PUBLISHER: The Business Research Company | PRODUCT CODE: 1716966
PUBLISHER: The Business Research Company | PRODUCT CODE: 1716966
Electronic (E) learning for pet services involves using digital platforms and online tools to deliver education and training on pet care, grooming, behavior, and health. This format offers courses, tutorials, and resources for pet owners, professionals, and businesses within the pet industry, allowing for flexible, remote learning through videos, webinars, and interactive modules.
The main types of electronic (E) learning for pet services include online courses, webinars, videos, and ebooks. Online courses are structured programs accessible over the Internet, enabling users to learn at their own pace from any location. Various platforms offer these courses, including web-based and mobile-based options, with different subscription models such as one-time purchases or ongoing subscriptions. Applications cover a range of topics, including pet care, pet training, pet grooming, and pet nutrition.
The electronic (E) learning for pet services market research report is one of a series of new reports from The Business Research Company that provides electronic (E) learning for pet services market statistics, including electronic (E) learning for pet services industry global market size, regional shares, competitors with a electronic (E) learning for pet services market share, detailed electronic (E) learning for pet services market segments, market trends and opportunities, and any further data you may need to thrive in the electronic (E) learning for pet services industry. This electronic (E) learning for pet services market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The electronic (E) learning for pet services market size has grown rapidly in recent years. It will grow from $8.45 billion in 2024 to $9.61 billion in 2025 at a compound annual growth rate (CAGR) of 13.8%. The growth in the historic period can be attributed to the increasing adoption of digital technology in education, the rise of internet accessibility, the growing demand for flexible learning solutions, advancements in multimedia content delivery, the need for standardized training in pet care, the expansion of online communities and resources.
The electronic (E) learning for pet services market size is expected to see rapid growth in the next few years. It will grow to $15.95 billion in 2029 at a compound annual growth rate (CAGR) of 13.5%. The growth in the forecast period can be attributed to the increasing integration of artificial intelligence and virtual reality in training, the expansion of mobile learning platforms, the growing focus on personalized and adaptive learning solutions, the rise of telemedicine and remote consultations in pet care, the demand for scalable and cost-effective training solutions, the ongoing need for regulatory compliance and certification. Major trends in the forecast period include the rise of artificial intelligence for personalized training, the increasing use of virtual and augmented reality for immersive learning, the expansion of mobile and on-demand learning solutions, the integration of gamification to boost engagement, the growth of data analytics for tracking and improving learner outcomes, the adoption of subscription-based models for continuous access.
The increase in pet spending is expected to drive the growth of the electronic (E) learning for pet services market. Pet spending encompasses all expenses related to pet care, including food, grooming, and medical services. This expenditure is rising as more pet owners treat their pets as family members, leading to increased demand for high-quality products and services. E-learning for pet services facilitates access to training and care advice, which in turn encourages greater spending on pet welfare. For example, a report from Morgan Stanley in July 2024 projected that pet industry spending will grow by 7% annually until 2030. Household spending on pets is anticipated to reach $1,445 per pet by 2026 and $1,733 by 2030, resulting in a 113% increase in total industry expenditure, which is expected to hit $261 billion by 2030. This growth in pet spending is driving the expansion of the electronic (E) learning for pet services market.
Key players in the electronic (E) learning for pet services market are focusing on developing virtual reality-based pet training services to improve the effectiveness and engagement of pet care and training education. Virtual reality-based pet training offers simulated environments where pet owners and trainers can practice commands and techniques virtually, eliminating the need for real-world setups. For example, in June 2022, Top Tier K9, a US-based dog training academy, launched an innovative virtual reality dog training program. This interactive platform, designed for dog owners, trainers, and shelters, provides a virtual 3D space where users can learn essential commands (such as sit, climb, down, come, heel) and proper use of collars and leashes. The program includes real-time feedback and a 1.3-second command interval to align with a dog's memory span, enhancing training efficiency.
In October 2023, EQT AB, a private equity firm based in Sweden, acquired VetPartners Group Limited for an undisclosed sum. This acquisition is part of EQT's strategy to improve veterinary care by investing in advanced medical equipment, digital tools, and innovative capabilities. VetPartners, located in the UK, specializes in providing high-quality veterinary services and support to animal health professionals through a nationwide network of veterinary practices, and it also offers electronic (e-learning) programs for pet services.
Major companies operating in the electronic (E) learning for pet services market are PetSmart Inc., Garmin Ltd., Coursera Inc., Dogtopia Enterprises LLC, Radio Systems Corporation, Rover Inc., Best Friends Pet Care Inc., Penn Foster Inc., Kong Inc., Wag Labs Inc., SportDOG Inc., Bark Busters Pty Ltd, Shenzhen Wellturn Technology Co. Ltd, Pet Addict, ACS Distance Education Ltd, Dogtra Co, E-Collar Technologies Inc., Highland Canine Training LLC, ProTrainings LLC, PawSquad
North America was the largest region in the electronic (E) learning for pet services market in 2024. The regions covered in the electronic (E) learning for pet services market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the electronic (E) learning for pet services market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The electronic (E) learning for pet services market includes revenues earned by entities by providing services such as online courses, training modules, educational resources, virtual consultations, interactive simulations, and certification programs. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Electronic (E) Learning For Pet Services Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on electronic (e) learning for pet services market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for electronic (e) learning for pet services ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The electronic (e) learning for pet services market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.