Picture
SEARCH
What are you looking for?
Need help finding what you are looking for? Contact Us
Compare

PUBLISHER: KBV Research | PRODUCT CODE: 1335839

Cover Image

PUBLISHER: KBV Research | PRODUCT CODE: 1335839

Europe Virtual Content Creation Market Size, Share & Industry Trends Analysis Report By Solution (Software, and Services), By Content Type (Videos, Games, and 360-degree Photos), By End-use, By Country and Growth Forecast, 2023 - 2030

PUBLISHED:
PAGES: 107 Pages
DELIVERY TIME: 1-2 business days
SELECT AN OPTION
PDF (Single User License)
USD 1500
PDF (Site License)
USD 1800
PDF (Enterprisewide License)
USD 2520

Add to Cart

The Europe Virtual Content Creation Market would witness market growth of 24.0% CAGR during the forecast period (2023-2030).

The increased demand for head-mounted displays (HMDs) such as VR and AR goods among people around the region and the abundance of affordable VR devices in the gaming & entertainment industries are the two main factors propelling the expansion of the market. In addition, there is a surge in need for VR content in the marketing field because of a growth in the popularity of exquisite customer experience marketing tactics among various end users. Additionally, an advantageous aspect of the market is the increase in R&D operations to expand the potential of virtual marketing in the retail sector.

In order to give users of virtual reality devices engaging experiences, virtual reality content development software is an essential tool. Thus, an increase in the use of virtual reality devices is anticipated to fuel demand for virtual reality content among consumers and other industry sectors around the region. The game industry, which has profited from this immersive technology, is gaining popularity for virtual reality. In order to transform the user experience, many sizable game production studios have embarked on the VR trend. Many developers were interested in VR games as time went on. The addition and alteration of already-existing VR material has recently transformed how people see games.

Europe has a strong technological foundation: dependable telecommunications networks, high-speed internet connectivity, and cutting-edge gear. This infrastructure offers a strong base for adopting technologies for creating virtual content and for the smooth delivery of virtual experiences. Europe's creative and cultural sectors, such as those in film, gaming, the arts, fashion, and design, have a rich history. Creating virtual material opens up fresh opportunities for artistic expression, storytelling, and interactive experiences. To push the bounds of creativity & engage audiences in new ways, European content creators & artists have adopted immersive technologies like augmented reality, virtual reality, and virtual reality.

Many studios, game developers, and content producers are concentrated in Europe, which has a thriving gaming and entertainment sector. The development of interactive experiences, virtual reality games, and eSports competitions have all contributed significantly to the expansion of the European gaming industry. The need for immersive and interesting virtual content has increased among gamers and consumers in Europe.

The Germany market dominated the Europe Virtual Content Creation Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $1,472.5 million by 2030. The UK market is registering a CAGR of 23% during (2023 - 2030). Additionally, The France market would witness a CAGR of 25% during (2023 - 2030).

Based on Solution, the market is segmented into Software, and Services. Based on Content Type, the market is segmented into Videos, Games, and 360-degree Photos. Based on End-use, the market is segmented into Media & Entertainment, Gaming, Automotive, Travel & Hospitality, Real Estate, Retail, Healthcare, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Matterport, Inc., WeVR, WeMakeVR, Koncept VR LLC, VIAR Inc., 360 Labs, Blippar Group Limited, Panedia Pty Ltd., Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.), and Subvrsive, Inc.

Scope of the Study

Market Segments covered in the Report:

By Solution

  • Software
  • Services

By Content Type

  • Videos
  • Games
  • 360-degree Photos

By End-use

  • Media & Entertainment
  • Gaming
  • Automotive
  • Travel & Hospitality
  • Real Estate
  • Retail
  • Healthcare
  • Others

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Companies Profiled

  • Matterport, Inc.
  • WeVR
  • WeMakeVR
  • Koncept VR LLC
  • VIAR Inc.
  • 360 Labs
  • Blippar Group Limited
  • Panedia Pty Ltd.
  • Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
  • Subvrsive, Inc.

