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PUBLISHER: Data Bridge Market Research | PRODUCT CODE: 1114634

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PUBLISHER: Data Bridge Market Research | PRODUCT CODE: 1114634

NA Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2029

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North America augmented reality (AR) & mixed reality (MR) market is projected to register a CAGR of 50.8% in the forecast period of 2022 to 2029. The new market report contains data for the historic year 2020, the base year of calculation is 2021, and the forecast period is 2022 to 2029.

North America Augmented Reality (AR) & Mixed Reality (MR) Market, By Component (Hardware, Software, Services), Deployment Model (Cloud, On Premise), Distribution Channel (Offline, Online), Device Type (Head Up Display, Head Mounted Display, Projector & Display Wall, Gesture Tracking Devices), Technology (Mobile Augmented Reality, Monitor-Based Technology, Near Eye Based Technology), Application (Workflow Optimization, Marketing Collaboration, Enhanced 2-D & 3-D, Visualizations, 3D Modelling, Documentation, Navigation), End User (Retail & E-Commerce, IT & Telecommunication, Automotive, Aerospace & Defense, Healthcare, Travel & Tourism, Energy, Media & Entertainment, Education, Construction, Games & Sports, Banking), Countries (U.S, Canada, and Mexico) Industry Trends and Forecast to 2029.

Some of the significant factors contributing to the growth of North America augmented reality (AR) & mixed reality (MR) market are:

  • An increasing number of AR and MR enabled smart devices
  • A rise in the trend of AR based gaming and social media platforms

Market Players

Some of the major players operating in North America augmented reality (AR) & mixed reality (MR) market are:

  • Microsoft
  • Samsung Electronics Co. Ltd.
  • Panasonic Corporation
  • Google
  • AsusTek Computer Inc.
  • Autodesk Inc.
  • Barco
  • Dell
  • EON Reality
  • HP Development Company, L.P
  • HTC Corporation
  • Intel Corporation
  • Lenovo
  • Magic Leap, Inc.
  • PTC
  • Realwear, Inc.
  • Seiko Epson Corporation
  • Sony Corporation
  • Teamviewer
  • Ultraleap Limited

TABLE OF CONTENTS

1 INTRODUCTION 16

  • 1.1 OBJECTIVES OF THE STUDY 16
  • 1.2 MARKET DEFINITION 16
  • 1.3 OVERVIEW OF NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET 16
  • 1.4 CURRENCY AND PRICING 18
  • 1.5 LIMITATIONS 18
  • 1.6 MARKETS COVERED 19

2 MARKET SEGMENTATION 22

  • 2.1 MARKETS COVERED 22
  • 2.2 GEOGRAPHICAL SCOPE 23
  • 2.3 YEARS CONSIDERED FOR THE STUDY 24
  • 2.4 DBMR TRIPOD DATA VALIDATION MODEL 25
  • 2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS 28
  • 2.6 DBMR MARKET POSITION GRID 29
  • 2.7 VENDOR SHARE ANALYSIS 30
  • 2.8 MULTIVARIATE MODELING 31
  • 2.9 COMPONENT TIMELINE CURVE 31
  • 2.10 MARKET APPLICATION COVERAGE GRID 32
  • 2.11 SECONDARY SOURCES 33
  • 2.12 ASSUMPTIONS 33

3 EXECUTIVE SUMMARY 34

4 PREMIUM INSIGHTS 37

  • 4.1 REGULATIONS 39
    • 4.1.1 IEEE STANDARDS 39
  • 4.2 POST COVID 41
  • 4.3 MARKETING 42
  • 4.4 PRICING ANALYSIS/PRICE SENSITIVITY 43
  • 4.5 KOREAN CONTENT'S POPULARITY 44

