PUBLISHER: KBV Research | PRODUCT CODE: 1743559

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PUBLISHER: KBV Research | PRODUCT CODE: 1743559

Europe Cloud Gaming Market Size, Share & Industry Analysis Report By Type (Video Streaming and File Streaming), By Gamer Type (Casual Gamers, Avid Gamers, and Lifestyle Gamers), By Device, By Country and Growth Forecast, 2025 - 2032

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The Europe Cloud Gaming Market would witness market growth of 43.1% CAGR during the forecast period (2025-2032).

The Germany market dominated the Europe Cloud Gaming Market by Country in 2024, and would continue to be a dominant market till 2032; thereby, achieving a market value of $1,715.6 million by 2032. The UK market is experiencing a CAGR of 41.8% during (2025 - 2032). Additionally, The France market would exhibit a CAGR of 44.3% during (2025 - 2032).

Beyond entertainment, this gaming is being integrated into educational settings. Interactive learning experiences, gamified simulations, and virtual classrooms leverage this gaming technology to create engaging, accessible content for students. These applications allow educators to deliver complex concepts through immersive environments, fostering creativity and collaboration. Additionally, this gaming is making inroads in corporate training programs, where businesses use gamified scenarios to simulate real-world challenges, enhancing employee skills in a dynamic, interactive format.

Social applications are another significant area of growth. This gaming platforms often integrate multiplayer and community features, enabling players to connect, compete, and collaborate in real-time, regardless of location. These platforms serve as virtual social hubs, fostering communities around shared gaming interests. Furthermore, this gaming is being explored in healthcare, where therapeutic games and virtual reality experiences are used to support mental health, rehabilitation, and cognitive development, showcasing the versatility of this technology.

Europe is fast becoming a pivotal region in the market, propelled by robust gaming communities, evolving digital infrastructure, and ambitious policy directives. The continent boasts a technologically progressive environment, where widespread adoption of high-speed internet, cloud computing, and 5G converges with a rich gaming culture. With countries such as Germany, the UK, Spain, Belgium, and Poland demonstrating significant consumer engagement and industry development momentum, Europe presents a fertile landscape for this gaming to flourish. Additionally, the European Union's broader digitalization targets for 2030 are creating an enabling ecosystem that encourages the integration of advanced digital services, including cloud gaming.

Based on Type, the market is segmented into Video Streaming and File Streaming. Based on Gamer Type, the market is segmented into Casual Gamers, Avid Gamers, and Lifestyle Gamers. Based on Device, the market is segmented into Smartphones, Gaming Consoles, PCs & Laptops, Tablets, Smart TVs, and Head-Mounted Displays & Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

List of Key Companies Profiled

  • Advanced Micro Devices, Inc.
  • Microsoft Corporation
  • Amazon Web Services, Inc.
  • IBM Corporation
  • Intel Corporation
  • Meta Platforms, Inc.
  • NVIDIA Corporation
  • Sony Corporation
  • Tencent Holdings Ltd.
  • Apple, Inc.
  • Google LLC

Europe Cloud Gaming Market Report Segmentation

By Type

  • Video Streaming
  • File Streaming

By Gamer Type

  • Casual Gamers
  • Avid Gamers
  • Lifestyle Gamers

By Device

  • Smartphones
  • Gaming Consoles
  • PCs & Laptops
  • Tablets
  • Smart TVs
  • Head-Mounted Displays & Others

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Europe Cloud Gaming Market, by Type
    • 1.4.2 Europe Cloud Gaming Market, by Gamer Type
    • 1.4.3 Europe Cloud Gaming Market, by Device
    • 1.4.4 Europe Cloud Gaming Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges

Chapter 4. Competition Analysis - Global

  • 4.1 KBV Cardinal Matrix
  • 4.2 Recent Industry Wide Strategic Developments
    • 4.2.1 Partnerships, Collaborations and Agreements
    • 4.2.2 Product Launches and Product Expansions
    • 4.2.3 Acquisition and Mergers
  • 4.3 Market Share Analysis, 2024
  • 4.4 Top Winning Strategies
    • 4.4.1 Key Leading Strategies: Percentage Distribution (2021-2025)
    • 4.4.2 Key Strategic Move: (Product Launches and Product Expansions: 2021, Oct - 2025, March) Leading Players
  • 4.5 Porter Five Forces Analysis

Chapter 5. Europe Cloud Gaming Market by Type

  • 5.1 Europe Video Streaming Market by Country
  • 5.2 Europe File Streaming Market by Country

Chapter 6. Europe Cloud Gaming Market by Gamer Type

  • 6.1 Europe Casual Gamers Market by Country
  • 6.2 Europe Avid Gamers Market by Country
  • 6.3 Europe Lifestyle Gamers Market by Country

