Picture
SEARCH
What are you looking for?
Need help finding what you are looking for? Contact Us
Compare

PUBLISHER: Stratistics Market Research Consulting | PRODUCT CODE: 1438233

Cover Image

PUBLISHER: Stratistics Market Research Consulting | PRODUCT CODE: 1438233

Virtual Reality Motorcycle Simulator Market Forecasts to 2030 - Global Analysis By Type, Application, End User and By Geography

PUBLISHED:
PAGES: 200+ Pages
DELIVERY TIME: 2-3 business days
SELECT AN OPTION
PDF (Single User License)
USD 4150
PDF (2-5 User License)
USD 5250
PDF & Excel (Site License)
USD 6350
PDF & Excel (Global Site License)
USD 7500

Add to Cart

According to Stratistics MRC, the Global Virtual Reality (VR) Motorcycle Simulator Market is growing at a CAGR of 25% during the forecast period. A Virtual Reality (VR) Motorcycle Simulator is an advanced technology system that aims to replicate the experience of riding a motorcycle in a virtual environment. It combines elements of virtual reality, motion simulation, and specialized software to create an immersive and realistic riding experience. The goal of VR motorcycle simulators is to provide a safe and controlled environment for training, skill development, and entertainment purposes. In addition to entertainment, VR motorcycle simulators are used for training and education purposes.

Market Dynamics:

Driver:

Rising demand for Immersive Experiences

VR motorcycle simulators offer a unique and exhilarating experience that allows users to feel as though they are actually riding a motorcycle in a virtual environment, satisfying the demand for novel and immersive entertainment. Beyond entertainment, these simulators have applications in training, education, and experiential marketing. They can be used for motorcycle safety training, motorcycle skills development, and promotional events, offering a versatile solution with broad appeal across different industries and sectors. As VR technology continues to evolve and become more accessible, the market for VR motorcycle simulators is expected to expand further.

Restraint:

High initial investment

Setting up a VR motorcycle simulator entails significant costs for purchasing specialised hardware, such as VR headsets, motion tracking sensors, and simulation software. Also, there are expenses associated with content creation and system integration. This high initial investment may deter potential buyers, particularly smaller businesses or entertainment venues, from investing in VR motorcycle simulators, limiting market growth.

Opportunity:

Product development and innovation

Continuous advancements in VR technology allow for the creation of more immersive and realistic simulator experiences. Manufacturers can introduce new features such as customisable motorcycles, tracks, and environments, along with multiplayer modes and interactive gameplay elements. Additionally, there is scope for innovation in content creation, including the development of new virtual landscapes, challenges, and scenarios to keep users engaged and entertained. By investing in product development and innovation, companies can differentiate their offerings, attract new customers, and stay competitive in the dynamic VR motorcycle simulator market.

Threat:

Safety and legal concerns

Prolonged use of VR systems can lead to discomfort, motion sickness, and other adverse health effects, raising concerns about user safety. Also, there are legal liabilities associated with accidents or injuries that may occur while using VR motorcycle simulators. Failure to address these safety and legal concerns adequately can result in negative publicity, regulatory scrutiny, and potential lawsuits, damaging the reputation of manufacturers and operators and undermining consumer confidence in the market.

Covid-19 Impact

The COVID-19 pandemic has both positively and negatively impacted the virtual reality (VR) motorcycle simulator market. On one hand, the increased adoption of virtual experiences due to restrictions on outdoor activities has boosted demand for VR entertainment solutions, including motorcycle simulators, as people seek immersive entertainment options at home. On the other hand, supply chain disruptions, production delays, and economic uncertainties have hindered market growth. Additionally, the closure of entertainment venues and reduced consumer spending has affected sales and installations of VR motorcycle simulators in public spaces.

The full motion simulator segment is expected to be the largest during the forecast period

The full motion simulator segment is estimated to hold the largest share. The Full Motion Simulator offers users a highly immersive experience by combining VR technology with motion simulation. These simulators replicate the physical sensations of riding a motorcycle by integrating motion platforms that tilt, sway, and vibrate in response to the user's actions and the virtual environment. Furthermore, full-motion simulators enhance realism, providing users with a more engaging and thrilling experience.

