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PUBLISHER: The Business Research Company | PRODUCT CODE: 1751170

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PUBLISHER: The Business Research Company | PRODUCT CODE: 1751170

Virtual Training And Simulation Global Market Report 2025

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Virtual training and simulation involve the use of computer-generated environments and digital tools to replicate real-world scenarios for training and skill development. It enables users to engage with realistic simulations in a safe, controlled, and immersive environment, providing hands-on learning opportunities without the risks or expenses of real-world practice.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The main components of virtual training and simulation include hardware, software, and services. Hardware consists of physical devices such as VR headsets, motion sensors, and consoles that facilitate immersive and interactive user experiences. The technologies employed include virtual reality (VR), augmented reality (AR), mixed reality (MR), and artificial intelligence (AI). These technologies are utilized across a wide range of sectors, including corporate training, military training, aviation, healthcare, and education. Key end-users of virtual training and simulation systems include enterprises, government and defense organizations, educational institutions, and healthcare providers.

The virtual training and simulation market research report is one of a series of new reports from The Business Research Company that provides virtual training and simulation market statistics, including the virtual training and simulation industry global market size, regional shares, competitors with the virtual training and simulation market share, detailed virtual training and simulation market segments, market trends, and opportunities, and any further data you may need to thrive in the virtual training and simulation industry. This virtual training and simulation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The virtual training and simulation market size has grown rapidly in recent years. It will grow from$464.62 billion in 2024 to $544.35 billion in 2025 at a compound annual growth rate (CAGR) of 17.2%. The growth during the historic period can be attributed to the rising popularity of immersive gaming, increasing demand for remote training solutions, advancements in computing power, a growing focus on military training, and the need for safe, risk-free training environments.

The virtual training and simulation market size is expected to see rapid growth in the next few years. It will grow to$1,012.22 billion in 2029 at a compound annual growth rate (CAGR) of 16.8%. The growth during the forecast period can be attributed to the rising adoption of artificial intelligence, increasing demand for immersive training experiences, growing use of virtual and augmented reality, the need for scalable training solutions, and the expanding use of technology-enabled teaching methods. Key trends expected in the forecast period include advancements in technology, innovations in immersive technologies, developments in artificial intelligence integration, research and development in virtual environments, and advancements in data analytics for training performance.

The growing adoption of cloud-based solutions is expected to drive the expansion of the virtual training and simulation market. Cloud-based solutions refer to services, software, or systems that are hosted on remote servers and accessed over the internet, rather than being installed locally on individual devices. The increased adoption of cloud-based solutions is primarily attributed to their scalability, allowing businesses to adjust resources according to demand, while also reducing operational costs and improving efficiency. Virtual training and simulation enhance cloud-based solutions by providing scalable, real-time access to immersive learning environments, which improve performance, lower costs, and enable remote collaboration. For example, in December 2023, Eurostat, a Luxembourg-based government agency, reported that the share of enterprises using cloud computing services in the European Union grew by 4.2 percentage points in 2023 compared to 2021. Consequently, the growing adoption of cloud-based solutions is fueling the growth of the virtual training and simulation market.

Leading companies in the virtual training and simulation market are focusing on integrating advanced technologies such as augmented reality (AR) and virtual reality (VR) to improve training effectiveness, boost user engagement, and offer immersive, realistic environments that enhance learning outcomes and skill retention. Augmented reality (AR) and virtual reality (VR) are immersive tools that enhance or replicate real-world environments, supporting virtual training and simulation by creating interactive, realistic scenarios for safe and effective skill development in sectors such as healthcare, aviation, and defense. For instance, in April 2022, Wartsila, a Finland-based manufacturing company, launched "Smart Realities," an immersive and scalable extended reality (XR) training solution using virtual and augmented reality technologies to enhance maritime simulation and training experiences for ship handling, bridge operations, and marine engineering. Smart Realities offers realistic, cost-effective, and portable training environments that improve learning retention, accessibility, and collaboration in both co-located and remote training settings.

