PUBLISHER: TechNavio | PRODUCT CODE: 2109532
PUBLISHER: TechNavio | PRODUCT CODE: 2109532
The global animation and gaming market is forecasted to grow by USD 135109.4 mn during 2025-2030, accelerating at a CAGR of 21.2% during the forecast period. The report on the global animation and gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growth of immersive technologies and advanced development platforms, expansion of cross media entertainment ecosystems, increasing consumer engagement across digital entertainment platforms.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
| Market Scope | |
|---|---|
| Base Year | 2025 |
| End Year | 2030 |
| Series Year | 2026-2030 |
| Growth Momentum | Accelerate |
| YOY 2026 | 20.4% |
| CAGR | 21.2% |
| Incremental Value | $135109.4 mn |
Technavio's global animation and gaming market is segmented as below:
By Application
By Platform
By Product Type
Geography
This study identifies the rise of creator economy driven content production as one of the prime reasons driving the global animation and gaming market growth during the next few years. Also, growing adoption of cloud based collaborative production workflows and expansion of localized storytelling across global audiences will lead to sizable demand in the market.
The report on the global animation and gaming market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global animation and gaming market vendors that include Adobe Inc., Autodesk Inc., CD Projekt SA, Cinesite VFX Ltd, DNEG, Electronic Arts Inc., Embracer Group AB, Epic Games Inc., Konami Group Corp., Microsoft Corp., Reel FX Creative Studios, Rovio Entertainment Corp., Sony Group Corp., STUDIO GHIBLI Inc., Studio Mir Co. Ltd., Studio Trigger Inc., Supercell Oy, Take Two Interactive Software, The Walt Disney Co., Titmouse Inc., Ubisoft Entertainment SA. Also, the global animation and gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.