The automotive industry segment is expected to have the highest CAGR during the forecast period

The automotive industry segment is anticipated to have lucrative growth during the forecast period. The automotive industry focuses on utilising VR technology to enhance product development, testing, and marketing within the motorcycle sector. Motorcycle manufacturers use VR motorcycle simulators to design and prototype new motorcycle models, simulate real-world riding conditions for performance testing, and gather feedback from virtual focus groups. Additionally, VR motorcycle simulators are used for immersive product demonstrations at trade shows and dealerships, allowing potential customers to experience different motorcycle models and features in a virtual environment.

Region with largest share:

Asia Pacific commanded the largest market share during the extrapolated period owing to rising disposable incomes, increasing urbanization, and a growing interest in immersive entertainment experiences. Countries like China, Japan, South Korea, and India are key markets within the region, with a large base of motorcycle enthusiasts and a thriving gaming and entertainment industry. Additionally, advancements in VR technology and the expansion of entertainment venues further contribute to market growth.

Region with highest CAGR:

North America is expected to witness profitable growth over the projection period. A strong culture of motorcycle enthusiasts, coupled with a mature gaming and entertainment industry, drives demand for immersive experiences. Also, the presence of leading VR technology developers and entertainment companies enhances innovation and product offerings. As consumers seek novel entertainment options, VR motorcycle simulators find increasing popularity in arcades, theme parks, and entertainment venues across North America.

Key players in the market

Some of the key players in the Virtual Reality (VR) Motorcycle Simulator Market include VirTra, Inc., Cyberith GmbH, KTM AG, Yamaha Motor Co., Ltd., BMW Motorrad, Ducati Motor Holding S.p.A., Honda Motor Co., Ltd., Polaris Inc., Triumph Motorcycles Ltd., Kawasaki Heavy Industries, Ltd., Suzuki Motor Corporation, Piaggio Group, Zero Motorcycles, Inc., VRX Simulators and Motion Simulation Ltd.

Key Developments:

In September 2023, Yamaha Motor Co., Ltd. announced that an agreement was reached to have Chongqing Jianshe Mechanical and Electric Co., Ltd., a current partner of the Company's motorcycle manufacturing joint venture in China, Zhuzhou Jianshe Yamaha Motor Co., Ltd, transfer ZJYM's equity interest to ZHEJIANG CFMOTO POWER CO., LTD. This joint venture is premised on the acquisition of the clearances, permits, etc., required by competition laws and other laws and regulations.

In July 2023, BMW Motorrad has introduced MetaRide, a digital brand space where motorcycle enthusiasts can immerse themselves in a virtual reality experience. With MetaRide, users can ride and explore the new BMW CE 02, an electric vehicle designed for urban environments, in the form of avatars.

Types Covered:

  • Full Motion Simulator
  • Static Simulator

Applications Covered:

  • Entertainment and Gaming
  • Training and Education
  • Research and Development
  • Other Applications

End Users Covered:

  • Amusement Parks and VR Arcades
  • Automotive Industry
  • Military and Defense
  • Other End Users

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2021, 2022, 2023, 2026, and 2030
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances
Product Code: SMRC25202

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Application Analysis
  • 3.7 End User Analysis
  • 3.8 Emerging Markets
  • 3.9 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Virtual Reality (VR) Motorcycle Simulator Market, By Type

  • 5.1 Introduction
  • 5.2 Full Motion Simulator
  • 5.3 Static Simulator

6 Global Virtual Reality (VR) Motorcycle Simulator Market, By Application

  • 9.1 Introduction
  • 9.2 Entertainment and Gaming
  • 9.3 Training and Education
  • 9.4 Research and Development
  • 9.5 Other Applications

7 Global Virtual Reality (VR) Motorcycle Simulator Market, By End User

  • 7.1 Introduction
  • 7.2 Amusement Parks and VR Arcades
  • 7.3 Automotive Industry
  • 7.4 Military and Defense
  • 7.5 Other End Users