Unique Offerings from KBV Research

  • Exhaustive coverage
  • Highest number of market tables and figures
  • Subscription based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Europe Virtual Content Creation Market, by Solution
    • 1.4.2 Europe Virtual Content Creation Market, by Content Type
    • 1.4.3 Europe Virtual Content Creation Market, by End-use
    • 1.4.4 Europe Virtual Content Creation Market, by Country
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
  • 3.3 Porter's Five Forces Analysis

Chapter 4. Europe Virtual Content Creation Market by Solution

  • 4.1 Europe Software Market by Country
  • 4.2 Europe Services Market by Country

Chapter 5. Europe Virtual Content Creation Market by Content Type

  • 5.1 Europe Videos Market by Country
  • 5.2 Europe Games Market by Country
  • 5.3 Europe 360-degree Photos Market by Country

Chapter 6. Europe Virtual Content Creation Market by End-use

  • 6.1 Europe Media & Entertainment Market by Country
  • 6.2 Europe Gaming Market by Country
  • 6.3 Europe Automotive Market by Country
  • 6.4 Europe Travel & Hospitality Market by Country
  • 6.5 Europe Real Estate Market by Country
  • 6.6 Europe Retail Market by Country
  • 6.7 Europe Healthcare Market by Country
  • 6.8 Europe Others Market by Country

Chapter 7. Europe Virtual Content Creation Market by Country

  • 7.1 Germany Virtual Content Creation Market
    • 7.1.1 Germany Virtual Content Creation Market by Solution
    • 7.1.2 Germany Virtual Content Creation Market by Content Type
    • 7.1.3 Germany Virtual Content Creation Market by End-use
  • 7.2 UK Virtual Content Creation Market
    • 7.2.1 UK Virtual Content Creation Market by Solution
    • 7.2.2 UK Virtual Content Creation Market by Content Type
    • 7.2.3 UK Virtual Content Creation Market by End-use
  • 7.3 France Virtual Content Creation Market
    • 7.3.1 France Virtual Content Creation Market by Solution
    • 7.3.2 France Virtual Content Creation Market by Content Type
    • 7.3.3 France Virtual Content Creation Market by End-use
  • 7.4 Russia Virtual Content Creation Market
    • 7.4.1 Russia Virtual Content Creation Market by Solution
    • 7.4.2 Russia Virtual Content Creation Market by Content Type
    • 7.4.3 Russia Virtual Content Creation Market by End-use
  • 7.5 Spain Virtual Content Creation Market
    • 7.5.1 Spain Virtual Content Creation Market by Solution
    • 7.5.2 Spain Virtual Content Creation Market by Content Type
    • 7.5.3 Spain Virtual Content Creation Market by End-use
  • 7.6 Italy Virtual Content Creation Market
    • 7.6.1 Italy Virtual Content Creation Market by Solution
    • 7.6.2 Italy Virtual Content Creation Market by Content Type
    • 7.6.3 Italy Virtual Content Creation Market by End-use
  • 7.7 Rest of Europe Virtual Content Creation Market
    • 7.7.1 Rest of Europe Virtual Content Creation Market by Solution
    • 7.7.2 Rest of Europe Virtual Content Creation Market by Content Type
    • 7.7.3 Rest of Europe Virtual Content Creation Market by End-use