Chapter 7. Europe Cloud Gaming Market by Device

  • 7.1 Europe Smartphones Market by Country
  • 7.2 Europe Gaming Consoles Market by Country
  • 7.3 Europe PCs & Laptops Market by Country
  • 7.4 Europe Tablets Market by Country
  • 7.5 Europe Smart TVs Market by Country
  • 7.6 Europe Head-Mounted Displays & Others Market by Country

Chapter 8. Europe Cloud Gaming Market by Country

  • 8.1 Germany Cloud Gaming Market
    • 8.1.1 Germany Cloud Gaming Market by Type
    • 8.1.2 Germany Cloud Gaming Market by Gamer Type
    • 8.1.3 Germany Cloud Gaming Market by Device
  • 8.2 UK Cloud Gaming Market
    • 8.2.1 UK Cloud Gaming Market by Type
    • 8.2.2 UK Cloud Gaming Market by Gamer Type
    • 8.2.3 UK Cloud Gaming Market by Device
  • 8.3 France Cloud Gaming Market
    • 8.3.1 France Cloud Gaming Market by Type
    • 8.3.2 France Cloud Gaming Market by Gamer Type
    • 8.3.3 France Cloud Gaming Market by Device
  • 8.4 Russia Cloud Gaming Market
    • 8.4.1 Russia Cloud Gaming Market by Type
    • 8.4.2 Russia Cloud Gaming Market by Gamer Type
    • 8.4.3 Russia Cloud Gaming Market by Device
  • 8.5 Spain Cloud Gaming Market
    • 8.5.1 Spain Cloud Gaming Market by Type
    • 8.5.2 Spain Cloud Gaming Market by Gamer Type
    • 8.5.3 Spain Cloud Gaming Market by Device
  • 8.6 Italy Cloud Gaming Market
    • 8.6.1 Italy Cloud Gaming Market by Type
    • 8.6.2 Italy Cloud Gaming Market by Gamer Type
    • 8.6.3 Italy Cloud Gaming Market by Device
  • 8.7 Rest of Europe Cloud Gaming Market
    • 8.7.1 Rest of Europe Cloud Gaming Market by Type
    • 8.7.2 Rest of Europe Cloud Gaming Market by Gamer Type
    • 8.7.3 Rest of Europe Cloud Gaming Market by Device

Chapter 9. Company Profiles

  • 9.1 Advanced Micro Devices, Inc.
    • 9.1.1 Company Overview
    • 9.1.2 Financial Analysis
    • 9.1.3 Segmental and Regional Analysis
    • 9.1.4 Research & Development Expenses
    • 9.1.5 Recent strategies and developments:
      • 9.1.5.1 Product Launches and Product Expansions:
  • 9.2 Microsoft Corporation
    • 9.2.1 Company Overview
    • 9.2.2 Financial Analysis
    • 9.2.3 Segmental and Regional Analysis
    • 9.2.4 Research & Development Expenses
    • 9.2.5 Recent strategies and developments:
      • 9.2.5.1 Partnerships, Collaborations, and Agreements:
      • 9.2.5.2 Acquisition and Mergers:
    • 9.2.6 SWOT Analysis
  • 9.3 Amazon Web Services, Inc. (Amazon.com, Inc.)
    • 9.3.1 Company Overview
    • 9.3.2 Financial Analysis
    • 9.3.3 Segmental and Regional Analysis
    • 9.3.4 Recent strategies and developments:
      • 9.3.4.1 Partnerships, Collaborations, and Agreements:
      • 9.3.4.2 Product Launches and Product Expansions:
    • 9.3.5 SWOT Analysis
  • 9.4 IBM Corporation
    • 9.4.1 Company Overview
    • 9.4.2 Financial Analysis
    • 9.4.3 Regional & Segmental Analysis
    • 9.4.4 Research & Development Expenses
    • 9.4.5 SWOT Analysis
  • 9.5 Intel Corporation
    • 9.5.1 Company Overview
    • 9.5.2 Financial Analysis
    • 9.5.3 Segmental and Regional Analysis
    • 9.5.4 Research & Development Expenses
    • 9.5.5 Recent strategies and developments:
      • 9.5.5.1 Product Launches and Product Expansions:
      • 9.5.5.2 Acquisition and Mergers:
    • 9.5.6 SWOT Analysis
  • 9.6 Meta Platforms, Inc.
    • 9.6.1 Company Overview
    • 9.6.2 Financial Analysis
    • 9.6.3 Segment and Regional Analysis
    • 9.6.4 Research & Development Expense
    • 9.6.5 Recent strategies and developments:
      • 9.6.5.1 Product Launches and Product Expansions:
    • 9.6.6 SWOT Analysis
  • 9.7 NVIDIA Corporation
    • 9.7.1 Company Overview
    • 9.7.2 Financial Analysis
    • 9.7.3 Segmental and Regional Analysis
    • 9.7.4 Research & Development Expenses
    • 9.7.5 Recent strategies and developments:
      • 9.7.5.1 Product Launches and Product Expansions:
    • 9.7.6 SWOT Analysis
  • 9.8 Sony Corporation
    • 9.8.1 Company Overview
    • 9.8.2 Financial Analysis
    • 9.8.3 Segmental and Regional Analysis
    • 9.8.4 Research & Development Expenses
    • 9.8.5 Recent strategies and developments:
      • 9.8.5.1 Product Launches and Product Expansions:
      • 9.8.5.2 Acquisition and Mergers:
    • 9.8.6 SWOT Analysis
  • 9.9 Tencent Holdings Ltd.
    • 9.9.2 Financial Analysis
    • 9.9.3 Segmental and Regional Analysis
    • 9.9.4 Research & Development Expenses
    • 9.9.5 Recent strategies and developments:
      • 9.9.5.1 Partnerships, Collaborations, and Agreements:
  • 9.10. Apple, Inc.
    • 9.10.1 Company Overview
    • 9.10.2 Financial Analysis
    • 9.10.3 Regional Analysis
    • 9.10.4 Research & Development Expense
    • 9.10.5 Recent strategies and developments:
      • 9.10.5.1 Product Launches and Product Expansions:
    • 9.10.6 SWOT Analysis
  • 9.11 Google LLC (Youtube, LLC)
    • 9.11.1 Company Overview
    • 9.11.2 Financial Analysis
    • 9.11.3 Segmental and Regional Analysis
    • 9.11.4 Research & Development Expenses
    • 9.11.5 SWOT Analysis