8 Global Virtual Reality (VR) Motorcycle Simulator Market, By Geography

  • 8.1 Introduction
  • 8.2 North America
    • 8.2.1 US
    • 8.2.2 Canada
    • 8.2.3 Mexico
  • 8.3 Europe
    • 8.3.1 Germany
    • 8.3.2 UK
    • 8.3.3 Italy
    • 8.3.4 France
    • 8.3.5 Spain
    • 8.3.6 Rest of Europe
  • 8.4 Asia Pacific
    • 8.4.1 Japan
    • 8.4.2 China
    • 8.4.3 India
    • 8.4.4 Australia
    • 8.4.5 New Zealand
    • 8.4.6 South Korea
    • 8.4.7 Rest of Asia Pacific
  • 8.5 South America
    • 8.5.1 Argentina
    • 8.5.2 Brazil
    • 8.5.3 Chile
    • 8.5.4 Rest of South America
  • 8.6 Middle East & Africa
    • 8.6.1 Saudi Arabia
    • 8.6.2 UAE
    • 8.6.3 Qatar
    • 8.6.4 South Africa
    • 8.6.5 Rest of Middle East & Africa

9 Key Developments

  • 9.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 9.2 Acquisitions & Mergers
  • 9.3 New Product Launch
  • 9.4 Expansions
  • 9.5 Other Key Strategies

10 Company Profiling

  • 10.1 VirTra, Inc.
  • 10.2 Cyberith GmbH
  • 10.3 KTM AG
  • 10.4 Yamaha Motor Co., Ltd.
  • 10.5 BMW Motorrad
  • 10.6 Ducati Motor Holding S.p.A.
  • 10.7 Honda Motor Co., Ltd.
  • 10.8 Polaris Inc.
  • 10.9 Triumph Motorcycles Ltd.
  • 10.10 Kawasaki Heavy Industries, Ltd.
  • 10.11 Suzuki Motor Corporation
  • 10.12 Piaggio Group
  • 10.13 Zero Motorcycles, Inc.
  • 10.14 VRX Simulators
  • 10.15 Motion Simulation Ltd.
Product Code: SMRC25202

List of Tables

  • Table 1 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Region (2021-2030) ($MN)
  • Table 2 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 3 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 4 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 5 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 6 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 7 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 8 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 9 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 10 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 11 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 12 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 13 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 14 Global Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
  • Table 15 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Country (2021-2030) ($MN)
  • Table 16 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 17 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 18 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 19 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 20 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 21 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 22 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 23 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 24 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 25 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 26 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 27 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 28 North America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
  • Table 29 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Country (2021-2030) ($MN)
  • Table 30 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 31 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 32 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 33 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 34 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 35 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 36 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 37 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 38 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 39 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 40 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 41 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 42 Europe Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
  • Table 43 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Country (2021-2030) ($MN)
  • Table 44 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 45 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 46 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 47 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 48 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 49 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 50 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 51 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 52 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 53 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 54 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 55 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 56 Asia Pacific Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
  • Table 57 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Country (2021-2030) ($MN)
  • Table 58 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 59 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 60 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 61 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 62 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 63 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 64 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 65 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 66 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 67 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 68 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 69 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 70 South America Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
  • Table 71 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Country (2021-2030) ($MN)
  • Table 72 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Type (2021-2030) ($MN)
  • Table 73 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Full Motion Simulator (2021-2030) ($MN)
  • Table 74 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Static Simulator (2021-2030) ($MN)
  • Table 75 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Application (2021-2030) ($MN)
  • Table 76 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Entertainment and Gaming (2021-2030) ($MN)
  • Table 77 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Training and Education (2021-2030) ($MN)
  • Table 78 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Research and Development (2021-2030) ($MN)
  • Table 79 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other Applications (2021-2030) ($MN)
  • Table 80 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By End User (2021-2030) ($MN)
  • Table 81 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Amusement Parks and VR Arcades (2021-2030) ($MN)
  • Table 82 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Automotive Industry (2021-2030) ($MN)
  • Table 83 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Military and Defense (2021-2030) ($MN)
  • Table 84 Middle East & Africa Virtual Reality (VR) Motorcycle Simulator Market Outlook, By Other End Users (2021-2030) ($MN)
Have a question?
Picture

Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

Picture

Christine Sirois

Manager - Americas

+1-860-674-8796

Questions? Please give us a call or visit the contact form.
Hi, how can we help?
Contact us!