Chapter 8. Company Profiles

  • 8.1 Matterport, Inc.
    • 8.1.1 Company Overview
    • 8.1.2 Financial Analysis
    • 8.1.3 Regional Analysis
    • 8.1.4 Research & Development Expenses
    • 8.1.5 Recent strategies and developments:
      • 8.1.5.1 Partnerships, Collaborations, and Agreements:
      • 8.1.5.2 Product Launches and Product Expansions:
      • 8.1.5.3 Acquisition and Mergers:
    • 8.1.6 SWOT Analysis
  • 8.2 WeVR
    • 8.2.1 Company Overview
    • 8.2.2 SWOT Analysis
  • 8.3 WeMakeVR
    • 8.3.1 Company Overview
    • 8.3.2 SWOT Analysis
  • 8.4 Koncept VR LLC
    • 8.4.1 Company Overview
    • 8.4.2 SWOT Analysis
  • 8.5 VIAR Inc.
    • 8.5.1 Company Overview
    • 8.5.2 SWOT Analysis
  • 8.6 360 Labs
    • 8.6.1 Company Overview
    • 8.6.2 SWOT Analysis
  • 8.7 Blippar Group Limited
    • 8.7.1 Company Overview
    • 8.7.2 SWOT Analysis
  • 8.8 Panedia Pty Ltd.
    • 8.8.1 Company Overview
    • 8.8.2 SWOT Analysis
  • 8.9 Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
    • 8.9.1 Company Overview
    • 8.9.2 Financial Analysis
    • 8.9.3 Segmental and Regional Analysis
    • 8.9.4 SWOT Analysis
  • 8.10. Subvrsive, Inc.
    • 8.10.1 Company Overview
    • 8.10.2 SWOT Analysis

LIST OF TABLES

  • TABLE 1 Europe Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 2 Europe Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 3 Europe Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 4 Europe Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 5 Europe Software Market by Country, 2019 - 2022, USD Million
  • TABLE 6 Europe Software Market by Country, 2023 - 2030, USD Million
  • TABLE 7 Europe Services Market by Country, 2019 - 2022, USD Million
  • TABLE 8 Europe Services Market by Country, 2023 - 2030, USD Million
  • TABLE 9 Europe Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 10 Europe Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 11 Europe Videos Market by Country, 2019 - 2022, USD Million
  • TABLE 12 Europe Videos Market by Country, 2023 - 2030, USD Million
  • TABLE 13 Europe Games Market by Country, 2019 - 2022, USD Million
  • TABLE 14 Europe Games Market by Country, 2023 - 2030, USD Million
  • TABLE 15 Europe 360-degree Photos Market by Country, 2019 - 2022, USD Million
  • TABLE 16 Europe 360-degree Photos Market by Country, 2023 - 2030, USD Million
  • TABLE 17 Europe Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 18 Europe Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 19 Europe Media & Entertainment Market by Country, 2019 - 2022, USD Million
  • TABLE 20 Europe Media & Entertainment Market by Country, 2023 - 2030, USD Million
  • TABLE 21 Europe Gaming Market by Country, 2019 - 2022, USD Million
  • TABLE 22 Europe Gaming Market by Country, 2023 - 2030, USD Million
  • TABLE 23 Europe Automotive Market by Country, 2019 - 2022, USD Million
  • TABLE 24 Europe Automotive Market by Country, 2023 - 2030, USD Million
  • TABLE 25 Europe Travel & Hospitality Market by Country, 2019 - 2022, USD Million
  • TABLE 26 Europe Travel & Hospitality Market by Country, 2023 - 2030, USD Million
  • TABLE 27 Europe Real Estate Market by Country, 2019 - 2022, USD Million
  • TABLE 28 Europe Real Estate Market by Country, 2023 - 2030, USD Million
  • TABLE 29 Europe Retail Market by Country, 2019 - 2022, USD Million
  • TABLE 30 Europe Retail Market by Country, 2023 - 2030, USD Million
  • TABLE 31 Europe Healthcare Market by Country, 2019 - 2022, USD Million
  • TABLE 32 Europe Healthcare Market by Country, 2023 - 2030, USD Million
  • TABLE 33 Europe Others Market by Country, 2019 - 2022, USD Million
  • TABLE 34 Europe Others Market by Country, 2023 - 2030, USD Million
  • TABLE 35 Europe Virtual Content Creation Market by Country, 2019 - 2022, USD Million
  • TABLE 36 Europe Virtual Content Creation Market by Country, 2023 - 2030, USD Million
  • TABLE 37 Germany Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 38 Germany Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 39 Germany Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 40 Germany Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 41 Germany Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 42 Germany Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 43 Germany Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 44 Germany Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 45 UK Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 46 UK Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 47 UK Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 48 UK Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 49 UK Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 50 UK Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 51 UK Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 52 UK Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 53 France Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 54 France Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 55 France Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 56 France Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 57 France Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 58 France Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 59 France Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 60 France Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 61 Russia Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 62 Russia Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 63 Russia Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 64 Russia Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 65 Russia Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 66 Russia Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 67 Russia Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 68 Russia Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 69 Spain Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 70 Spain Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 71 Spain Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 72 Spain Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 73 Spain Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 74 Spain Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 75 Spain Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 76 Spain Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 77 Italy Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 78 Italy Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 79 Italy Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 80 Italy Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 81 Italy Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 82 Italy Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 83 Italy Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 84 Italy Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 85 Rest of Europe Virtual Content Creation Market, 2019 - 2022, USD Million
  • TABLE 86 Rest of Europe Virtual Content Creation Market, 2023 - 2030, USD Million
  • TABLE 87 Rest of Europe Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
  • TABLE 88 Rest of Europe Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
  • TABLE 89 Rest of Europe Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
  • TABLE 90 Rest of Europe Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
  • TABLE 91 Rest of Europe Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
  • TABLE 92 Rest of Europe Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
  • TABLE 93 Key Information - Matterport, Inc.
  • TABLE 94 Key Information - WeVR
  • TABLE 95 Key Information - WeMakeVR
  • TABLE 96 Key Information - Koncept VR LLC
  • TABLE 97 Key Information - VIAR Inc.
  • TABLE 98 Key Information - 360 Labs
  • TABLE 99 Key Information - Blippar Group Limited
  • TABLE 100 Key Information -Panedia Pty Ltd.
  • TABLE 101 Key Information - Scapic Innovations Private Limited
  • TABLE 102 Key Information - Subvrsive, Inc.