5 MARKET OVERVIEW 45

  • 5.1 DRIVERS 47
    • 5.1.1 INCREASING PENETRATION OF SMART DEVICES AND INTERNET SERVICES 47
    • 5.1.2 RISE IN ADOPTION OF AUGMENTED REALITY BY EDUCATIONAL INSTITUTES 47
    • 5.1.3 INCREASING FOCUS ON CYBER-PHYSICAL SYSTEMS 48
    • 5.1.4 MORE OF TECHNOLOGICAL ADVANCEMENT AND DIGITIZATION 49

  • 5.2 RESTRAINTS 49
    • 5.2.1 STRINGENT REGULATIONS OF GOVERNMENT FOR VARIED ORGANIZATIONS 49
    • 5.2.2 LOSS OF DATA AND PRIVACY 49
  • 5.3 OPPORTUNITIES 50
    • 5.3.1 INCREASED DEPLOYMENT OF AR AND MR TECHNOLOGY IN NUMEROUS INDUSTRIES 50
    • 5.3.2 INCREASE IN VARIOUS STRATEGIC DECISIONS SUCH AS PARTNERSHIP AND ACQUISITION 51
    • 5.3.3 DEVELOPMENT OF HARDWARE WITH FASTER PROCESSING SPEEDS 52
    • 5.3.4 RISE IN INVESTMENT AND FUNDING BY DEVELOPED COUNTRIES 53
  • 5.4 CHALLENGES 54
    • 5.4.1 NORTH AMERICA ECONOMIC SLOWDOWN LIMITS THE MARKET DEVELOPMENT 54
    • 5.4.2 COMPLICATIONS WHILE OPERATING AUGMENTED REALITY (AR) & MIXED REALITY (MR) BASED PRODUCT 54

6 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT 56

  • 6.1 OVERVIEW 57
  • 6.2 HARDWARE 58
    • 6.2.1 DISPLAYS AND PROJECTORS 59
    • 6.2.2 CAMERAS 59
    • 6.2.3 CONTROLLER AND PROCESSOR 59
    • 6.2.4 SENSORS 59
      • 6.2.4.1 ACCELEROMETERS 60
      • 6.2.4.2 GYROSCOPES 60
    • 6.2.5 PROXIMITY SENSORS 60
    • 6.2.6 MAGNETOMETERS 60
    • 6.2.7 OTHERS 60
    • 6.2.8 POSITION TRACKERS 60
    • 6.2.9 OTHERS 60
  • 6.3 SOFTWARE 61
  • 6.4 SERVICES 61
    • 6.4.1 IMPLEMENTATION 62
    • 6.4.2 SUPPORT AND MAINTENANCE 62
    • 6.4.3 TRAINING 62

7 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL 63

  • 7.1 OVERVIEW 64
  • 7.2 CLOUD 65
  • 7.3 ON-PREMISE 65

8 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE 67

  • 8.1 OVERVIEW 68
  • 8.2 HEAD MOUNTED DISPLAY 69
    • 8.2.1 SMART GLASSES 70
    • 8.2.2 SMART HELMET 70
  • 8.3 HEAD UP DISPLAY 70
  • 8.4 PROJECTOR & DISPLAY WALLS 71
  • 8.5 GESTURE-TRACKING DEVICES 71

9 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY 73

  • 9.1 OVERVIEW 74
  • 9.2 MOBILE AUGMENTED REALITY 75
  • 9.3 MONITOR-BASED TECHNOLOGY 75
  • 9.4 NEAR EYE BASED TECHNOLOGY 76

10 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL 77

  • 10.1 OVERVIEW 78
  • 10.2 OFFLINE 79
  • 10.3 ONLINE 79

11 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION 81

  • 11.1 OVERVIEW 82
  • 11.2 WORKFLOW OPTIMIZATION 83
  • 11.3 ENHANCED 2-D AND 3-D 84
  • 11.4 VISUALIZATIONS 84
  • 11.5 MARKETING COLLABORATION 85
  • 11.6 3D MODELING 86
  • 11.7 DOCUMENTATION 86
  • 11.8 NAVIGATION 87

