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PUBLISHER: Juniper Research Ltd | PRODUCT CODE: 1354822

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PUBLISHER: Juniper Research Ltd | PRODUCT CODE: 1354822

Global Digital Commerce Market 2023-2028

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REPORT OVERVIEW

Juniper Research's “Digital Commerce Market” research suite provides detailed analysis of this rapidly growing market. The report assesses the trends and challenges within the sector; analysing the state of the digital banking, eCommerce, digital ticketing, money transfer and proximity payments (including QR code payments and contactless payments) market segments in depth. Key trends include how eCommerce platforms are trying to improve customer experiences, enhancing the online shopping experience through leveraging trends like social commerce to boost retail sales, and using new ways of connecting to users for customer engagement.

The research also provides industry benchmark forecasts for the market, split by the following segments, as well as by our 8 key regions and 60 countries:

  • Digital Banking
  • eCommerce (inclusive of digital goods and physical goods)
  • Online & Mobile Ticketing
  • Money Transfers (inclusive of both digital cross-border remittances and P2P transfers)
  • Proximity Payments (including QR code payments and NFC payments)

This research suite includes:

  • Strategy & Forecasts (PDF)
  • 5-year Market Sizing & Forecast Spreadsheet (Excel)
  • 12 Months' Access to harvest Online Data Platform

Key Market Statistics

Total Digital Commerce Spend in 2023:$14.8tn
Total Digital Commerce Spend in 2028:$26.2tn
Growth in Spend between 2023 and 2028:77.5%

KEY FEATURES

  • Key Takeaways & Strategic Recommendations: Juniper Research's market takeaways and recommendations for key stakeholders, including eCommerce merchants, payment service providers and banks.
  • Segment Analysis: Analysis of important segments within the digital commerce space, including:
    • Digital Banking
    • eCommerce
    • Online & Mobile Ticketing
    • Money Transfers
    • Proximity Payments (including QR Code Payments and Contactless Payments)
  • Market Drivers and Constraints: Analysis of the key drivers of growth and growth constraints for each market segment within the digital commerce landscape, such as social commerce, the ways the customer journey is being improved, more personalised experiences, and how eCommerce trends are impacting the way services are offered and consumed. This then provides a detailed outlook for the market's future growth and direction of travel.
  • Benchmark Industry Forecasts: A suite of comprehensive data and forecasts highlighting the total transaction volume, transaction value and number of digital users across digital banking, eCommerce, digital ticketing, money transfers and proximity payments, split by the total digital channels, and the online and mobile channels. Comprehensive market forecasts are provided for the following key regions and countries:
  • North America:
    • Canada, US
  • Latin America:
    • Argentina, Brazil, Chile, Colombia, Ecuador, Mexico, Peru, Uruguay
  • West Europe:
    • Austria, Belgium, Denmark, Finland, France, Germany, Greece, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, UK
  • Central & East Europe:
    • Croatia, Czech Republic, Hungary, Poland, Romania, Russia, Turkey, Ukraine
  • Far East & China:
    • China, Hong Kong, Japan, South Korea
    • Indian Subcontinent:
    • Bangladesh, India, Nepal, Pakistan
  • Rest of Asia Pacific:
    • Australia, Indonesia, Malaysia, New Zealand, Philippines, Singapore, Thailand, Vietnam
  • Africa & Middle East:
    • Algeria, Egypt, Israel, Kenya, Kuwait, Nigeria, Qatar, Saudi Arabia, South Africa, United Arab Emirates

KEY QUESTIONS ANSWERED

  • 1. What is the anticipated market size for digital commerce over the next 5 years?
  • 2. What are the key trends in the digital commerce landscape?
  • 3. How will the user experience develop over the next 5 years?
  • 4. Which market segments will drive growth for digital commerce?
  • 5. How will the increasing use of digital payment methods influence the digital commerce market?