LIST OF TABLES

  • TABLE 1 Europe Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 2 Europe Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Cloud Gaming Market
  • TABLE 4 Product Launches And Product Expansions- Cloud Gaming Market
  • TABLE 5 Acquisition and Mergers- Cloud Gaming Market
  • TABLE 6 Europe Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 7 Europe Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 8 Europe Video Streaming Market by Country, 2021 - 2024, USD Million
  • TABLE 9 Europe Video Streaming Market by Country, 2025 - 2032, USD Million
  • TABLE 10 Europe File Streaming Market by Country, 2021 - 2024, USD Million
  • TABLE 11 Europe File Streaming Market by Country, 2025 - 2032, USD Million
  • TABLE 12 Europe Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 13 Europe Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 14 Europe Casual Gamers Market by Country, 2021 - 2024, USD Million
  • TABLE 15 Europe Casual Gamers Market by Country, 2025 - 2032, USD Million
  • TABLE 16 Europe Avid Gamers Market by Country, 2021 - 2024, USD Million
  • TABLE 17 Europe Avid Gamers Market by Country, 2025 - 2032, USD Million
  • TABLE 18 Europe Lifestyle Gamers Market by Country, 2021 - 2024, USD Million
  • TABLE 19 Europe Lifestyle Gamers Market by Country, 2025 - 2032, USD Million
  • TABLE 20 Europe Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 21 Europe Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 22 Europe Smartphones Market by Country, 2021 - 2024, USD Million
  • TABLE 23 Europe Smartphones Market by Country, 2025 - 2032, USD Million
  • TABLE 24 Europe Gaming Consoles Market by Country, 2021 - 2024, USD Million
  • TABLE 25 Europe Gaming Consoles Market by Country, 2025 - 2032, USD Million
  • TABLE 26 Europe PCs & Laptops Market by Country, 2021 - 2024, USD Million
  • TABLE 27 Europe PCs & Laptops Market by Country, 2025 - 2032, USD Million
  • TABLE 28 Europe Tablets Market by Country, 2021 - 2024, USD Million
  • TABLE 29 Europe Tablets Market by Country, 2025 - 2032, USD Million
  • TABLE 30 Europe Smart TVs Market by Country, 2021 - 2024, USD Million
  • TABLE 31 Europe Smart TVs Market by Country, 2025 - 2032, USD Million
  • TABLE 32 Europe Head-Mounted Displays & Others Market by Country, 2021 - 2024, USD Million
  • TABLE 33 Europe Head-Mounted Displays & Others Market by Country, 2025 - 2032, USD Million
  • TABLE 34 Europe Cloud Gaming Market by Country, 2021 - 2024, USD Million
  • TABLE 35 Europe Cloud Gaming Market by Country, 2025 - 2032, USD Million
  • TABLE 36 Germany Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 37 Germany Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 38 Germany Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 39 Germany Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 40 Germany Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 41 Germany Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 42 Germany Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 43 Germany Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 44 UK Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 45 UK Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 46 UK Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 47 UK Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 48 UK Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 49 UK Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 50 UK Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 51 UK Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 52 France Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 53 France Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 54 France Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 55 France Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 56 France Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 57 France Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 58 France Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 59 France Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 60 Russia Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 61 Russia Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 62 Russia Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 63 Russia Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 64 Russia Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 65 Russia Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 66 Russia Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 67 Russia Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 68 Spain Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 69 Spain Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 70 Spain Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 71 Spain Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 72 Spain Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 73 Spain Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 74 Spain Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 75 Spain Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 76 Italy Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 77 Italy Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 78 Italy Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 79 Italy Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 80 Italy Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 81 Italy Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 82 Italy Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 83 Italy Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 84 Rest of Europe Cloud Gaming Market, 2021 - 2024, USD Million
  • TABLE 85 Rest of Europe Cloud Gaming Market, 2025 - 2032, USD Million
  • TABLE 86 Rest of Europe Cloud Gaming Market by Type, 2021 - 2024, USD Million
  • TABLE 87 Rest of Europe Cloud Gaming Market by Type, 2025 - 2032, USD Million
  • TABLE 88 Rest of Europe Cloud Gaming Market by Gamer Type, 2021 - 2024, USD Million
  • TABLE 89 Rest of Europe Cloud Gaming Market by Gamer Type, 2025 - 2032, USD Million
  • TABLE 90 Rest of Europe Cloud Gaming Market by Device, 2021 - 2024, USD Million
  • TABLE 91 Rest of Europe Cloud Gaming Market by Device, 2025 - 2032, USD Million
  • TABLE 92 Key information - Advanced Micro Devices, Inc.
  • TABLE 93 Key Information - Microsoft Corporation
  • TABLE 94 Key Information - Amazon Web Services, Inc.
  • TABLE 95 Key Information - IBM Corporation
  • TABLE 96 Key Information - Intel Corporation
  • TABLE 97 Key Information - Meta Platforms, Inc.
  • TABLE 98 Key Information - NVIDIA Corporation
  • TABLE 99 Key Information - Sony Corporation
  • TABLE 100 Key Information - Tencent Holdings Ltd.
  • TABLE 101 Key Information - Apple, Inc.
  • TABLE 102 Key Information - Google LLC