In March 2024, Cornerstone OnDemand Inc., a U.S.-based workforce management solutions provider, acquired Talespin for an undisclosed amount. Through this acquisition, Cornerstone aims to strengthen its immersive learning and workforce development solutions by incorporating Talespin's advanced extended reality (XR) and artificial intelligence-driven training technologies. Talespin, a U.S.-based company, specializes in virtual and augmented reality-based training and simulation platforms designed to enhance workforce development.

Major players in the virtual training and simulation market are Raytheon Technologies Corporation, The Boeing Company, Lockheed Martin Corporation, International Business Machines Corporation (IBM), Oracle Corporation, BAE Systems, Thales Group, L3Harris Technologies Inc. (L3 Link Simulation & Training - Subsidiary), Rockwell Collins Inc., Rheinmetall AG, Elbit Systems Ltd., Saab AB, CAE Inc., QinetiQ Group plc, FlightSafety International Inc., Kratos Defense & Security Solutions Inc., Laerdal Medical Corporation, ON24 Inc., BMC Software Inc., The DiSTI Corporation, Cubic Corporation.

North America was the largest region in the virtual training and simulation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in virtual training and simulation report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the virtual training and simulation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The virtual training and simulation market includes of revenues earned by entities by providing services such as consulting services, custom development, implementation services. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual training and simulation market also consists of sales of simulation software, virtual reality (VR) systems, training management systems, and augmented reality (AR) tools. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Training And Simulation Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual training and simulation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for virtual training and simulation ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual training and simulation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software; Services
  • 2) By Technology: Virtual Reality (VR); Augmented Reality (AR); Mixed Reality (MR); Artificial Intelligence (AI)
  • 3) By Application: Corporate Training; Military Training; Aviation Training; Healthcare Training; Education And Academia
  • 4) By End-user: Enterprises; Government And Defense; Educational Institutions; Healthcare Providers
  • Subsegments:
  • 1) By Hardware: Head-Mounted Displays (HMDs); Motion Tracking Devices; Projectors And Display Walls; Simulators; Input Devices; Audio Devices; Haptic Devices
  • 2) By Software: Simulation Software; Training Management Systems; Content Creation Software; Game Engines; Scenario Generation Software; Analytics And Reporting Tools
  • 3) By Services: Training And Education Services; System Integration And Deployment; Consulting Services; Support And Maintenance Services; Managed Services
  • Companies Mentioned: Raytheon Technologies Corporation; The Boeing Company; Lockheed Martin Corporation; International Business Machines Corporation (IBM); Oracle Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.
Product Code: r35024

Table of Contents

1. Executive Summary

2. Virtual Training And Simulation Market Characteristics

3. Virtual Training And Simulation Market Trends And Strategies

4. Virtual Training And Simulation Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Virtual Training And Simulation Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Training And Simulation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Training And Simulation Market Growth Rate Analysis
  • 5.4. Global Virtual Training And Simulation Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Training And Simulation Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Training And Simulation Total Addressable Market (TAM)

6. Virtual Training And Simulation Market Segmentation

  • 6.1. Global Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.2. Global Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)
  • Artificial Intelligence (AI)
  • 6.3. Global Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Corporate Training
  • Military Training
  • Aviation Training
  • Healthcare Training
  • Education And Academia
  • 6.4. Global Virtual Training And Simulation Market, Segmentation By End-user, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Enterprises
  • Government And Defense
  • Educational Institutions
  • Healthcare Providers
  • 6.5. Global Virtual Training And Simulation Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Displays (HMDs)
  • Motion Tracking Devices
  • Projectors And Display Walls
  • Simulators
  • Input Devices
  • Audio Devices
  • Haptic Devices
  • 6.6. Global Virtual Training And Simulation Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Simulation Software
  • Training Management Systems
  • Game Engines
  • Scenario Generation Software
  • Analytics And Reporting Tools
  • 6.7. Global Virtual Training And Simulation Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Training And Education Services
  • System Integration And Deployment
  • Consulting Services
  • Support And Maintenance Services
  • Managed Services

