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PUBLISHER: Value Market Research | PRODUCT CODE: 1951353

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PUBLISHER: Value Market Research | PRODUCT CODE: 1951353

Global Manga Market Size, Share, Trends & Growth Analysis Report 2026-2034

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PAGES: 171 Pages
DELIVERY TIME: 1-2 business days
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The Manga Market size is expected to reach USD 77.96 Billion in 2034 from USD 18.79 Billion (2025) growing at a CAGR of 17.13% during 2026-2034.

The manga market is experiencing a dynamic transformation, fueled by the increasing global popularity of Japanese culture and entertainment. As digital platforms proliferate, access to manga has become more widespread, allowing fans from diverse backgrounds to engage with this unique art form. The rise of streaming services and online reading platforms has democratized access to manga, enabling creators to reach international audiences without the traditional barriers of print distribution. This shift is not only expanding the readership base but also fostering a vibrant community of fans who actively participate in discussions, fan art, and cosplay, further driving interest in manga.

Moreover, the diversification of manga genres is contributing to its growth trajectory. While traditional shonen and shojo titles remain popular, there is a burgeoning interest in niche genres such as isekai, horror, and slice-of-life. This diversification caters to a wider array of tastes and preferences, attracting readers who may not have previously engaged with manga. Additionally, the increasing collaboration between manga creators and Western publishers is leading to the emergence of hybrid works that blend cultural elements, appealing to a global audience. As these collaborations continue to flourish, they will likely enhance the market's dynamism and innovation.

Furthermore, the manga market is poised for growth through strategic partnerships and adaptations in other media. The successful adaptation of popular manga into anime series, films, and video games has proven to be a lucrative avenue for expanding the franchise's reach. These adaptations not only introduce new audiences to the original manga but also create additional revenue streams for creators and publishers. As the synergy between manga and other entertainment forms strengthens, the market is expected to witness sustained growth, solidifying its position as a cornerstone of global pop culture.

Our reports are meticulously crafted to provide clients with comprehensive and actionable insights into various industries and markets. Each report encompasses several critical components to ensure a thorough understanding of the market landscape:

Market Overview: A detailed introduction to the market, including definitions, classifications, and an overview of the industry's current state.

Market Dynamics: In-depth analysis of key drivers, restraints, opportunities, and challenges influencing market growth. This section examines factors such as technological advancements, regulatory changes, and emerging trends.

Segmentation Analysis: Breakdown of the market into distinct segments based on criteria like product type, application, end-user, and geography. This analysis highlights the performance and potential of each segment.

Competitive Landscape: Comprehensive assessment of major market players, including their market share, product portfolio, strategic initiatives, and financial performance. This section provides insights into the competitive dynamics and key strategies adopted by leading companies.

Market Forecast: Projections of market size and growth trends over a specified period, based on historical data and current market conditions. This includes quantitative analyses and graphical representations to illustrate future market trajectories.

Regional Analysis: Evaluation of market performance across different geographical regions, identifying key markets and regional trends. This helps in understanding regional market dynamics and opportunities.

Emerging Trends and Opportunities: Identification of current and emerging market trends, technological innovations, and potential areas for investment. This section offers insights into future market developments and growth prospects.

MARKET SEGMENTATION

By Content Type

  • Printed
  • Digital

By Distribution Channel

  • Online
  • Offline

By Genre

  • Action & Audience
  • Sci-Fi & Fantasy
  • Sports
  • Romance & Drama
  • Others

By Audience

  • Children & Kids
  • Teenagers
  • Adults

COMPANIES PROFILED

  • Shueisha Inc, Shogakukan Inc, Yen Press, VIZ Inc, Houbunsha Co Ltd, Bilibili Comics, Seven Seas Entertainment Inc, Kadokawa Corporation, Akita Publishing Co Ltd Akita Shoten Co Ltd, Kodansha Ltd, IDW Media Holdings, DMG Entertainment Inc, Futabasha Publishers Ltd, Archie Comic Publications Inc, Titan Books Titan Entertainment Group

We can customise the report as per your requriements

Product Code: VMR112110711

TABLE OF CONTENTS

Chapter 1. PREFACE

  • 1.1. Market Segmentation & Scope
  • 1.2. Market Definition
  • 1.3. Information Procurement
    • 1.3.1 Information Analysis
    • 1.3.2 Market Formulation & Data Visualization
    • 1.3.3 Data Validation & Publishing
  • 1.4. Research Scope and Assumptions
    • 1.4.1 List of Data Sources

Chapter 2. EXECUTIVE SUMMARY

  • 2.1. Market Snapshot
  • 2.2. Segmental Outlook
  • 2.3. Competitive Outlook

Chapter 3. MARKET VARIABLES, TRENDS, FRAMEWORK

  • 3.1. Market Lineage Outlook
  • 3.2. Penetration & Growth Prospect Mapping
  • 3.3. Value Chain Analysis
  • 3.4. Regulatory Framework
    • 3.4.1 Standards & Compliance
    • 3.4.2 Regulatory Impact Analysis
  • 3.5. Market Dynamics
    • 3.5.1 Market Drivers
    • 3.5.2 Market Restraints
    • 3.5.3 Market Opportunities
    • 3.5.4 Market Challenges
  • 3.6. Porter's Five Forces Analysis
  • 3.7. PESTLE Analysis

