PUBLISHER: Euromonitor International | PRODUCT CODE: 2112766
PUBLISHER: Euromonitor International | PRODUCT CODE: 2112766
Toys and games in Indonesia demonstrated robust growth in 2025, reaching IDR40,270 billion in retail value sales and recording a 9% increase, significantly outpacing broader regional trends. This dynamic is underpinned by the rapid adoption of digital channels and the dominance of video games, which contributed significantly to overall sales, signalling a sustained consumer appetite for mobile-first, localised and digitally monetised experiences. The market is highly attractive, driven by a youn...
Euromonitor International's Toys and Games in Indonesia report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2021-2025, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2030 illustrate how the market is set to change.
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
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2025 Developments
Key Data Insights
Key Industry Trends
CHART 1 Key Industry Trends for Toys and Games
Industry Performance
Mobile Legends and Roblox Monetise Mass Audiences with Local Payment Options
Pop Mart and Bandai Fuel Adult Demand for Display Collectables
CHART 2 Pop Mart's Labubu and Crybaby Sell Out
CHART 3 Lego's Jakarta Blends Education and Immersion
Lego and Playgro Command Premium with Education and Safety Credentials
CHART 4 Value Sales 2020-2030
CHART 5 Value Sales by Category 2025
What's Next?
Pop Mart and Tiktok Shop to Expand Reach with Collectables and Digital Commerce
Gen Z and Adult Collectors to Drive Premium Growth
E-Wallet Adoption and Creator Commerce to Redefine Purchasing and Engagement
CHART 6 Forecast Value Sales 2020-2030
CHART 7 Forecast Value Sales by Category 2025-2030
Shanghai Montoon Technology Maintains Lead through Mobile Gaming
CHART 8 Localised Play and Esports Keep Moonton's Mobile Legends Popular
CHART 9 Company Shares 2025
CHART 10 Brand Shares 2025
Channels
Social Discovery Drives Retail E-Commerce's Distribution Dominance
CHART 11 Retail Channels 2020-2025
Products
Social Commerce and Content-Native Product Formats Redefine Collecting
Live-Service Design and Hardware Launches Expand Digital Product Depth
Stem Integration and Certification-Led Design Underpin Premium Positioning
Economic Context
CHART 12 Economic Context for Toys and Games
CHART 13 Real Gdp Growth 2020-2030
CHART 14 Inflation 2020-2030
Consumer Context
CHART 15 Consumer Context for Toys and Games
CHART 16 Population 2020-2030
CHART 17 Consumer Expenditure 2020-2030
CHART 18 Population by Generation 2025
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