COMPANIES REFERENCED

Mentioned: Alibaba, AliPay, Amazon, American Airlines, Apple, Branch, British Airways, Cash App, Denso Wave, EasyJet, Google, Instagram, Klarna, Mastercard, Meta, M-Shwari, PayPal, Paytm, PhonePe, Pix, Tala, Tarabut Gateway, Venmo, Visa, WeChat, World Bank, X, Zettle.

DATA & INTERACTIVE FORECAST

Juniper Research's Digital Commerce forecast suite includes:

Comprehensive 5-year forecasts are provided in the “Digital Commerce Market” research suite; enabling readers with a comprehensive understanding of the growth in this emerging market. The forecast suite boasts a wide range of metrics, including the following:

  • Total transaction volume of digital commerce
  • Total transaction value of digital commerce
  • Total users of digital commerce

These numbers are split by both mobile and online usage, as well as by the following segment splits:

  • Digital Banking
  • eCommerce (inclusive of digital goods and physical goods)
  • Online & Mobile Ticketing
  • Money Transfers (inclusive of both digital cross-border remittances and P2P transfers)
  • Proximity payments (including QR code payments and NFC payments)
  • Geographical splits: 60 countries

Number of tables: 65 tables

Number of datapoints: Over 29,500 datapoints

harvest: Our online data platform, harvest, contains the very latest market data and is updated throughout the year. This is a fully featured platform; enabling clients to better understand key data trends and manipulate charts and tables; overlaying different forecasts within the one chart - using the comparison tool. Empower your business with our market intelligence centre, and receive alerts whenever your data is updated.

Interactive Excels (IFxl): Our IFxl tool enables clients to manipulate both forecast data and charts, within an Excel environment, to test their own assumptions using the interactive scenario tool and compare selected markets side by side in customised charts and tables. IFxls greatly increase a client's ability to both understand a particular market and to integrate their own views into the model.

FORECAST SUMMARY

By 2024, digital commerce transaction volumes will reach 1.08 trillion globally; rising from 966 billion this year - a very strong 12% growth in a single year.

The strongest growth will be in three markets, driving overall digital commerce adoption. These markets are:

  • a) NFC Payments: 30%
  • b) Digital Ticketing: 19%
  • c) Physical Goods: 12%

NFC payments are surging, boosted by increasing contactless acceptance, particularly within transit. The move to open-loop payment systems within ticketing has had an important network effect; boosting awareness of contactless payments among potential users and increasing usage within markets that previously lagged behind, such as the US and Germany.

The shift towards open-loop payments within ticketing has now begun to reach more remote areas, becoming the default payment method in many markets. We anticipate this momentum to boost contactless payments overall, and also increase open-loop adoption in other areas, such as for EV charging.

With the rising cost of living reducing disposable income, digital commerce vendors need to differentiate themselves to maintain growth. As such, vendors in highly competitive markets, such as money transfer, must focus on reducing the cost of payments as the key differentiator in the current climate.

