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PUBLISHER: Data Bridge Market Research | PRODUCT CODE: 1114630

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PUBLISHER: Data Bridge Market Research | PRODUCT CODE: 1114630

APAC Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2029

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Asia Pacific augmented reality (AR) & mixed reality (MR) market is projected to register a CAGR of 51.9% in the forecast period of 2022 to 2029. The new market report contains data for the historic year 2020, the base year of calculation is 2021, and the forecast period is 2022 to 2029.

Asia-Pacific Augmented Reality (AR) & Mixed Reality (MR) Market, By Component (Hardware, Software, Services), Deployment Model (Cloud, On Premise), Distribution Channel (Offline, Online), Device Type (Head Up Display, Head Mounted Display, Projector & Display Wall, Gesture Tracking Devices), Technology (Mobile Augmented Reality, Monitor-Based Technology, Near Eye Based Technology), Application (Workflow Optimization, Marketing Collaboration, Enhanced 2-D & 3-D, Visualizations, 3D Modelling, Documentation, Navigation), End User (Retail & E-Commerce, IT & Telecommunication, Automotive, Aerospace & Defense, Healthcare, Travel & Tourism, Energy, Media & Entertainment, Education, Construction, Games & Sports, Banking), Countries (Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific) Industry Trends and Forecast to 2029.

Some of the significant factors contributing to the growth of the Asia Pacific augmented reality (AR) & mixed reality (MR) market are:

  • Increasing penetration of smart devices and internet services
  • Rise in adoption of augmented reality by educational institutes

Market Players

Some of the major players operating in the Asia Pacific augmented reality (AR) & mixed reality (MR) market are:

  • Microsoft
  • Samsung Electronics Co. Ltd.
  • Panasonic Corporation
  • Google
  • AsusTek Computer Inc.
  • Autodesk Inc.
  • Barco
  • Dell
  • EON Reality
  • HP Development Company, L.P.
  • HTC Corporation
  • Intel Corporation
  • Lenovo
  • PTC
  • Realwear, Inc.
  • Seiko Epson Corporation
  • Sony Corporation
  • Teamviewer

TABLE OF CONTENTS

1 INTRODUCTION 20

  • 1.1 OBJECTIVES OF THE STUDY 20
  • 1.2 MARKET DEFINITION 20
  • 1.3 OVERVIEW OF ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET 20
  • 1.4 CURRENCY AND PRICING 22
  • 1.5 LIMITATIONS 22
  • 1.6 MARKETS COVERED 23

2 MARKET SEGMENTATION 26

  • 2.1 MARKETS COVERED 26
  • 2.2 GEOGRAPHICAL SCOPE 27
  • 2.3 YEARS CONSIDERED FOR THE STUDY 28
  • 2.4 DBMR TRIPOD DATA VALIDATION MODEL 29
  • 2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS 32
  • 2.6 DBMR MARKET POSITION GRID 33
  • 2.7 VENDOR SHARE ANALYSIS 34
  • 2.8 MULTIVARIATE MODELING 35
  • 2.9 COMPONENT TIMELINE CURVE 35
  • 2.10 MARKET APPLICATION COVERAGE GRID 36
  • 2.11 SECONDARY SOURCES 37
  • 2.12 ASSUMPTIONS 37

3 EXECUTIVE SUMMARY 38

4 PREMIUM INSIGHTS 41

  • 4.1 REGULATIONS 43
    • 4.1.1 IEEE STANDARDS 43
  • 4.2 POST COVID 45
  • 4.3 MARKETING 46
  • 4.4 PRICING ANALYSIS/PRICE SENSITIVITY 47
  • 4.5 KOREAN CONTENT'S POPULARITY 48

5 MARKET OVERVIEW 49

  • 5.1 DRIVERS 51
    • 5.1.1 INCREASING PENETRATION OF SMART DEVICES AND INTERNET SERVICES 51
    • 5.1.2 RISE IN ADOPTION OF AUGMENTED REALITY BY EDUCATIONAL INSTITUTES 51
    • 5.1.3 INCREASING FOCUS ON CYBER-PHYSICAL SYSTEMS 52
    • 5.1.4 MORE OF TECHNOLOGICAL ADVANCEMENT AND DIGITIZATION 53

