PUBLISHER: The Business Research Company | PRODUCT CODE: 1251840
PUBLISHER: The Business Research Company | PRODUCT CODE: 1251840
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“3D Animation Global Market Report 2023 ” from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on 3d animation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for 3d animation? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? “The 3d animation market global report ” from The Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
Major players in the 3d animation market are: Adobe Systems, Autodesk, Corel Corporation, Maxon Computer, Newtek Inc., Pixologic Inc., Sidefx Software, NVIDIA Corporation, and The Foundry Visionmongers Ltd., Zco Corporation, Sony Corporation, Electric Image, and Smith Micro Software.
The global 3d animation market grew from $20.75 billion in 2022 to $22.97 billion in 2023 at a compound annual growth rate (CAGR) of 10.7%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The 3d animation market is expected to grow to $35.38 billion in 2027 at a CAGR of 11.4%.
The 3D animation market includes revenues earned by entities by providing 3D video and film, interactive 3D, virtual reality 3D, inverse kinematics, fluid simulation, 3D skeletal animation . The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The 3D animation refers to the practice of arranging objects and characters in three-dimensional space and manipulating them to give the illusion of motion is known as 3D animation. Computer animation is a two-dimensional moving picture that displays three dimensions using three-dimensional computer graphics in a digital environment. Real-world artifacts can also be scanned and used as blueprints for 3D animated things. 3D animation is employed in a variety of industries, including gaming and medicine, and is widely used for presentations and marketing in all industries.
North America was the largest region by market share in the 3D animation market in 2022. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in in 3D animation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa.
The main types of 3D animation are 3D modeling, motion graphics, 3d rendering, and visual effects. 3D modeling is the act of using specialist software to create a mathematical coordinate-based representation of any surface of an item in three dimensions by manipulating edges, vertices, and polygons in a simulated three-dimensional environment. 3D animation can be deployed on-premise or cloud and can provide services such as consulting, support and maintenance, integration and deployment, education and training to media & entertainment, architecture & construction, education & academics, manufacturing, healthcare & life sciences, government & defense, others.
The growing adoption of visual effects technology in movies as well as the media and entertainment sector across the globe is contributing to the growth of the market. Visual effects (VFX) and 3D animation in filmmaking refer to the fabrication or manipulation of any on-screen imagery that does not exist physically in real life. Filmmakers can use visual effects to make places, objects, creatures, and even people that would be hard or impossible to film in a live-action setting. For instance, according to Invest India, an Indian national investment promotion and facilitation agency, India's Media and Entertainment industry is expected to grow to $55-70 Bn by 2030 at 10-12% CAGR, led by OTT, Gaming, Animation and VFX. Therefore the growing adoption of visual effects technology in movies is expected to propel the 3D animation market growth in the near future.
The adoption of cloud technology by animation content creators is propelling the market forward. The animation industry benefits from cloud services, which provide on-demand and scalable computing resources. The utilization of cloud-based animation services is simple, straightforward, and offers computational power. For instance, ESDIP Animation Studio chose SimpleCloud for its virtual desktop solution, which enables remote collaboration on projects demanding robust parallel processing and brings artists from all over the world together to carry out its animation short film Blue & Malone Impossible Cases.
In December 2021, Maxon Computer GmbH, a German software development company, announced a formal agreement to acquire Pixologic. The acquisition is designed to offer the finest in 3D animation, motion graphics, and digital sculpting, for 3D artists. Pixologic, is the parent company of ZBrush, a popular 3D sculpting tool.
The countries covered in the 3D animation market report are: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
The 3D animation market research report is one of a series of new reports from The Business Research Company that provides 3D animation market statistics, including 3D animation industry global market size, regional shares, competitors with a 3D animation market share, detailed 3D animation market segments, market trends and opportunities, and any further data you may need to thrive in the 3D animation industry. This 3D animation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.