12 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER 88

  • 12.1 OVERVIEW 89
  • 12.2 MEDIA AND ENTERTAINMENT 91
    • 12.2.1 BROADCAST 92
    • 12.2.2 MUSIC 92
    • 12.2.3 ART GALLERIES AND EXHIBITIONS 92
    • 12.2.4 MUSEUMS 92
    • 12.2.5 THEME PARKS 93
  • 12.3 GAMES AND SPORTS 93
  • 12.4 RETAIL AND E-COMMERCE 93
    • 12.4.1 JEWELLERY 94
    • 12.4.2 BEAUTY AND COSMETICS 94
    • 12.4.3 APPAREL FITTING 94
    • 12.4.4 GROCERY SHOPPING 95
    • 12.4.5 FOOTWEAR 95
    • 12.4.6 FURNITURE AND LIGHTING DESIGN 95
  • 12.5 TRAVEL AND TOURISM 95
  • 12.6 HEALTHCARE 96
    • 12.6.1 SURGERY 97
    • 12.6.2 FITNESS MANAGEMENT 97
    • 12.6.3 PATIENT CARE MANAGEMENT 97
    • 12.6.4 PHARMACY MANAGEMENT 97
    • 12.6.5 OTHERS 97
  • 12.7 ANIMATION 97
    • 12.7.1 CHARACTER 98
    • 12.7.2 CARTOON 98
  • 12.8 AEROSPACE AND DEFENSE 99
  • 12.9 AUTOMOTIVE 99
  • 12.10 CONSTRUCTION 100
  • 12.11 EDUCATION 100
  • 12.12 BANKING 101
  • 12.13 ENERGY 102
  • 12.14 IT AND TELECOMMUNICATION 102
  • 12.15 OTHERS 103

13 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION 104

  • 13.1 NORTH AMERICA 105

14 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, COMPANY LANDSCAPE 113

  • 14.1 COMPANY SHARE ANALYSIS: NORTH AMERICA 113

15 SWOT ANALYSIS 114

16 COMPANY PROFILE 115

  • 16.1 MICROSOFT 115
    • 16.1.1 COMPANY SNAPSHOT 115
    • 16.1.2 REVENUE ANALYSIS 115
    • 16.1.3 COMPANY SHARE ANALYSIS 116
    • 16.1.4 PRODUCTS PORTFOLIO 116
    • 16.1.5 RECENT DEVELOPMENTS 117
  • 16.2 GOOGLE (A SUBSIDIARY OF ALPHABET INC.) 118
    • 16.2.1 COMPANY SNAPSHOT 118
    • 16.2.2 REVENUE ANALYSIS 118
    • 16.2.3 COMPANY SHARE ANALYSIS 119
    • 16.2.4 PRODUCTS PORTFOLIO 119
    • 16.2.5 RECENT DEVELOPMENTS 119
  • 16.3 SAMSUNG ELECTRONICS CO., LTD. 120
    • 16.3.1 COMPANY SNAPSHOT 120
    • 16.3.2 REVENUE ANALYSIS 120
    • 16.3.3 COMPANY SHARE ANALYSIS 121
    • 16.3.4 PRODUCT PORTFOLIO 121
    • 16.3.5 RECENT DEVELOPMENTS 121
  • 16.4 PANASONIC CORPORATION 122
    • 16.4.1 COMPANY SNAPSHOT 122
    • 16.4.2 REVENUE ANALYSIS 122
    • 16.4.3 COMPANY SHARE ANALYSIS 123
    • 16.4.4 PRODUCTS PORTFOLIO 123
    • 16.4.5 RECENT DEVELOPMENTS 124
  • 16.5 DELL 125
    • 16.5.1 COMPANY SNAPSHOT 125
    • 16.5.2 REVENUE ANALYSIS 125
    • 16.5.3 PRODUCTS PORTFOLIO 126
    • 16.5.4 RECENT DEVELOPMENTS 126

