PUBLISHER: The Business Research Company | PRODUCT CODE: 1760422
PUBLISHER: The Business Research Company | PRODUCT CODE: 1760422
Spatial computing in retail and e-commerce combines physical and digital shopping experiences to offer customers more immersive, personalized, and interactive engagements. It enables shoppers to explore products in a realistic manner, visualize how items fit into their environments, and make more informed purchasing decisions without needing to be physically present.
The core elements of spatial computing in retail and e-commerce comprise hardware, software, and services. The hardware refers to physical devices that facilitate immersive, interactive, and location-aware experiences in shopping contexts. These devices leverage technologies such as artificial intelligence, augmented reality, virtual reality, mixed reality, the Internet of Things (IoT), digital twins, and more. These technologies enable various applications, including virtual try-ons, product visualization, immersive shopping experiences, virtual showrooms, interactive product demos, personalized shopping environments, in-store navigation, and additional features.
The spatial computing in retail and e-commerce market research report is one of a series of new reports from The Business Research Company that provides spatial computing in retail and e-commerce market statistics, including spatial computing in retail and e-commerce industry global market size, regional shares, competitors with a spatial computing in retail and e-commerce market share, detailed spatial computing in retail and e-commerce market segments, market trends and opportunities, and any further data you may need to thrive in the spatial computing in retail and e-commerce industry. This spatial computing in retail and e-commerce market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The spatial computing in retail and e-commerce market size has grown exponentially in recent years. It will grow from $7.33 billion in 2024 to $9.12 billion in 2025 at a compound annual growth rate (CAGR) of 24.4%. The growth observed during the historical period is primarily due to the widespread adoption of digital technologies, the growing demand for augmented reality (AR) and virtual reality (VR) technologies, the increasing use of smartphones, and the expanding adoption of e-commerce platforms.
The spatial computing in retail and e-commerce market size is expected to see exponential growth in the next few years. It will grow to $21.71 billion in 2029 at a compound annual growth rate (CAGR) of 24.2%. The anticipated growth during the forecast period is driven by a greater emphasis on personalization in retail, increased consumer comfort with AR in shopping, rising digitization, and a growing preference for online shopping. Key trends for the forecast period include advancements in AR and VR hardware and software, improvements in artificial intelligence, progress in real-time rendering engines, integration with omnichannel retail strategies, and the incorporation of IoT and sensor networks.
The increasing demand for e-commerce is expected to drive the growth of the spatial computing market in retail and e-commerce. E-commerce involves buying and selling products or services through online platforms, and its popularity is rising as consumers seek convenience, allowing them to browse, compare, and purchase items from home. Spatial computing enhances e-commerce by enabling customers to visualize products in their real-world environments, boosting confidence in purchases and reducing return rates. For example, the US Census Bureau reported in February 2025 that total e-commerce sales in 2024 reached $1,192.6 billion, marking an 8.1% increase over 2023. As e-commerce demand rises, it continues to drive the growth of spatial computing in the retail sector.
Leading companies in the spatial computing market for retail and e-commerce are focusing on developing advanced technological solutions to improve customer engagement and streamline in-store navigation through augmented reality (AR) and virtual reality (VR). An immersive spatial environment refers to a digitally enhanced or created space where users interact with virtual objects and surroundings in a way that resembles real-world experiences. For example, in July 2024, SYKY Inc., a US-based Web 3 fashion platform, launched an innovative fashion experience for Apple Vision Pro users, blending digital and physical fashion through spatial computing. This experience featured a 3D exploration of the Pyramid Dress by the Japanese label Anrealage, a color-changing garment famously worn by Beyonce. By utilizing Apple Vision Pro's hand-and-eye-tracking technology, users could navigate immersive, interactive designer spaces. This event marked SYKY's first foray into spatial computing, with plans for future partnerships aimed at offering high-end fashion experiences without the need for physical attendance at shows.
In January 2025, Infinite Reality, a US-based company focused on advancing digital media and e-commerce through AI, acquired Obsess Inc. for an undisclosed amount. The acquisition enables Infinite Reality to integrate Obsess's technology and cross-platform distribution capabilities into its offerings, enhancing immersive e-commerce solutions using XR and AI. This will help improve e-commerce performance and deliver more engaging, dynamic, and personalized digital shopping experiences for global brands. Obsess Inc. specializes in creating immersive shopping experiences in retail and e-commerce using 3D virtual stores through spatial computing.
Major players in the spatial computing in retail and e-commerce market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Samsung Electronics Co Ltd, Alibaba Group Holding Limited, Meta Platforms Inc., Sony Group Corporation, Lenovo Group Limited, Qualcomm Incorporated, NVIDIA Corporation, Zebra Technologies Corporation, Snap Inc., PTC Inc., Unity Technologies Inc., Magic Leap Inc., Varjo Technologies Oy, Infinite Reality Inc., Magnopus, Groove Jones LLC, Blippar Ltd., and Reydar Ltd.
North America was the largest region in the spatial computing in retail and e-commerce market in 2024. The regions covered in spatial computing in retail and e-commerce report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the spatial computing in retail and e-commerce market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The spatial computing in the retail and e-commerce market consists of revenues earned by entities by offering services such as professional services, spatial analytics, supply chain optimization, enhanced product recommendations, and gesture- and voice-controlled shopping. The market value includes the value of related goods sold by the service provider or included within the service offering. The spatial computing in the retail and e-commerce market includes sales of spatial sensors, haptic devices, spatial computing software platforms and interactive displays. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values and are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Spatial Computing In Retail And E-Commerce Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on spatial computing in retail and e-commerce market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for spatial computing in retail and e-commerce ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The spatial computing in retail and e-commerce market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.