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PUBLISHER: KBV Research | PRODUCT CODE: 1335838

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PUBLISHER: KBV Research | PRODUCT CODE: 1335838

North America Virtual Content Creation Market Size, Share & Industry Trends Analysis Report By Solution (Software, and Services), By Content Type (Videos, Games, and 360-degree Photos), By End-use, By Country and Growth Forecast, 2023 - 2030

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The North America Virtual Content Creation Market would witness market growth of 23.8% CAGR during the forecast period (2023-2030).

The process of creating digital content for virtual environments is referred to as virtual content creation. Utilizing tools like virtual reality (VR) and augmented reality (AR), it entails developing interactive and immersive experiences. Virtual content can contain interactive media such as virtual tours, simulations, animations, 3D models, games, and more.

Due to its expanding user base, virtual reality content creation software is regarded as the next step in content-based applications. To generate immersive experience content, virtual reality content creation technologies are frequently used as open-source platforms. Since these technologies are designed to be user-friendly, it is anticipated that the adoption of virtual reality content creation will increase rapidly during the projection period. Due to the presence of multiple large competitors and the availability of advanced IT infrastructure, North America represents significant growth prospects for the market.

Large gaming and production studios in Los Angeles are the primary hubs for the creation of content. Since the US has the most active or active venture capital (VC) funds for virtual reality & augmented reality (VR and AR) and is ready to invest in early-stage technology start-ups, commercial VR & AR companies began in the US earlier than elsewhere. These expenditures are anticipated to continue and are predicted to propel market expansion.

It is anticipated that the regional market will be driven by the rising demand for HMDs in the gaming & entertainment sectors. Additionally, the rising use of VR technology in the design and planning, aerospace, and defense industries may represent a significant market opportunity. Businesses will have a ton of opportunity to obtain a competitive edge over other regions due to technological developments, the creation of new software tools, and hardware upgrades. The production of virtual reality content in North America is therefore anticipated to expand in the ensuing years.

The US market dominated the North America Virtual Content Creation Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $4,879 million by 2030. The Canada market is poised to grow at a CAGR of 26.6% during (2023 - 2030). Additionally, The Mexico market would display a CAGR of 25.5% during (2023 - 2030).

Based on Solution, the market is segmented into Software, and Services. Based on Content Type, the market is segmented into Videos, Games, and 360-degree Photos. Based on End-use, the market is segmented into Media & Entertainment, Gaming, Automotive, Travel & Hospitality, Real Estate, Retail, Healthcare, and Others. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Matterport, Inc., WeVR, WeMakeVR, Koncept VR LLC, VIAR Inc., 360 Labs, Blippar Group Limited, Panedia Pty Ltd., Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.), and Subvrsive, Inc.

Scope of the Study

Market Segments covered in the Report:

By Solution

  • Software
  • Services

By Content Type

  • Videos
  • Games
  • 360-degree Photos

By End-use

  • Media & Entertainment
  • Gaming
  • Automotive
  • Travel & Hospitality
  • Real Estate
  • Retail
  • Healthcare
  • Others

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Companies Profiled

  • Matterport, Inc.
  • WeVR
  • WeMakeVR
  • Koncept VR LLC
  • VIAR Inc.
  • 360 Labs
  • Blippar Group Limited
  • Panedia Pty Ltd.
  • Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
  • Subvrsive, Inc.

Unique Offerings from KBV Research

  • Exhaustive coverage
  • Highest number of market tables and figures
  • Subscription based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 North America Virtual Content Creation Market, by Solution
    • 1.4.2 North America Virtual Content Creation Market, by Content Type
    • 1.4.3 North America Virtual Content Creation Market, by End-use
    • 1.4.4 North America Virtual Content Creation Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
  • 3.3 Porter's Five Forces Analysis

Chapter 4. North America Virtual Content Creation Market by Solution

  • 4.1 North America Software Market by Country
  • 4.2 North America Services Market by Country

Chapter 5. North America Virtual Content Creation Market by Content Type

  • 5.1 North America Videos Market by Country
  • 5.2 North America Games Market by Country
  • 5.3 North America 360-degree Photos Market by Country

Chapter 6. North America Virtual Content Creation Market by End-use

  • 6.1 North America Media & Entertainment Market by Country
  • 6.2 North America Gaming Market by Country
  • 6.3 North America Automotive Market by Country
  • 6.4 North America Travel & Hospitality Market by Country
  • 6.5 North America Real Estate Market by Country
  • 6.6 North America Retail Market by Country
  • 6.7 North America Healthcare Market by Country
  • 6.8 North America Others Market by Country