  • 5.2 RESTRAINTS 53
    • 5.2.1 STRINGENT REGULATIONS OF GOVERNMENT FOR VARIED ORGANIZATIONS 53
    • 5.2.2 LOSS OF DATA AND PRIVACY 53
  • 5.3 OPPORTUNITIES 54
    • 5.3.1 INCREASED DEPLOYMENT OF AR AND MR TECHNOLOGY IN NUMEROUS INDUSTRIES 54
    • 5.3.2 INCREASE IN VARIOUS STRATEGIC DECISIONS SUCH AS PARTNERSHIP AND ACQUISITION 55
    • 5.3.3 DEVELOPMENT OF HARDWARE WITH FASTER PROCESSING SPEEDS 56
    • 5.3.4 RISE IN INVESTMENT AND FUNDING BY DEVELOPED COUNTRIES 57
  • 5.4 CHALLENGES 58
    • 5.4.1 ASIA PACIFIC ECONOMIC SLOWDOWN LIMITS THE MARKET DEVELOPMENT 58
    • 5.4.2 COMPLICATIONS WHILE OPERATING AUGMENTED REALITY (AR) & MIXED REALITY (MR) BASED PRODUCT 58

6 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT 60

  • 6.1 OVERVIEW 61
  • 6.2 HARDWARE 62
    • 6.2.1 DISPLAYS AND PROJECTORS 63
    • 6.2.2 CAMERAS 63
    • 6.2.3 CONTROLLER AND PROCESSOR 63
    • 6.2.4 SENSORS 63
      • 6.2.4.1 ACCELEROMETERS 64
      • 6.2.4.2 GYROSCOPES 64
    • 6.2.5 PROXIMITY SENSORS 64
    • 6.2.6 MAGNETOMETERS 64
    • 6.2.7 OTHERS 64
    • 6.2.8 POSITION TRACKERS 64
    • 6.2.9 OTHERS 64
  • 6.3 SOFTWARE 65
  • 6.4 SERVICES 65
    • 6.4.1 IMPLEMENTATION 66
    • 6.4.2 SUPPORT AND MAINTENANCE 66
    • 6.4.3 TRAINING 66

7 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL 67

  • 7.1 OVERVIEW 68
  • 7.2 CLOUD 69
  • 7.3 ON-PREMISE 69

8 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE 71

  • 8.1 OVERVIEW 72
  • 8.2 HEAD MOUNTED DISPLAY 73
    • 8.2.1 SMART GLASSES 74
    • 8.2.2 SMART HELMET 74
  • 8.3 HEAD UP DISPLAY 74
  • 8.4 PROJECTOR & DISPLAY WALLS 75
  • 8.5 GESTURE-TRACKING DEVICES 75

9 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY 77

  • 9.1 OVERVIEW 78
  • 9.2 MOBILE AUGMENTED REALITY 79
  • 9.3 MONITOR-BASED TECHNOLOGY 79
  • 9.4 NEAR EYE BASED TECHNOLOGY 80

10 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL 81

  • 10.1 OVERVIEW 82
  • 10.2 OFFLINE 83
  • 10.3 ONLINE 83

11 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION 85

  • 11.1 OVERVIEW 86
  • 11.2 WORKFLOW OPTIMIZATION 87
  • 11.3 ENHANCED 2-D AND 3-D 88
  • 11.4 VISUALIZATIONS 88
  • 11.5 MARKETING COLLABORATION 89
  • 11.6 3D MODELING 90
  • 11.7 DOCUMENTATION 90
  • 11.8 NAVIGATION 91

12 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER 92

  • 12.1 OVERVIEW 93
  • 12.2 MEDIA AND ENTERTAINMENT 95
    • 12.2.1 BROADCAST 96
    • 12.2.2 MUSIC 96
    • 12.2.3 ART GALLERIES AND EXHIBITIONS 96
    • 12.2.4 MUSEUMS 96
    • 12.2.5 THEME PARKS 97
  • 12.3 GAMES AND SPORTS 97
  • 12.4 RETAIL AND E-COMMERCE 97
    • 12.4.1 JEWELLERY 98
    • 12.4.2 BEAUTY AND COSMETICS 98
    • 12.4.3 APPAREL FITTING 98
    • 12.4.4 GROCERY SHOPPING 99
    • 12.4.5 FOOTWEAR 99
    • 12.4.6 FURNITURE AND LIGHTING DESIGN 99
  • 12.5 TRAVEL AND TOURISM 99
  • 12.6 HEALTHCARE 100
    • 12.6.1 SURGERY 101
    • 12.6.2 FITNESS MANAGEMENT 101
    • 12.6.3 PATIENT CARE MANAGEMENT 101
    • 12.6.4 PHARMACY MANAGEMENT 101
    • 12.6.5 OTHERS 101
  • 12.7 ANIMATION 101
    • 12.7.1 CHARACTER 102
    • 12.7.2 CARTOON 102
  • 12.8 AEROSPACE AND DEFENSE 103
  • 12.9 AUTOMOTIVE 103
  • 12.10 CONSTRUCTION 104
  • 12.11 EDUCATION 104
  • 12.12 BANKING 105
  • 12.13 ENERGY 106
  • 12.14 IT AND TELECOMMUNICATION 106
  • 12.15 OTHERS 107