  • 16.6 LENOVO 127
    • 16.6.1 COMPANY SNAPSHOT 127
    • 16.6.2 REVENUE ANALYSIS 127
    • 16.6.3 PRODUCTS PORTFOLIO 128
    • 16.6.4 RECENT DEVELOPMENT 128
  • 16.7 AUTODESK INC. 129
    • 16.7.1 COMPANY SNAPSHOT 129
    • 16.7.2 REVENUE ANALYSIS 129
    • 16.7.3 PRODUCTS PORTFOLIO 129
    • 16.7.4 RECENT DEVELOPMENTS 130
  • 16.8 ASUSTEK COMPUTER INC. 131
    • 16.8.1 COMPANY SNAPSHOT 131
    • 16.8.2 REVENUE ANALYSIS 131
    • 16.8.3 PRODUCT PORTFOLIO 132
    • 16.8.4 RECENT DEVELOPMENT 132
  • 16.9 BARCO 133
    • 16.9.1 COMPANY SNAPSHOT 133
    • 16.9.2 REVENUE ANALYSIS 133
    • 16.9.3 PRODUCT PORTFOLIO 134
    • 16.9.4 RECENT DEVELOPMENTS 134
  • 16.10 EON REALITY 136
    • 16.10.1 COMPANY SNAPSHOT 136
    • 16.10.2 PRODUCT PORTFOLIO 136
    • 16.10.3 RECENT DEVELOPMENTS 136
  • 16.11 HP DEVELOPMENT COMPANY, L.P. 137
    • 16.11.1 COMPANY SNAPSHOT 137
    • 16.11.2 REVENUE ANALYSIS 137
    • 16.11.3 PRODUCTS PORTFOLIO 138
    • 16.11.4 RECENT DEVELOPMENTS 138
  • 16.12 HTC CORPORATION 139
    • 16.12.1 COMPANY SNAPSHOT 139
    • 16.12.2 REVENUE ANALYSIS 139
    • 16.12.3 PRODUCT PORTFOLIO 140
    • 16.12.4 RECENT DEVELOPMENTS 140
  • 16.13 INTEL CORPORATION 142
    • 16.13.1 COMPANY SNAPSHOT 142
    • 16.13.2 REVENUE ANALYSIS 142
    • 16.13.3 PRODUCT PORTFOLIO 143
    • 16.13.4 RECENT DEVELOPMENTS 143

  • 16.14 MAGIC LEAP, INC. 144
    • 16.14.1 COMPANY SNAPSHOT 144
    • 16.14.2 PRODUCT PORTFOLIO 144
    • 16.14.3 RECENT DEVELOPMENTS 144
  • 16.15 PTC 145
    • 16.15.1 COMPANY SNAPSHOT 145
    • 16.15.2 REVENUE ANALYSIS 145
    • 16.15.3 PRODUCTS PORTFOLIO 146
    • 16.15.4 RECENT DEVELOPMENT 146
  • 16.16 REALWEAR, INC. 147
    • 16.16.1 COMPANY SNAPSHOT 147
    • 16.16.2 PRODUCT PORTFOLIO 147
    • 16.16.3 RECENT DEVELOPMENTS 147
  • 16.17 SEIKO EPSON CORPORATION 149
    • 16.17.1 COMPANY SNAPSHOT 149
    • 16.17.2 REVENUE ANALYSIS 149
    • 16.17.3 PRODUCT PORTFOLIO 150
    • 16.17.4 RECENT DEVELOPMENTS 150
  • 16.18 SONY CORPORATION 151
    • 16.18.1 COMPANY SNAPSHOT 151
    • 16.18.2 REVENUE ANALYSIS 151
    • 16.18.3 PRODUCTS PORTFOLIO 152
    • 16.18.4 RECENT DEVELOPMENT 152
  • 16.19 TEAMVIEWER 153
    • 16.19.1 COMPANY SNAPSHOT 153
    • 16.19.2 REVENUE ANALYSIS 153
    • 16.19.3 PRODUCT PORTFOLIO 154
    • 16.19.4 RECENT DEVELOPMENTS 154
  • 16.20 ULTRALEAP LIMITED 155
    • 16.20.1 COMPANY SNAPSHOT 155
    • 16.20.2 PRODUCT PORTFOLIO 155
    • 16.20.3 RECENT DEVELOPMENT 155