Chapter 7. North America Virtual Content Creation Market by Country

  • 7.1 US Virtual Content Creation Market
    • 7.1.1 US Virtual Content Creation Market by Solution
    • 7.1.2 US Virtual Content Creation Market by Content Type
    • 7.1.3 US Virtual Content Creation Market by End-use
  • 7.2 Canada Virtual Content Creation Market
    • 7.2.1 Canada Virtual Content Creation Market by Solution
    • 7.2.2 Canada Virtual Content Creation Market by Content Type
    • 7.2.3 Canada Virtual Content Creation Market by End-use
  • 7.3 Mexico Virtual Content Creation Market
    • 7.3.1 Mexico Virtual Content Creation Market by Solution
    • 7.3.2 Mexico Virtual Content Creation Market by Content Type
    • 7.3.3 Mexico Virtual Content Creation Market by End-use
  • 7.4 Rest of North America Virtual Content Creation Market
    • 7.4.1 Rest of North America Virtual Content Creation Market by Solution
    • 7.4.2 Rest of North America Virtual Content Creation Market by Content Type
    • 7.4.3 Rest of North America Virtual Content Creation Market by End-use

Chapter 8. Company Profiles

  • 8.1 Matterport, Inc.
    • 8.1.1 Company Overview
    • 8.1.2 Financial Analysis
    • 8.1.3 Regional Analysis
    • 8.1.4 Research & Development Expenses
    • 8.1.5 Recent strategies and developments:
      • 8.1.5.1 Partnerships, Collaborations, and Agreements:
      • 8.1.5.2 Product Launches and Product Expansions:
      • 8.1.5.3 Acquisition and Mergers:
    • 8.1.6 SWOT Analysis
  • 8.2 WeVR
    • 8.2.1 Company Overview
    • 8.2.2 SWOT Analysis
  • 8.3 WeMakeVR
    • 8.3.1 Company Overview
    • 8.3.2 SWOT Analysis
  • 8.4 Koncept VR LLC
    • 8.4.1 Company Overview
    • 8.4.2 SWOT Analysis
  • 8.5 VIAR Inc.
    • 8.5.1 Company Overview
    • 8.5.2 SWOT Analysis
  • 8.6 360 Labs
    • 8.6.1 Company Overview
    • 8.6.2 SWOT Analysis
  • 8.7 Blippar Group Limited
    • 8.7.1 Company Overview
    • 8.7.2 SWOT Analysis
  • 8.8 Panedia Pty Ltd.
    • 8.8.1 Company Overview
    • 8.8.2 SWOT Analysis
  • 8.9 Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
    • 8.9.1 Company Overview
    • 8.9.2 Financial Analysis
    • 8.9.3 Segmental and Regional Analysis
    • 8.9.4 SWOT Analysis
  • 8.10. Subvrsive, Inc.
    • 8.10.1 Company Overview
    • 8.10.2 SWOT Analysis