LIST OF FIGURES

  • FIG 1 Methodology for the research
  • FIG 2 Europe Cloud Gaming Market, 2021 - 2032, USD Million
  • FIG 3 Key Factors Impacting Cloud Gaming Market
  • FIG 4 KBV Cardinal Matrix
  • FIG 5 Market Share Analysis, 2024
  • FIG 6 Key Leading Strategies: Percentage Distribution (2021-2025)
  • FIG 7 Key Strategic Move: (Product Launches and Product Expansions : 2021,Oct - 2025, March Leading Players
  • FIG 8 Porter's Five Forces Analysis - Cloud Gaming Market
  • FIG 9 Europe Cloud Gaming Market share by Type, 2024
  • FIG 10 Europe Cloud Gaming Market share by Type, 2032
  • FIG 11 Europe Cloud Gaming Market by Type, 2021 - 2032, USD Million
  • FIG 12 North America Cloud Gaming Market share by Gamer Type, 2024
  • FIG 13 North America Cloud Gaming Market share by Gamer Type, 2032
  • FIG 14 North America Cloud Gaming Market by Gamer Type, 2021 - 2032, USD Million
  • FIG 15 Europe Cloud Gaming Market share by Device, 2024
  • FIG 16 Europe Cloud Gaming Market share by Device, 2032
  • FIG 17 Europe Cloud Gaming Market by Device, 2021 - 2032, USD Million
  • FIG 18 Europe Cloud Gaming Market share by Country, 2024
  • FIG 19 Europe Cloud Gaming Market share by Country, 2032
  • FIG 20 Europe Cloud Gaming Market by Country, 2021 - 2032, USD Million
  • FIG 21 Recent strategies and developments: Microsoft Corporation
  • FIG 22 SWOT Analysis: Microsoft Corporation
  • FIG 23 Recent strategies and developments: Amazon Web Services, Inc.
  • FIG 24 SWOT Analysis: Amazon Web Services, Inc.
  • FIG 25 SWOT Analysis: IBM Corporation
  • FIG 26 Recent strategies and developments: Intel corporation
  • FIG 27 SWOT Analysis: Intel corporation
  • FIG 28 SWOT Analysis: Meta Platforms, Inc.
  • FIG 29 SWOT Analysis: NVIDIA Corporation
  • FIG 30 Recent strategies and developments: Sony Corporation
  • FIG 31 SWOT Analysis: Sony Corporation
  • FIG 32 SWOT Analysis: Apple, Inc.
  • FIG 33 SWOT Analysis: Google LLC
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