13 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION 108

  • 13.1 ASIA-PACIFIC 109

14 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, COMPANY LANDSCAPE 115

  • 14.1 COMPANY SHARE ANALYSIS: ASIA PACIFIC 115

15 SWOT ANALYSIS 116

16 COMPANY PROFILE 117

  • 16.1 MICROSOFT 117
    • 16.1.1 COMPANY SNAPSHOT 117
    • 16.1.2 REVENUE ANALYSIS 117
    • 16.1.3 COMPANY SHARE ANALYSIS 118
    • 16.1.4 PRODUCTS PORTFOLIO 118
    • 16.1.5 RECENT DEVELOPMENTS 119
  • 16.2 GOOGLE (A SUBSIDIARY OF ALPHABET INC.) 120
    • 16.2.1 COMPANY SNAPSHOT 120
    • 16.2.2 REVENUE ANALYSIS 120
    • 16.2.3 COMPANY SHARE ANALYSIS 121
    • 16.2.4 PRODUCTS PORTFOLIO 121
    • 16.2.5 RECENT DEVELOPMENTS 121
  • 16.3 SAMSUNG ELECTRONICS CO., LTD. 122
    • 16.3.1 COMPANY SNAPSHOT 122
    • 16.3.2 REVENUE ANALYSIS 122
    • 16.3.3 COMPANY SHARE ANALYSIS 123
    • 16.3.4 PRODUCT PORTFOLIO 123
    • 16.3.5 RECENT DEVELOPMENTS 123
  • 16.4 PANASONIC CORPORATION 124
    • 16.4.1 COMPANY SNAPSHOT 124
    • 16.4.2 REVENUE ANALYSIS 124
    • 16.4.3 COMPANY SHARE ANALYSIS 125
    • 16.4.4 PRODUCTS PORTFOLIO 125
    • 16.4.5 RECENT DEVELOPMENTS 126
  • 16.5 DELL 127
    • 16.5.1 COMPANY SNAPSHOT 127
    • 16.5.2 REVENUE ANALYSIS 127
    • 16.5.3 PRODUCTS PORTFOLIO 128
    • 16.5.4 RECENT DEVELOPMENTS 128
  • 16.6 LENOVO 129
    • 16.6.1 COMPANY SNAPSHOT 129
    • 16.6.2 REVENUE ANALYSIS 129
    • 16.6.3 PRODUCTS PORTFOLIO 130
    • 16.6.4 RECENT DEVELOPMENT 130
  • 16.7 AUTODESK INC. 131
    • 16.7.1 COMPANY SNAPSHOT 131
    • 16.7.2 REVENUE ANALYSIS 131
    • 16.7.3 PRODUCTS PORTFOLIO 131
    • 16.7.4 RECENT DEVELOPMENTS 132
  • 16.8 ASUSTEK COMPUTER INC. 133
    • 16.8.1 COMPANY SNAPSHOT 133
    • 16.8.2 REVENUE ANALYSIS 133
    • 16.8.3 PRODUCT PORTFOLIO 134
    • 16.8.4 RECENT DEVELOPMENT 134
  • 16.9 BARCO 135
    • 16.9.1 COMPANY SNAPSHOT 135
    • 16.9.2 REVENUE ANALYSIS 135
    • 16.9.3 PRODUCT PORTFOLIO 136
    • 16.9.4 RECENT DEVELOPMENTS 136
  • 16.10 EON REALITY 138
    • 16.10.1 COMPANY SNAPSHOT 138
    • 16.10.2 PRODUCT PORTFOLIO 138
    • 16.10.3 RECENT DEVELOPMENTS 138
  • 16.11 HP DEVELOPMENT COMPANY, L.P. 139
    • 16.11.1 COMPANY SNAPSHOT 139
    • 16.11.2 REVENUE ANALYSIS 139
    • 16.11.3 PRODUCTS PORTFOLIO 140
    • 16.11.4 RECENT DEVELOPMENTS 140
  • 16.12 HTC CORPORATION 141
    • 16.12.1 COMPANY SNAPSHOT 141
    • 16.12.2 REVENUE ANALYSIS 141
    • 16.12.3 PRODUCT PORTFOLIO 142
    • 16.12.4 RECENT DEVELOPMENTS 142
  • 16.13 INTEL CORPORATION 144
    • 16.13.1 COMPANY SNAPSHOT 144
    • 16.13.2 REVENUE ANALYSIS 144
    • 16.13.3 PRODUCT PORTFOLIO 145
    • 16.13.4 RECENT DEVELOPMENTS 145