LIST OF TABLES

  • TABLE 1 North America Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 2 North America Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 3 North America Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 4 North America Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 5 North America Software Market by Country, 2019 - 2022, USD Million
  • TABLE 6 North America Software Market by Country, 2023 - 2030, USD Million
  • TABLE 7 North America Services Market by Country, 2019 - 2022, USD Million
  • TABLE 8 North America Services Market by Country, 2023 - 2030, USD Million
  • TABLE 9 North America Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 10 North America Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 11 North America Videos Market by Country, 2019 - 2022, USD Million
  • TABLE 12 North America Videos Market by Country, 2023 - 2030, USD Million
  • TABLE 13 North America Games Market by Country, 2019 - 2022, USD Million
  • TABLE 14 North America Games Market by Country, 2023 - 2030, USD Million
  • TABLE 15 North America 360-degree Photos Market by Country, 2019 - 2022, USD Million
  • TABLE 16 North America 360-degree Photos Market by Country, 2023 - 2030, USD Million
  • TABLE 17 North America Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 18 North America Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 19 North America Media & Entertainment Market by Country, 2019 - 2022, USD Million
  • TABLE 20 North America Media & Entertainment Market by Country, 2023 - 2030, USD Million
  • TABLE 21 North America Gaming Market by Country, 2019 - 2022, USD Million
  • TABLE 22 North America Gaming Market by Country, 2023 - 2030, USD Million
  • TABLE 23 North America Automotive Market by Country, 2019 - 2022, USD Million
  • TABLE 24 North America Automotive Market by Country, 2023 - 2030, USD Million
  • TABLE 25 North America Travel & Hospitality Market by Country, 2019 - 2022, USD Million
  • TABLE 26 North America Travel & Hospitality Market by Country, 2023 - 2030, USD Million
  • TABLE 27 North America Real Estate Market by Country, 2019 - 2022, USD Million
  • TABLE 28 North America Real Estate Market by Country, 2023 - 2030, USD Million
  • TABLE 29 North America Retail Market by Country, 2019 - 2022, USD Million
  • TABLE 30 North America Retail Market by Country, 2023 - 2030, USD Million
  • TABLE 31 North America Healthcare Market by Country, 2019 - 2022, USD Million
  • TABLE 32 North America Healthcare Market by Country, 2023 - 2030, USD Million
  • TABLE 33 North America Others Market by Country, 2019 - 2022, USD Million
  • TABLE 34 North America Others Market by Country, 2023 - 2030, USD Million
  • TABLE 35 North America Virtual Content Creation Market by Country, 2019 - 2022, USD Million
  • TABLE 36 North America Virtual Content Creation Market by Country, 2023 - 2030, USD Million
  • TABLE 37 US Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 38 US Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 39 US Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 40 US Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 41 US Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 42 US Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 43 US Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 44 US Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 45 Canada Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 46 Canada Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 47 Canada Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 48 Canada Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 49 Canada Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 50 Canada Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 51 Canada Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 52 Canada Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 53 Mexico Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 54 Mexico Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 55 Mexico Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 56 Mexico Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 57 Mexico Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 58 Mexico Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 59 Mexico Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 60 Mexico Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 61 Rest of North America Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 62 Rest of North America Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 63 Rest of North America Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 64 Rest of North America Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 65 Rest of North America Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 66 Rest of North America Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 67 Rest of North America Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 68 Rest of North America Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 69 Key Information - Matterport, Inc.
  • TABLE 70 Key Information - WeVR
  • TABLE 71 Key Information - WeMakeVR
  • TABLE 72 Key Information - Koncept VR LLC
  • TABLE 73 Key Information - VIAR Inc.
  • TABLE 74 Key Information - 360 Labs
  • TABLE 75 Key Information - Blippar Group Limited
  • TABLE 76 Key Information -Panedia Pty Ltd.
  • TABLE 77 Key Information - Scapic Innovations Private Limited
  • TABLE 78 Key Information - Subvrsive, Inc.

List of Figures

  • FIG 1 Methodology for the research
  • FIG 2 North America Virtual Content Creation Market, 2019 - 2030, USD Million
  • FIG 3 Key Impacting Factors virtual content creation market
  • FIG 4 Porter's Five Forces Analysis -Virtual Content Creation Market
  • FIG 5 North America Virtual Content Creation Market share by Solution, 2022
  • FIG 6 North America Virtual Content Creation Market share by Solution, 2030
  • FIG 7 North America Virtual Content Creation Market by Solution, 2019 - 2030, USD Million
  • FIG 8 North America Virtual Content Creation Market share by Content Type, 2022
  • FIG 9 North America Virtual Content Creation Market share by Content Type, 2030
  • FIG 10 North America Virtual Content Creation Market by Content Type, 2019 - 2030, USD Million
  • FIG 11 North America Virtual Content Creation Market share by End-use, 2022
  • FIG 12 North America Virtual Content Creation Market share by End-use, 2030
  • FIG 13 North America Virtual Content Creation Market by End-use, 2019 - 2030, USD Million
  • FIG 14 North America Virtual Content Creation Market share by Country, 2022
  • FIG 15 North America Virtual Content Creation Market share by Country, 2030
  • FIG 16 North America Virtual Content Creation Market by Country, 2019 - 2030, USD Million
  • FIG 17 Recent strategies and developments: Matterport, Inc.
  • FIG 18 SWOT Analysis: Matterport, Inc.
  • FIG 19 SWOT Analysis: WeVR
  • FIG 20 SWOT Analysis: WeMakeVR
  • FIG 21 SWOT Analysis: Koncept VR LLC
  • FIG 22 SWOT Analysis: VIAR Inc.
  • FIG 23 SWOT Analysis: 360 Labs
  • FIG 24 SWOT Analysis: Blippar Group Limited
  • FIG 25 SWOT Analysis: PANEDIA PTY LTD.
  • FIG 26 SWOT Analysis: Scapic Innovations Private Limited
  • FIG 27 SWOT Analysis: Subvrsive, Inc.
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Christine Sirois

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