17 QUESTIONNAIRE 156

18 RELATED REPORTS 161

LIST OF TABLES

  • TABLE 1 AVERAGE DEVELOPMENT TIME AND COST FOR AR: 44
  • TABLE 2 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT, 2020-2029 (USD MILLION) 58
  • TABLE 3 NORTH AMERICA HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 58
  • TABLE 4 NORTH AMERICA HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 59
  • TABLE 5 NORTH AMERICA SENSORS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 60
  • TABLE 6 NORTH AMERICA SOFTWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 61
  • TABLE 7 NORTH AMERICA SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 62
  • TABLE 8 NORTH AMERICA SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE 2020-2029 (USD MILLION) 62
  • TABLE 9 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL, 2020-2029 (USD MILLION) 65
  • TABLE 10 NORTH AMERICA CLOUD IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 65
  • TABLE 11 NORTH AMERICA ON-PREMISE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 66
  • TABLE 12 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE, 2020-2029 (USD MILLION) 69
  • TABLE 13 NORTH AMERICA HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 69
  • TABLE 14 NORTH AMERICA HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 70
  • TABLE 15 NORTH AMERICA HEAD UP DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 70
  • TABLE 16 NORTH AMERICA PROJECTORS & DISPLAY WALLS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 71
  • TABLE 17 NORTH AMERICA GESTURE-TRACKING DEVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 72
  • TABLE 18 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION) 75
  • TABLE 19 NORTH AMERICA MOBILE AUGMENTED REALITY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 75
  • TABLE 20 NORTH AMERICA MONITOR-BASED TECHNOLOGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 76
  • TABLE 21 NORTH AMERICA NEAR EYE BASED TECHNOLOGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 76
  • TABLE 22 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION) 79
  • TABLE 23 NORTH AMERICA OFFLINE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 79
  • TABLE 24 NORTH AMERICA ONLINE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 80
  • TABLE 25 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 83
  • TABLE 26 NORTH AMERICA WORKFLOW OPTIMIZATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 83
  • TABLE 27 NORTH AMERICA ENHANCED 2-D AND 3-D IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 84
  • TABLE 28 NORTH AMERICA VISUALIZATIONS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 85
  • TABLE 29 NORTH AMERICA MARKETING COLLABORATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 85
  • TABLE 30 NORTH AMERICA 3D MODELING IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 86
  • TABLE 31 NORTH AMERICA DOCUMENTATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 87
  • TABLE 32 NORTH AMERICA NAVIGATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 87
  • TABLE 33 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER, 2020-2029 (USD MILLION) 91
  • TABLE 34 NORTH AMERICA MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 92
  • TABLE 35 NORTH AMERICA MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 92
  • TABLE 36 NORTH AMERICA GAMES AND SPORTS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 93
  • TABLE 37 NORTH AMERICA RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 94
  • TABLE 38 NORTH AMERICA RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 94
  • TABLE 39 NORTH AMERICA TRAVEL AND TOURISM IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 96
  • TABLE 40 NORTH AMERICA HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 96
  • TABLE 41 NORTH AMERICA HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 97
  • TABLE 42 NORTH AMERICA ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 98
  • TABLE 43 NORTH AMERICA ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 98
  • TABLE 44 NORTH AMERICA AEROSPACE AND DEFENSE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 99
  • TABLE 45 NORTH AMERICA AUTOMOTIVE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 100
  • TABLE 46 NORTH AMERICA CONSTRUCTION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 100
  • TABLE 47 NORTH AMERICA EDUCATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 101
  • TABLE 48 NORTH AMERICA BANKING IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 102
  • TABLE 49 NORTH AMERICA ENERGY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 102
  • TABLE 50 NORTH AMERICA IT AND TELECOMMUNICATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 103
  • TABLE 51 NORTH AMERICA OTHERS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY REGION, 2020-2029 (USD MILLION) 103
  • TABLE 52 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY COMPONENT, 2020-2029 (USD MILLION) 108
  • TABLE 53 NORTH AMERICA HARDWARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 108
  • TABLE 54 NORTH AMERICA SENSORS IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 108
  • TABLE 55 NORTH AMERICA SERVICES IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 109
  • TABLE 56 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEPLOYMENT MODEL, 2020-2029 (USD MILLION) 109
  • TABLE 57 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION) 109
  • TABLE 58 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY DEVICE TYPE, 2020-2029 (USD MILLION) 109
  • TABLE 59 NORTH AMERICA HEAD MOUNTED DISPLAY IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 109
  • TABLE 60 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION) 110
  • TABLE 61 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY APPLICATION, 2020-2029 (USD MILLION) 110
  • TABLE 62 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY END USER, 2020-2029 (USD MILLION) 111
  • TABLE 63 NORTH AMERICA MEDIA AND ENTERTAINMENT IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 111
  • TABLE 64 NORTH AMERICA RETAIL AND E-COMMERCE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 112
  • TABLE 65 NORTH AMERICA HEALTHCARE IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 112
  • TABLE 66 NORTH AMERICA ANIMATION IN AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET, BY TYPE, 2020-2029 (USD MILLION) 112