  • 16.14 MAGIC LEAP, INC. 146
    • 16.14.1 COMPANY SNAPSHOT 146
    • 16.14.2 PRODUCT PORTFOLIO 146
    • 16.14.3 RECENT DEVELOPMENTS 146
  • 16.15 PTC 147
    • 16.15.1 COMPANY SNAPSHOT 147
    • 16.15.2 REVENUE ANALYSIS 147
    • 16.15.3 PRODUCTS PORTFOLIO 148
    • 16.15.4 RECENT DEVELOPMENT 148
  • 16.16 REALWEAR, INC. 149
    • 16.16.1 COMPANY SNAPSHOT 149
    • 16.16.2 PRODUCT PORTFOLIO 149
    • 16.16.3 RECENT DEVELOPMENTS 149
  • 16.17 SEIKO EPSON CORPORATION 151
    • 16.17.1 COMPANY SNAPSHOT 151
    • 16.17.2 REVENUE ANALYSIS 151
    • 16.17.3 PRODUCT PORTFOLIO 152
    • 16.17.4 RECENT DEVELOPMENTS 152
  • 16.18 SONY CORPORATION 153
    • 16.18.1 COMPANY SNAPSHOT 153
    • 16.18.2 REVENUE ANALYSIS 153
    • 16.18.3 PRODUCTS PORTFOLIO 154
    • 16.18.4 RECENT DEVELOPMENT 154
  • 16.19 TEAMVIEWER 155
    • 16.19.1 COMPANY SNAPSHOT 155
    • 16.19.2 REVENUE ANALYSIS 155
    • 16.19.3 PRODUCT PORTFOLIO 156
    • 16.19.4 RECENT DEVELOPMENTS 156
  • 16.20 ULTRALEAP LIMITED 157
    • 16.20.1 COMPANY SNAPSHOT 157
    • 16.20.2 PRODUCT PORTFOLIO 157
    • 16.20.3 RECENT DEVELOPMENT 157

17 QUESTIONNAIRE 158

18 RELATED REPORTS 163

LIST OF TABLES

  • TABLE 1 AVERAGE DEVELOPMENT TIME AND COST FOR AR: 45
  • TABLE 2 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT, 2020-2029 (USD MILLION) 59
  • TABLE 3 ASIA PACIFIC HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 59
  • TABLE 4 ASIA PACIFIC HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 60
  • TABLE 5 ASIA PACIFIC SENSORS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 61
  • TABLE 6 ASIA PACIFIC SOFTWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 62
  • TABLE 7 ASIA PACIFIC SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 63
  • TABLE 8 ASIA PACIFIC SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 63
  • TABLE 9 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL, 2020-2029 (USD MILLION) 66
  • TABLE 10 ASIA PACIFIC CLOUD IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 66
  • TABLE 11 ASIA PACIFIC ON-PREMISE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 67
  • TABLE 12 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE, 2020-2029 (USD MILLION) 70
  • TABLE 13 ASIA PACIFIC HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 70
  • TABLE 14 ASIA PACIFIC HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 71
  • TABLE 15 ASIA PACIFIC HEAD UP DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 71
  • TABLE 16 ASIA PACIFIC PROJECTORS & DISPLAY WALLS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 72
  • TABLE 17 ASIA PACIFIC GESTURE-TRACKING DEVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 73
  • TABLE 18 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION) 76
  • TABLE 19 ASIA PACIFIC MOBILE AUGMENTED REALITY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 76
  • TABLE 20 ASIA PACIFIC MONITOR-BASED TECHNOLOGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 77
  • TABLE 21 ASIA PACIFIC NEAR EYE BASED TECHNOLOGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 77
  • TABLE 22 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION) 80
  • TABLE 23 ASIA PACIFIC OFFLINE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 80
  • TABLE 24 ASIA PACIFIC ONLINE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 81
  • TABLE 25 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 84
  • TABLE 26 ASIA PACIFIC WORKFLOW OPTIMIZATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 84
  • TABLE 27 ASIA PACIFIC ENHANCED 2-D AND 3-D IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 85
  • TABLE 28 ASIA PACIFIC VISUALIZATIONS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 86
  • TABLE 29 ASIA PACIFIC MARKETING COLLABORATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 86
  • TABLE 30 ASIA PACIFIC 3D MODELING IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 87
  • TABLE 31 ASIA PACIFIC DOCUMENTATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 88
  • TABLE 32 ASIA PACIFIC NAVIGATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 88
  • TABLE 33 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER, 2020-2029 (USD MILLION) 92
  • TABLE 34 ASIA PACIFIC MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 93
  • TABLE 35 ASIA PACIFIC MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 93
  • TABLE 36 ASIA PACIFIC GAMES AND SPORTS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 94
  • TABLE 37 ASIA PACIFIC RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 95
  • TABLE 38 ASIA PACIFIC RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 95
  • TABLE 39 ASIA PACIFIC TRAVEL AND TOURISM IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 97
  • TABLE 40 ASIA PACIFIC HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 97
  • TABLE 41 ASIA PACIFIC HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 98
  • TABLE 42 ASIA PACIFIC ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 99
  • TABLE 43 ASIA PACIFIC ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 99
  • TABLE 44 ASIA PACIFIC AEROSPACE AND DEFENSE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 100
  • TABLE 45 ASIA PACIFIC AUTOMOTIVE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 101
  • TABLE 46 ASIA PACIFIC CONSTRUCTION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 101
  • TABLE 47 ASIA PACIFIC EDUCATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 102
  • TABLE 48 ASIA PACIFIC BANKING IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 103
  • TABLE 49 ASIA PACIFIC ENERGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 103
  • TABLE 50 ASIA PACIFIC IT AND TELECOMMUNICATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 104
  • TABLE 51 ASIA PACIFIC OTHERS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 104
  • TABLE 52 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT, 2020-2029 (USD MILLION) 108
  • TABLE 53 ASIA-PACIFIC HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 108
  • TABLE 54 ASIA-PACIFIC SENSORS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 108
  • TABLE 55 ASIA-PACIFIC SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 108
  • TABLE 56 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL, 2020-2029 (USD MILLION) 109
  • TABLE 57 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION) 109
  • TABLE 58 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE, 2020-2029 (USD MILLION) 109
  • TABLE 59 ASIA-PACIFIC HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 109
  • TABLE 60 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION) 109
  • TABLE 61 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 110
  • TABLE 62 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER, 2020-2029 (USD MILLION) 110
  • TABLE 63 ASIA-PACIFIC MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 111
  • TABLE 64 ASIA-PACIFIC RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 111
  • TABLE 65 ASIA-PACIFIC HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 111
  • TABLE 66 ASIA-PACIFIC ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 111