Chapter 4. GLOBAL MANGA MARKET: BY CONTENT TYPE 2022-2034 (USD MN)

  • 4.1. Market Analysis, Insights and Forecast Content Type
  • 4.2. Printed Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 4.3. Digital Estimates and Forecasts By Regions 2022-2034 (USD MN)

Chapter 5. GLOBAL MANGA MARKET: BY DISTRIBUTION CHANNEL 2022-2034 (USD MN)

  • 5.1. Market Analysis, Insights and Forecast Distribution Channel
  • 5.2. Online Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 5.3. Offline Estimates and Forecasts By Regions 2022-2034 (USD MN)

Chapter 6. GLOBAL MANGA MARKET: BY GENRE 2022-2034 (USD MN)

  • 6.1. Market Analysis, Insights and Forecast Genre
  • 6.2. Action & Audience Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 6.3. Sci-Fi & Fantasy Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 6.4. Sports Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 6.5. Romance & Drama Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 6.6. Others Estimates and Forecasts By Regions 2022-2034 (USD MN)

Chapter 7. GLOBAL MANGA MARKET: BY AUDIENCE 2022-2034 (USD MN)

  • 7.1. Market Analysis, Insights and Forecast Audience
  • 7.2. Children & Kids Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 7.3. Teenagers Estimates and Forecasts By Regions 2022-2034 (USD MN)
  • 7.4. Adults Estimates and Forecasts By Regions 2022-2034 (USD MN)

Chapter 8. GLOBAL MANGA MARKET: BY REGION 2022-2034(USD MN)

  • 8.1. Regional Outlook
  • 8.2. North America Market Analysis, Insights and Forecast, 2022-2034 (USD MN)
    • 8.2.1 By Content Type
    • 8.2.2 By Distribution Channel
    • 8.2.3 By Genre
    • 8.2.4 By Audience
    • 8.2.5 United States
    • 8.2.6 Canada
    • 8.2.7 Mexico
  • 8.3. Europe Market Analysis, Insights and Forecast, 2022-2034 (USD MN)
    • 8.3.1 By Content Type
    • 8.3.2 By Distribution Channel
    • 8.3.3 By Genre
    • 8.3.4 By Audience
    • 8.3.5 United Kingdom
    • 8.3.6 France
    • 8.3.7 Germany
    • 8.3.8 Italy
    • 8.3.9 Russia
    • 8.3.10 Rest Of Europe
  • 8.4. Asia-Pacific Market Analysis, Insights and Forecast, 2022-2034 (USD MN)
    • 8.4.1 By Content Type
    • 8.4.2 By Distribution Channel
    • 8.4.3 By Genre
    • 8.4.4 By Audience
    • 8.4.5 India
    • 8.4.6 Japan
    • 8.4.7 South Korea
    • 8.4.8 Australia
    • 8.4.9 South East Asia
    • 8.4.10 Rest Of Asia Pacific
  • 8.5. Latin America Market Analysis, Insights and Forecast, 2022-2034 (USD MN)
    • 8.5.1 By Content Type
    • 8.5.2 By Distribution Channel
    • 8.5.3 By Genre
    • 8.5.4 By Audience
    • 8.5.5 Brazil
    • 8.5.6 Argentina
    • 8.5.7 Peru
    • 8.5.8 Chile
    • 8.5.9 South East Asia
    • 8.5.10 Rest of Latin America
  • 8.6. Middle East & Africa Market Analysis, Insights and Forecast, 2022-2034 (USD MN)
    • 8.6.1 By Content Type
    • 8.6.2 By Distribution Channel
    • 8.6.3 By Genre
    • 8.6.4 By Audience
    • 8.6.5 Saudi Arabia
    • 8.6.6 UAE
    • 8.6.7 Israel
    • 8.6.8 South Africa
    • 8.6.9 Rest of the Middle East And Africa

Chapter 9. COMPETITIVE LANDSCAPE

  • 9.1. Recent Developments
  • 9.2. Company Categorization
  • 9.3. Supply Chain & Channel Partners (based on availability)
  • 9.4. Market Share & Positioning Analysis (based on availability)
  • 9.5. Vendor Landscape (based on availability)
  • 9.6. Strategy Mapping

Chapter 10. COMPANY PROFILES OF GLOBAL MANGA INDUSTRY

  • 10.1. Top Companies Market Share Analysis
  • 10.2. Company Profiles
    • 10.2.1 Shueisha Inc
    • 10.2.2 Shogakukan Inc
    • 10.2.3 Yen Press
    • 10.2.4 VIZ Inc
    • 10.2.5 Houbunsha Co. Ltd
    • 10.2.6 Bilibili Comics
    • 10.2.7 Seven Seas Entertainment Inc
    • 10.2.8 Kadokawa Corporation
    • 10.2.9 Akita Publishing Co. Ltd. (Akita Shoten Co. Ltd)
    • 10.2.10 Kodansha Ltd
    • 10.2.11 IDW Media Holdings
    • 10.2.12 DMG Entertainment Inc
    • 10.2.13 Futabasha Publishers Ltd
    • 10.2.14 Archie Comic Publications Inc
    • 10.2.15 Titan Books (Titan Entertainment Group)
Have a question?
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Jeroen Van Heghe

Manager - EMEA

+32-2-535-7543

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Christine Sirois

Manager - Americas

+1-860-674-8796

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