List of Figures

  • FIG 1 Methodology for the research
  • FIG 2 Europe Virtual Content Creation Market, 2019 - 2030, USD Million
  • FIG 3 Key Impacting Factors virtual content creation market
  • FIG 4 Porter's Five Forces Analysis -Virtual Content Creation Market
  • FIG 5 Europe Virtual Content Creation Market share by Solution, 2022
  • FIG 6 Europe Virtual Content Creation Market share by Solution, 2030
  • FIG 7 Europe Virtual Content Creation Market by Solution, 2019 - 2030, USD Million
  • FIG 8 Europe Virtual Content Creation Market share by Content Type, 2022
  • FIG 9 Europe Virtual Content Creation Market share by Content Type, 2030
  • FIG 10 Europe Virtual Content Creation Market by Content Type, 2019 - 2030, USD Million
  • FIG 11 Europe Virtual Content Creation Market share by End-use, 2022
  • FIG 12 Europe Virtual Content Creation Market share by End-use, 2030
  • FIG 13 Europe Virtual Content Creation Market by End-use, 2019 - 2030, USD Million
  • FIG 14 Europe Virtual Content Creation Market share by Country, 2022
  • FIG 15 Europe Virtual Content Creation Market share by Country, 2030
  • FIG 16 Europe Virtual Content Creation Market by Country, 2019 - 2030, USD Million
  • FIG 17 Recent strategies and developments: Matterport, Inc.
  • FIG 18 SWOT Analysis: Matterport, Inc.
  • FIG 19 SWOT Analysis: WeVR
  • FIG 20 SWOT Analysis: WeMakeVR
  • FIG 21 SWOT Analysis: Koncept VR LLC
  • FIG 22 SWOT Analysis: VIAR Inc.
  • FIG 23 SWOT Analysis: 360 Labs
  • FIG 24 SWOT Analysis: Blippar Group Limited
  • FIG 25 SWOT Analysis: PANEDIA PTY LTD.
  • FIG 26 SWOT Analysis: Scapic Innovations Private Limited
  • FIG 27 SWOT Analysis: Subvrsive, Inc.
Have a question?
Picture

Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

Picture

Christine Sirois

Manager - Americas

+1-860-674-8796

Questions? Please give us a call or visit the contact form.
Hi, how can we help?
Contact us!