Table of Contents

1. Key Takeaways & Strategic Recommendations

  • 1.1. Key Takeaways
  • 1.2. Strategic Recommendations

2. Digital Commerce Summary

  • 2.1. Introduction
    • Figure 2.1: Digital Commerce Market Segmentation
  • 2.2. Market Sector Definitions
    • 2.2.1. Definition of Mobile & Online Banking
    • 2.2.2. Definition of Digital & Physical Goods
      • i. Digital Goods
      • ii. Physical Goods
    • 2.2.3. Definition of Digital Ticketing
      • i. Mobile Ticketing
      • ii. Online Ticketing
    • 2.2.4. Definition of QR Code Payments
    • 2.2.5. Definition of Contactless Payments
  • 2.3. Digital Commerce: Market Forecast Summary
    • 2.3.1. Total Transactions Volume
      • Figure & Table 2.2: Total Digital Commerce Transaction Volume (m), Split by 8 Key Regions, 2023-2028
    • 2.3.2. Total Transaction Value
      • Figure & Table 2.3: Total Digital Commerce Transaction Value ($m), Split by 8 Key Regions, 2023-2028
  • 3.1. Introduction
    • 3.1.1. Research Segment Analysis
      • i. Push Services - BIS (Banking Information Services)
      • ii. 'Pull' Services - BPP (Bill Payment & Presentment)
        • Figure 3.1: Examples of Push & Pull Online Banking Services
  • 3.2. Key Trends in Digital Banking Provision
    • 3.2.1. BaaP versus BaaS
      • Figure 3.2: BaaP vs BaaS
    • 3.2.2. The Shift to Open Banking
    • 3.2.3. Open Banking Regulations
      • i. Europe
      • ii. US
      • iii. China
      • iv. Africa & the Middle East
      • v. Southeast Asia and Indian Subcontinent
  • 3.3. Digital Banking Sector Forecast Summary
    • 3.3.1. Digital Banking Bill Payment & Presentment Users
      • Figure & Table 3.3: Digital Banking Bill Payment & Presentment Users (m), Split by 8 Key Regions, 2023-2028
    • 3.3.2. BPP (Bill Payment & Presentment) Transaction Value
      • Figure & Table 3.4: BPP Transaction Value ($m), Split by 8 Key Regions, 2023-2028

4. The Market for Digital & Physical Goods

  • 4.1. Key Drivers
  • 4.2. Physical Goods
    • 4.2.1. Total Transaction Volume
      • Figure & Table 4.2: Total Remote Purchases of Physical Goods per annum (m), Split by 8 Key Regions, 2023-2028
    • 4.2.2. Gross Merchandise Sales by Region
      • Figure & Table 4.3: Total Remote Physical Goods Transactions ($m), Split by 8 Key Regions, 2023-2028
  • 4.3. Digital Goods
    • 4.3.1. Total Transaction Volume
      • Figure & Table 4.4: Total Number of Remote Payment Transactions for Digital Goods (m), Split by 8 Key Regions, 2023-2028
    • 4.3.2. Gross Transaction Value
      • Figure & Table 4.5: Total Remote Gross Transaction Value for Digital Goods ($m), Split by 8 Key Regions, 2023-2028

5. The Market for Mobile & Online Ticketing

  • 5.1. Current Market Status
    • 5.1.1. Online and Mobile Ticketing Adoption
      • Figure 5.1: Number of Digital (Mobile, Online, Wearable) Ticketing Unique Users (m), Global, 2023-2028
    • 5.1.2. The Impact of COVID-19
      • Figure 5.2: Domestic and International RPKs (Revenue Passenger Kilometres), 2020-2021
  • 5.2. Sector Forecast Summary
    • 5.2.1. Digital Ticketing Volume
      • Figure & Table 5.3: Total Online & Mobile Tickets Transaction Volume (m), Split by 8 Key Regions, 2023-2028
    • 5.2.2. Total Digital Ticketing Transaction Values
      • Figure & Table 5.4: Total Online & Mobile Tickets Transaction Value ($m), Split by8 Key Regions, 2023-2028

6. The Market for Proximity Payments: NFC & QR Codes

  • 6.1. Introduction
  • 6.2. Key Trends in the Contactless Payments Market
  • 6.3. Mobile Proximity Transaction Forecasts
    • 6.3.1. Total Mobile Proximity Transactions
      • Figure & Table 6.2: Total Number of Mobile Proximity Transactions (m), Split by Channel, 2023-2028
    • 6.3.2. Total Proximity Transaction Value
      • Figure & Table 6.3: Total Proximity Transaction Value, Split by Channel, 2023-2028

7. The Market for Mobile & Online Money Transfer

  • 7.1. Current Market Status and Trends to Watch
  • 7.2. Sector Forecast Summary
    • 7.2.1. Mobile & Online Money Transfer & Remittances: Total Transaction Volume
      • Figure & Table 7.1: Total Money Transfer & Remittance Transactions per annum (m), Split by 8 Key Regions, 2023-2028
    • 7.2.2. Mobile & Online Money Transfer & Remittances: Total Transaction Value
      • Figure & Table 7.2: Total Value of All Mobile & Online Money Transfers per annum ($m), Split by 8 Key Regions, 2023-2028
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