LIST OF FIGURES

  • FIGURE 1 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SEGMENTATION 22
  • FIGURE 2 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DATA TRIANGULATION 25
  • FIGURE 3 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DROC ANALYSIS 26
  • FIGURE 4 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: NORTH AMERICA VS REGIONAL MARKET ANALYSIS 27
  • FIGURE 5 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPANY RESEARCH ANALYSIS 27
  • FIGURE 6 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: INTERVIEW DEMOGRAPHICS 28
  • FIGURE 7 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: DBMR MARKET POSITION GRID 29
  • FIGURE 8 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: VENDOR SHARE ANALYSIS 30
  • FIGURE 9 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: MULTIVARIATE MODELING 31
  • FIGURE 10 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPONENT TIMELINE CURVE 31
  • FIGURE 11 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: MARKET APPLICATION COVERAGE GRID 32
  • FIGURE 12 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SEGMENTATION 36
  • FIGURE 13 INCREASING PENETRATION OF SMART DEVICES AND INTERNET SERVICES IS EXPECTED TO DRIVE NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET IN THE FORECAST PERIOD OF 2022 TO 2029 37
  • FIGURE 14 THE HARDWARE SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF THE NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET FROM 2022 TO 2029 37
  • FIGURE 15 NORTH AMERICA IS EXPECTED TO DOMINATE, AND ASIA-PACIFIC IS THE FASTEST-GROWING REGION IN THE NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET IN THE FORECAST PERIOD OF 2022 TO 2029 38
  • FIGURE 16 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES OF THE NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET 46
  • FIGURE 17 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY COMPONENT, 2021 57
  • FIGURE 18 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DEPLOYMENT MODEL, 2021 64
  • FIGURE 19 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DEVICE TYPE, 2021 68
  • FIGURE 20 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY TECHNOLOGY, 2021 74
  • FIGURE 21 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY DISTRIBUTION CHANNEL, 2021 78
  • FIGURE 22 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY APPLICATION, 2021 82
  • FIGURE 23 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY END USER, 2021 90
  • FIGURE 24 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: SNAPSHOT (2021) 105
  • FIGURE 25 NORTH ANERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: BY COMPONENT (2022 & 2029) 107
  • FIGURE 26 NORTH AMERICA AUGMENTED REALITY (AR) & MIXED REALITY (MR) MARKET: COMPANY SHARE 2021(%) 113
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+32-2-535-7543

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Christine Sirois

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+1-860-674-8796

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