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Market Research Report

Worldwide Mobile and Handheld Gaming Forecast, 2018-2022

Published by IDC Product code 355668
Published Content info 35 Pages
Delivery time: 1-2 business days
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Worldwide Mobile and Handheld Gaming Forecast, 2018-2022
Published: March 26, 2018 Content info: 35 Pages

This IDC study characterizes the mobile games marketplace from several vantage points through 2022. It additionally forecasts demand for handheld game console hardware and packaged/digital game software. The study breaks out revenue (direct spending and in-game display ad revenue), gamers, and device installed bases in four major regions: North America, Western Europe, Asia/Pacific, and the rest of the world (ROW). Metrics such as gamer ARPU and handheld console hardware ASPs are explored, the competitive dynamic between iOS and Android is considered, and future market drivers and threats are assessed."Smartphone and tablet gaming market revenue is, incredibly, on track to cross the $100 billion mark in 2021. Within this gigantic market, however, there are several swirling opportunities and threats that must be carefully weighed and navigated by developers, publishers, and other ecosystem suppliers seeking to maximize their share of this expanding pie." - Lewis Ward, research director, IDC's Gaming and VR/AR Services.

Table of Contents
Product Code: US42598218

IDC Market Forecast Figure

Executive Summary

Advice for Technology Suppliers

Market Forecast

  • Worldwide Forecast
    • North America Forecast
    • Western Europe Forecast
    • Asia/Pacific (Including Japan) Forecast
    • ROW Forecast

Market Context

  • Drivers and Inhibitors
    • Drivers
      • Growth in China and India
      • Multiplayer Games Move to the Fore
    • Inhibitors
      • Digital Fraud
  • Significant Market Developments
  • Changes from Prior Forecast

Market Definition


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