LIST OF FIGURES

  • FIGURE 1 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SEGMENTATION 22
  • FIGURE 2 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DATA TRIANGULATION 25
  • FIGURE 3 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DROC ANALYSIS 26
  • FIGURE 4 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: ASIA PACIFIC VS REGIONAL MARKET ANALYSIS 27
  • FIGURE 5 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPANY RESEARCH ANALYSIS 27
  • FIGURE 6 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: INTERVIEW DEMOGRAPHICS 28
  • FIGURE 7 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DBMR MARKET POSITION GRID 29
  • FIGURE 8 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: VENDOR SHARE ANALYSIS 30
  • FIGURE 9 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: MULTIVARIATE MODELING 31
  • FIGURE 10 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPONENT TIMELINE CURVE 31
  • FIGURE 11 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: MARKET APPLICATION COVERAGE GRID 32
  • FIGURE 12 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SEGMENTATION 36
  • FIGURE 13 INCREASING PENETRATION OF SMART DEVICES AND INTERNET SERVICES IS EXPECTED TO DRIVE ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET IN THE FORECAST PERIOD OF 2022 TO 2029 37
  • FIGURE 14 THE HARDWARE SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF THE ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET FROM 2022 TO 2029 37
  • FIGURE 15 NORTH AMERICA IS EXPECTED TO DOMINATE, AND ASIA-PACIFIC IS THE FASTEST-GROWING REGION IN THE ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET IN THE FORECAST PERIOD OF 2022 TO 2029 38
  • FIGURE 16 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES OF THE ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET 46
  • FIGURE 17 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY COMPONENT, 2021 57
  • FIGURE 18 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DEPLOYMENT MODEL, 2021 64
  • FIGURE 19 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DEVICE TYPE, 2021 68
  • FIGURE 20 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY TECHNOLOGY, 2021 74
  • FIGURE 21 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DISTRIBUTION CHANNEL, 2021 78
  • FIGURE 22 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY APPLICATION, 2021 82
  • FIGURE 23 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY END USER, 2021 90
  • FIGURE 24 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SNAPSHOT (2021) 105
  • FIGURE 25 ASIA-PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY COMPONENT (2022 & 2029) 106
  • FIGURE 26 ASIA PACIFIC AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPANY SHARE 2021(%) 111
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+32-2-535-7543

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Christine Sirois

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+1-860-674-8796

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