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Market Research Report

Console Games Global Market Report 2020

Published by The Business Research Company Product code 915170
Published Content info 200 Pages
Delivery time: 2-3 business days
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Console Games Global Market Report 2020
Published: November 1, 2019 Content info: 200 Pages
Description

Console Games Market Global Report 2020 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the global console games market.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market research findings.
  • Benchmark performance against key competitors.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Description:

Where is the largest and fastest growing market for the console games? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The Console Games Market Global Report from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market.

  • The Market Characteristics section of the report defines and explains the market.
  • The Market Size section gives the market size ($b) covering both the historic growth of the market and forecasting the future. Drivers and restraints looks at the external factors supporting and controlling the growth of the market.
  • Market Segmentations break down market into sub markets.
  • The Regional and Country section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers all the regions, key developed countries and major emerging markets. It draws comparisons with country populations and economies to understand the importance of the market by country and how this is changing.
  • Competitive Landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The Trends and Strategies section highlights the likely future developments in the market and suggests approaches companies can take to exploit this.

Scope

Markets Covered: 1) By Type: Digital console games, Online/Microtransaction console , Physical console games 2) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other

Companies Mentioned: Tencent Games, Sony Interactive Entertainment, Microsoft Studios, Activision Blizzard, EA

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA

Regions: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

Time Series: Five years historic and forecast.

Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

Table of Contents

1. Executive Summary

2. Console Games Market Characteristics

3. Console Games Market Size And Growth

  • 3.1. Global Console Games Historic Market, 2015 - 2019, $ Billion
    • 3.1.1. Drivers Of The Market
    • 3.1.2. Restraints On The Market
  • 3.2. Global Console Games Forecast Market, 2019 - 2022F, 2025F, 2030F, $ Billion
    • 3.2.1. Drivers Of The Market
    • 3.2.2. Restraints On the Market

4. Console Games Market Segmentation

  • 4.1. Global Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
    • Digital console games
    • Online/Microtransaction console
    • Physical console games
  • 4.2. Global Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
    • TV
    • Computer/PC
    • System consoles such as Gameboy and Play station portable

5. Console Games Market Regional And Country Analysis

  • 5.1. Global Console Games Market, Split By Region, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 5.2. Global Console Games Market, Split By Country, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

6. Asia-Pacific Console Games Market

  • 6.1. Asia-Pacific Console Games Market Overview
  • 6.2. Asia-Pacific Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 6.3. Asia-Pacific Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

7. China Console Games Market

  • 7.1. China Console Games Market Overview
  • 7.2. China Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F,$ Billion
  • 7.3. China Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F,$ Billion

8. India Console Games Market

  • 8.1. India Console Games Market Overview
  • 8.2. India Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 8.3. India Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

9. Japan Console Games Market

  • 9.1. Japan Console Games Market Overview
  • 9.2. Japan Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 9.3. Japan Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

10. Australia Console Games Market

  • 10.1. Australia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 10.2. Australia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

11. Indonesia Console Games Market

  • 11.1. Indonesia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 11.2. Indonesia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

12. South Korea Console Games Market

  • 12.1. South Korea Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 12.2. South Korea Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

13. Western Europe Console Games Market

  • 13.1. Western Europe Console Games Market Overview
  • 13.2. Western Europe Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 13.3. Western Europe Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

14. UK Console Games Market

  • 14.1. UK Console Games Market Overview
  • 14.2. UK Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 14.3. UK Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

15. Germany Console Games Market

  • 15.1. Germany Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 15.2. Germany Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

16. France Console Games Market

  • 16.4. France Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 16.5. France Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

17. Eastern Europe Console Games Market

  • 17.1. Eastern Europe Console Games Market Overview
  • 17.2. Eastern Europe Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 17.3. Eastern Europe Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

18. Russia Console Games Market

  • 18.1. Russia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 18.2. Russia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

19. North America Console Games Market

  • 19.1. North America Console Games Market Overview
  • 19.2. North America Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 19.3. North America Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

20. USA Console Games Market

  • 20.1. USA Console Games Market Overview
  • 20.2. USA Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 20.3. USA Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

21. South America Console Games Market

  • 21.1. South America Console Games Market Overview
  • 21.2. South America Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 21.3. South America Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

22. Brazil Console Games Market

  • 22.1. Brazil Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 22.2. Brazil Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

23. Middle East Console Games Market

  • 23.1. Middle East Console Games Market Overview
  • 23.2. Middle East Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 23.3. Middle East Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

24. Africa Console Games Market

  • 24.1. Africa Console Games Market Overview
  • 24.2. Africa Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 24.3. Africa Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

25. Console Games Market Competitive Landscape And Company Profiles

  • 25.1. Console Games Market Competitive Landscape
  • 25.2. Console Games Market Company Profiles
    • 25.2.1. Tencent Games
      • 25.2.1.1. Overview
      • 25.2.1.2. Products and Services
      • 25.2.1.3. Strategy
      • 25.2.1.4. Financial Performance
    • 25.2.2. Sony Interactive Entertainment
      • 25.2.2.1. Overview
      • 25.2.2.2. Products and Services
      • 25.2.2.3. Strategy
      • 25.2.2.4. Financial Performance
    • 25.2.3. Microsoft Studios
      • 25.2.3.1. Overview
      • 25.2.3.2. Products and Services
      • 25.2.3.3. Strategy
      • 25.2.3.4. Financial Performance
    • 25.2.4. Activision Blizzard
      • 25.2.4.1. Overview
      • 25.2.4.2. Products and Services
      • 25.2.4.3. Strategy
      • 25.2.4.4. Financial Performance
    • 25.2.5. EA
      • 25.2.5.1. Overview
      • 25.2.5.2. Products and Services
      • 25.2.5.3. Strategy
      • 25.2.5.4. Financial Performance

26. Key Mergers And Acquisitions In The Console Games Market

27. Console Games Market Trends And Strategies

28. Console Games Market Future Outlook and Potential Analysis

29. Appendix

  • 29.1. Abbreviations
  • 29.2. Currencies
  • 29.3. Research Inquiries
  • 29.4. The Business Research Company
  • 29.5. Copyright And Disclaimer
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