7. Virtual Training And Simulation Market Regional And Country Analysis

  • 7.1. Global Virtual Training And Simulation Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Training And Simulation Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Training And Simulation Market

  • 8.1. Asia-Pacific Virtual Training And Simulation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Training And Simulation Market

  • 9.1. China Virtual Training And Simulation Market Overview
  • 9.2. China Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Training And Simulation Market

  • 10.1. India Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Training And Simulation Market

  • 11.1. Japan Virtual Training And Simulation Market Overview
  • 11.2. Japan Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Training And Simulation Market

  • 12.1. Australia Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Training And Simulation Market

  • 13.1. Indonesia Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Training And Simulation Market

  • 14.1. South Korea Virtual Training And Simulation Market Overview
  • 14.2. South Korea Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Training And Simulation Market

  • 15.1. Western Europe Virtual Training And Simulation Market Overview
  • 15.2. Western Europe Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Training And Simulation Market

  • 16.1. UK Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Training And Simulation Market

  • 17.1. Germany Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Training And Simulation Market

  • 18.1. France Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Training And Simulation Market

  • 19.1. Italy Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Training And Simulation Market

  • 20.1. Spain Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Training And Simulation Market

  • 21.1. Eastern Europe Virtual Training And Simulation Market Overview
  • 21.2. Eastern Europe Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Training And Simulation Market

  • 22.1. Russia Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Training And Simulation Market

  • 23.1. North America Virtual Training And Simulation Market Overview
  • 23.2. North America Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Training And Simulation Market

  • 24.1. USA Virtual Training And Simulation Market Overview
  • 24.2. USA Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Training And Simulation Market

  • 25.1. Canada Virtual Training And Simulation Market Overview
  • 25.2. Canada Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Training And Simulation Market

  • 26.1. South America Virtual Training And Simulation Market Overview
  • 26.2. South America Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Training And Simulation Market

  • 27.1. Brazil Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Training And Simulation Market

  • 28.1. Middle East Virtual Training And Simulation Market Overview
  • 28.2. Middle East Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Training And Simulation Market

  • 29.1. Africa Virtual Training And Simulation Market Overview
  • 29.2. Africa Virtual Training And Simulation Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Training And Simulation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Training And Simulation Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Training And Simulation Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Training And Simulation Market Competitive Landscape
  • 30.2. Virtual Training And Simulation Market Company Profiles
    • 30.2.1. Raytheon Technologies Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. The Boeing Company Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Lockheed Martin Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. International Business Machines Corporation (IBM) Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Oracle Corporation Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Training And Simulation Market Other Major And Innovative Companies

  • 31.1. BAE Systems
  • 31.2. Thales Group
  • 31.3. L3Harris Technologies Inc. (L3 Link Simulation & Training - Subsidiary)
  • 31.4. Rockwell Collins Inc.
  • 31.5. Rheinmetall AG
  • 31.6. Elbit Systems Ltd.
  • 31.7. Saab AB
  • 31.8. CAE Inc.
  • 31.9. QinetiQ Group plc
  • 31.10. FlightSafety International Inc.
  • 31.11. Kratos Defense & Security Solutions Inc.
  • 31.12. Laerdal Medical Corporation
  • 31.13. ON24 Inc.
  • 31.14. BMC Software Inc.
  • 31.15. The DiSTI Corporation

32. Global Virtual Training And Simulation Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Training And Simulation Market

34. Recent Developments In The Virtual Training And Simulation Market

35. Virtual Training And Simulation Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Training And Simulation Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Training And Simulation Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Training And Simulation Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
  • 250617_r35024_Virtual_Training_And_Simulation_GMR_2025
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